Change TileMaps to use TileMapLayers instead
TileMaps are now deprecated in 4.3 beta 1origin/master
							parent
							
								
									dd9b618bcf
								
							
						
					
					
						commit
						2ddf6dca5a
					
				|  | @ -12,43 +12,59 @@ background_mode = 3 | |||
| glow_enabled = true | ||||
| glow_hdr_threshold = 1.4 | ||||
| 
 | ||||
| [node name="TileMap" type="TileMap" node_paths=PackedStringArray("Entities", "Areas", "Spawners", "Markers")] | ||||
| [node name="TileMap" type="Node2D" node_paths=PackedStringArray("Entities", "Areas", "Spawners", "Markers")] | ||||
| process_mode = 1 | ||||
| y_sort_enabled = true | ||||
| texture_filter = 3 | ||||
| tile_set = SubResource("TileSet_18c7j") | ||||
| format = 2 | ||||
| layer_0/name = "z-index 0" | ||||
| layer_0/y_sort_enabled = true | ||||
| layer_1/name = "z-index -1" | ||||
| layer_1/y_sort_enabled = true | ||||
| layer_1/z_index = -1 | ||||
| layer_1/tile_data = PackedInt32Array() | ||||
| layer_2/name = "z-index -1 (under)" | ||||
| layer_2/y_sort_enabled = true | ||||
| layer_2/z_index = -1 | ||||
| layer_2/tile_data = PackedInt32Array() | ||||
| layer_3/name = "z-index -2" | ||||
| layer_3/y_sort_enabled = true | ||||
| layer_3/z_index = -2 | ||||
| layer_3/tile_data = PackedInt32Array() | ||||
| layer_4/name = "z-index -3" | ||||
| layer_4/y_sort_enabled = true | ||||
| layer_4/z_index = -3 | ||||
| layer_4/tile_data = PackedInt32Array() | ||||
| layer_5/name = "Lower 1" | ||||
| layer_5/z_index = -4 | ||||
| layer_5/tile_data = PackedInt32Array() | ||||
| layer_6/name = "z-index 0 (walls)" | ||||
| layer_6/y_sort_enabled = true | ||||
| layer_6/y_sort_origin = -8 | ||||
| layer_6/tile_data = PackedInt32Array() | ||||
| script = ExtResource("2_4m0a1") | ||||
| Entities = NodePath("Entities") | ||||
| Areas = NodePath("Areas") | ||||
| Spawners = NodePath("Spawners") | ||||
| Markers = NodePath("Markers") | ||||
| 
 | ||||
| [node name="Layers" type="Node2D" parent="."] | ||||
| 
 | ||||
| [node name="z-index 0" type="TileMapLayer" parent="Layers"] | ||||
| y_sort_enabled = true | ||||
| texture_filter = 3 | ||||
| use_parent_material = true | ||||
| tile_set = SubResource("TileSet_18c7j") | ||||
| 
 | ||||
| [node name="z-index -1" type="TileMapLayer" parent="Layers"] | ||||
| z_index = -1 | ||||
| y_sort_enabled = true | ||||
| use_parent_material = true | ||||
| tile_set = SubResource("TileSet_18c7j") | ||||
| 
 | ||||
| [node name="z-index -1 (under)" type="TileMapLayer" parent="Layers"] | ||||
| z_index = -1 | ||||
| y_sort_enabled = true | ||||
| use_parent_material = true | ||||
| tile_set = SubResource("TileSet_18c7j") | ||||
| 
 | ||||
| [node name="z-index -2" type="TileMapLayer" parent="Layers"] | ||||
| z_index = -2 | ||||
| y_sort_enabled = true | ||||
| use_parent_material = true | ||||
| tile_set = SubResource("TileSet_18c7j") | ||||
| 
 | ||||
| [node name="z-index -3" type="TileMapLayer" parent="Layers"] | ||||
| z_index = -3 | ||||
| y_sort_enabled = true | ||||
| use_parent_material = true | ||||
| tile_set = SubResource("TileSet_18c7j") | ||||
| 
 | ||||
| [node name="z-index -4" type="TileMapLayer" parent="Layers"] | ||||
| z_index = -4 | ||||
| use_parent_material = true | ||||
| tile_set = SubResource("TileSet_18c7j") | ||||
| 
 | ||||
| [node name="z-index 0 (walls)" type="TileMapLayer" parent="Layers"] | ||||
| y_sort_enabled = true | ||||
| use_parent_material = true | ||||
| tile_set = SubResource("TileSet_18c7j") | ||||
| y_sort_origin = -8 | ||||
| 
 | ||||
| [node name="CanvasModulate" type="CanvasModulate" parent="."] | ||||
| 
 | ||||
| [node name="Props" type="Node2D" parent="."] | ||||
|  |  | |||
|  | @ -4,7 +4,7 @@ using System.Collections.Generic; | |||
| 
 | ||||
| namespace SupaLidlGame.Scenes; | ||||
| 
 | ||||
| public partial class Map : TileMap | ||||
| public partial class Map : Node2D | ||||
| { | ||||
|     [Export] | ||||
|     public Node2D Entities { get; set; } | ||||
|  |  | |||
											
