Fix broken WorldEnvironment for maps
parent
c85aeb6b5b
commit
cfb8527a42
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@ -1,4 +1,4 @@
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[gd_scene load_steps=30 format=3 uid="uid://5y1acxl4j4n7"]
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[gd_scene load_steps=29 format=3 uid="uid://5y1acxl4j4n7"]
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[ext_resource type="Script" path="res://Items/Weapons/Sword.cs" id="1_mai31"]
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[ext_resource type="Script" path="res://State/Weapon/WeaponStateMachine.cs" id="2_5ramr"]
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@ -19,11 +19,6 @@
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[ext_resource type="AudioStream" uid="uid://qvthq6tppp63" path="res://Assets/Sounds/whoosh.wav" id="12_a8o3x"]
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[ext_resource type="AudioStream" uid="uid://c4n7ioxpukdwi" path="res://Assets/Sounds/parry.wav" id="13_t5wmj"]
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[sub_resource type="Environment" id="Environment_72txp"]
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background_mode = 3
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glow_enabled = true
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glow_hdr_threshold = 1.42
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[sub_resource type="Animation" id="Animation_b7327"]
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length = 0.001
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tracks/0/type = "value"
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@ -382,9 +377,6 @@ IdleState = NodePath("../Idle")
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UseState = NodePath("../Anticipate")
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BlockAnimKey = "block"
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_72txp")
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[node name="Anchor" type="Node2D" parent="."]
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y_sort_enabled = true
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rotation = 3.14159
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@ -1,4 +1,4 @@
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[gd_scene load_steps=26 format=3 uid="uid://dvqap2uhcah63"]
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[gd_scene load_steps=25 format=3 uid="uid://dvqap2uhcah63"]
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[ext_resource type="Script" path="res://Items/Weapons/Sword.cs" id="1_mlo73"]
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[ext_resource type="Resource" uid="uid://cl7jvdu2lnv2d" path="res://Items/Weapons/Sword.tres" id="2_atd4f"]
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@ -16,11 +16,6 @@
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[ext_resource type="Texture2D" uid="uid://cmvh6pc71ir1m" path="res://Assets/Sprites/sword-swing-large.png" id="10_672jv"]
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[ext_resource type="AudioStream" uid="uid://qvthq6tppp63" path="res://Assets/Sounds/whoosh.wav" id="10_mfnl7"]
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[sub_resource type="Environment" id="Environment_72txp"]
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background_mode = 3
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glow_enabled = true
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glow_hdr_threshold = 1.42
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[sub_resource type="Curve" id="Curve_4cxtp"]
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_data = [Vector2(0.00687286, 1), 0.0, 0.0, 0, 0, Vector2(0.879725, 0.190909), -2.93145, -2.93145, 0, 0, Vector2(1, 0.0454545), 0.0483926, 0.0, 0, 0]
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point_count = 3
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@ -380,9 +375,6 @@ script = ExtResource("5_hmisb")
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Sword = NodePath("../..")
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IdleState = NodePath("../Idle")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_72txp")
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[node name="Anchor" type="Node2D" parent="."]
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y_sort_enabled = true
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rotation = -1.5708
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@ -1,4 +1,4 @@
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[gd_scene load_steps=49 format=4 uid="uid://b2x17su05ou5w"]
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[gd_scene load_steps=50 format=4 uid="uid://b2x17su05ou5w"]
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[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ifiic"]
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[ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_x0mh7"]
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@ -17,6 +17,7 @@
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[ext_resource type="Script" path="res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_2d.gd" id="11_q01ik"]
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[ext_resource type="Texture2D" uid="uid://c1a7lvb4uuwfy" path="res://Assets/Sprites/Particles/circle-16.png" id="11_yjp7m"]
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[ext_resource type="Script" path="res://addons/phantom_camera/scripts/resources/tween_resource.gd" id="12_ca3oh"]
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[ext_resource type="Environment" uid="uid://bl15544uvuppq" path="res://Scenes/Maps/ArenaEnvironment.tres" id="18_m6btu"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_7aiot"]
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atlas = ExtResource("5_5ley7")
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@ -409,6 +410,9 @@ visible = false
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[node name="Entrance" type="Marker2D" parent="Markers" index="0"]
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position = Vector2(0, 352)
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[node name="WorldEnvironment" parent="." index="7"]
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environment = ExtResource("18_m6btu")
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[node name="CanvasLayer" type="CanvasLayer" parent="." index="8"]
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layer = -99
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@ -0,0 +1,16 @@
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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://bl15544uvuppq"]
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[sub_resource type="Gradient" id="Gradient_u5tnr"]
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offsets = PackedFloat32Array(0, 0.933649, 1)
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colors = PackedColorArray(0, 0, 0, 1, 0.938186, 0.874428, 0.818076, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_ri0vy"]
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gradient = SubResource("Gradient_u5tnr")
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[resource]
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background_mode = 3
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glow_enabled = true
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glow_intensity = 4.0
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adjustment_enabled = true
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adjustment_saturation = 0.75
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adjustment_color_correction = SubResource("GradientTexture1D_ri0vy")
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@ -1,4 +1,4 @@
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[gd_scene load_steps=96 format=4 uid="uid://dr3bcvql7burk"]
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[gd_scene load_steps=94 format=4 uid="uid://dr3bcvql7burk"]
