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No commits in common. "97cdf2675102be29142ac5d70b5b23348392342a" and "fad5370c201e08dda58ef736329636aba7a8d140" have entirely different histories.
97cdf26751
...
fad5370c20
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@ -17,9 +17,3 @@ I can write english pretty good but since It is not my mothertounge I will make
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||||||
The dark room was clouded with smoke as the 1st lieutenant entered the room. He walked slowly , trying to avoid the big clouds, towards the black desk where a man in black cape was sitting and enjoying his last cigar.
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The dark room was clouded with smoke as the 1st lieutenant entered the room. He walked slowly , trying to avoid the big clouds, towards the black desk where a man in black cape was sitting and enjoying his last cigar.
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||||||
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||||||
=> END
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=> END
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||||||
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||||||
~ wall_writing
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||||||
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||||||
"Life's not fair. Get a grip." -- Doc, The Two Time
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||||||
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||||||
=> END
|
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||||||
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Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 1.5 KiB |
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@ -1,34 +0,0 @@
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||||||
[remap]
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||||||
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||||||
importer="texture"
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||||||
type="CompressedTexture2D"
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|
||||||
uid="uid://xgy5gihyxgih"
|
|
||||||
path="res://.godot/imported/fire-32x32.png-6317a2b0efbef8c9d4ff90f6384746c6.ctex"
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|
||||||
metadata={
|
|
||||||
"vram_texture": false
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|
||||||
}
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|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Assets/Sprites/Misc/fire-32x32.png"
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|
||||||
dest_files=["res://.godot/imported/fire-32x32.png-6317a2b0efbef8c9d4ff90f6384746c6.ctex"]
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|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
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||||||
detect_3d/compress_to=1
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@ -804,8 +804,14 @@ script = ExtResource("8_r8ejq")
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||||||
Hotbar = []
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Hotbar = []
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||||||
Items = []
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Items = []
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||||||
|
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||||||
[node name="DocLance" parent="Inventory" instance=ExtResource("24_2es2r")]
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[node name="DocLance" parent="Inventory" node_paths=PackedStringArray("Hitbox", "AnimationPlayer", "ParryParticles", "StateMachine", "Anchor", "HandAnchor") instance=ExtResource("24_2es2r")]
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||||||
unique_name_in_owner = true
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unique_name_in_owner = true
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||||||
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Hitbox = NodePath("Hitbox")
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||||||
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AnimationPlayer = NodePath("AnimationPlayer")
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||||||
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ParryParticles = NodePath("Anchor/Node2D/Sprite2D/ParryParticles")
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||||||
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StateMachine = NodePath("State")
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||||||
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Anchor = NodePath("Anchor")
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||||||
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HandAnchor = NodePath("Anchor/Node2D/Sprite2D/Hand")
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||||||
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||||||
[node name="InteractionTrigger" parent="." instance=ExtResource("33_08dyq")]
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[node name="InteractionTrigger" parent="." instance=ExtResource("33_08dyq")]
