fix some complaining

godot-4.2
HumanoidSandvichDispenser 2023-09-11 10:14:50 -07:00
parent 93fd0eac9b
commit cc2ffdca8a
Signed by: sandvich
GPG Key ID: 9A39BE37E602B22D
8 changed files with 120 additions and 116 deletions

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@ -121,7 +121,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Effects/DeathParticles:emitting")
tracks/2/path = NodePath("%Effects/DeathParticles:emitting")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@ -133,7 +133,7 @@ tracks/2/keys = {
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Effects/HurtParticles:emitting")
tracks/3/path = NodePath("%Effects/HurtParticles:emitting")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
@ -148,7 +148,7 @@ resource_name = "death"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Effects/DeathParticles:emitting")
tracks/0/path = NodePath("%Effects/DeathParticles:emitting")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@ -190,7 +190,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Effects/HurtParticles:emitting")
tracks/1/path = NodePath("%Effects/HurtParticles:emitting")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@ -202,7 +202,7 @@ tracks/1/keys = {
tracks/2/type = "method"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Effects/HurtParticles")
tracks/2/path = NodePath("%Effects/HurtParticles")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@ -359,6 +359,7 @@ libraries = {
}
[node name="Effects" type="Node2D" parent="."]
unique_name_in_owner = true
[node name="HurtParticles" type="GPUParticles2D" parent="Effects"]
position = Vector2(0, -8)

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@ -123,7 +123,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Effects/DeathParticles:emitting")
tracks/2/path = NodePath("%Effects/DeathParticles:emitting")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@ -135,7 +135,7 @@ tracks/2/keys = {
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Effects/HurtParticles:emitting")
tracks/3/path = NodePath("%Effects/HurtParticles:emitting")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
@ -150,7 +150,7 @@ resource_name = "death"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Effects/DeathParticles:emitting")
tracks/0/path = NodePath("%Effects/DeathParticles:emitting")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@ -192,7 +192,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Effects/HurtParticles:emitting")
tracks/1/path = NodePath("%Effects/HurtParticles:emitting")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@ -204,7 +204,7 @@ tracks/1/keys = {
tracks/2/type = "method"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Effects/HurtParticles")
tracks/2/path = NodePath("%Effects/HurtParticles")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@ -372,6 +372,7 @@ libraries = {
}
[node name="Effects" type="Node2D" parent="."]
unique_name_in_owner = true
[node name="HurtParticles" type="GPUParticles2D" parent="Effects"]
position = Vector2(0, -8)

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@ -33,7 +33,7 @@ script = ExtResource("1_8ijcc")
ProjectileName = "Arrow"
Speed = 256.0
Hitbox = NodePath("Hitbox")
Lifetime = 3.0
Lifetime = 1.0
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(-11, -2)

View File

@ -156,7 +156,7 @@ position = Vector2(0, 4)
[node name="Sprite2D" type="Sprite2D" parent="Anchor"]
y_sort_enabled = true
position = Vector2(4, 2)
position = Vector2(4, 3)
texture = ExtResource("1_1ghvv")
centered = false
offset = Vector2(-8, -16)
@ -168,3 +168,5 @@ libraries = {
}
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
volume_db = -8.0
bus = &"Effects"

View File

@ -87,29 +87,15 @@ tracks/3/keys = {
"update": 1,
"values": [0.0, 0.0, 0.0]
}
tracks/4/type = "method"
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath(".")
tracks/4/path = NodePath("SwingSprite:modulate")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"values": [{
"args": ["is_alternate", false],
"method": &"SetAnimationCondition"
}]
}
tracks/5/type = "value"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("SwingSprite:modulate")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(2, 2, 2, 1)]
}

View File

@ -306,7 +306,7 @@ tracks/2/keys = {
"start_offset": 0.0,
"stream": ExtResource("10_istfq")
}],
"times": PackedFloat32Array(0, 0.7)
"times": PackedFloat32Array(0, 0.6)
}
tracks/2/use_blend = true
@ -451,6 +451,5 @@ pitch_scale = 1.2
stream = ExtResource("13_t5wmj")
[node name="ShieldSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("13_t5wmj")
[editable path="Hitbox"]

