map particles optimization
parent
5c6aa3bf1c
commit
c603b59850
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@ -1,8 +1,8 @@
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[gd_resource type="ParticleProcessMaterial" load_steps=3 format=3 uid="uid://b64pfv5ocwegv"]
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[sub_resource type="Gradient" id="Gradient_p5otp"]
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offsets = PackedFloat32Array(0, 0.2, 0.5, 0.6, 0.7, 0.8, 1)
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colors = PackedColorArray(0.105882, 0.0470588, 0.117647, 0, 0.105882, 0.0470588, 0.117647, 1, 0.105882, 0.0470588, 0.117647, 1, 0.0509804, 0.258824, 0.109804, 1, 0.396078, 0.658824, 0.309804, 1, 0.745098, 0.85098, 0.513726, 1, 0.745098, 0.85098, 0.513726, 0)
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offsets = PackedFloat32Array(0, 0.2, 0.8, 1)
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colors = PackedColorArray(0.105882, 0.0470588, 0.117647, 0, 0.105882, 0.0470588, 0.117647, 1, 0.105882, 0.0470588, 0.117647, 1, 0.745098, 0.85098, 0.513726, 0)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_4a2pn"]
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gradient = SubResource("Gradient_p5otp")
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@ -22,6 +22,7 @@ initial_velocity_max = 64.0
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angular_velocity_max = 30.0
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orbit_velocity_min = 0.0
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orbit_velocity_max = 0.0
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linear_accel_min = -64.0
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linear_accel_max = -32.0
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color_ramp = SubResource("GradientTexture1D_4a2pn")
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turbulence_enabled = true
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turbulence_noise_speed = Vector3(1, 0, 0)
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@ -12,7 +12,7 @@
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[ext_resource type="PackedScene" uid="uid://malbos18dh7l" path="res://BoundingBoxes/CameraBounds.tscn" id="11_j2620"]
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[ext_resource type="Texture2D" uid="uid://c1a7lvb4uuwfy" path="res://Assets/Sprites/Particles/circle-16.png" id="11_yjp7m"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ov5gu"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_64d08"]
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resource_local_to_scene = true
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shader = ExtResource("5_h8k5p")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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@ -139,7 +139,7 @@ visible = false
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position = Vector2(120, -112)
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[node name="Doc" parent="Entities" index="0" instance=ExtResource("4_ej0f3")]
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material = SubResource("ShaderMaterial_ov5gu")
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material = SubResource("ShaderMaterial_64d08")
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[node name="PointLight2D" type="PointLight2D" parent="Entities" index="1"]
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position = Vector2(168, -42)
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@ -164,6 +164,7 @@ texture = ExtResource("11_yjp7m")
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lifetime = 2.5
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explosiveness = 0.1
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randomness = 0.2
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fixed_fps = 8
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[node name="Entrance" type="Area2D" parent="Areas" index="0"]
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position = Vector2(0, 384)
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@ -176,22 +177,8 @@ ToConnector = "ArenaEntrance"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/Entrance" index="0"]
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shape = SubResource("RectangleShape2D_2xagi")
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[node name="ArenaCameraBounds" parent="Areas" index="1" node_paths=PackedStringArray("TopLeft", "BottomRight") instance=ExtResource("11_j2620")]
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position = Vector2(0, -1)
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TopLeft = NodePath("TopLeft")
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BottomRight = NodePath("BottomRight")
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[node name="Area2D" parent="Areas/ArenaCameraBounds" index="0"]
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monitoring = false
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[node name="TopLeft" parent="Areas/ArenaCameraBounds" index="1"]
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position = Vector2(-256, -127)
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[node name="BottomRight" parent="Areas/ArenaCameraBounds" index="2"]
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position = Vector2(256, 129)
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[node name="EntranceCameraBounds" parent="Areas" index="2" node_paths=PackedStringArray("TopLeft", "BottomRight") instance=ExtResource("11_j2620")]
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TopLeft = NodePath("../ArenaCameraBounds/TopLeft")
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[node name="EntranceCameraBounds" parent="Areas" index="1" node_paths=PackedStringArray("TopLeft", "BottomRight") instance=ExtResource("11_j2620")]
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TopLeft = NodePath("")
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BottomRight = NodePath("BottomRight")
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[node name="Area2D" parent="Areas/EntranceCameraBounds" index="0"]
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@ -209,5 +196,4 @@ position = Vector2(256, 440)
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[node name="Entrance" type="Marker2D" parent="Markers" index="0"]
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position = Vector2(0, 352)
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[editable path="Areas/ArenaCameraBounds"]
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[editable path="Areas/EntranceCameraBounds"]
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@ -166,91 +166,91 @@ size = Vector2(64, 97)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5pcme"]
