29 lines
451 B
C#
29 lines
451 B
C#
using Godot;
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using SupaLidlGame.Items;
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namespace SupaLidlGame.UI.Inventory;
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public partial class InventoryGrid : GridContainer
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{
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private SupaLidlGame.Items.Inventory _inventorySource;
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public SupaLidlGame.Items.Inventory InventorySource
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{
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set
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{
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_inventorySource = value;
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}
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get => _inventorySource;
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}
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public override void _Ready()
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{
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}
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public void Redraw()
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{
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}
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}
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