SupaLidlGame/Entities
John Montagu, the 4th Earl of Sandvich b54ce905ab
Make Hurtbox and Hitbox have dedicated layers
2024-10-11 11:39:14 -07:00
..
ArenaEntrance.tscn character now teleports to specified marker when switching maps 2023-08-15 19:52:15 -07:00
Arrow.tscn Make Hurtbox and Hitbox have dedicated layers 2024-10-11 11:39:14 -07:00
Bullet.cs centurion and legionary enemies 2023-08-08 00:54:00 -07:00
Campfire.cs upgrade to .NET 8 2023-12-29 15:37:52 -08:00
Campfire.tscn prework for buff system 2023-11-09 16:23:43 -08:00
CompactDisc.tscn new effects and stuff 2023-07-21 02:54:13 -07:00
DynamicDoor.cs Add check to not rebake while navmesh is baking 2024-06-06 09:23:33 -07:00
DynamicDoorSwitch.cs improve navigation 2023-12-09 23:45:27 -08:00
Lightning.cs forsenMaxLevel (wip) 2023-09-17 23:15:51 -07:00
Lightning.tscn Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
Projectile.cs prework for buff system 2023-11-09 16:23:43 -08:00
RailBeam.tscn doc boss (wip) 2023-07-13 23:46:58 -07:00
ShotgunPellet.tscn shotgun effects (resolves #5) 2023-08-15 18:27:57 -07:00
ShungiteDart.cs new attack 2023-07-18 00:57:28 -07:00
ShungiteDart.tscn make projectiles damage multiple of 20 2024-01-01 23:25:23 -08:00
ShungiteSpike.cs change ShungiteSpike to explode into 8 darts 2024-03-30 20:36:25 -07:00
ShungiteSpike.tscn reduced shungite spike damage from 45 to 40 2023-11-05 15:11:52 -08:00
Torch.tscn Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
TorchLamp.tscn Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
UnwantedFrequency.cs Redesign Arena tilemap (#41) 2024-06-24 16:07:15 -07:00
UnwantedFrequency.tscn Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00