SupaLidlGame/Scenes/Maps/ArenaExterior.tscn

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2023-08-05 23:50:08 -07:00
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shader_parameter/color = Color(1, 0.9, 0.65, 0.8)
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texture = ExtResource("6_lctxm")
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[node name="Static@Torch" parent="Props" index="4" instance=ExtResource("6_wx4iy")]
position = Vector2(-88, -352)
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[node name="Static@Torch2" parent="Props" index="5" instance=ExtResource("6_wx4iy")]
position = Vector2(-120, -416)
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[node name="TorchLamp" parent="Props" index="6" instance=ExtResource("8_3rpj6")]
position = Vector2(-56, -263)
[node name="TorchLamp2" parent="Props" index="7" instance=ExtResource("8_3rpj6")]
position = Vector2(56, -264)
[node name="Torch" parent="Props" index="8" instance=ExtResource("6_wx4iy")]
position = Vector2(-104, 528)
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[node name="Torch2" parent="Props" index="9" instance=ExtResource("6_wx4iy")]
position = Vector2(-409, 464)
[node name="Static@Torch4" parent="Props" index="10" instance=ExtResource("6_wx4iy")]
position = Vector2(0, -384)
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[node name="StaticEntranceGodrays" type="Node2D" parent="Props" index="11"]
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position = Vector2(256, -80)
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[node name="Sprite2D" type="Sprite2D" parent="Props/StaticEntranceGodrays" index="0"]
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material = SubResource("ShaderMaterial_1m7ia")
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position = Vector2(12, -90)
scale = Vector2(-2, 4)
texture = ExtResource("6_lctxm")
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[node name="PointLight2D" type="PointLight2D" parent="Props/StaticEntranceGodrays" index="1"]
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texture = ExtResource("3_lgup0")
texture_scale = 0.15
[node name="StaticBookshelf" parent="Props" index="12" instance=ExtResource("9_qsthf")]
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position = Vector2(64, 456)
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script = ExtResource("10_apvp5")
DialogueResource = ExtResource("11_fpxpb")
DialogueTitle = "unwanted_frequencies"
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[node name="InteractionTrigger" parent="Props/StaticBookshelf" index="5" instance=ExtResource("10_scl41")]
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[node name="Popup" parent="Props/StaticBookshelf/InteractionTrigger" index="1"]
offset_top = -57.0
offset_bottom = -27.0
[node name="Label" parent="Props/StaticBookshelf/InteractionTrigger/Popup" index="0"]
text = "Read"
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[node name="StaticBookshelf2" parent="Props" index="13" instance=ExtResource("9_qsthf")]
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position = Vector2(96, 456)
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[node name="BottomLeft" parent="Props/StaticBookshelf2" index="0"]
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frame = 10
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[node name="BottomRight" parent="Props/StaticBookshelf2" index="1"]
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frame = 15
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[node name="TopLeft" parent="Props/StaticBookshelf2" index="2"]
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frame = 6
[node name="StaticBookshelf3" parent="Props" index="14" instance=ExtResource("9_qsthf")]
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position = Vector2(144, 456)
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[node name="BottomLeft" parent="Props/StaticBookshelf3" index="0"]
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frame = 14
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[node name="BottomRight" parent="Props/StaticBookshelf3" index="1"]
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frame = 13
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[node name="TopRight" parent="Props/StaticBookshelf3" index="3"]
2023-07-31 01:11:55 -07:00
frame = 5