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[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ci4ij"]
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[ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_m6h7j"]
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@ -42,6 +42,7 @@
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[ext_resource type="Script" path="res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_2d.gd" id="39_48cwk"]
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[ext_resource type="Script" path="res://BoundingBoxes/CameraTrigger.cs" id="39_50gr5"]
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[ext_resource type="Script" path="res://addons/phantom_camera/scripts/resources/tween_resource.gd" id="40_h1ykh"]
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[ext_resource type="Environment" uid="uid://bl15544uvuppq" path="res://Scenes/Maps/ArenaEnvironment.tres" id="44_kuply"]
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[ext_resource type="Script" path="res://BoundingBoxes/OcclusionTrigger.cs" id="44_oj3d3"]
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[sub_resource type="Gradient" id="Gradient_jupxw"]
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@ -363,21 +364,6 @@ agent_radius = 8.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_te7jt"]
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size = Vector2(112, 64)
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[sub_resource type="Gradient" id="Gradient_u5tnr"]
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offsets = PackedFloat32Array(0.455224, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_ri0vy"]
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gradient = SubResource("Gradient_u5tnr")
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[sub_resource type="Environment" id="Environment_6j53s"]
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background_mode = 3
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tonemap_mode = 3
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glow_enabled = true
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glow_intensity = 4.0
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adjustment_enabled = true
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adjustment_saturation = 0.01
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adjustment_color_correction = SubResource("GradientTexture1D_ri0vy")
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[sub_resource type="Gradient" id="Gradient_yn44d"]
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offsets = PackedFloat32Array(0)
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colors = PackedColorArray(0.105882, 0.0470588, 0.117647, 1)
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@ -1134,7 +1120,7 @@ shape = SubResource("RectangleShape2D_te7jt")
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position = Vector2(576, 431)
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[node name="WorldEnvironment" parent="." index="7"]
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environment = SubResource("Environment_6j53s")
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environment = ExtResource("44_kuply")
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[node name="CanvasLayer" type="CanvasLayer" parent="." index="8"]
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layer = -99
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@ -1,4 +1,4 @@
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[gd_scene load_steps=17 format=4 uid="uid://cumi1cbg6xfdd"]
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[gd_scene load_steps=20 format=4 uid="uid://cumi1cbg6xfdd"]
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[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_oy3cp"]
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[ext_resource type="TileSet" uid="uid://dkis3rb4n62cu" path="res://Scenes/Maps/ForestTileset.tres" id="2_q0kvn"]
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@ -41,11 +41,22 @@ source_geometry_group_name = &"navigation"
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cell_size = 16.0
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agent_radius = 8.0
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[node name="TileMap" node_paths=PackedStringArray("Entities", "Areas", "Spawners", "Markers") groups=["navigation"] instance=ExtResource("1_oy3cp")]
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Entities = NodePath("Entities")
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Areas = NodePath("Areas")
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Spawners = NodePath("Spawners")
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Markers = NodePath("Markers")
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[sub_resource type="Gradient" id="Gradient_pc2cc"]
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offsets = PackedFloat32Array(0, 0.962085, 1)
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colors = PackedColorArray(0, 0, 0, 1, 1, 0.911833, 0.77, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_s5jwl"]
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gradient = SubResource("Gradient_pc2cc")
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[sub_resource type="Environment" id="Environment_usobl"]
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background_mode = 3
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glow_enabled = true
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glow_hdr_threshold = 1.2
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adjustment_enabled = true
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adjustment_saturation = 0.7
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adjustment_color_correction = SubResource("GradientTexture1D_s5jwl")
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[node name="TileMap" groups=["navigation"] instance=ExtResource("1_oy3cp")]
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AreaName = "Forest"
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MapName = "Forest"
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@ -441,12 +452,8 @@ position = Vector2(1272, 0)
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[node name="Campfire" parent="Entities" index="0" instance=ExtResource("3_ve4i2")]
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position = Vector2(-24, -8)
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[node name="SnusDealer" parent="Entities" index="1" node_paths=PackedStringArray("ThinkerStateMachine", "Sprite", "Inventory", "StateMachine") instance=ExtResource("12_eyny2")]
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[node name="SnusDealer" parent="Entities" index="1" instance=ExtResource("12_eyny2")]
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position = Vector2(79, -6)
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ThinkerStateMachine = NodePath("Thinker")
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Sprite = NodePath("Sprites/Sprite")
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Inventory = NodePath("Inventory")
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StateMachine = NodePath("StateMachine")
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[node name="Areas" parent="." index="4"]
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visible = false
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@ -456,3 +463,6 @@ navigation_polygon = SubResource("NavigationPolygon_al0u7")
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[node name="House" type="NavigationRegion2D" parent="Areas" index="1"]
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navigation_polygon = SubResource("NavigationPolygon_8xwo5")
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[node name="WorldEnvironment" parent="." index="7"]
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environment = SubResource("Environment_usobl")
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