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||||||
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||||||
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@ -27,6 +27,7 @@
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||||||
[ext_resource type="Script" path="res://BoundingBoxes/InteractionRay.cs" id="13_hs3u1"]
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[ext_resource type="Script" path="res://BoundingBoxes/InteractionRay.cs" id="13_hs3u1"]
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||||||
[ext_resource type="Script" path="res://State/Character/PlayerHealState.cs" id="13_t103m"]
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[ext_resource type="Script" path="res://State/Character/PlayerHealState.cs" id="13_t103m"]
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||||||
[ext_resource type="Script" path="res://State/Character/PlayerMaxLevelState.cs" id="14_1sn10"]
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[ext_resource type="Script" path="res://State/Character/PlayerMaxLevelState.cs" id="14_1sn10"]
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||||||
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[ext_resource type="Texture2D" uid="uid://d1ukste16yq6v" path="res://Assets/Sprites/Particles/player-light.png" id="15_3hahh"]
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||||||
[ext_resource type="Script" path="res://Utils/DamageTime.cs" id="15_4xl06"]
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[ext_resource type="Script" path="res://Utils/DamageTime.cs" id="15_4xl06"]
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||||||
[ext_resource type="AudioStream" uid="uid://st8qgqiygy5a" path="res://Assets/Sounds/electricity.wav" id="15_61bua"]
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[ext_resource type="AudioStream" uid="uid://st8qgqiygy5a" path="res://Assets/Sounds/electricity.wav" id="15_61bua"]
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||||||
[ext_resource type="PackedScene" uid="uid://ce0ph4wk0ylra" path="res://UI/TargetTracer.tscn" id="22_hxi53"]
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[ext_resource type="PackedScene" uid="uid://ce0ph4wk0ylra" path="res://UI/TargetTracer.tscn" id="22_hxi53"]
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||||||
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@ -38,7 +39,6 @@
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||||||
[ext_resource type="Resource" uid="uid://cl7jvdu2lnv2d" path="res://Items/Weapons/Sword.tres" id="33_3qyfl"]
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[ext_resource type="Resource" uid="uid://cl7jvdu2lnv2d" path="res://Items/Weapons/Sword.tres" id="33_3qyfl"]
|
||||||
[ext_resource type="Resource" uid="uid://cjsh0dcgbfn77" path="res://Items/Weapons/Bow.tres" id="34_70ron"]
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[ext_resource type="Resource" uid="uid://cjsh0dcgbfn77" path="res://Items/Weapons/Bow.tres" id="34_70ron"]
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||||||
[ext_resource type="Resource" uid="uid://iqe6rgnb3jur" path="res://Items/Weapons/Pugio.tres" id="35_4pap1"]
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[ext_resource type="Resource" uid="uid://iqe6rgnb3jur" path="res://Items/Weapons/Pugio.tres" id="35_4pap1"]
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||||||
[ext_resource type="Texture2D" uid="uid://coarr28adgo1u" path="res://Assets/Sprites/Particles/point-light.png" id="38_6udj8"]
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|
||||||
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|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h78y7"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_h78y7"]
|
||||||
shader = ExtResource("2_ngsgt")
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shader = ExtResource("2_ngsgt")
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||||||
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@ -871,12 +871,12 @@ script = ExtResource("13_hs3u1")
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||||||
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||||||
[node name="PointLight2D" type="PointLight2D" parent="."]
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[node name="PointLight2D" type="PointLight2D" parent="."]
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||||||
position = Vector2(0, -4)
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position = Vector2(0, -4)
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||||||
energy = 0.2
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blend_mode = 2
|
||||||
shadow_enabled = true
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shadow_enabled = true
|
||||||
shadow_filter = 2
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shadow_filter = 2
|
||||||
shadow_filter_smooth = 3.0
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shadow_filter_smooth = 3.0
|
||||||
texture = ExtResource("38_6udj8")
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texture = ExtResource("15_3hahh")
|
||||||
texture_scale = 0.5
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height = 10.0
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||||||