[node name="StaticBookshelf4" parent="Props" index="15" instance=ExtResource("9_qsthf")]
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position = Vector2(176, 456)
[node name="BottomLeft" parent="Props/StaticBookshelf4" index="0"]
frame = 14
[node name="BottomRight" parent="Props/StaticBookshelf4" index="1"]
frame = 13
[node name="TopLeft" parent="Props/StaticBookshelf4" index="2"]
frame = 2
[node name="TopRight" parent="Props/StaticBookshelf4" index="3"]
frame = 5
[node name="Static@ArenaEntranceLighting" type="Node2D" parent="Props" index="16"]
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position = Vector2(576, 464)
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[node name="PointLight2D" type="PointLight2D" parent="Props/Static@ArenaEntranceLighting" index="0"]
position = Vector2(-18, 18)
blend_mode = 2
shadow_enabled = true
shadow_item_cull_mask = 16
texture = ExtResource("3_lgup0")
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2023-08-01 02:10:55 -07:00
[node name="Rays" type="Sprite2D" parent="Props/Static@ArenaEntranceLighting" index="1"]
material = SubResource("ShaderMaterial_qvhmg")
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position = Vector2(-0.5, -104)
scale = Vector2(4, 4)
texture = ExtResource("6_lctxm")
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offset = Vector2(0, -0.4)
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[node name="Static@Node2D" type="Node2D" parent="Props" index="17"]
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z_index = 1
position = Vector2(472, 595)
[node name="Sprite2D" type="Sprite2D" parent="Props/Static@Node2D" index="0"]
material = SubResource("CanvasItemMaterial_47ohj")
position = Vector2(-16, 24)
texture = ExtResource("10_i5qot")
offset = Vector2(32, -32)
[node name="Sprite2D2" type="Sprite2D" parent="Props/Static@Node2D" index="1"]
z_index = -4
material = SubResource("CanvasItemMaterial_47ohj")
position = Vector2(-16, 24)
texture = ExtResource("10_i5qot")
offset = Vector2(32, -32)
[node name="Static@Node2D2" type="Node2D" parent="Props" index="18"]
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z_index = 2
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material = SubResource("ShaderMaterial_so677")
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position = Vector2(696, 559)
[node name="Sprite2D" type="Sprite2D" parent="Props/Static@Node2D2" index="0"]
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use_parent_material = true
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position = Vector2(40, 24)
texture = ExtResource("10_sx2hw")
offset = Vector2(-48, -64)
[node name="Sprite2D2" type="Sprite2D" parent="Props/Static@Node2D2" index="1"]
z_index = -10
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material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(40, 24)
texture = ExtResource("10_sx2hw")
offset = Vector2(-48, -64)
[node name="StaticNode2D2" type="Node2D" parent="Props" index="19"]
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z_index = 1
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material = SubResource("ShaderMaterial_b00lw")
position = Vector2(689, 463)
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[node name="Sprite2D" type="Sprite2D" parent="Props/StaticNode2D2" index="0"]
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use_parent_material = true
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position = Vector2(40, 24)
texture = ExtResource("12_md5xh")
offset = Vector2(-48, -64)
[node name="Sprite2D2" type="Sprite2D" parent="Props/StaticNode2D2" index="1"]
z_index = -6
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position = Vector2(40, 24)
texture = ExtResource("12_md5xh")
offset = Vector2(-48, -64)
[node name="Static@Node2D3" type="Node2D" parent="Props" index="20"]
z_index = 1
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position = Vector2(710, 603)
[node name="Sprite2D" type="Sprite2D" parent="Props/Static@Node2D3" index="0"]
z_index = 1
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material = SubResource("CanvasItemMaterial_txrwk")
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position = Vector2(64, 56)
texture = ExtResource("11_wjfe8")
offset = Vector2(-48, -64)
[node name="Sprite2D2" type="Sprite2D" parent="Props/Static@Node2D3" index="1"]
z_index = -6
