SupaLidlGame/UI/Inventory/InventoryGrid.cs

29 lines
451 B
C#

using Godot;
using SupaLidlGame.Items;
namespace SupaLidlGame.UI.Inventory;
public partial class InventoryGrid : GridContainer
{
private SupaLidlGame.Items.Inventory _inventorySource;
public SupaLidlGame.Items.Inventory InventorySource
{
set
{
_inventorySource = value;
}
get => _inventorySource;
}
public override void _Ready()
{
}
public void Redraw()
{
}
}