|
|
||||||
[node name="DamageTime" type="Node" parent="."]
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[node name="DamageTime" type="Node" parent="."]
|
||||||
script = ExtResource("15_4xl06")
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script = ExtResource("15_4xl06")
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||||||
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@ -84,7 +84,9 @@ texture = ExtResource("2_cwgtj")
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||||||
color = Color(1, 0.811765, 0.537255, 1)
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color = Color(1, 0.811765, 0.537255, 1)
|
||||||
energy = 1.2
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energy = 1.2
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||||||
blend_mode = 2
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blend_mode = 2
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||||||
|
shadow_enabled = true
|
||||||
shadow_filter_smooth = 3.0
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shadow_filter_smooth = 3.0
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||||||
|
shadow_item_cull_mask = 8
|
||||||
texture = ExtResource("2_hotvd")
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texture = ExtResource("2_hotvd")
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||||||
offset = Vector2(0, 2)
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offset = Vector2(0, 2)
|
||||||
texture_scale = 0.25
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texture_scale = 0.25
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||||||
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@ -206,11 +206,6 @@ public partial class Sword : Weapon, IParryable
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||||||
this);
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this);
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||||||
}
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}
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||||||
}
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}
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||||||
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|
||||||
if (Hitbox.Hits.Count > 0)
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||||||
{
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||||||
Character.ApplyImpulse(-Character.Target.Normalized() * Knockback);
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||||||
}
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||||||
}
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}
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||||||
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||||||
public void AttemptParry(Weapon otherWeapon)
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public void AttemptParry(Weapon otherWeapon)
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||||||
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@ -103,18 +103,6 @@ tracks/5/keys = {
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||||||
"update": 1,
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"update": 1,
|
||||||
"values": [true]
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"values": [true]
|
||||||
}
|
}
|
||||||
tracks/6/type = "value"
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|
||||||
tracks/6/imported = false
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|
||||||
tracks/6/enabled = true
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|
||||||
tracks/6/path = NodePath("SwingSprite:position")
|
|
||||||
tracks/6/interp = 1
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|
||||||
tracks/6/loop_wrap = true
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|
||||||
tracks/6/keys = {
|
|
||||||
"times": PackedFloat32Array(0),
|
|
||||||
"transitions": PackedFloat32Array(1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [Vector2(0, 0)]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_ameas"]
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[sub_resource type="Animation" id="Animation_ameas"]
|
||||||
resource_name = "anticipate"
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resource_name = "anticipate"
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||||||
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@ -185,7 +173,7 @@ tracks/0/path = NodePath("Anchor:rotation")
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||||||
tracks/0/interp = 1
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tracks/0/interp = 1
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||||||
tracks/0/loop_wrap = true
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tracks/0/loop_wrap = true
|
||||||
tracks/0/keys = {
|
tracks/0/keys = {
|
||||||
"times": PackedFloat32Array(0, 0.1, 0.35),
|
"times": PackedFloat32Array(0, 0.15, 0.35),
|
||||||
"transitions": PackedFloat32Array(1, 1, 1),
|
"transitions": PackedFloat32Array(1, 1, 1),
|
||||||
"update": 1,
|
"update": 1,
|
||||||
"values": [-1.5708, 1.5708, 1.5708]
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"values": [-1.5708, 1.5708, 1.5708]
|
||||||