												
													File diff suppressed because one or more lines are too long
												
											
										
									
								
											
												
													File diff suppressed because one or more lines are too long
												
											
										
									
								|  | @ -21,8 +21,6 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 0:0/0 = 0 | ||||
| 0:0/0/terrain_set = 0 | ||||
| 0:0/0/terrain = 0 | ||||
| 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:0/0/terrains_peering_bit/right_side = 0 | ||||
| 0:0/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
| 0:0/0/terrains_peering_bit/bottom_side = 0 | ||||
|  | @ -35,8 +33,6 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 1:1/0 = 0 | ||||
| 1:1/0/terrain_set = 0 | ||||
| 1:1/0/terrain = 0 | ||||
| 1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:1/0/terrains_peering_bit/right_side = 0 | ||||
| 1:1/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
| 1:1/0/terrains_peering_bit/bottom_side = 0 | ||||
|  | @ -49,8 +45,6 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 2:1/0 = 0 | ||||
| 2:1/0/terrain_set = 0 | ||||
| 2:1/0/terrain = 1 | ||||
| 2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 2:1/0/terrains_peering_bit/right_side = 1 | ||||
| 2:1/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
|  | @ -62,8 +56,6 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 2:1/0/terrains_peering_bit/top_right_corner = 1 | ||||
| 2:2/0 = 0 | ||||
| 2:2/0/terrain_set = 0 | ||||
| 2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) | ||||
| 2:2/0/terrains_peering_bit/bottom_right_corner = 1 | ||||
| 2:2/0/terrains_peering_bit/bottom_side = 1 | ||||
|  | @ -72,8 +64,6 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 1:0/0 = 0 | ||||
| 1:0/0/terrain_set = 0 | ||||
| 1:0/0/terrain = 0 | ||||
| 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:0/0/terrains_peering_bit/right_side = 0 | ||||
| 1:0/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
| 1:0/0/terrains_peering_bit/bottom_side = 0 | ||||
|  | @ -86,8 +76,6 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 0:1/0 = 0 | ||||
| 0:1/0/terrain_set = 0 | ||||
| 0:1/0/terrain = 0 | ||||
| 0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:1/0/terrains_peering_bit/right_side = 0 | ||||
| 0:1/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
| 0:1/0/terrains_peering_bit/bottom_side = 0 | ||||
|  | @ -98,59 +86,33 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 0:1/0/terrains_peering_bit/top_right_corner = 0 | ||||
| 0:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 0:2/0 = 0 | ||||
| 0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:3/0 = 0 | ||||
| 0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:3/0 = 0 | ||||
| 1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:2/0 = 0 | ||||
| 1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 2:0/0 = 0 | ||||
| 2:0/0/terrain_set = 0 | ||||
| 2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 3:0/0 = 0 | ||||
| 3:0/0/terrain_set = 0 | ||||
| 3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 4:0/0 = 0 | ||||
| 4:0/0/terrain_set = 0 | ||||
| 4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 4:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 5:0/0 = 0 | ||||
| 5:0/0/terrain_set = 0 | ||||
| 5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 6:0/0 = 0 | ||||
| 6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:1/0 = 0 | ||||
| 6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 5:1/0 = 0 | ||||
| 5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 4:1/0 = 0 | ||||
| 4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 3:1/0 = 0 | ||||
| 3:1/0/terrain_set = 0 | ||||
| 3:1/0/terrain = 1 | ||||
| 3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 3:1/0/terrains_peering_bit/right_side = 1 | ||||
| 3:1/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
|  | @ -162,8 +124,6 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 3:1/0/terrains_peering_bit/top_right_corner = 1 | ||||
| 3:2/0 = 0 | ||||
| 3:2/0/terrain_set = 0 | ||||
| 3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) | ||||
| 3:2/0/terrains_peering_bit/top_left_corner = 0 | ||||
| 3:2/0/terrains_peering_bit/top_side = 0 | ||||