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material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(64, 57)
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texture = ExtResource("11_wjfe8")
offset = Vector2(-48, -64)
[node name="StaticNode2D3" type="Node2D" parent="Props" index="21"]
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z_index = 1
position = Vector2(494, 455)
rotation = 1.5708
[node name="Sprite2D" type="Sprite2D" parent="Props/StaticNode2D3" index="0"]
material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(64, 79)
texture = ExtResource("13_j84wc")
offset = Vector2(-48, -64)
[node name="Sprite2D2" type="Sprite2D" parent="Props/StaticNode2D3" index="1"]
z_index = -5
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material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(64, 79)
texture = ExtResource("13_j84wc")
offset = Vector2(-48, -64)
[node name="Library" type="Node2D" parent="Props" index="22"]
position = Vector2(120, 681)
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[node name="Torch" parent="Props/Library" index="0" instance=ExtResource("6_wx4iy")]
position = Vector2(0, -177)
[node name="Torch2" parent="Props/Library" index="1" instance=ExtResource("6_wx4iy")]
position = Vector2(80, -177)
[node name="Torch3" parent="Props/Library" index="2" instance=ExtResource("6_wx4iy")]
position = Vector2(-80, -177)
[node name="Torch4" parent="Props/Library" index="3" instance=ExtResource("6_wx4iy")]
position = Vector2(0, -49)
[node name="Torch5" parent="Props/Library" index="4" instance=ExtResource("6_wx4iy")]
position = Vector2(80, -49)
[node name="Torch6" parent="Props/Library" index="5" instance=ExtResource("6_wx4iy")]
position = Vector2(-80, -49)
[node name="Torch7" parent="Props/Library" index="6" instance=ExtResource("6_wx4iy")]
position = Vector2(-80, 95)
[node name="Water" type="Node2D" parent="Props" index="23"]
z_index = -4
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position = Vector2(512, 549)
[node name="Sprite2D" type="Sprite2D" parent="Props/Water" index="0"]
material = SubResource("ShaderMaterial_6r42m")
position = Vector2(1.52588e-05, -5)
scale = Vector2(64, 96)
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texture = SubResource("CanvasTexture_44wk8")
[node name="Sprite2D3" type="Sprite2D" parent="Props/Water" index="1"]
material = SubResource("ShaderMaterial_6r42m")
position = Vector2(128, -5)
scale = Vector2(64, 96)
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texture = SubResource("CanvasTexture_44wk8")
[node name="Sprite2D4" type="Sprite2D" parent="Props/Water" index="2"]
material = SubResource("ShaderMaterial_6r42m")
position = Vector2(128, -101)
scale = Vector2(64, 96)
texture = SubResource("CanvasTexture_44wk8")
[node name="Sprite2D2" type="Sprite2D" parent="Props/Water" index="3"]
material = SubResource("ShaderMaterial_6r42m")
position = Vector2(0, -101)
scale = Vector2(64, 96)
texture = SubResource("CanvasTexture_44wk8")
[node name="Background" type="Sprite2D" parent="Props/Water" index="4"]
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modulate = Color(0.819608, 0.988235, 1, 1)
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z_index = -3
position = Vector2(64, -45.5)
scale = Vector2(192, 175)
2023-08-01 02:10:55 -07:00
texture = SubResource("CanvasTexture_44wk8")
[node name="StaticBody2D" type="StaticBody2D" parent="Props/Water" index="5"]
2023-08-01 02:10:55 -07:00
collision_layer = 16
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/Water/StaticBody2D" index="0"]
position = Vector2(0, -53)
2023-08-01 02:10:55 -07:00
shape = SubResource("RectangleShape2D_wi532")
[node name="StaticBody2D2" type="StaticBody2D" parent="Props/Water" index="6"]
2023-08-01 02:10:55 -07:00
position = Vector2(128, 0)
collision_layer = 16
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/Water/StaticBody2D2" index="0"]
position = Vector2(0, -29.25)
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shape = SubResource("RectangleShape2D_wi532")
[node name="DocStatue" type="StaticBody2D" parent="Props" index="24"]
2023-08-01 02:10:55 -07:00
z_index = -1
position = Vector2(544, 416)
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[node name="Sprite2D" type="Sprite2D" parent="Props/DocStatue" index="0"]
y_sort_enabled = true
position = Vector2(0, 12)
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texture = ExtResource("19_u6j17")
