Assets
|
arena entrance
|
2023-08-01 02:10:55 -07:00 |
BoundingBoxes
|
boss UI
|
2023-07-23 11:05:01 -07:00 |
Characters
|
arena entrance
|
2023-08-01 02:10:55 -07:00 |
Debug
|
global game state manager
|
2023-07-25 03:48:02 -07:00 |
Dialogue
|
dialog and intro state
|
2023-07-25 03:48:02 -07:00 |
Entities
|
character updates
|
2023-07-31 01:12:47 -07:00 |
Events
|
campfire wip
|
2023-06-06 18:39:23 -07:00 |
Extensions
|
some fixes
|
2023-07-25 03:48:01 -07:00 |
Items
|
character updates
|
2023-07-31 01:12:47 -07:00 |
Props
|
arena exterior
|
2023-07-31 01:11:55 -07:00 |
Scenes
|
arena entrance
|
2023-08-01 02:10:55 -07:00 |
Shaders
|
arena entrance
|
2023-08-01 02:10:55 -07:00 |
State
|
character updates
|
2023-07-31 01:12:47 -07:00 |
Tests
|
refactor file scoped namespace
|
2023-06-03 18:21:46 -07:00 |
UI
|
dialog and intro state
|
2023-07-25 03:48:02 -07:00 |
Utils
|
arena entrance
|
2023-08-01 02:10:55 -07:00 |
addons/dialogue_manager
|
dialogue manager addon
|
2023-07-27 11:39:38 -07:00 |
.gitattributes
|
character updates
|
2023-07-31 01:12:47 -07:00 |
.gitignore
|
PROGRESS
|
2022-12-04 20:12:34 -08:00 |
LICENSE
|
add GPLv3 license
|
2022-11-19 15:08:30 -08:00 |
README.org
|
new todo & update readme
|
2023-07-20 02:50:02 -07:00 |
SupaLidlGame.csproj
|
fix weapon breaking when hitting dead enemy
|
2023-06-27 20:29:04 -07:00 |
SupaLidlGame.sln
|
campfire wip 2
|
2023-06-10 22:15:55 -07:00 |
default_bus_layout.tres
|
character updates
|
2023-07-31 01:12:47 -07:00 |
export_presets.cfg
|
snapshot (WIP)
|
2022-11-27 19:37:16 -08:00 |
global.json
|
combat system
|
2022-11-25 09:11:46 -08:00 |
icon.svg
|
init
|
2022-11-10 20:29:53 -08:00 |
icon.svg.import
|
upgrade to godot 4.1
|
2023-03-22 21:22:51 -07:00 |
project-todo.org
|
updated todo
|
2023-07-25 03:48:02 -07:00 |
project.godot
|
arena entrance
|
2023-08-01 02:10:55 -07:00 |
todo.org
|
improved visuals
|
2023-07-22 20:23:48 -07:00 |