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=72 format=3 uid="uid://dr3bcvql7burk"]
[gd_scene load_steps=73 format=3 uid="uid://dr3bcvql7burk"]
[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ci4ij"]
[ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_m6h7j"]
@ -6,6 +6,8 @@
[ext_resource type="Texture2D" uid="uid://cslrhlihsf3vw" path="res://Assets/Sprites/Particles/ray-x4.png" id="3_k4qp5"]
[ext_resource type="Texture2D" uid="uid://coarr28adgo1u" path="res://Assets/Sprites/Particles/point-light.png" id="3_lgup0"]
[ext_resource type="Shader" path="res://Shaders/Godrays.gdshader" id="5_11w06"]
[ext_resource type="Shader" path="res://Shaders/GodraysCompatible.gdshader" id="5_fpv35"]
[ext_resource type="Texture2D" uid="uid://d75jkoev5v3w" path="res://Assets/Sprites/Particles/circle-64.png" id="6_lctxm"]
[ext_resource type="PackedScene" uid="uid://c1w7t6irnohfx" path="res://Entities/Torch.tscn" id="6_wx4iy"]
[ext_resource type="PackedScene" uid="uid://ceadk7pam7vab" path="res://Entities/TorchLamp.tscn" id="8_3rpj6"]
[ext_resource type="PackedScene" uid="uid://hm3ek8vqt1d4" path="res://Props/Bookshelf.tscn" id="9_qsthf"]
@ -35,7 +37,6 @@
[ext_resource type="PackedScene" uid="uid://dhamcei7tfta8" path="res://Characters/DocCenturion.tscn" id="30_qfl2k"]
[ext_resource type="PackedScene" uid="uid://3bcudbixirkj" path="res://Characters/DocCultist.tscn" id="30_xj4yo"]
[ext_resource type="PackedScene" uid="uid://malbos18dh7l" path="res://BoundingBoxes/CameraBounds.tscn" id="33_e4gty"]
[ext_resource type="Texture2D" uid="uid://d3lr2uas6ax8v" path="res://addons/dialogue_manager/assets/icon.svg" id="33_hl01f"]
[sub_resource type="Gradient" id="Gradient_jupxw"]
offsets = PackedFloat32Array(0.00740741, 0.2, 1)
@ -62,23 +63,28 @@ attractor_interaction_enabled = false
closed = false
polygon = PackedVector2Array(-23, 49, -5, -6, 2, -6, 2, -2, 6, -2, 6, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vyo63"]
shader = ExtResource("5_11w06")
shader_parameter/angle = -0.3
shader_parameter/position = -0.2
shader_parameter/spread = 0.718
shader_parameter/cutoff = 0.28
shader_parameter/falloff = 0.2
shader_parameter/edge_fade = 0.15
shader_parameter/speed = 5.0
shader_parameter/ray1_density = 8.0
shader_parameter/ray2_density = 30.0
shader_parameter/ray2_intensity = 0.3
shader_parameter/color = Color(1, 0.9, 0.65, 0.8)
shader_parameter/hdr = false
shader_parameter/seed = 5.0
[sub_resource type="FastNoiseLite" id="FastNoiseLite_k2bka"]
[sub_resource type="CanvasTexture" id="CanvasTexture_1u3bg"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_x3q71"]
width = 64
height = 64
noise = SubResource("FastNoiseLite_k2bka")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vyo63"]
shader = ExtResource("5_fpv35")
shader_parameter/tint_color = Color(1, 1, 1, 1)
shader_parameter/alpha = 0.75
shader_parameter/speed = 4.0
shader_parameter/spread = 0.416
shader_parameter/opposite_ray_mult = 1.4
shader_parameter/negative_intensity = 1.25
shader_parameter/negative_ray_speed = 5.8
shader_parameter/cutoff = 0.35
shader_parameter/smooth_cutoff = 0.1
shader_parameter/y_cutoff = 0.0
shader_parameter/y_smooth_cutoff = 1.0
shader_parameter/angle = 4.42458e-08
shader_parameter/noise_texture = SubResource("NoiseTexture2D_x3q71")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_p0lsf"]
emission_shape = 3
@ -106,14 +112,14 @@ polygon = PackedVector2Array(-16, 34, -5, -3, 2, -3, 2, 0, -5, 36)
shader = ExtResource("5_11w06")
shader_parameter/angle = -0.3
shader_parameter/position = -0.2
shader_parameter/spread = 0.208
shader_parameter/cutoff = 0.145
shader_parameter/falloff = 0.2
shader_parameter/edge_fade = 0.128
shader_parameter/spread = 0.904
shader_parameter/cutoff = 0.325
shader_parameter/falloff = 0.169
shader_parameter/edge_fade = 0.2
shader_parameter/speed = 5.0
shader_parameter/ray1_density = 8.0
shader_parameter/ray2_density = 30.0
shader_parameter/ray2_intensity = 0.3
shader_parameter/ray2_intensity = 1.0
shader_parameter/color = Color(1, 0.9, 0.65, 0.8)
