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@ -447,6 +448,9 @@ InventoryMap = {
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|
||||
[ext_resource type="PackedScene" uid="uid://01d24ij5av1y" path="res://UI/BossBar.tscn" id="5_8njq4"]
|
||||
|
@ -9,7 +9,7 @@
|
|||
|
||||
[node name="World" type="Node2D" node_paths=PackedStringArray("UIController", "MusicPlayer", "DialogueBalloon")]
|
||||
script = ExtResource("1_1k6ew")
|
||||
StartingArea = ExtResource("2_lddbd")
|
||||
StartingArea = ExtResource("2_pksaj")
|
||||
UIController = NodePath("CanvasLayer/UI")
|
||||
MusicPlayer = NodePath("MusicPlayer")
|
||||
DialogueBalloon = NodePath("DialogBalloon")
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=29 format=3 uid="uid://b2x17su05ou5w"]
|
||||
[gd_scene load_steps=11 format=3 uid="uid://b2x17su05ou5w"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ifiic"]
|
||||
[ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_x0mh7"]
|
||||
|
@ -8,134 +8,14 @@
|
|||
[ext_resource type="PackedScene" uid="uid://ceadk7pam7vab" path="res://Entities/TorchLamp.tscn" id="6_jy3pc"]
|
||||
[ext_resource type="Texture2D" uid="uid://d1ukste16yq6v" path="res://Assets/Sprites/Particles/player-light.png" id="7_y7j0e"]
|
||||
[ext_resource type="AudioStream" uid="uid://dy4qjflo1k28b" path="res://Assets/Sounds/calm-storm-ambient.mp3" id="8_wox7d"]
|
||||
[ext_resource type="PackedScene" uid="uid://ckxelxak8dko7" path="res://Characters/ExampleEnemy2.tscn" id="9_xh7k8"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_r2j43"]
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_onuc5"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Quaternion(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_khdpp"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Quaternion(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_elehk"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_v5id6"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ssogq"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_s2fv3"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2qo5u"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_xibdk"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_xqxak"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8wa4u"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2ha1r"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_r1dp4"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_w34xi"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_316o8"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_c02am"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fh67a"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_cl7jx"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qfnxq"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("5_h8k5p")
|
||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||
shader_parameter/intensity = 0.0
|
||||
shader_parameter/alpha_modulate = 1.0
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_gwpea"]
|
||||
size = Vector2(256, 256)
|
||||
|
||||
|
@ -151,88 +31,85 @@ ClearColor = Color(0.105882, 0.0470588, 0.117647, 1)
|
|||
AreaName = "The Arena"
|
||||
MapName = "The Arena"
|
||||
|
||||
[node name="CanvasModulate" parent="." index="0"]
|
||||
color = Color(0.317647, 0.184314, 0.345098, 1)
|
||||
|
||||
[node name="TorchLamp" parent="Static" index="0" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp" parent="." index="0" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(-96, -120)
|
||||
|
||||
[node name="TorchLamp3" parent="Static" index="1" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp3" parent="." index="1" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(0, -120)
|
||||
|
||||
[node name="TorchLamp5" parent="Static" index="2" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp5" parent="." index="2" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(96, -120)
|
||||
|
||||
[node name="TorchLamp6" parent="Static" index="3" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp6" parent="." index="3" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(-120, -96)
|
||||
|
||||
[node name="TorchLamp7" parent="Static" index="4" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp7" parent="." index="4" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(120, -96)
|
||||
|
||||
[node name="TorchLamp9" parent="Static" index="5" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp9" parent="." index="5" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(120, -1)
|
||||
|
||||
[node name="TorchLamp11" parent="Static" index="6" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp11" parent="." index="6" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(120, 95)
|
||||
|
||||
[node name="TorchLamp12" parent="Static" index="7" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp12" parent="." index="7" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(97, 120)
|
||||
|
||||
[node name="TorchLamp14" parent="Static" index="8" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp14" parent="." index="8" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(0, 120)
