SupaLidlGame/Scenes/Maps/Arena.tscn

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position = Vector2(-24, -128)
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[node name="Static_Torch6" parent="Props" index="6" instance=ExtResource("6_1wwor")]
visible = false
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position = Vector2(-72, -128)
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[node name="Brazier" type="StaticBody2D" parent="Props" index="7"]
[node name="PointLight2D" type="PointLight2D" parent="Props/Brazier" index="0"]
color = Color(0.997321, 0.601197, 4.23551e-06, 1)
energy = 0.46
texture = ExtResource("4_bvhcc")
texture_scale = 0.7
[node name="PointLight2D2" type="PointLight2D" parent="Props/Brazier" index="1"]
color = Color(1, 0.723283, 0.446498, 1)
energy = 0.5
texture = ExtResource("4_bvhcc")
texture_scale = 0.25
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Props/Brazier" index="2"]
modulate = Color(4, 2, 2, 1)
position = Vector2(0, -3)
sprite_frames = SubResource("SpriteFrames_8kk55")
autoplay = "default"
frame_progress = 0.906969
[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/Brazier" index="3"]
shape = SubResource("RectangleShape2D_ba7y1")
[node name="Area2D" type="Area2D" parent="Props/Brazier" index="4"]
collision_layer = 128
collision_mask = 0
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/Brazier/Area2D" index="0"]
shape = SubResource("CircleShape2D_68m22")
[node name="Writing" type="Node2D" parent="Props" index="8" node_paths=PackedStringArray("InteractionTrigger")]
position = Vector2(88, -136)
script = ExtResource("6_eidd4")
InteractionTrigger = NodePath("InteractionTrigger")
DialogueResource = ExtResource("7_6el0q")
DialogueTitle = "wall_writing"
[node name="InteractionTrigger" parent="Props/Writing" index="0" instance=ExtResource("6_ulbse")]
[node name="Label" parent="Props/Writing/InteractionTrigger/Popup" index="0"]
text = "Read"
[node name="Doc" parent="Entities" index="0" instance=ExtResource("4_ej0f3")]
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material = SubResource("ShaderMaterial_i5p65")
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position = Vector2(0, -32)
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[node name="PointLight2D" type="PointLight2D" parent="Entities" index="1"]
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position = Vector2(168, -42)
energy = 1.5
blend_mode = 2
range_item_cull_mask = 0
shadow_enabled = true
shadow_color = Color(0.572549, 0.572549, 0.572549, 0)
texture = ExtResource("7_y7j0e")
height = 16.0
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Entities" index="2"]
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position = Vector2(19, 23)
stream = ExtResource("8_wox7d")
volume_db = -5.0
autoplay = true
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[node name="GPUParticles2D" type="GPUParticles2D" parent="Entities" index="3"]
amount = 16
process_material = SubResource("ParticleProcessMaterial_h14dv")
texture = ExtResource("11_yjp7m")
lifetime = 2.5
explosiveness = 0.1
randomness = 0.2
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fixed_fps = 8
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[node name="Entrance" type="Area2D" parent="Areas" index="0"]
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position = Vector2(0, 392)
collision_layer = 0
collision_mask = 4
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script = ExtResource("9_fg062")
ToArea = "res://Scenes/Maps/ArenaExterior.tscn"
ToConnector = "ArenaEntrance"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/Entrance" index="0"]
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shape = SubResource("RectangleShape2D_2xagi")
[node name="EntranceCamera" type="Area2D" parent="Areas" index="1" node_paths=PackedStringArray("Camera")]
position = Vector2(0, 384)
collision_layer = 0
collision_mask = 4
monitorable = false
script = ExtResource("11_0u80h")
Camera = NodePath("Node/PhantomCamera2D")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/EntranceCamera" index="0"]
position = Vector2(0, -129)
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shape = SubResource("RectangleShape2D_iw8cv")
debug_color = Color(0.631373, 0.345098, 1, 0.419608)
[node name="Node" type="Node" parent="Areas/EntranceCamera" index="1"]
[node name="PhantomCamera2D" type="Node2D" parent="Areas/EntranceCamera/Node" index="0" node_paths=PackedStringArray("follow_path")]
position = Vector2(0, 248)
script = ExtResource("11_q01ik")
follow_mode = 4
follow_path = NodePath("../../Path2D")
zoom = Vector2(4, 4)
tween_resource = SubResource("Resource_22hgm")
tween_on_load = false
draw_limits = true
limit_left = -384
limit_top = -400
limit_right = 384
limit_bottom = 400
limit_target = NodePath("../CollisionShape2D")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/EntranceCamera/Node" index="1"]
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visible = false
position = Vector2(0, 128)
shape = SubResource("RectangleShape2D_28nvi")
[node name="Path2D" type="Path2D" parent="Areas/EntranceCamera" index="2"]
curve = SubResource("Curve2D_0qfqo")
[node name="MiddleCamera" type="Area2D" parent="Areas" index="2" node_paths=PackedStringArray("Camera")]
collision_layer = 0
collision_mask = 4
monitorable = false
script = ExtResource("11_0u80h")
Camera = NodePath("Node/PhantomCamera2D")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/MiddleCamera" index="0"]
shape = SubResource("RectangleShape2D_8id2f")
debug_color = Color(0.631373, 0.345098, 1, 0.419608)
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[node name="Node" type="Node" parent="Areas/MiddleCamera" index="1"]
[node name="PhantomCamera2D" type="Node2D" parent="Areas/MiddleCamera/Node" index="0"]
script = ExtResource("11_q01ik")
zoom = Vector2(3, 3)
tween_resource = SubResource("Resource_bv7so")
tween_on_load = false
draw_limits = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/MiddleCamera/Node" index="1"]
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visible = false
shape = SubResource("RectangleShape2D_idjmj")
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[node name="Spawners" parent="." index="5"]
visible = false
[node name="Markers" parent="." index="6"]
visible = false
[node name="Entrance" type="Marker2D" parent="Markers" index="0"]
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position = Vector2(0, 352)
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[node name="CanvasLayer" type="CanvasLayer" parent="." index="8"]
layer = -99
[node name="TextureRect" type="TextureRect" parent="CanvasLayer" index="0"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = SubResource("GradientTexture1D_241sr")
[editable path="Props/Writing/InteractionTrigger"]