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size = Vector2(18, 6)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_3bro1"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_eh6ai"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_1isu6"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_0m0e7"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_xghu1"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_x7hn4"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_soiaq"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_hwrx0"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_jcgri"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_u5bpj"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_srykw"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_obne2"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_bybdu"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_4k68d"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_x0ian"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_p1mnf"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_pti1q"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_cgtqt"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_7sdwi"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_bk61n"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_kyaac"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_wqa86"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_axrky"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_k05ph"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_iste5"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_sq2yd"]
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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@ -716,55 +716,55 @@ position = Vector2(256, -9)
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position = Vector2(80, 373)
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[node name="Centurion" parent="Entities" index="8" instance=ExtResource("30_qfl2k")]
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material = SubResource("ShaderMaterial_3bro1")
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material = SubResource("ShaderMaterial_eh6ai")
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position = Vector2(-360, 31)
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[node name="Centurion2" parent="Entities" index="9" instance=ExtResource("30_qfl2k")]
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material = SubResource("ShaderMaterial_1isu6")
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material = SubResource("ShaderMaterial_0m0e7")
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position = Vector2(-224, 131)
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[node name="Centurion3" parent="Entities" index="10" instance=ExtResource("30_qfl2k")]
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material = SubResource("ShaderMaterial_xghu1")
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material = SubResource("ShaderMaterial_x7hn4")
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position = Vector2(-280, 411)
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[node name="Centurion4" parent="Entities" index="11" instance=ExtResource("30_qfl2k")]
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material = SubResource("ShaderMaterial_soiaq")
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material = SubResource("ShaderMaterial_hwrx0")
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position = Vector2(-232, 728)
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[node name="Legionary" parent="Entities" index="12" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_jcgri")
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material = SubResource("ShaderMaterial_u5bpj")
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position = Vector2(-214, 72)
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[node name="Legionary2" parent="Entities" index="13" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_srykw")
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material = SubResource("ShaderMaterial_obne2")
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position = Vector2(-496, 15)
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[node name="Legionary3" parent="Entities" index="14" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_bybdu")
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material = SubResource("ShaderMaterial_4k68d")
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position = Vector2(-384, 118)
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[node name="Legionary4" parent="Entities" index="15" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_x0ian")
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material = SubResource("ShaderMaterial_p1mnf")
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position = Vector2(-300, 384)
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[node name="Legionary5" parent="Entities" index="16" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_pti1q")
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material = SubResource("ShaderMaterial_cgtqt")
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position = Vector2(-152, 728)
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[node name="Legionary6" parent="Entities" index="17" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_7sdwi")
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material = SubResource("ShaderMaterial_bk61n")
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position = Vector2(-258, 455)
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[node name="Legionary7" parent="Entities" index="18" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_kyaac")
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material = SubResource("ShaderMaterial_wqa86")
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position = Vector2(-556, 402)
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[node name="Legionary8" parent="Entities" index="19" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_axrky")
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material = SubResource("ShaderMaterial_k05ph")
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position = Vector2(-404, 505)
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[node name="Cultist" parent="Entities" index="20" instance=ExtResource("30_xj4yo")]
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material = SubResource("ShaderMaterial_iste5")
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material = SubResource("ShaderMaterial_sq2yd")
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position = Vector2(191, 567)
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[node name="CameraBounds" parent="Areas" index="0" instance=ExtResource("33_e4gty")]
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