Commit Graph

121 Commits (de5dc20013f9c96c7f9ed789dcc8bb0031e9f5eb)

Author SHA1 Message Date
HumanoidSandvichDispenser 3642851bef
Merge branch 'master' into wip 2024-06-09 08:51:07 -07:00
HumanoidSandvichDispenser dba2d89251
wip: new sprites 2024-06-09 08:36:41 -07:00
HumanoidSandvichDispenser 0c0aa63cc6
Implement phantom camera (#39)
* Add PhantomCamera nodes

* temp: Remove CameraBounds events

* Add CameraTrigger

* Add proper CameraTriggers to Arena.tscn

* Remove CameraBounds
2024-06-07 21:14:35 -07:00
HumanoidSandvichDispenser 2cffab617c
Fix DocLegionary NPC off-center sprite 2024-06-06 09:31:13 -07:00
HumanoidSandvichDispenser 590f440b92
Add correct faction to Doc NPCs 2024-06-06 09:30:21 -07:00
HumanoidSandvichDispenser a67dedf3f9
Add `Map.GetCharacters()` 2024-06-06 07:59:29 -07:00
HumanoidSandvichDispenser 4c780da552
Fix alt fire on joystick right 2024-06-05 12:20:30 -07:00
HumanoidSandvichDispenser b8a5e641b6
Implement Vendor NPCs (#37)
* Add WIP vendors

* Add TimerExtensions

* chore: Update dialogue manager version

* Add Inventory.EquippedItem signal

* Move files to UI.Inventory namespace

* Modify Hotbar and InventorySlot organization

Made InventorySlot a bit more modular.

* Modify hotbar icons

* Implement request to display shop

* Add forsenLevel placeholder icon

* Add shop UI

* Update UI to use theme and click through

* Update item metadata

Added placeholder icons for items without an icon.

* Add Snus Dealer example vendor NPC

* Implement factions with bitflags instead

* Fix typo in Doc dialogue

* Hide and show shop menu

* Add shaders

* Add newline to console output

* Add modal interface
2024-06-04 22:12:01 -07:00
HumanoidSandvichDispenser 96977ac79f
Implement factions with bitflags instead 2024-06-01 19:12:23 -07:00
HumanoidSandvichDispenser a590aa9209
Add Snus Dealer example vendor NPC 2024-06-01 15:44:14 -07:00
HumanoidSandvichDispenser b287f978e3
Add WIP vendors 2024-05-27 12:14:53 -07:00
HumanoidSandvichDispenser 516d79d86f
Add new Doc theme 2024-05-27 11:38:53 -07:00
HumanoidSandvichDispenser 1c8926a7d8
update characters 2024-03-30 08:39:28 -07:00
HumanoidSandvichDispenser 341f5137eb
change parry to use stagger instead of direct stun 2024-03-29 16:17:19 -07:00
HumanoidSandvichDispenser fc5ea41e3a
add stats node to more characters 2024-03-29 16:16:51 -07:00
HumanoidSandvichDispenser 57c821b55c
adjust variables 2024-03-26 12:46:37 -07:00
HumanoidSandvichDispenser cc0f0c0dd8
fix Player.Stats being null 2024-03-26 11:59:25 -07:00
HumanoidSandvichDispenser 87b189f779
add player stun postprocessing effect 2024-03-25 23:46:24 -07:00
HumanoidSandvichDispenser 371b19c41e
implement character staggering; fix #34 2024-03-25 21:14:43 -07:00
HumanoidSandvichDispenser 2fb3bf34fa
change Player.cs to emit PlayerHurt on receiving damage 2024-03-01 21:59:37 -08:00
HumanoidSandvichDispenser eed8588eaf
fix sprites being translated down on stun anim 2024-01-06 14:11:45 -08:00
HumanoidSandvichDispenser a6a7815b76
hotbar 2024-01-01 22:55:53 -08:00
HumanoidSandvichDispenser 54bde10278
inventory hotbar wip 2023-12-31 05:59:33 -08:00
HumanoidSandvichDispenser 8fd60cb3c8
fix StunTime not decrementing when rolling 2023-12-29 20:15:23 -08:00
HumanoidSandvichDispenser 70efbe288c
centered player hitbox and collision to origin 2023-12-16 16:51:39 -08:00
HumanoidSandvichDispenser 4419bf89be
add VelocityModifier property to roll state
also nerf from 2x to 1.5x velocity
2023-12-16 16:38:52 -08:00
HumanoidSandvichDispenser 6f03295d8e
asset update 2023-12-13 18:25:20 -08:00
HumanoidSandvichDispenser 388c2a0e4c
update to godot 4.2, started navmeshes 2023-12-09 16:26:44 -08:00
HumanoidSandvichDispenser b99dca6eca
refactoring 2023-12-08 20:28:46 -08:00
HumanoidSandvichDispenser 4057c449a9
NPCs use last known position 2023-11-13 09:49:18 -08:00
HumanoidSandvichDispenser 7925e6858c
weeb npc 2023-11-09 16:24:22 -08:00
HumanoidSandvichDispenser 00be67d787
prework for buff system 2023-11-09 16:23:43 -08:00
HumanoidSandvichDispenser c638052695
forest tree sprites 2023-10-02 22:52:02 -07:00
HumanoidSandvichDispenser 1bd258dbae
fix animation inconsistent root nodes 2023-10-02 00:10:24 -07:00
HumanoidSandvichDispenser 8e78b26b35
forsenMaxLevel (wip) 2023-09-17 23:15:51 -07:00
HumanoidSandvichDispenser 31c66d33ed
rolling gives invincibility frames 2023-09-17 00:23:18 -07:00
HumanoidSandvichDispenser cc2ffdca8a
fix some complaining 2023-09-11 10:14:50 -07:00
HumanoidSandvichDispenser 25694724be
target tracer opaque when using item 2023-09-10 17:29:57 -07:00
HumanoidSandvichDispenser 6a42816bdb
bow and arrow weapon 2023-09-10 17:08:14 -07:00
HumanoidSandvichDispenser db62cd2495
alt attacks cost levels 2023-09-10 12:30:38 -07:00
HumanoidSandvichDispenser 59d2def8a9
target tracer transparency 2023-09-10 09:37:12 -07:00
HumanoidSandvichDispenser 77c399a2a8
healing; resolves #21 2023-09-09 22:34:06 -07:00
HumanoidSandvichDispenser a8b0670503
Merge branch 'master' into controller-support 2023-09-07 11:54:50 -07:00
HumanoidSandvichDispenser bd276dffc3
target tracers 2023-09-07 11:53:51 -07:00
HumanoidSandvichDispenser 88c296dd13
Player looks in last direction; fix #17 2023-09-06 23:18:53 -07:00
HumanoidSandvichDispenser 17104e7b74
use Player.DesiredTarget 2023-09-06 23:07:51 -07:00
HumanoidSandvichDispenser f60b2d548d
Player.DesiredTarget property 2023-09-06 22:53:39 -07:00
HumanoidSandvichDispenser 385ed4ffdb
leveling up 2023-09-03 17:42:32 -07:00
HumanoidSandvichDispenser d04679009a
remove unnecessary comments and print statements 2023-09-01 01:53:04 -07:00
HumanoidSandvichDispenser ce093646aa
clean up & some documentation 2023-08-31 19:03:30 -07:00