.. |
ArenaEntrance.tscn
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character now teleports to specified marker when switching maps
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2023-08-15 19:52:15 -07:00 |
Arrow.tscn
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Make Hurtbox and Hitbox have dedicated layers
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2024-10-11 11:39:14 -07:00 |
Bullet.cs
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centurion and legionary enemies
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2023-08-08 00:54:00 -07:00 |
Campfire.cs
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upgrade to .NET 8
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2023-12-29 15:37:52 -08:00 |
Campfire.tscn
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prework for buff system
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2023-11-09 16:23:43 -08:00 |
CompactDisc.tscn
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new effects and stuff
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2023-07-21 02:54:13 -07:00 |
DynamicDoor.cs
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Add check to not rebake while navmesh is baking
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2024-06-06 09:23:33 -07:00 |
DynamicDoorSwitch.cs
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improve navigation
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2023-12-09 23:45:27 -08:00 |
Lightning.cs
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forsenMaxLevel (wip)
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2023-09-17 23:15:51 -07:00 |
Lightning.tscn
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Implement all current work-in-progress features (#43)
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2024-09-16 12:33:29 -07:00 |
Projectile.cs
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prework for buff system
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2023-11-09 16:23:43 -08:00 |
RailBeam.tscn
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doc boss (wip)
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2023-07-13 23:46:58 -07:00 |
ShotgunPellet.tscn
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shotgun effects (resolves #5)
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2023-08-15 18:27:57 -07:00 |
ShungiteDart.cs
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new attack
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2023-07-18 00:57:28 -07:00 |
ShungiteDart.tscn
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make projectiles damage multiple of 20
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2024-01-01 23:25:23 -08:00 |
ShungiteSpike.cs
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change ShungiteSpike to explode into 8 darts
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2024-03-30 20:36:25 -07:00 |
ShungiteSpike.tscn
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reduced shungite spike damage from 45 to 40
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2023-11-05 15:11:52 -08:00 |
Torch.tscn
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Implement all current work-in-progress features (#43)
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2024-09-16 12:33:29 -07:00 |
TorchLamp.tscn
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Implement all current work-in-progress features (#43)
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2024-09-16 12:33:29 -07:00 |
UnwantedFrequency.cs
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Redesign Arena tilemap (#41)
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2024-06-24 16:07:15 -07:00 |
UnwantedFrequency.tscn
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Implement all current work-in-progress features (#43)
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2024-09-16 12:33:29 -07:00 |