SupaLidlGame/UI/Inventory/InventoryGrid.cs

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2024-05-29 14:55:23 -07:00
using Godot;
using SupaLidlGame.Items;
namespace SupaLidlGame.UI.Inventory;
public partial class InventoryGrid : GridContainer
{
private SupaLidlGame.Items.Inventory _inventorySource;
public SupaLidlGame.Items.Inventory InventorySource
{
set
{
_inventorySource = value;
}
get => _inventorySource;
}
public override void _Ready()
{
}
public void Redraw()
{
}
}