|
||||
|
||||
[node name="TorchLamp16" parent="Static" index="9" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp16" parent="." index="9" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(-96, 120)
|
||||
|
||||
[node name="TorchLamp17" parent="Static" index="10" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp17" parent="." index="10" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(-120, 95)
|
||||
|
||||
[node name="TorchLamp19" parent="Static" index="11" instance=ExtResource("6_jy3pc")]
|
||||
[node name="Static@TorchLamp19" parent="." index="11" instance=ExtResource("6_jy3pc")]
|
||||
y_sort_enabled = true
|
||||
position = Vector2(-120, -1)
|
||||
|
||||
[node name="Torch" parent="Static" index="12" instance=ExtResource("6_1wwor")]
|
||||
[node name="Static@Torch" parent="." index="12" instance=ExtResource("6_1wwor")]
|
||||
visible = false
|
||||
position = Vector2(-120, -112)
|
||||
|
||||
[node name="Torch2" parent="Static" index="13" instance=ExtResource("6_1wwor")]
|
||||
[node name="Static@Torch2" parent="." index="13" instance=ExtResource("6_1wwor")]
|
||||
visible = false
|
||||
position = Vector2(-72, -112)
|
||||
|
||||
[node name="Torch3" parent="Static" index="14" instance=ExtResource("6_1wwor")]
|
||||
[node name="Static@Torch3" parent="." index="14" instance=ExtResource("6_1wwor")]
|
||||
visible = false
|
||||
position = Vector2(-24, -113)
|
||||
|
||||
[node name="Torch4" parent="Static" index="15" instance=ExtResource("6_1wwor")]
|
||||
[node name="Static@Torch4" parent="." index="15" instance=ExtResource("6_1wwor")]
|
||||
visible = false
|
||||
position = Vector2(24, -112)
|
||||
|
||||
[node name="Torch5" parent="Static" index="16" instance=ExtResource("6_1wwor")]
|
||||
[node name="Static@Torch5" parent="." index="16" instance=ExtResource("6_1wwor")]
|
||||
visible = false
|
||||
position = Vector2(72, -112)
|
||||
|
||||
[node name="Torch6" parent="Static" index="17" instance=ExtResource("6_1wwor")]
|
||||
[node name="Static@Torch6" parent="." index="17" instance=ExtResource("6_1wwor")]
|
||||
visible = false
|
||||
position = Vector2(120, -112)
|
||||
|
||||
[node name="CanvasModulate" parent="." index="18"]
|
||||
color = Color(0.317647, 0.184314, 0.345098, 1)
|
||||
|
||||
[node name="Doc" parent="Entities" index="0" instance=ExtResource("4_ej0f3")]
|
||||
material = SubResource("ShaderMaterial_r2j43")
|
||||
material = SubResource("ShaderMaterial_onuc5")
|
||||
|
||||
[node name="Doc2" parent="Entities" index="1" instance=ExtResource("4_ej0f3")]
|
||||
material = SubResource("ShaderMaterial_khdpp")
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Entities" index="2"]
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Entities" index="1"]
|
||||
position = Vector2(168, -42)
|
||||
energy = 1.5
|
||||
blend_mode = 2
|
||||
|
@ -242,95 +119,15 @@ shadow_color = Color(0.572549, 0.572549, 0.572549, 0)
|
|||
texture = ExtResource("7_y7j0e")
|
||||
height = 16.0
|
||||
|
||||
[node name="CanvasGroup" type="CanvasGroup" parent="Entities" index="3"]
|
||||
[node name="CanvasGroup" type="CanvasGroup" parent="Entities" index="2"]
|
||||
|
||||
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Entities" index="4"]
|
||||
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Entities" index="3"]
|
||||
position = Vector2(19, 23)
|
||||
stream = ExtResource("8_wox7d")
|
||||
volume_db = -5.0
|
||||
autoplay = true
|
||||
|
||||
[node name="Enemy" parent="Entities" index="5" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_elehk")
|
||||
position = Vector2(-40, 72)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy2" parent="Entities" index="6" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_v5id6")
|
||||
position = Vector2(64, -88)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy3" parent="Entities" index="7" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_ssogq")
|
||||
position = Vector2(64, -88)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy4" parent="Entities" index="8" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_s2fv3")
|
||||
position = Vector2(64, -48)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy5" parent="Entities" index="9" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_2qo5u")
|
||||
position = Vector2(-48, -88)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy6" parent="Entities" index="10" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_xibdk")
|
||||
position = Vector2(-16, -88)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy7" parent="Entities" index="11" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_xqxak")
|
||||
position = Vector2(-16, 40)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy8" parent="Entities" index="12" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_8wa4u")
|
||||
position = Vector2(-16, 40)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy9" parent="Entities" index="13" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_2ha1r")
|
||||
