[gd_scene load_steps=4 format=3 uid="uid://clwv2owvk6abe"] [ext_resource type="Script" path="res://Scenes/Map.cs" id="2_4m0a1"] [sub_resource type="TileSet" id="TileSet_18c7j"] physics_layer_0/collision_layer = 1 physics_layer_1/collision_layer = 16 physics_layer_1/collision_mask = 0 [sub_resource type="Environment" id="Environment_pxx66"] background_mode = 3 glow_enabled = true glow_hdr_threshold = 1.4 [node name="TileMap" type="Node2D" node_paths=PackedStringArray("Entities", "Areas", "Spawners", "Markers")] process_mode = 1 y_sort_enabled = true texture_filter = 3 script = ExtResource("2_4m0a1") Entities = NodePath("Entities") Areas = NodePath("Areas") Spawners = NodePath("Spawners") Markers = NodePath("Markers") [node name="Layers" type="Node2D" parent="."] [node name="z-index 0" type="TileMapLayer" parent="Layers"] y_sort_enabled = true texture_filter = 3 use_parent_material = true tile_set = SubResource("TileSet_18c7j") [node name="z-index -1" type="TileMapLayer" parent="Layers"] z_index = -1 y_sort_enabled = true use_parent_material = true tile_set = SubResource("TileSet_18c7j") [node name="z-index -1 (under)" type="TileMapLayer" parent="Layers"] z_index = -1 y_sort_enabled = true use_parent_material = true tile_set = SubResource("TileSet_18c7j") [node name="z-index -2" type="TileMapLayer" parent="Layers"] z_index = -2 y_sort_enabled = true use_parent_material = true tile_set = SubResource("TileSet_18c7j") [node name="z-index -3" type="TileMapLayer" parent="Layers"] z_index = -3 y_sort_enabled = true use_parent_material = true tile_set = SubResource("TileSet_18c7j") [node name="z-index -4" type="TileMapLayer" parent="Layers"] z_index = -4 use_parent_material = true tile_set = SubResource("TileSet_18c7j") [node name="z-index 0 (walls)" type="TileMapLayer" parent="Layers"] y_sort_enabled = true use_parent_material = true tile_set = SubResource("TileSet_18c7j") y_sort_origin = -8 [node name="CanvasModulate" type="CanvasModulate" parent="."] [node name="Props" type="Node2D" parent="."] y_sort_enabled = true [node name="Entities" type="Node2D" parent="."] y_sort_enabled = true [node name="Areas" type="Node2D" parent="."] [node name="Spawners" type="Node2D" parent="."] [node name="Markers" type="Node2D" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_pxx66")