|  | @ -171,70 +131,46 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 3:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 3:3/0 = 0 | ||||
| 3:3/0/terrain_set = 0 | ||||
| 3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) | ||||
| 3:3/0/terrains_peering_bit/right_side = 0 | ||||
| 3:3/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
| 3:3/0/terrains_peering_bit/top_right_corner = 1 | ||||
| 2:3/0 = 0 | ||||
| 2:3/0/terrain_set = 0 | ||||
| 2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) | ||||
| 2:3/0/terrains_peering_bit/bottom_left_corner = 0 | ||||
| 2:3/0/terrains_peering_bit/left_side = 0 | ||||
| 2:3/0/terrains_peering_bit/top_left_corner = 1 | ||||
| 4:3/0 = 0 | ||||
| 4:3/0/terrain_set = 0 | ||||
| 4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 0, 0, 0, 0, -8) | ||||
| 4:3/0/terrains_peering_bit/top_right_corner = 0 | ||||
| 4:2/0 = 0 | ||||
| 4:2/0/terrain_set = 0 | ||||
| 4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 0, 8, 0, 8, 8, 0, 8) | ||||
| 4:2/0/terrains_peering_bit/bottom_right_corner = 1 | ||||
| 4:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 5:2/0 = 0 | ||||
| 5:2/0/terrain_set = 0 | ||||
| 5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0, 0, 0, 8, -8, 8) | ||||
| 5:2/0/terrains_peering_bit/bottom_left_corner = 1 | ||||
| 5:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 5:3/0 = 0 | ||||
| 5:3/0/terrain_set = 0 | ||||
| 5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 0, -8, 0) | ||||
| 5:3/0/terrains_peering_bit/top_left_corner = 0 | ||||
| 6:3/0 = 0 | ||||
| 6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:2/0 = 0 | ||||
| 6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 7:2/0 = 0 | ||||
| 7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 7:3/0 = 0 | ||||
| 7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:0/size_in_atlas = Vector2i(1, 2) | ||||
| 7:0/0 = 0 | ||||
| 7:0/0/texture_origin = Vector2i(0, 8) | ||||
| 7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -5, 8, -5, 8, 4, 4, 8, -4, 8, -8, 4) | ||||
| 0:4/0 = 0 | ||||
| 0:4/0/terrain_set = 0 | ||||
| 0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 0:4/0/terrains_peering_bit/bottom_left_corner = 0 | ||||
| 0:4/0/terrains_peering_bit/left_side = 0 | ||||
|  | @ -243,8 +179,6 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 0:4/0/terrains_peering_bit/top_right_corner = 0 | ||||
| 0:5/0 = 0 | ||||
| 0:5/0/terrain_set = 0 | ||||
| 0:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 0:5/0/terrains_peering_bit/bottom_right_corner = 1 | ||||
| 0:5/0/terrains_peering_bit/bottom_side = 1 | ||||
|  | @ -253,8 +187,6 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 0:5/0/terrains_peering_bit/top_left_corner = 0 | ||||
| 1:5/0 = 0 | ||||
| 1:5/0/terrain_set = 0 | ||||
| 1:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 1:5/0/terrains_peering_bit/right_side = 0 | ||||
| 1:5/0/terrains_peering_bit/bottom_right_corner = 1 | ||||
|  | @ -263,8 +195,6 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 1:5/0/terrains_peering_bit/top_right_corner = 0 | ||||
| 1:4/0 = 0 | ||||
| 1:4/0/terrain_set = 0 | ||||
| 1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 1:4/0/terrains_peering_bit/right_side = 0 | ||||
| 1:4/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
|  | @ -274,103 +204,61 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 2:4/size_in_atlas = Vector2i(1, 3) | ||||
| 2:4/0 = 0 | ||||
| 2:4/0/texture_origin = Vector2i(0, 16) | ||||
| 2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:4/size_in_atlas = Vector2i(2, 2) | ||||
| 3:4/0 = 0 | ||||
| 3:4/0/texture_origin = Vector2i(8, 9) | ||||
| 3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:4/size_in_atlas = Vector2i(2, 2) | ||||
| 5:4/0 = 0 | ||||
| 5:4/0/texture_origin = Vector2i(8, 9) | ||||
| 5:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:4/size_in_atlas = Vector2i(1, 2) | ||||
| 7:4/0 = 0 | ||||
| 7:4/0/texture_origin = Vector2i(0, 8) | ||||
| 7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:6/0 = 0 | ||||
| 3:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 4:6/0 = 0 | ||||
| 4:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 4:7/0 = 0 | ||||
| 4:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 3:7/0 = 0 | ||||
| 3:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 10:1/0 = 0 | ||||
