Fix alt fire on joystick right
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				|  | @ -238,7 +238,6 @@ public sealed partial class Player : Character | |||
|         switch (inputMethod) | ||||
|         { | ||||
|             case State.Global.InputMethod.Joystick: | ||||
|                 GD.Print(joystick); | ||||
|                 if (joystick.IsZeroApprox()) | ||||
|                 { | ||||
|                     return Direction; | ||||
|  |  | |||
|  | @ -100,7 +100,7 @@ attack1={ | |||
| attack2={ | ||||
| "deadzone": 0.5, | ||||
| "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null) | ||||
| , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null) | ||||
| , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":4,"axis_value":1.0,"script":null) | ||||
| ] | ||||
| } | ||||
| equip={ | ||||
|  |  | |||
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