shader_parameter/hdr = false
shader_parameter/seed = 5.0
@ -134,8 +140,6 @@ shader_parameter/color = Color(0.847059, 1, 0.803922, 0.8)
shader_parameter/hdr = true
shader_parameter/seed = 3.0
[sub_resource type="CanvasTexture" id="CanvasTexture_v43gw"]
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_47ohj"]
light_mode = 1
@ -195,91 +199,91 @@ size = Vector2(64, 97)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5pcme"]
size = Vector2(18, 6)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fdnfo"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_tw04q"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bndwm"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bi7yo"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1rdkk"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_p8b3f"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_t1quy"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vmrhp"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0vtj0"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_i61s6"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_tetra"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_npxxj"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_em14g"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7qb1v"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5yuai"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_55hw6"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_iy8k6"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_soupg"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hp4tf"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0cwwm"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_332kh"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1hjkf"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8vk12"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qtxqm"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yhujd"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_r4txy"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1)
@ -328,9 +332,9 @@ texture_scale = 0.25
[node name="Sprite2D" type="Sprite2D" parent="Props/Static@Godrays" index="3"]
material = SubResource("ShaderMaterial_vyo63")
position = Vector2(-8, 22)
scale = Vector2(-33.315, 48)
texture = SubResource("CanvasTexture_1u3bg")
position = Vector2(-21, 26)
scale = Vector2(-1, 1)
texture = ExtResource("6_lctxm")
[node name="Static@Godrays2" type="Node2D" parent="Props" index="1"]
z_index = 1
@ -359,9 +363,9 @@ occluder_light_mask = 8
[node name="Sprite2D" type="Sprite2D" parent="Props/Static@Godrays2" index="3"]
material = SubResource("ShaderMaterial_vyo63")
position = Vector2(-9, 22)
scale = Vector2(-33.315, 48)
texture = SubResource("CanvasTexture_1u3bg")
position = Vector2(-21, 29)
scale = Vector2(-1, 1)
texture = ExtResource("6_lctxm")
[node name="Static@Godrays3" type="Node2D" parent="Props" index="2"]
z_index = 1
@ -392,9 +396,9 @@ occluder_light_mask = 8
[node name="Sprite2D" type="Sprite2D" parent="Props/Static@Godrays3" index="3"]
material = SubResource("ShaderMaterial_vyo63")
position = Vector2(-9, 22)
scale = Vector2(-33.315, 48)
texture = SubResource("CanvasTexture_1u3bg")
position = Vector2(-20, 29)
scale = Vector2(-1, 1)
texture = ExtResource("6_lctxm")
[node name="Static@Godrays4" type="Node2D" parent="Props" index="3"]
z_index = 1
@ -435,9 +439,9 @@ occluder_light_mask = 8
[node name="Sprite2D" type="Sprite2D" parent="Props/Static@Godrays4" index="4"]
material = SubResource("ShaderMaterial_vyo63")
position = Vector2(-9, 22)
scale = Vector2(-33.315, 48)
texture = SubResource("CanvasTexture_1u3bg")
position = Vector2(-19, 30)
scale = Vector2(-1, 1)
texture = ExtResource("6_lctxm")
[node name="Static@Torch" parent="Props" index="4" instance=ExtResource("6_wx4iy")]
position = Vector2(-152, -385)
@ -468,9 +472,9 @@ position = Vector2(256, -80)
[node name="Sprite2D" type="Sprite2D" parent="Props/StaticEntranceGodrays" index="0"]
material = SubResource("ShaderMaterial_1m7ia")
position = Vector2(10, -90)
scale = Vector2(-80, 216)
texture = SubResource("CanvasTexture_1u3bg")
position = Vector2(12, -90)
scale = Vector2(-2, 4)
texture = ExtResource("6_lctxm")
[node name="PointLight2D" type="PointLight2D" parent="Props/StaticEntranceGodrays" index="1"]
texture = ExtResource("3_lgup0")
@ -515,7 +519,22 @@ frame = 13
[node name="TopRight" parent="Props/StaticBookshelf3" index="3"]
frame = 5
[node name="Static@ArenaEntranceLighting" type="Node2D" parent="Props" index="16"]
[node name="StaticBookshelf4" parent="Props" index="16" instance=ExtResource("9_qsthf")]
position = Vector2(176, 456)
[node name="BottomLeft" parent="Props/StaticBookshelf4" index="0"]
frame = 14
[node name="BottomRight" parent="Props/StaticBookshelf4" index="1"]
frame = 13
[node name="TopLeft" parent="Props/StaticBookshelf4" index="2"]
frame = 2
[node name="TopRight" parent="Props/StaticBookshelf4" index="3"]
frame = 5
[node name="Static@ArenaEntranceLighting" type="Node2D" parent="Props" index="17"]
position = Vector2(576, 464)
[node name="PointLight2D" type="PointLight2D" parent="Props/Static@ArenaEntranceLighting" index="0"]
@ -527,12 +546,12 @@ texture = ExtResource("3_lgup0")
[node name="Rays" type="Sprite2D" parent="Props/Static@ArenaEntranceLighting" index="1"]
material = SubResource("ShaderMaterial_qvhmg")
position = Vector2(-0.5, 16)
scale = Vector2(191, 274)
texture = SubResource("CanvasTexture_v43gw")
position = Vector2(-0.5, -104)
scale = Vector2(4, 4)
texture = ExtResource("6_lctxm")
offset = Vector2(0, -0.4)
[node name="Static@Node2D" type="Node2D" parent="Props" index="17"]
[node name="Static@Node2D" type="Node2D" parent="Props" index="18"]
z_index = 1
position = Vector2(472, 595)
@ -549,7 +568,7 @@ position = Vector2(-16, 24)
texture = ExtResource("10_i5qot")
offset = Vector2(32, -32)
[node name="Static@Node2D2" type="Node2D" parent="Props" index="18"]
[node name="Static@Node2D2" type="Node2D" parent="Props" index="19"]
z_index = 2
material = SubResource("ShaderMaterial_so677")
position = Vector2(696, 559)
@ -567,7 +586,7 @@ position = Vector2(40, 24)
texture = ExtResource("10_sx2hw")
offset = Vector2(-48, -64)
[node name="StaticNode2D2" type="Node2D" parent="Props" index="19"]
[node name="StaticNode2D2" type="Node2D" parent="Props" index="20"]
z_index = 1
material = SubResource("ShaderMaterial_b00lw")
position = Vector2(705, 447)
@ -584,7 +603,7 @@ position = Vector2(40, 24)
texture = ExtResource("12_md5xh")
offset = Vector2(-48, -64)
[node name="Static@Node2D3" type="Node2D" parent="Props" index="20"]
[node name="Static@Node2D3" type="Node2D" parent="Props" index="21"]
z_index = 3
position = Vector2(710, 603)
@ -601,7 +620,7 @@ position = Vector2(64, 56)
texture = ExtResource("11_wjfe8")
offset = Vector2(-48, -64)
[node name="StaticNode2D3" type="Node2D" parent="Props" index="21"]
[node name="StaticNode2D3" type="Node2D" parent="Props" index="22"]
z_index = 1
position = Vector2(494, 455)
rotation = 1.5708
@ -619,7 +638,7 @@ position = Vector2(64, 79)
texture = ExtResource("13_j84wc")
offset = Vector2(-48, -64)
[node name="Stairs" type="Node2D" parent="Props" index="22"]
[node name="Stairs" type="Node2D" parent="Props" index="23"]
z_index = -2
position = Vector2(496, 512)
@ -637,7 +656,7 @@ texture = ExtResource("14_i2ht5")
region_enabled = true
region_rect = Rect2(0, 0, 64, 32)
[node name="Water" type="Node2D" parent="Props" index="23"]
[node name="Water" type="Node2D" parent="Props" index="24"]
z_index = -1
position = Vector2(512, 549)
@ -678,7 +697,7 @@ visible = false
position = Vector2(0, -5.5)
shape = SubResource("RectangleShape2D_wi532")
[node name="DocStatue" type="StaticBody2D" parent="Props" index="24"]
[node name="DocStatue" type="StaticBody2D" parent="Props" index="25"]
z_index = -1
position = Vector2(544, 410)
@ -689,7 +708,7 @@ texture = ExtResource("19_u6j17")
position = Vector2(0, 9)
shape = SubResource("RectangleShape2D_5pcme")
[node name="DocStatue2" type="StaticBody2D" parent="Props" index="25"]
[node name="DocStatue2" type="StaticBody2D" parent="Props" index="26"]
z_index = -1
position = Vector2(608, 410)
@ -701,7 +720,7 @@ flip_h = true
position = Vector2(0, 9)
shape = SubResource("RectangleShape2D_5pcme")
[node name="GPUParticles2D" type="GPUParticles2D" parent="Props" index="26"]
[node name="GPUParticles2D" type="GPUParticles2D" parent="Props" index="27"]
z_index = 5
position = Vector2(576, 436)
amount = 16
@ -712,7 +731,7 @@ explosiveness = 0.2
randomness = 0.5
fixed_fps = 12
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Props" index="27"]
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Props" index="28"]
position = Vector2(576, 504)
stream = ExtResource("26_2g1h3")
volume_db = -4.0
@ -755,55 +774,55 @@ position = Vector2(256, -9)
position = Vector2(80, 373)
[node name="Centurion" parent="Entities" index="8" instance=ExtResource("30_qfl2k")]
material = SubResource("ShaderMaterial_fdnfo")
material = SubResource("ShaderMaterial_tw04q")
position = Vector2(-360, 31)
[node name="Centurion2" parent="Entities" index="9" instance=ExtResource("30_qfl2k")]
material = SubResource("ShaderMaterial_bndwm")
material = SubResource("ShaderMaterial_bi7yo")
position = Vector2(-224, 131)
[node name="Centurion3" parent="Entities" index="10" instance=ExtResource("30_qfl2k")]
material = SubResource("ShaderMaterial_1rdkk")
material = SubResource("ShaderMaterial_p8b3f")
position = Vector2(-280, 411)
[node name="Centurion4" parent="Entities" index="11" instance=ExtResource("30_qfl2k")]
material = SubResource("ShaderMaterial_t1quy")
material = SubResource("ShaderMaterial_vmrhp")
position = Vector2(-232, 728)
[node name="Legionary" parent="Entities" index="12" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_0vtj0")
material = SubResource("ShaderMaterial_i61s6")
position = Vector2(-214, 72)
[node name="Legionary2" parent="Entities" index="13" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_tetra")
material = SubResource("ShaderMaterial_npxxj")
position = Vector2(-496, 15)
[node name="Legionary3" parent="Entities" index="14" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_em14g")
material = SubResource("ShaderMaterial_7qb1v")
position = Vector2(-384, 118)
[node name="Legionary4" parent="Entities" index="15" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_5yuai")
material = SubResource("ShaderMaterial_55hw6")
position = Vector2(-300, 384)
[node name="Legionary5" parent="Entities" index="16" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_iy8k6")
material = SubResource("ShaderMaterial_soupg")
position = Vector2(-152, 728)
[node name="Legionary6" parent="Entities" index="17" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_hp4tf")
material = SubResource("ShaderMaterial_0cwwm")
position = Vector2(-258, 455)
[node name="Legionary7" parent="Entities" index="18" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_332kh")
material = SubResource("ShaderMaterial_1hjkf")
position = Vector2(-556, 402)
[node name="Legionary8" parent="Entities" index="19" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_8vk12")
material = SubResource("ShaderMaterial_qtxqm")
position = Vector2(-404, 505)
[node name="Cultist" parent="Entities" index="20" instance=ExtResource("30_xj4yo")]
material = SubResource("ShaderMaterial_yhujd")
material = SubResource("ShaderMaterial_r4txy")
position = Vector2(191, 567)
[node name="CameraBounds" parent="Areas" index="0" instance=ExtResource("33_e4gty")]
@ -819,13 +838,9 @@ position = Vector2(384, 384)
[node name="ArenaEntrance" type="Marker2D" parent="Markers" index="0"]
position = Vector2(576, 431)
[node name="Sprite2D" type="Sprite2D" parent="." index="7"]
modulate = Color(42, 4, 4, 1)
position = Vector2(67, 360)
texture = ExtResource("33_hl01f")
[editable path="Props/StaticBookshelf"]
[editable path="Props/StaticBookshelf/InteractionTrigger"]
[editable path="Props/StaticBookshelf2"]
[editable path="Props/StaticBookshelf3"]
[editable path="Props/StaticBookshelf4"]
[editable path="Areas/CameraBounds"]