| 10:1/0/terrain_set = 1 | ||||
| 10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 10:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 10:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 11:1/0 = 0 | ||||
| 11:1/0/terrain_set = 1 | ||||
| 11:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 11:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 11:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 11:2/0 = 0 | ||||
| 11:2/0/terrain_set = 1 | ||||
| 11:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 11:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 11:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 10:2/0 = 0 | ||||
| 10:2/0/terrain_set = 1 | ||||
| 10:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 10:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 10:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 8:1/0 = 0 | ||||
| 8:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 8:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 8:2/0 = 0 | ||||
| 8:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 8:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 8:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 9:1/0 = 0 | ||||
| 9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 9:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 9:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 9:2/0 = 0 | ||||
| 9:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 9:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 9:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7s0wj") | ||||
| 9:5/0 = 0 | ||||
| 9:5/0/terrain_set = 1 | ||||
| 9:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 9:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 9:5/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
| 10:5/0 = 0 | ||||
| 10:5/0/terrain_set = 1 | ||||
| 10:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 10:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 10:5/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
| 10:5/0/terrains_peering_bit/bottom_side = 0 | ||||
| 10:5/0/terrains_peering_bit/bottom_left_corner = 0 | ||||
| 11:5/0 = 0 | ||||
| 11:5/0/terrain_set = 1 | ||||
| 11:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 11:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 11:5/0/terrains_peering_bit/bottom_left_corner = 0 | ||||
| 11:6/0 = 0 | ||||
| 11:6/0/terrain_set = 1 | ||||
| 11:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 11:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 11:6/0/terrains_peering_bit/bottom_left_corner = 0 | ||||
| 11:6/0/terrains_peering_bit/left_side = 0 | ||||
| 11:6/0/terrains_peering_bit/top_left_corner = 0 | ||||
| 10:6/0 = 0 | ||||
| 10:6/0/terrain_set = 1 | ||||
| 10:6/0/terrain = 0 | ||||
| 10:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 10:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 10:6/0/terrains_peering_bit/right_side = 0 | ||||
| 10:6/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
| 10:6/0/terrains_peering_bit/bottom_side = 0 | ||||
|  | @ -381,53 +269,37 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 10:6/0/terrains_peering_bit/top_right_corner = 0 | ||||
| 9:6/0 = 0 | ||||
| 9:6/0/terrain_set = 1 | ||||
| 9:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 9:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 9:6/0/terrains_peering_bit/right_side = 0 | ||||
| 9:6/0/terrains_peering_bit/bottom_right_corner = 0 | ||||
| 9:6/0/terrains_peering_bit/top_right_corner = 0 | ||||
| 9:6/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_pxj45") | ||||
| 9:7/0 = 0 | ||||
| 9:7/0/terrain_set = 1 | ||||
| 9:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 9:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 9:7/0/terrains_peering_bit/top_right_corner = 0 | ||||
| 10:7/0 = 0 | ||||
| 10:7/0/terrain_set = 1 | ||||
| 10:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 10:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 10:7/0/terrains_peering_bit/top_left_corner = 0 | ||||
| 10:7/0/terrains_peering_bit/top_side = 0 | ||||
| 10:7/0/terrains_peering_bit/top_right_corner = 0 | ||||
| 11:7/0 = 0 | ||||
| 11:7/0/terrain_set = 1 | ||||
| 11:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 11:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 11:7/0/terrains_peering_bit/top_left_corner = 0 | ||||