offset = Vector2(0, -12)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/DocStatue" index="1"]
position = Vector2(0, 9)
shape = SubResource("RectangleShape2D_5pcme")
[node name="DocStatue2" type="StaticBody2D" parent="Props" index="25"]
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z_index = -1
position = Vector2(608, 416)
2023-08-01 02:10:55 -07:00
[node name="Sprite2D" type="Sprite2D" parent="Props/DocStatue2" index="0"]
y_sort_enabled = true
position = Vector2(0, 12)
2023-08-01 02:10:55 -07:00
texture = ExtResource("19_u6j17")
offset = Vector2(0, -12)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/DocStatue2" index="1"]
position = Vector2(0, 9)
shape = SubResource("RectangleShape2D_5pcme")
[node name="GPUParticles2D" type="GPUParticles2D" parent="Props" index="26"]
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z_index = 5
position = Vector2(576, 436)
amount = 16
2023-08-16 21:02:37 -07:00
process_material = ExtResource("23_4ibaf")
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texture = ExtResource("23_qkkt0")
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lifetime = 3.0
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explosiveness = 0.2
randomness = 0.5
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fixed_fps = 12
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Props" index="27"]
2023-09-07 11:53:03 -07:00
position = Vector2(576, 504)
stream = ExtResource("26_2g1h3")
volume_db = -4.0
autoplay = true
max_distance = 140.0
attenuation = 0.5
bus = &"Ambient"
[node name="OutdoorArea" type="Node2D" parent="Props" index="28"]
material = SubResource("CanvasItemMaterial_4g3ve")
[node name="Sprite2D" type="Sprite2D" parent="Props/OutdoorArea" index="0"]
z_index = 1
use_parent_material = true
position = Vector2(-143, 297)
texture = ExtResource("29_pcvan")
[node name="Sprite2D2" type="Sprite2D" parent="Props/OutdoorArea" index="1"]
z_index = 1
use_parent_material = true
position = Vector2(-135, 313)
texture = ExtResource("29_pcvan")
[node name="Sprite2D3" type="Sprite2D" parent="Props/OutdoorArea" index="2"]
z_index = 1
use_parent_material = true
position = Vector2(-143, 345)
texture = ExtResource("29_pcvan")
[node name="Sprite2D4" type="Sprite2D" parent="Props/OutdoorArea" index="3"]
z_index = 1
use_parent_material = true
position = Vector2(-207, 378)
texture = ExtResource("29_pcvan")
[node name="Sprite2D5" type="Sprite2D" parent="Props/OutdoorArea" index="4"]
z_index = 1
use_parent_material = true
position = Vector2(-159, 371)
texture = ExtResource("30_0sh3q")
[node name="Sprite2D6" type="Sprite2D" parent="Props/OutdoorArea" index="5"]
z_index = 1
material = SubResource("ShaderMaterial_tphfh")
position = Vector2(-307, 392)
texture = ExtResource("31_17q33")
[node name="Parallax2D" type="Parallax2D" parent="Props/OutdoorArea" index="6"]
scroll_scale = Vector2(2, 2)
follow_viewport = false
[node name="TorchLamp" parent="Props/OutdoorArea" index="7" instance=ExtResource("8_3rpj6")]
position = Vector2(-256, 224)
[node name="AnimatedSprite2D" parent="Props/OutdoorArea/TorchLamp" index="1"]
modulate = Color(3, 2.5, 2.5, 1)
frame_progress = 0.263047
[node name="LightOccluder2D" type="LightOccluder2D" parent="Props/OutdoorArea/TorchLamp" index="2"]
visible = false
occluder = SubResource("OccluderPolygon2D_r34vd")
[node name="PointLight2D" parent="Props/OutdoorArea/TorchLamp" index="4"]
shadow_enabled = true
shadow_filter = 1
[node name="PointLight2D" type="PointLight2D" parent="Props/OutdoorArea" index="8"]
position = Vector2(-352, 264)
color = Color(0.804889, 0.640398, 0.396175, 1)
energy = 0.25
texture = ExtResource("3_lgup0")
[node name="Exit" type="Node2D" parent="Props" index="29"]
position = Vector2(576, 816)
[node name="ExitGradient" type="Sprite2D" parent="Props/Exit" index="0"]
material = SubResource("CanvasItemMaterial_grwdq")
position = Vector2(0, -32)
rotation = -1.5708
scale = Vector2(1, 48)
texture = SubResource("GradientTexture1D_ucd3f")
[node name="BottomArea" type="Node2D" parent="Props" index="30"]
position = Vector2(-256, 832)
[node name="Secret" type="Node2D" parent="Props/BottomArea" index="0" groups=["secret"]]
y_sort_enabled = true
[node name="Gradient" type="Sprite2D" parent="Props/BottomArea/Secret" index="0" groups=["secret_occlusion"]]
material = SubResource("CanvasItemMaterial_grwdq")
position = Vector2(-332, -144)
scale = Vector2(0.125, 112)
texture = SubResource("GradientTexture1D_ucd3f")
