Fix alt fire on joystick right
parent
54ddc63fbe
commit
4c780da552
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@ -238,7 +238,6 @@ public sealed partial class Player : Character
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switch (inputMethod)
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{
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case State.Global.InputMethod.Joystick:
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GD.Print(joystick);
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if (joystick.IsZeroApprox())
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{
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return Direction;
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@ -100,7 +100,7 @@ attack1={
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attack2={
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"deadzone": 0.5,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":4,"axis_value":1.0,"script":null)
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]
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}
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equip={
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