| 12:5/0 = 0 | ||||
| 12:5/0/terrain_set = 1 | ||||
| 12:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 12:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 12:5/0/terrains_peering_bit/bottom_right_corner = 1 | ||||
| 13:5/0 = 0 | ||||
| 13:5/0/terrain_set = 1 | ||||
| 13:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 13:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 13:5/0/terrains_peering_bit/bottom_right_corner = 1 | ||||
| 13:5/0/terrains_peering_bit/bottom_side = 1 | ||||
| 13:5/0/terrains_peering_bit/bottom_left_corner = 1 | ||||
| 14:6/0 = 0 | ||||
| 14:6/0/terrain_set = 1 | ||||
| 14:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 14:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 14:6/0/terrains_peering_bit/bottom_left_corner = 1 | ||||
| 14:6/0/terrains_peering_bit/left_side = 1 | ||||
| 14:6/0/terrains_peering_bit/top_left_corner = 1 | ||||
| 13:6/0 = 0 | ||||
| 13:6/0/terrain_set = 1 | ||||
| 13:6/0/terrain = 1 | ||||
| 13:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 13:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 13:6/0/terrains_peering_bit/right_side = 1 | ||||
| 13:6/0/terrains_peering_bit/bottom_right_corner = 1 | ||||
| 13:6/0/terrains_peering_bit/bottom_side = 1 | ||||
|  | @ -438,71 +310,43 @@ texture = SubResource("CanvasTexture_3n6aa") | |||
| 13:6/0/terrains_peering_bit/top_right_corner = 1 | ||||
| 12:6/0 = 0 | ||||
| 12:6/0/terrain_set = 1 | ||||
| 12:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 12:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 12:6/0/terrains_peering_bit/right_side = 1 | ||||
| 12:6/0/terrains_peering_bit/bottom_right_corner = 1 | ||||
| 12:6/0/terrains_peering_bit/top_right_corner = 1 | ||||
| 12:7/0 = 0 | ||||
| 12:7/0/terrain_set = 1 | ||||
| 12:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 12:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 12:7/0/terrains_peering_bit/top_right_corner = 1 | ||||
| 13:7/0 = 0 | ||||
| 13:7/0/terrain_set = 1 | ||||
| 13:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 13:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 13:7/0/terrains_peering_bit/top_left_corner = 1 | ||||
| 13:7/0/terrains_peering_bit/top_side = 1 | ||||
| 13:7/0/terrains_peering_bit/top_right_corner = 1 | ||||
| 14:7/0 = 0 | ||||
| 14:7/0/terrain_set = 1 | ||||
| 14:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 14:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 14:7/0/terrains_peering_bit/top_left_corner = 1 | ||||
| 14:5/0 = 0 | ||||
| 14:5/0/terrain_set = 1 | ||||
| 14:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 14:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 14:5/0/terrains_peering_bit/bottom_left_corner = 1 | ||||
| 5:7/0 = 0 | ||||
| 5:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 5:6/0 = 0 | ||||
| 5:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 6:6/0 = 0 | ||||
| 6:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 6:7/0 = 0 | ||||
| 6:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 7:7/0 = 0 | ||||
| 7:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 7:7/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_7vkqx") | ||||
| 8:7/0 = 0 | ||||
| 8:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 8:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 8:6/0 = 0 | ||||
| 8:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 8:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 12:0/0 = 0 | ||||
| 12:0/0/y_sort_origin = 8 | ||||
| 12:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 12:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 2, 8, 2, 8, 8, -8, 8) | ||||
| 13:0/0 = 0 | ||||
| 13:0/0/y_sort_origin = 8 | ||||
| 13:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 13:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 2, 8, 2, 8, 8, -8, 8) | ||||
| 
 | ||||
| [sub_resource type="NavigationPolygon" id="NavigationPolygon_que0c"] | ||||
|  | @ -514,213 +358,103 @@ source_geometry_group_name = &"navigation_polygon_source_group" | |||
| [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mdfpe"] | ||||
| texture = ExtResource("2_lihbs") | ||||
| 0:0/0 = 0 | ||||
| 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 1:0/0 = 0 | ||||