position = Vector2(-16, 40)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy10" parent="Entities" index="14" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_r1dp4")
|
||||
position = Vector2(-16, 40)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy11" parent="Entities" index="15" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_w34xi")
|
||||
position = Vector2(-16, 40)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy12" parent="Entities" index="16" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_316o8")
|
||||
position = Vector2(-40, -40)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy13" parent="Entities" index="17" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_c02am")
|
||||
position = Vector2(8, 16)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy14" parent="Entities" index="18" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_fh67a")
|
||||
position = Vector2(-16, -64)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy15" parent="Entities" index="19" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_cl7jx")
|
||||
position = Vector2(56, 40)
|
||||
Faction = 1
|
||||
|
||||
[node name="Enemy16" parent="Entities" index="20" instance=ExtResource("9_xh7k8")]
|
||||
material = SubResource("ShaderMaterial_qfnxq")
|
||||
position = Vector2(-32, 8)
|
||||
Faction = 1
|
||||
|
||||
[node name="Areas" parent="." index="3"]
|
||||
[node name="Areas" parent="." index="21"]
|
||||
visible = false
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="Areas" index="0"]
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
[gd_resource type="TileSet" load_steps=4 format=3 uid="uid://l61kbx31ug4p"]
|
||||
[gd_resource type="TileSet" load_steps=6 format=3 uid="uid://l61kbx31ug4p"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://b0yiy7w8nxmas" path="res://Assets/Sprites/arena-tileset.png" id="1_kud44"]
|
||||
[ext_resource type="Texture2D" uid="uid://j1ekk1ppenm4" path="res://Assets/Sprites/grass-tileset.png" id="2_lihbs"]
|
||||
|
||||
[sub_resource type="CanvasTexture" id="CanvasTexture_3n6aa"]
|
||||
diffuse_texture = ExtResource("1_kud44")
|
||||
|
@ -460,6 +461,166 @@ texture = SubResource("CanvasTexture_3n6aa")
|
|||
8:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
8:6/0/physics_layer_0/angular_velocity = 0.0
|
||||
8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
12:0/0 = 0
|
||||
12:0/0/y_sort_origin = 8
|
||||
12:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
12:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 2, 8, 2, 8, 8, -8, 8)
|
||||
13:0/0 = 0
|
||||
13:0/0/y_sort_origin = 8
|
||||
13:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
13:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 2, 8, 2, 8, 8, -8, 8)
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mdfpe"]
|
||||
texture = ExtResource("2_lihbs")
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:0/0 = 0
|
||||
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:0/0 = 0
|
||||
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
3:0/0 = 0
|
||||
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
3:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
4:0/0 = 0
|
||||
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:0/0 = 0
|
||||
5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
6:0/0 = 0
|
||||
6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
6:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
7:0/0 = 0
|
||||
7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
7:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
7:1/0 = 0
|
||||
7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
7:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
7:2/0 = 0
|
||||
7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
7:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
7:3/0 = 0
|
||||
7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
7:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
7:4/0 = 0
|
||||
7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
7:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
6:4/0 = 0
|
||||
6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
6:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:4/0 = 0
|
||||
5:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
4:4/0 = 0
|
||||
4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
3:4/0 = 0
|
||||
3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
3:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:4/0 = 0
|
||||
2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:4/0 = 0
|
||||
1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:4/0 = 0
|
||||
0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:3/0 = 0
|
||||
0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:2/0 = 0
|
||||
1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:1/0 = 0
|
||||
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:1/0 = 0
|
||||
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:2/0 = 0
|
||||
0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:3/0 = 0
|
||||
2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