[node name="Gradient2" type="Sprite2D" parent="Props/BottomArea/Secret" index="1" groups=["secret_occlusion"]]
material = SubResource("CanvasItemMaterial_grwdq")
position = Vector2(-392, -144)
scale = Vector2(112, 112)
texture = SubResource("GradientTexture1D_p80i6")
[node name="TorchLamp" parent="Props/BottomArea/Secret" index="2" instance=ExtResource("8_3rpj6")]
position = Vector2(-424, -152)
[node name="Torch" parent="Props/BottomArea" index="1" instance=ExtResource("6_wx4iy")]
position = Vector2(0, -16)
[node name="Torch2" parent="Props/BottomArea" index="2" instance=ExtResource("6_wx4iy")]
position = Vector2(-56, -16)
[node name="Torch3" parent="Props/BottomArea" index="3" instance=ExtResource("6_wx4iy")]
position = Vector2(-112, -16)
[node name="Torch4" parent="Props/BottomArea" index="4" instance=ExtResource("6_wx4iy")]
position = Vector2(-192, -160)
[node name="Torch5" parent="Props/BottomArea" index="5" instance=ExtResource("6_wx4iy")]
position = Vector2(-256, -160)
[node name="GateArea" type="Node2D" parent="Props" index="31"]
position = Vector2(-360, 128)
[node name="Torch" parent="Props/GateArea" index="0" instance=ExtResource("6_wx4iy")]
position = Vector2(-24, -128)
[node name="Torch2" parent="Props/GateArea" index="1" instance=ExtResource("6_wx4iy")]
position = Vector2(-152, -128)
[node name="Torch3" parent="Props/GateArea" index="2" instance=ExtResource("6_wx4iy")]
position = Vector2(80, -47)
[node name="PointLight2D" type="PointLight2D" parent="Props" index="32"]
color = Color(0.760511, 0.406407, 0.116978, 1)
energy = 0.25
texture = ExtResource("3_lgup0")
texture_scale = 0.7
2023-08-01 23:49:48 -07:00
[node name="ArenaEntrance" parent="Entities" index="0" instance=ExtResource("20_tcd0x")]
z_index = -1
position = Vector2(576, 416)
2024-06-06 09:27:59 -07:00
[node name="LeftDoor" parent="Entities" index="1" node_paths=PackedStringArray("Rebake") instance=ExtResource("21_nvrif")]
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y_sort_enabled = true
position = Vector2(-224, 40)
2023-08-05 23:50:08 -07:00
MapStateKey = "b_arena_depths_1"
2024-06-06 09:27:59 -07:00
Rebake = [NodePath("../../Areas/LeftDoorNav")]
2023-08-05 23:50:08 -07:00
2024-06-06 09:27:59 -07:00
[node name="LeftDoor2" parent="Entities" index="2" node_paths=PackedStringArray("Rebake") instance=ExtResource("21_nvrif")]
2023-08-27 11:16:12 -07:00
y_sort_enabled = true
position = Vector2(-224, 160)
2023-08-27 11:16:12 -07:00
MapStateKey = "b_arena_depths_1"
2024-06-06 09:27:59 -07:00
Rebake = [NodePath("../../Areas/LeftDoorNav")]
2023-08-27 11:16:12 -07:00
[node name="LeftDoorSwitch" parent="Entities" index="3" instance=ExtResource("22_ay852")]
position = Vector2(-257, 80)
2023-08-05 23:50:08 -07:00
MapStateKey = "b_arena_depths_1"
2023-12-09 16:26:44 -08:00
[node name="BottomDoor" parent="Entities" index="4" node_paths=PackedStringArray("Rebake") instance=ExtResource("21_nvrif")]
2023-08-06 01:13:44 -07:00
y_sort_enabled = true
position = Vector2(0, 160)
2023-08-06 01:13:44 -07:00
MapStateKey = "b_arena_depths_2"
2023-12-09 16:26:44 -08:00
Rebake = [NodePath("../../Areas/MainNav")]
2023-08-06 01:13:44 -07:00
[node name="BottomDoorSwitch" parent="Entities" index="5" instance=ExtResource("22_ay852")]
position = Vector2(24, 336)
2023-08-06 01:13:44 -07:00
MapStateKey = "b_arena_depths_2"
VisibleOnToggle = [NodePath("../../Areas/LeftDoorNav")]
2023-08-05 23:50:08 -07:00
2023-08-27 11:16:12 -07:00
[node name="Campfire" parent="Entities" index="6" instance=ExtResource("23_mykt8")]
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position = Vector2(256, -9)
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[node name="Campfire2" parent="Entities" index="7" instance=ExtResource("23_mykt8")]
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position = Vector2(80, 351)
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[node name="Centurion" parent="Entities" index="8" instance=ExtResource("30_qfl2k")]
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material = SubResource("ShaderMaterial_6x5wo")
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position = Vector2(-360, 31)
[node name="Centurion2" parent="Entities" index="9" instance=ExtResource("30_qfl2k")]
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material = SubResource("ShaderMaterial_egt7u")
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position = Vector2(-224, 131)