| 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 2:0/0 = 0 | ||||
| 2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 3:0/0 = 0 | ||||
| 3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 4:0/0 = 0 | ||||
| 4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 5:0/0 = 0 | ||||
| 5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 6:0/0 = 0 | ||||
| 6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 7:0/0 = 0 | ||||
| 7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 7:1/0 = 0 | ||||
| 7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 7:2/0 = 0 | ||||
| 7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 7:3/0 = 0 | ||||
| 7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 7:4/0 = 0 | ||||
| 7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 6:4/0 = 0 | ||||
| 6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 5:4/0 = 0 | ||||
| 5:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 4:4/0 = 0 | ||||
| 4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 3:4/0 = 0 | ||||
| 3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 2:4/0 = 0 | ||||
| 2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 1:4/0 = 0 | ||||
| 1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 0:4/0 = 0 | ||||
| 0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:4/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 0:3/0 = 0 | ||||
| 0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 1:2/0 = 0 | ||||
| 1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 1:1/0 = 0 | ||||
| 1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 0:1/0 = 0 | ||||
| 0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 0:2/0 = 0 | ||||
| 0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 2:3/0 = 0 | ||||
| 2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 3:3/0 = 0 | ||||
| 3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 1:3/0 = 0 | ||||
| 1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 2:2/0 = 0 | ||||
| 2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 3:1/0 = 0 | ||||
| 3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 4:1/0 = 0 | ||||
| 4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 2:1/0 = 0 | ||||
| 2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 4:2/0 = 0 | ||||
| 4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 5:2/0 = 0 | ||||
| 5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 3:2/0 = 0 | ||||
| 3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 6:3/0 = 0 | ||||
| 6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 5:3/0 = 0 | ||||
| 5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 4:3/0 = 0 | ||||
| 4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 6:2/0 = 0 | ||||
| 6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:2/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 6:1/0 = 0 | ||||
| 6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 5:1/0 = 0 | ||||
| 5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_que0c") | ||||
| 0:5/0 = 0 | ||||
| 0:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:5/0 = 0 | ||||
| 1:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:6/0 = 0 | ||||
| 0:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:7/0 = 0 | ||||
| 0:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:7/0 = 0 | ||||
| 1:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:6/0 = 0 | ||||
| 1:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:6/0 = 0 | ||||
| 2:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:5/0 = 0 | ||||
| 2:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:7/0 = 0 | ||||
| 2:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 
 | ||||
| [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u4tjf"] | ||||
| texture = ExtResource("3_hbylw") | ||||
| 0:0/0 = 0 | ||||
| 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:0/0 = 0 | ||||
| 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:0/0 = 0 | ||||
| 2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:1/0 = 0 | ||||
| 0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:1/0 = 0 | ||||
| 1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:1/0 = 0 | ||||
| 2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 
 | ||||
| [resource] | ||||
| occlusion_layer_0/light_mask = 1 | ||||
|  |  | |||
											
