SupaLidlGame/Entities
HumanoidSandvichDispenser b687b49e52
Implement all current work-in-progress features (#43)
* Add WIP vendors

* Add TimerExtensions

* chore: Update dialogue manager version

* Add Inventory.EquippedItem signal

* Move files to UI.Inventory namespace

* Modify Hotbar and InventorySlot organization

Made InventorySlot a bit more modular.

* Modify hotbar icons

* Implement request to display shop

* Add forsenLevel placeholder icon

* Add shop UI

* Update UI to use theme and click through

* Update item metadata

Added placeholder icons for items without an icon.

* Add Snus Dealer example vendor NPC

* Implement factions with bitflags instead

* Fix typo in Doc dialogue

* Hide and show shop menu

* Add shaders

* Add newline to console output

* Add modal interface

* wip: new sprites

* Add new tileset

* wip: Redesign Depths of the Arena

* Change tiles

* Implement igniting bow arrows

* Add bow alt-fire ability

* Update Arena redesign

* Add Doc summon sounds

* Add inventory menu

* Add glow to effects

* Add some props to ArenaExterior

* Add alt fire to RangedIdleState

* Add keybinds for inventory menu

* Make arrows remain on fire if bow was set on fire

* Redesign Arena

* Add Sword effects and self knockback

* Update lighting effects

* Add wait/delay for Doc to exit when attacking

* Modify UI
2024-09-16 12:33:29 -07:00
..
ArenaEntrance.tscn character now teleports to specified marker when switching maps 2023-08-15 19:52:15 -07:00
Arrow.tscn Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
Bullet.cs centurion and legionary enemies 2023-08-08 00:54:00 -07:00
Campfire.cs upgrade to .NET 8 2023-12-29 15:37:52 -08:00
Campfire.tscn prework for buff system 2023-11-09 16:23:43 -08:00
CompactDisc.tscn new effects and stuff 2023-07-21 02:54:13 -07:00
DynamicDoor.cs Add check to not rebake while navmesh is baking 2024-06-06 09:23:33 -07:00
DynamicDoorSwitch.cs improve navigation 2023-12-09 23:45:27 -08:00
Lightning.cs forsenMaxLevel (wip) 2023-09-17 23:15:51 -07:00
Lightning.tscn Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
Projectile.cs prework for buff system 2023-11-09 16:23:43 -08:00
RailBeam.tscn doc boss (wip) 2023-07-13 23:46:58 -07:00
ShotgunPellet.tscn shotgun effects (resolves #5) 2023-08-15 18:27:57 -07:00
ShungiteDart.cs new attack 2023-07-18 00:57:28 -07:00
ShungiteDart.tscn make projectiles damage multiple of 20 2024-01-01 23:25:23 -08:00
ShungiteSpike.cs change ShungiteSpike to explode into 8 darts 2024-03-30 20:36:25 -07:00
ShungiteSpike.tscn reduced shungite spike damage from 45 to 40 2023-11-05 15:11:52 -08:00
Torch.tscn Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
TorchLamp.tscn Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
UnwantedFrequency.cs Redesign Arena tilemap (#41) 2024-06-24 16:07:15 -07:00
UnwantedFrequency.tscn Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00