SupaLidlGame/Scenes/BaseMap.tscn

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[gd_scene load_steps=4 format=3 uid="uid://clwv2owvk6abe"]
[ext_resource type="Script" path="res://Scenes/Map.cs" id="2_4m0a1"]
[sub_resource type="TileSet" id="TileSet_18c7j"]
physics_layer_0/collision_layer = 1
physics_layer_1/collision_layer = 16
physics_layer_1/collision_mask = 0
[sub_resource type="Environment" id="Environment_pxx66"]
background_mode = 3
glow_enabled = true
glow_hdr_threshold = 1.4
[node name="TileMap" type="Node2D" node_paths=PackedStringArray("Entities", "Areas", "Spawners", "Markers")]
process_mode = 1
y_sort_enabled = true
texture_filter = 3
script = ExtResource("2_4m0a1")
Entities = NodePath("Entities")
Areas = NodePath("Areas")
Spawners = NodePath("Spawners")
Markers = NodePath("Markers")
[node name="Layers" type="Node2D" parent="."]
[node name="z-index 0" type="TileMapLayer" parent="Layers"]
y_sort_enabled = true
texture_filter = 3
use_parent_material = true
tile_set = SubResource("TileSet_18c7j")
[node name="z-index -1" type="TileMapLayer" parent="Layers"]
z_index = -1
y_sort_enabled = true
use_parent_material = true
tile_set = SubResource("TileSet_18c7j")
[node name="z-index -1 (under)" type="TileMapLayer" parent="Layers"]
z_index = -1
y_sort_enabled = true
use_parent_material = true
tile_set = SubResource("TileSet_18c7j")
[node name="z-index -2" type="TileMapLayer" parent="Layers"]
z_index = -2
y_sort_enabled = true
use_parent_material = true
tile_set = SubResource("TileSet_18c7j")
[node name="z-index -3" type="TileMapLayer" parent="Layers"]
z_index = -3
y_sort_enabled = true
use_parent_material = true
tile_set = SubResource("TileSet_18c7j")
[node name="z-index -4" type="TileMapLayer" parent="Layers"]
z_index = -4
use_parent_material = true
tile_set = SubResource("TileSet_18c7j")
[node name="z-index 0 (walls)" type="TileMapLayer" parent="Layers"]
y_sort_enabled = true
use_parent_material = true
tile_set = SubResource("TileSet_18c7j")
y_sort_origin = -8
[node name="CanvasModulate" type="CanvasModulate" parent="."]
[node name="Props" type="Node2D" parent="."]
y_sort_enabled = true
[node name="Entities" type="Node2D" parent="."]
y_sort_enabled = true
[node name="Areas" type="Node2D" parent="."]
[node name="Spawners" type="Node2D" parent="."]
[node name="Markers" type="Node2D" parent="."]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_pxx66")