												
													File diff suppressed because one or more lines are too long
												
											
										
									
								|  | @ -7,420 +7,202 @@ | |||
| [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_s1h2f"] | ||||
| texture = ExtResource("1_nk7yv") | ||||
| 0:0/0 = 0 | ||||
| 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:0/0 = 0 | ||||
| 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:0/0 = 0 | ||||
| 2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:0/0 = 0 | ||||
| 3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:1/0 = 0 | ||||
| 0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:1/0 = 0 | ||||
| 1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:1/0 = 0 | ||||
| 2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:1/0 = 0 | ||||
| 3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:2/0 = 0 | ||||
| 0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:2/0 = 0 | ||||
| 1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:2/0 = 0 | ||||
| 2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:2/0 = 0 | ||||
| 3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:3/0 = 0 | ||||
| 0:3/0/y_sort_origin = 8 | ||||
| 0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:3/0 = 0 | ||||
| 1:3/0/y_sort_origin = 8 | ||||
| 1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:3/0 = 0 | ||||
| 2:3/0/y_sort_origin = 8 | ||||
| 2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:4/0 = 0 | ||||
| 0:4/0/y_sort_origin = 8 | ||||
| 0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(4, -8, 8, -8, 8, 8, 4, 8) | ||||
| 1:4/0 = 0 | ||||
| 1:4/0/y_sort_origin = 8 | ||||
| 1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 2:4/0 = 0 | ||||
| 2:4/0/y_sort_origin = 8 | ||||
| 2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -4, -8, -4, 8, -8, 8) | ||||
| 0:5/0 = 0 | ||||
| 0:5/0/y_sort_origin = 8 | ||||
| 0:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.5, -8, 8, -8, 8, -4, 4, -4) | ||||
| 1:5/0 = 0 | ||||
| 1:5/0/y_sort_origin = 8 | ||||
| 1:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) | ||||
| 2:5/0 = 0 | ||||
| 2:5/0/y_sort_origin = 8 | ||||
| 2:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -4, -8, -4, -4, -8, -4) | ||||
| 3:5/0 = 0 | ||||
| 3:5/0/y_sort_origin = 8 | ||||
| 3:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:5/0 = 0 | ||||
| 4:5/0/y_sort_origin = 8 | ||||
| 4:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:5/0 = 0 | ||||
| 5:5/0/y_sort_origin = 8 | ||||
| 5:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:4/0 = 0 | ||||
| 4:4/0/y_sort_origin = 8 | ||||
| 4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(4, -8, 4, 8, 8, 8, 8, -8) | ||||
| 3:4/0 = 0 | ||||
| 3:4/0/y_sort_origin = 8 | ||||
| 3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -4, -8, -4, 8, -8, 8) | ||||
| 4:3/0 = 0 | ||||
| 4:3/0/y_sort_origin = 8 | ||||
| 4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:3/0 = 0 | ||||
| 3:3/0/y_sort_origin = 8 | ||||
| 3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:2/0 = 0 | ||||
| 5:2/0/y_sort_origin = 8 | ||||
| 5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:1/0 = 0 | ||||
| 4:1/0/y_sort_origin = 8 | ||||
| 4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:0/0 = 0 | ||||
| 4:0/0/y_sort_origin = 8 | ||||
| 4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:0/0 = 0 | ||||
| 5:0/0/y_sort_origin = 8 | ||||
| 5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:1/0 = 0 | ||||
| 5:1/0/y_sort_origin = 8 | ||||
| 5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:2/0 = 0 | ||||
| 4:2/0/y_sort_origin = 8 | ||||
| 4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:4/0 = 0 | ||||
| 5:4/0/y_sort_origin = 8 | ||||
| 5:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(4, -8, 8, -8, 8, 8, 4, 8) | ||||
| 5:3/0 = 0 | ||||
| 5:3/0/y_sort_origin = 8 | ||||
| 5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -4, -8, -4, 8, -8, 8) | ||||
| 
 | ||||
| [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_tw0o1"] | ||||
| texture = ExtResource("2_j2hod") | ||||
| 0:0/0 = 0 | ||||
| 0:0/0/y_sort_origin = 8 | ||||
| 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 1:0/0 = 0 | ||||
| 1:0/0/y_sort_origin = 8 | ||||
| 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 2:0/0 = 0 | ||||
| 2:0/0/y_sort_origin = 8 | ||||
| 2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 3:0/0 = 0 | ||||
| 3:0/0/y_sort_origin = 8 | ||||
| 3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 0:1/0 = 0 | ||||
| 0:1/0/y_sort_origin = 8 | ||||
| 0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 1:1/0 = 0 | ||||
| 1:1/0/y_sort_origin = 8 | ||||
| 1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 2:1/0 = 0 | ||||
| 2:1/0/y_sort_origin = 8 | ||||
| 2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 3:1/0 = 0 | ||||
| 3:1/0/y_sort_origin = 8 | ||||
| 3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 0:2/0 = 0 | ||||
| 0:2/0/y_sort_origin = 8 | ||||
| 0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 1:2/0 = 0 | ||||
| 1:2/0/y_sort_origin = 8 | ||||
| 1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 2:2/0 = 0 | ||||
| 2:2/0/y_sort_origin = 8 | ||||
| 2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 3:2/0 = 0 | ||||
| 3:2/0/y_sort_origin = 8 | ||||
| 3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 0:3/size_in_atlas = Vector2i(1, 2) | ||||
| 0:3/0 = 0 | ||||
| 0:3/0/texture_origin = Vector2i(0, 8) | ||||
| 0:3/0/y_sort_origin = 8 | ||||
| 0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -24, 8, -24, 8, 8, -8, 8) | ||||
| 1:3/size_in_atlas = Vector2i(1, 2) | ||||
| 1:3/0 = 0 | ||||
| 1:3/0/texture_origin = Vector2i(0, 8) | ||||
| 1:3/0/y_sort_origin = 8 | ||||