[node name="Legionary" parent="Entities" index="10" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_bqrx1")
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position = Vector2(-214, 72)
[node name="Legionary2" parent="Entities" index="11" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_i3t42")
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position = Vector2(-496, 15)
[node name="Legionary3" parent="Entities" index="12" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_cnws8")
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position = Vector2(-384, 118)
[node name="Legionary4" parent="Entities" index="13" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_rkh32")
position = Vector2(-300, 376)
[node name="Weeb" parent="Entities" index="14" instance=ExtResource("36_w0bf2")]
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material = SubResource("ShaderMaterial_i5710")
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position = Vector2(-111, 1)
[node name="Cultist" parent="Entities" index="15" instance=ExtResource("30_xj4yo")]
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material = SubResource("ShaderMaterial_kerqp")
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position = Vector2(191, 567)
[node name="EntranceCamera" type="Area2D" parent="Areas" index="0" node_paths=PackedStringArray("Camera")]
position = Vector2(576, 504)
collision_layer = 0
collision_mask = 4
monitorable = false
script = ExtResource("39_50gr5")
Camera = NodePath("PhantomCamera2D")
[node name="PhantomCamera2D" type="Node2D" parent="Areas/EntranceCamera" index="0" node_paths=PackedStringArray("follow_path")]
script = ExtResource("39_48cwk")
follow_mode = 4
follow_path = NodePath("../Path2D")
zoom = Vector2(4, 4)
tween_resource = SubResource("Resource_jfjid")
draw_limits = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/EntranceCamera" index="1"]
visible = false
shape = SubResource("RectangleShape2D_htwu3")
[node name="Path2D" type="Path2D" parent="Areas/EntranceCamera" index="2"]
curve = SubResource("Curve2D_y7u3v")
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[node name="MainNav" type="NavigationRegion2D" parent="Areas" index="1"]
navigation_polygon = SubResource("NavigationPolygon_je8i8")
[node name="BottomDoorNav" type="NavigationRegion2D" parent="Areas" index="2"]
navigation_polygon = SubResource("NavigationPolygon_w3lwn")
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[node name="LeftDoorNav" type="NavigationRegion2D" parent="Areas" index="3"]
navigation_polygon = SubResource("NavigationPolygon_0dq8c")
[node name="LeftSideNav" type="NavigationRegion2D" parent="Areas" index="4"]
navigation_polygon = SubResource("NavigationPolygon_ag23k")
[node name="BottomNav" type="NavigationRegion2D" parent="Areas" index="5"]
navigation_polygon = SubResource("NavigationPolygon_lh32d")
[node name="TopNav" type="NavigationRegion2D" parent="Areas" index="6"]
navigation_polygon = SubResource("NavigationPolygon_qjknj")
[node name="SecretTrigger" type="Area2D" parent="Areas" index="7" groups=["secret"]]
position = Vector2(-656, 704)
collision_layer = 0
collision_mask = 4
script = ExtResource("44_oj3d3")
FadeDuration = 0.5
Groups = Array[String](["secret_occlusion"])
[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/SecretTrigger" index="0"]
position = Vector2(16, 0)
shape = SubResource("RectangleShape2D_te7jt")
[node name="ArenaEntrance" type="Marker2D" parent="Markers" index="0"]
position = Vector2(576, 431)
[node name="WorldEnvironment" parent="." index="7"]
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environment = ExtResource("44_kuply")
[node name="CanvasLayer" type="CanvasLayer" parent="." index="8"]
layer = -99
[node name="TextureRect" type="TextureRect" parent="CanvasLayer" index="0"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = SubResource("GradientTexture1D_saadu")
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[editable path="Props/StaticBookshelf"]
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[editable path="Props/StaticBookshelf/InteractionTrigger"]
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[editable path="Props/StaticBookshelf2"]
[editable path="Props/StaticBookshelf3"]
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[editable path="Props/StaticBookshelf4"]
[editable path="Props/OutdoorArea/TorchLamp"]