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@ -221,10 +209,10 @@ tracks/3/path = NodePath("Anchor/Node2D:rotation")
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||||||
tracks/3/interp = 1
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tracks/3/interp = 1
|
||||||
tracks/3/loop_wrap = true
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tracks/3/loop_wrap = true
|
||||||
tracks/3/keys = {
|
tracks/3/keys = {
|
||||||
"times": PackedFloat32Array(0.1),
|
"times": PackedFloat32Array(0, 0.15),
|
||||||
"transitions": PackedFloat32Array(1),
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
"update": 1,
|
"update": 1,
|
||||||
"values": [2.35619]
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"values": [0.0, 2.35619]
|
||||||
}
|
}
|
||||||
tracks/4/type = "method"
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tracks/4/type = "method"
|
||||||
tracks/4/imported = false
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tracks/4/imported = false
|
||||||
|
@ -247,34 +235,10 @@ tracks/5/path = NodePath("Anchor/Node2D/Sprite2D:visible")
|
||||||
tracks/5/interp = 1
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tracks/5/interp = 1
|
||||||
tracks/5/loop_wrap = true
|
tracks/5/loop_wrap = true
|
||||||
tracks/5/keys = {
|
tracks/5/keys = {
|
||||||
"times": PackedFloat32Array(0, 0.1, 0.35),
|
"times": PackedFloat32Array(0, 0.35),
|
||||||
"transitions": PackedFloat32Array(1, 1, 1),
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
"update": 1,
|
"update": 1,
|
||||||
"values": [false, true, false]
|
"values": [true, false]
|
||||||
}
|
|
||||||
tracks/6/type = "value"
|
|
||||||
tracks/6/imported = false
|
|
||||||
tracks/6/enabled = true
|
|
||||||
tracks/6/path = NodePath("SwingSprite:modulate")
|
|
||||||
tracks/6/interp = 1
|
|
||||||
tracks/6/loop_wrap = true
|
|
||||||
tracks/6/keys = {
|
|
||||||
"times": PackedFloat32Array(0, 0.2, 0.35),
|
|
||||||
"transitions": PackedFloat32Array(1, 1, 1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [Color(2, 2, 2, 1), Color(2, 2, 2, 1), Color(2, 2, 2, 0)]
|
|
||||||
}
|
|
||||||
tracks/7/type = "value"
|
|
||||||
tracks/7/imported = false
|
|
||||||
tracks/7/enabled = true
|
|
||||||
tracks/7/path = NodePath("SwingSprite:position")
|
|
||||||
tracks/7/interp = 1
|
|
||||||
tracks/7/loop_wrap = true
|
|
||||||
tracks/7/keys = {
|
|
||||||
"times": PackedFloat32Array(0, 0.2, 0.35),
|
|
||||||
"transitions": PackedFloat32Array(1, 1, 1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [Vector2(0, 0), Vector2(0, 0), Vector2(2, 0)]
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_pclfs"]
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[sub_resource type="Animation" id="Animation_pclfs"]
|
||||||
|
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
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@ -15,40 +15,25 @@ public partial class DocExitState : NPCState
|
||||||
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|
||||||
private double _currentDuration = 0;
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private double _currentDuration = 0;
|
||||||
|
|
||||||
private bool _hasPlayedExitAnim = false;
|
|
||||||
|
|
||||||
private bool _previouslyCouldAttack = false;
|
|
||||||
|
|
||||||
public override NPCState Enter(IState<NPCState> previousState)
|
public override NPCState Enter(IState<NPCState> previousState)
|
||||||
{
|
{
|
||||||
_currentDuration = Duration;
|
_currentDuration = Duration;
|
||||||
|
TelegraphAnimationPlayer.Play("exit_out");
|
||||||
NPC.ShouldMove = false;
|
NPC.ShouldMove = false;
|
||||||
_hasPlayedExitAnim = false;
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|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Exit(IState<NPCState> nextState)
|
public override void Exit(IState<NPCState> nextState)
|
||||||
{
|
{
|
||||||
NPC.CanAttack = _previouslyCouldAttack;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override NPCState Process(double delta)
|
public override NPCState Process(double delta)
|
||||||
{
|
{
|
||||||
if (!NPC.Inventory.IsUsingItem)
|
|
||||||
{
|
|
||||||
if (!_hasPlayedExitAnim)
|
|
||||||
{
|
|
||||||
_hasPlayedExitAnim = true;
|
|
||||||
_previouslyCouldAttack = NPC.CanAttack;
|
|
||||||
NPC.CanAttack = false;
|
|
||||||
TelegraphAnimationPlayer.Play("exit_out");
|
|
||||||
}
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|
||||||
|
|
||||||
if ((_currentDuration -= delta) <= 0)
|
if ((_currentDuration -= delta) <= 0)
|
||||||
{
|
{
|
||||||
return TelegraphState;
|
return TelegraphState;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -33,19 +33,8 @@ public partial class DocTelegraphState : NPCState
|
||||||
|
|
||||||
do
|
do
|
||||||
{
|
{
|
||||||
float randX = GD.RandRange(32, 112);
|
float randX = GD.RandRange(-112, 112);
|
||||||
float randY = GD.RandRange(32, 112);
|
float randY = GD.RandRange(-112, 112);
|
||||||
|
|
||||||
if (GD.Randi() % 2 == 0)
|
|
||||||
{
|
|
||||||
randX = -randX;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (GD.Randi() % 2 == 0)
|
|
||||||
{
|
|
||||||
randY = -randY;
|
|
||||||
}
|
|
||||||
|
|
||||||
randVec = new Vector2(randX, randY);
|
randVec = new Vector2(randX, randY);
|
||||||
}
|
}
|
||||||
while (randVec.DistanceSquaredTo(player.GlobalPosition) < 9216);
|
while (randVec.DistanceSquaredTo(player.GlobalPosition) < 9216);
|
||||||
|
|
|
@ -113,8 +113,9 @@ layout_mode = 2
|
||||||
theme_override_constants/margin_top = 16
|
theme_override_constants/margin_top = 16
|
||||||
theme_override_constants/margin_right = 16
|
theme_override_constants/margin_right = 16
|
||||||
|
|
||||||
[node name="Hotbar" parent="SubViewportContainer/UIViewport/MainUILayer/Main/Top/Right" instance=ExtResource("5_mmp18")]
|
[node name="Hotbar" parent="SubViewportContainer/UIViewport/MainUILayer/Main/Top/Right" node_paths=PackedStringArray("_slots") instance=ExtResource("5_mmp18")]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
_slots = [NodePath("InventorySlot"), NodePath("InventorySlot2"), NodePath("InventorySlot3")]
|
||||||
|
|
||||||
[node name="BoxContainer" type="HBoxContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main"]
|
[node name="BoxContainer" type="HBoxContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main"]
|
||||||
layout_mode = 1
|
layout_mode = 1
|
||||||
|
@ -127,15 +128,17 @@ grow_horizontal = 0
|
||||||
grow_vertical = 2
|
grow_vertical = 2
|
||||||
alignment = 2
|
alignment = 2
|
||||||
|
|
||||||
[node name="ShopMenu" parent="SubViewportContainer/UIViewport/MainUILayer/Main/BoxContainer" instance=ExtResource("8_ep3ae")]
|
[node name="ShopMenu" parent="SubViewportContainer/UIViewport/MainUILayer/Main/BoxContainer" node_paths=PackedStringArray("_inventoryGrid") instance=ExtResource("8_ep3ae")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
_inventoryGrid = NodePath("PanelContainer/VBoxContainer/ScrollContainer/InventoryGrid")
|
||||||
|
|
||||||
[node name="InventoryMenu" parent="SubViewportContainer/UIViewport/MainUILayer/Main/BoxContainer" instance=ExtResource("10_5m8qa")]
|
[node name="InventoryMenu" parent="SubViewportContainer/UIViewport/MainUILayer/Main/BoxContainer" node_paths=PackedStringArray("_inventoryGrid") instance=ExtResource("10_5m8qa")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
_inventoryGrid = NodePath("PanelContainer/VBoxContainer/ScrollContainer/InventoryGrid")
|
||||||
|
|
||||||
[node name="Bottom" type="HBoxContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main"]
|
[node name="Bottom" type="HBoxContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main"]
|
||||||
layout_mode = 1
|
layout_mode = 1
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
[gd_scene load_steps=15 format=3 uid="uid://cyggkyqosjk36"]
|
[gd_scene load_steps=15 format=3 uid="uid://cyggkyqosjk36"]
|
||||||
|
|
||||||
[ext_resource type="StyleBox" uid="uid://bqhotx2ogucye" path="res://UI/Themes/Panel.tres" id="1_2ffty"]
|
[ext_resource type="StyleBox" path="res://UI/Themes/Panel.tres" id="1_2ffty"]
|
||||||
[ext_resource type="Script" path="res://UI/Inventory/ShopMenu.cs" id="1_8c1y7"]
|
[ext_resource type="Script" path="res://UI/Inventory/ShopMenu.cs" id="1_8c1y7"]
|
||||||
[ext_resource type="Shader" path="res://Shaders/WipeXY.gdshader" id="2_jqery"]
|
[ext_resource type="Shader" path="res://Shaders/WipeXY.gdshader" id="2_jqery"]
|
||||||
[ext_resource type="FontFile" uid="uid://cgwa8bjiyv534" path="res://Assets/Fonts/alagard.ttf" id="3_aj4jx"]
|
[ext_resource type="FontFile" uid="uid://cgwa8bjiyv534" path="res://Assets/Fonts/alagard.ttf" id="3_aj4jx"]
|
||||||
|
|
|
@ -1,11 +1,11 @@
|
||||||
[gd_resource type="Theme" load_steps=11 format=3 uid="uid://cksjbu3vrup5"]
|
[gd_resource type="Theme" load_steps=11 format=3 uid="uid://cksjbu3vrup5"]
|
||||||
|
|
||||||
[ext_resource type="FontFile" uid="uid://6bvgjbmqovau" path="res://Assets/Fonts/calamity/calamity.ttf" id="1_334fe"]
|
[ext_resource type="FontFile" uid="uid://6bvgjbmqovau" path="res://Assets/Fonts/calamity/calamity.ttf" id="1_334fe"]
|
||||||
[ext_resource type="StyleBox" uid="uid://nvb4etac7ee2" path="res://UI/Themes/InventorySlotButtonFocus.tres" id="2_3w5h1"]
|
[ext_resource type="StyleBox" path="res://UI/Themes/InventorySlotButtonFocus.tres" id="2_3w5h1"]
|
||||||
[ext_resource type="Texture2D" uid="uid://b16461tjso0j7" path="res://Assets/Sprites/UI/hotbar-inactive.png" id="2_6sv27"]
|
[ext_resource type="Texture2D" uid="uid://b16461tjso0j7" path="res://Assets/Sprites/UI/hotbar-inactive.png" id="2_6sv27"]
|
||||||
[ext_resource type="StyleBox" uid="uid://bqhotx2ogucye" path="res://UI/Themes/Panel.tres" id="2_jlgx8"]
|
[ext_resource type="StyleBox" path="res://UI/Themes/Panel.tres" id="2_jlgx8"]
|
||||||
[ext_resource type="StyleBox" uid="uid://cfqp0ycwvwx7c" path="res://UI/Themes/InventorySlotButtonNormal.tres" id="3_nuiio"]
|
[ext_resource type="StyleBox" path="res://UI/Themes/InventorySlotButtonNormal.tres" id="3_nuiio"]
|
||||||
[ext_resource type="StyleBox" uid="uid://pqtn0115bqtp" path="res://UI/Themes/InventorySlotButtonPressed.tres" id="4_mllnb"]
|
[ext_resource type="StyleBox" path="res://UI/Themes/InventorySlotButtonPressed.tres" id="4_mllnb"]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_wk5ww"]
|
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_wk5ww"]
|
||||||
content_margin_left = 4.0
|
content_margin_left = 4.0
|
||||||
|
|
Loading…
Reference in New Issue