3:3/0 = 0
|
||||
3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
3:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:3/0 = 0
|
||||
1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:2/0 = 0
|
||||
2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
3:1/0 = 0
|
||||
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
3:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
4:1/0 = 0
|
||||
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:1/0 = 0
|
||||
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
4:2/0 = 0
|
||||
4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:2/0 = 0
|
||||
5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
3:2/0 = 0
|
||||
3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
3:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
6:3/0 = 0
|
||||
6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
6:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:3/0 = 0
|
||||
5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
4:3/0 = 0
|
||||
4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
6:2/0 = 0
|
||||
6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
6:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
6:1/0 = 0
|
||||
6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
6:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:1/0 = 0
|
||||
5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:5/0 = 0
|
||||
0:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:5/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:5/0 = 0
|
||||
1:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:5/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:6/0 = 0
|
||||
0:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:6/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:7/0 = 0
|
||||
0:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:7/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:7/0 = 0
|
||||
1:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:7/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:6/0 = 0
|
||||
1:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:6/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:6/0 = 0
|
||||
2:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:6/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:5/0 = 0
|
||||
2:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:5/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:7/0 = 0
|
||||
2:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:7/0/physics_layer_0/angular_velocity = 0.0
|
||||
|
||||
[resource]
|
||||
occlusion_layer_0/light_mask = 1
|
||||
|
@ -475,3 +636,4 @@ terrain_set_1/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|||
terrain_set_1/terrain_1/name = "carpet vertical"
|
||||
terrain_set_1/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_fcd6d")
|
||||
sources/1 = SubResource("TileSetAtlasSource_mdfpe")
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
shader_type canvas_item;
|
||||
|
||||
uniform float level : hint_range(0.0, 1.0) = 0.5;
|
||||
uniform vec4 water_albedo : source_color = vec4(0.26, 0.23, 0.73, 1.0);
|
||||
uniform float alpha : hint_range(0.0, 1.0) = 0.75;
|
||||
uniform float water_speed = 0.05;
|
||||
uniform float wave_distortion = 0.2;
|
||||
uniform sampler2D noise_texture : repeat_enable;
|
||||
uniform sampler2D noise_texture2 : repeat_enable;
|
||||
uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap;
|
||||
|
||||
void fragment() {
|
||||
vec2 scroll1 = vec2(water_speed);
|
||||
vec2 scroll2 = vec2(-water_speed);
|
||||
float depth = texture(noise_texture, UV + scroll1 * TIME).r *
|
||||
texture(noise_texture2, UV + scroll2 * TIME).r;
|
||||
vec4 screen = texture(SCREEN_TEXTURE, SCREEN_UV + wave_distortion * vec2(depth));
|
||||
COLOR = screen;
|
||||
COLOR.a = alpha;
|
||||
}
|
|
@ -30,6 +30,8 @@ public partial class World : Node2D
|
|||
[Export]
|
||||
public Dialogue.Balloon DialogueBalloon { get; set; }
|
||||
|
||||
public State.Global.GlobalState GlobalState { get; set; }
|
||||
|
||||
private Dictionary<string, Map> _maps;
|
||||
|
||||
private string _currentConnector;
|
||||
|
@ -53,13 +55,13 @@ public partial class World : Node2D
|
|||
{
|
||||
// check if world already exists
|
||||
|
||||
var globalState = GetNode<State.Global.GlobalState>("/root/GlobalState");
|
||||
if (globalState.World is not null)
|
||||
GlobalState = GetNode<State.Global.GlobalState>("/root/GlobalState");
|
||||
if (GlobalState.World is not null)
|
||||
{
|
||||
throw new System.InvalidOperationException();
|
||||
}
|
||||
|
||||
globalState.World = this;
|
||||
GlobalState.World = this;
|
||||
|
||||
Godot.RenderingServer.SetDefaultClearColor(Godot.Colors.Black);
|
||||
|
||||
|
|
|
@ -111,6 +111,7 @@ locale/translations_pot_files=PackedStringArray("res://Assets/Dialog/doc.dialogu
|
|||
[layer_names]
|
||||
|
||||
2d_render/layer_4="Godray Occluder"
|
||||
2d_render/layer_5="Godray Occluder Secondary"
|
||||
2d_physics/layer_1="World"
|
||||
2d_physics/layer_2="Character"
|
||||
2d_physics/layer_3="Player"
|
||||
|
|