| 1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -24, 8, -24, 8, 8, -8, 8) | ||||
| 2:3/size_in_atlas = Vector2i(1, 2) | ||||
| 2:3/0 = 0 | ||||
| 2:3/0/texture_origin = Vector2i(0, 8) | ||||
| 2:3/0/y_sort_origin = 8 | ||||
| 2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -24, 8, -24, 8, 8, -8, 8) | ||||
| 3:3/size_in_atlas = Vector2i(1, 2) | ||||
| 3:3/0 = 0 | ||||
| 3:3/0/texture_origin = Vector2i(0, 8) | ||||
| 3:3/0/y_sort_origin = 8 | ||||
| 3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -24, 8, -24, 8, 8, -8, 8) | ||||
| 4:0/0 = 0 | ||||
| 4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 5:0/0 = 0 | ||||
| 5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 5:1/0 = 0 | ||||
| 5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 4:1/0 = 0 | ||||
| 4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 4:2/0 = 0 | ||||
| 4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 5:2/0 = 0 | ||||
| 5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 5:3/0 = 0 | ||||
| 5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 4:3/0 = 0 | ||||
| 4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) | ||||
| 
 | ||||
| [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_w8vpx"] | ||||
| texture = ExtResource("3_dmva5") | ||||
| 0:0/0 = 0 | ||||
| 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:0/0 = 0 | ||||
| 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:1/0 = 0 | ||||
| 1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:1/0 = 0 | ||||
| 2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:2/0 = 0 | ||||
| 3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:2/0 = 0 | ||||
| 4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:3/0 = 0 | ||||
| 4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:3/0 = 0 | ||||
| 5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:1/0 = 0 | ||||
| 0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:2/0 = 0 | ||||
| 0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:3/0 = 0 | ||||
| 0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:4/0 = 0 | ||||
| 0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:5/0 = 0 | ||||
| 0:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:5/0 = 0 | ||||
| 1:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:6/0 = 0 | ||||
| 1:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:6/0 = 0 | ||||
| 2:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:6/0 = 0 | ||||
| 0:6/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:6/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 0:7/0 = 0 | ||||
| 0:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 0:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:7/0 = 0 | ||||
| 1:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:7/0 = 0 | ||||
| 2:7/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:7/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:5/0 = 0 | ||||
| 2:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:5/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:2/0 = 0 | ||||
| 1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:3/0 = 0 | ||||
| 1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:3/0 = 0 | ||||
| 2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:3/0 = 0 | ||||
| 3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 1:4/0 = 0 | ||||
| 1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 1:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:3/0 = 0 | ||||
| 6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:4/0 = 0 | ||||
| 2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:4/0 = 0 | ||||
| 3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:4/0 = 0 | ||||
| 4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:2/0 = 0 | ||||
| 2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:4/0 = 0 | ||||
| 5:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:4/0 = 0 | ||||
| 6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:4/0 = 0 | ||||
| 7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:4/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:3/0 = 0 | ||||
| 7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:3/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 2:0/0 = 0 | ||||
| 2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 2:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:0/0 = 0 | ||||
| 3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:0/0 = 0 | ||||
| 4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:0/0 = 0 | ||||
| 5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:0/0 = 0 | ||||
| 6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:0/0 = 0 | ||||
| 7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:0/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:1/0 = 0 | ||||
| 7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:2/0 = 0 | ||||
| 6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:2/0 = 0 | ||||
| 5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 4:1/0 = 0 | ||||
| 4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 4:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 3:1/0 = 0 | ||||
| 3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 3:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 6:1/0 = 0 | ||||
| 6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 6:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 7:2/0 = 0 | ||||
| 7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 7:2/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 5:1/0 = 0 | ||||
| 5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) | ||||
| 5:1/0/physics_layer_0/angular_velocity = 0.0 | ||||
| 
 | ||||
| [resource] | ||||
| physics_layer_0/collision_layer = 1 | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue