SupaLidlGame/Scenes/Maps/ArenaExterior.tscn

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resource_local_to_scene = true
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resource_local_to_scene = true
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shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
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2023-08-01 02:10:55 -07:00
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2023-08-05 23:50:08 -07:00
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2023-08-01 02:10:55 -07:00
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2023-08-05 23:50:08 -07:00
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2023-08-13 20:11:40 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-07 02:38:51 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-07 02:38:51 -07:00
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2023-07-31 01:11:55 -07:00
2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
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2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
2023-08-01 02:10:55 -07:00
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2023-07-31 01:11:55 -07:00
2023-08-01 02:10:55 -07:00
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offset = Vector2(0, -0.4)
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[node name="Static@Node2D" type="Node2D" parent="Props" index="17"]
z_index = 1
position = Vector2(472, 595)
[node name="Sprite2D" type="Sprite2D" parent="Props/Static@Node2D" index="0"]
material = SubResource("CanvasItemMaterial_47ohj")
position = Vector2(-16, 24)
texture = ExtResource("10_i5qot")
offset = Vector2(32, -32)
[node name="Sprite2D2" type="Sprite2D" parent="Props/Static@Node2D" index="1"]
z_index = -4
material = SubResource("CanvasItemMaterial_47ohj")
position = Vector2(-16, 24)
texture = ExtResource("10_i5qot")
offset = Vector2(32, -32)
[node name="Static@Node2D2" type="Node2D" parent="Props" index="18"]
z_index = 2
position = Vector2(696, 559)
[node name="Sprite2D" type="Sprite2D" parent="Props/Static@Node2D2" index="0"]
material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(40, 24)
texture = ExtResource("10_sx2hw")
offset = Vector2(-48, -64)
[node name="Sprite2D2" type="Sprite2D" parent="Props/Static@Node2D2" index="1"]
z_index = -4
material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(40, 24)
texture = ExtResource("10_sx2hw")
offset = Vector2(-48, -64)
[node name="StaticNode2D2" type="Node2D" parent="Props" index="19"]
z_index = 1
position = Vector2(705, 447)
[node name="Sprite2D" type="Sprite2D" parent="Props/StaticNode2D2" index="0"]
material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(40, 24)
texture = ExtResource("12_md5xh")
offset = Vector2(-48, -64)
[node name="Sprite2D2" type="Sprite2D" parent="Props/StaticNode2D2" index="1"]
z_index = -4
material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(40, 24)
texture = ExtResource("12_md5xh")
offset = Vector2(-48, -64)
[node name="Static@Node2D3" type="Node2D" parent="Props" index="20"]
z_index = 3
position = Vector2(710, 603)
[node name="Sprite2D" type="Sprite2D" parent="Props/Static@Node2D3" index="0"]
material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(64, 56)
texture = ExtResource("11_wjfe8")
offset = Vector2(-48, -64)
[node name="Sprite2D2" type="Sprite2D" parent="Props/Static@Node2D3" index="1"]
z_index = -5
material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(64, 56)
texture = ExtResource("11_wjfe8")
offset = Vector2(-48, -64)
[node name="StaticNode2D3" type="Node2D" parent="Props" index="21"]
z_index = 1
position = Vector2(494, 455)
rotation = 1.5708
[node name="Sprite2D" type="Sprite2D" parent="Props/StaticNode2D3" index="0"]
material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(64, 79)
texture = ExtResource("13_j84wc")
offset = Vector2(-48, -64)
[node name="Sprite2D2" type="Sprite2D" parent="Props/StaticNode2D3" index="1"]
z_index = -4
material = SubResource("CanvasItemMaterial_wt525")
position = Vector2(64, 79)
texture = ExtResource("13_j84wc")
offset = Vector2(-48, -64)
[node name="Stairs" type="Node2D" parent="Props" index="22"]
z_index = -2
position = Vector2(496, 512)
[node name="Sprite2D" type="Sprite2D" parent="Props/Stairs" index="0"]
texture_repeat = 2
position = Vector2(16, 0)
texture = ExtResource("14_i2ht5")
region_enabled = true
region_rect = Rect2(0, 0, 64, 32)
[node name="Sprite2D2" type="Sprite2D" parent="Props/Stairs" index="1"]
texture_repeat = 3
position = Vector2(144, 0)
texture = ExtResource("14_i2ht5")
region_enabled = true
region_rect = Rect2(0, 0, 64, 32)
[node name="Water" type="Node2D" parent="Props" index="23"]
z_index = -1
position = Vector2(512, 549)
[node name="Sprite2D" type="Sprite2D" parent="Props/Water" index="0"]
material = SubResource("ShaderMaterial_6r42m")
scale = Vector2(64, 84)
texture = SubResource("CanvasTexture_44wk8")
[node name="Sprite2D2" type="Sprite2D" parent="Props/Water" index="1"]
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material = SubResource("ShaderMaterial_vak3n")
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position = Vector2(128, 0)
scale = Vector2(64, 84)
texture = SubResource("CanvasTexture_44wk8")
[node name="Background" type="Sprite2D" parent="Props/Water" index="2"]
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modulate = Color(0.819608, 0.988235, 1, 1)
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z_index = -3
position = Vector2(64, 0)
scale = Vector2(192, 84)
texture = SubResource("CanvasTexture_44wk8")
[node name="StaticBody2D" type="StaticBody2D" parent="Props/Water" index="3"]
collision_layer = 16
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/Water/StaticBody2D" index="0"]
visible = false
position = Vector2(0, -5.5)
shape = SubResource("RectangleShape2D_wi532")
[node name="StaticBody2D2" type="StaticBody2D" parent="Props/Water" index="4"]
position = Vector2(128, 0)
collision_layer = 16
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/Water/StaticBody2D2" index="0"]
visible = false
position = Vector2(0, -5.5)
shape = SubResource("RectangleShape2D_wi532")
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[node name="DocStatue" type="StaticBody2D" parent="Props" index="24"]
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z_index = -1
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position = Vector2(544, 410)
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[node name="Sprite2D" type="Sprite2D" parent="Props/DocStatue" index="0"]
texture = ExtResource("19_u6j17")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/DocStatue" index="1"]
position = Vector2(0, 9)
shape = SubResource("RectangleShape2D_5pcme")
[node name="DocStatue2" type="StaticBody2D" parent="Props" index="25"]
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z_index = -1
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position = Vector2(608, 410)
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[node name="Sprite2D" type="Sprite2D" parent="Props/DocStatue2" index="0"]
texture = ExtResource("19_u6j17")
flip_h = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/DocStatue2" index="1"]
position = Vector2(0, 9)
shape = SubResource("RectangleShape2D_5pcme")
[node name="ArenaEntrance" parent="Entities" index="0" instance=ExtResource("20_tcd0x")]
z_index = -1
position = Vector2(576, 416)
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[node name="LeftDoor" parent="Entities" index="1" instance=ExtResource("21_nvrif")]
y_sort_enabled = true
position = Vector2(-224, 41)
MapStateKey = "b_arena_depths_1"
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[node name="LeftDoorSwitch" parent="Entities" index="2" instance=ExtResource("22_ay852")]
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position = Vector2(-257, 76)
MapStateKey = "b_arena_depths_1"
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[node name="BottomDoor" parent="Entities" index="3" instance=ExtResource("21_nvrif")]
y_sort_enabled = true
position = Vector2(0, 161)
MapStateKey = "b_arena_depths_2"
[node name="BottomDoorSwitch" parent="Entities" index="4" instance=ExtResource("22_ay852")]
position = Vector2(24, 332)
MapStateKey = "b_arena_depths_2"
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[node name="Campfire" parent="Entities" index="5" instance=ExtResource("23_mykt8")]
position = Vector2(256, -9)
[node name="Campfire2" parent="Entities" index="6" instance=ExtResource("23_mykt8")]
position = Vector2(80, 373)
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[node name="Centurion" parent="Entities" index="7" instance=ExtResource("30_qfl2k")]
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material = SubResource("ShaderMaterial_1q1be")
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position = Vector2(-360, 31)
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[node name="Centurion2" parent="Entities" index="8" instance=ExtResource("30_qfl2k")]
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material = SubResource("ShaderMaterial_obny8")
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position = Vector2(-224, 131)
[node name="Legionary" parent="Entities" index="9" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_exlka")
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position = Vector2(-214, 72)
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[node name="Legionary2" parent="Entities" index="10" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_ec2v5")
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position = Vector2(-496, 15)
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[node name="Legionary3" parent="Entities" index="11" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_ohpa0")
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position = Vector2(-240, 152)
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[node name="Legionary4" parent="Entities" index="12" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_aiu1q")
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position = Vector2(-300, 384)
[node name="Legionary5" parent="Entities" index="13" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_bf84d")
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position = Vector2(-300, 401)
[node name="Legionary6" parent="Entities" index="14" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_7skkn")
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position = Vector2(-316, 425)
[node name="Legionary7" parent="Entities" index="15" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_soae1")
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position = Vector2(-300, 449)
[node name="Legionary8" parent="Entities" index="16" instance=ExtResource("27_84gw4")]
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material = SubResource("ShaderMaterial_to8fm")
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position = Vector2(-404, 505)
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[editable path="Props/StaticBookshelf"]
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[editable path="Props/StaticBookshelf/InteractionTrigger"]
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[editable path="Props/StaticBookshelf2"]
[editable path="Props/StaticBookshelf3"]