(Working title) forsen related game in progress
 
 
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John Montagu, the 4th Earl of Sandvich a8e4aca91e
Make Inventory remove item from hotbar as well
Inventory.Remove(ItemMetadata) removes the item from both the inventory
and the hotbar
2024-10-18 15:06:51 -07:00
Assets Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
Audio updated AudioManager to handle multiple sublayers 2023-09-09 15:14:53 -07:00
BoundingBoxes Make Hurtbox and Hitbox have dedicated layers 2024-10-11 11:39:14 -07:00
Characters Make Doc dodge projectiles during lance state 2024-10-11 12:24:13 -07:00
Debug Remove parentheses check in parser 2024-06-05 12:13:36 -07:00
Dialogue Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Entities Make Hurtbox and Hitbox have dedicated layers 2024-10-11 11:39:14 -07:00
Events Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
Exceptions debug console init 2023-09-24 18:51:23 -07:00
Extensions Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Items Make Inventory remove item from hotbar as well 2024-10-18 15:06:51 -07:00
Props Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00
Scenes Fix broken WorldEnvironment for maps 2024-10-05 15:52:31 -07:00
Shaders Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
State Add TimeElapsed property 2024-10-18 11:10:34 -07:00
Tests OpenGL godrays (testing) 2023-09-11 10:15:54 -07:00
UI Implement saving and loading hotbar state (#45) 2024-10-05 15:46:40 -07:00
UnitTests debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
Utils Add TimeElapsed property 2024-10-18 11:10:34 -07:00
addons Implement phantom camera (#39) 2024-06-07 21:14:35 -07:00
.gitattributes fixed linguist detecting incorrect repo language 2023-08-02 13:05:55 -07:00
.gitignore building and export presets 2023-08-29 11:34:13 -07:00
.gitmodules dev console 2023-08-02 18:31:31 -07:00
LICENSE add GPLv3 license 2022-11-19 15:08:30 -08:00
README.md Update Godot to 4.3 beta 1 2024-06-07 06:51:41 -07:00
SupaLidlGame.csproj Update Godot to 4.3 beta 1 2024-06-07 06:51:41 -07:00
SupaLidlGame.sln debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
default_bus_layout.tres centurion and legionary enemies 2023-08-08 00:54:00 -07:00
export_presets.cfg building and export presets 2023-08-29 11:34:13 -07:00
global.json combat system 2022-11-25 09:11:46 -08:00
icon.svg init 2022-11-10 20:29:53 -08:00
icon.svg.import upgrade to godot 4.1 2023-03-22 21:22:51 -07:00
project.godot Implement all current work-in-progress features (#43) 2024-09-16 12:33:29 -07:00

README.md

SupaLidlGame

Forsen-related game

Building

[!IMPORTANT] This is currently being developed with Godot 4.3 beta 1, which > includes a fix for C# generics causing problems and resetting properties to > null.

Requires .NET version >=7.0.

Notes

The tilde key (~) can open the developer console. This allows access to singletons --- an instance of Utils.World can be accessed through World, and the player character can be accessed through World.CurrentPlayer.

The default starting scene is res://Scenes/ArenaExterior.tscn, and running a non-map scene may spill out errors from SupaLidlGame.Utils.World. Eventually this will be fixed to allow main menu scenes.

Attributions

The FontStruction "calamity," (https://fontstruct.com/fontstructions/show/2158964) by "Doph" is licensed under a Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/).