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						97cdf26751 | |
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						12767e3c70 | |
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						f0ac72b919 | 
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						 | 
				
			
			@ -16,4 +16,10 @@ I can write english pretty good but since It is not my mothertounge I will make
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		|||
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		||||
The dark room was clouded with smoke as the 1st lieutenant entered the room. He walked slowly , trying to avoid the big clouds, towards the black desk where a man in black cape was sitting and enjoying his last cigar.
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		||||
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		||||
=> END
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		||||
=> END
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		||||
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		||||
~ wall_writing
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		||||
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		||||
"Life's not fair. Get a grip." -- Doc, The Two Time
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		||||
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		||||
=> END
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		||||
| 
						 | 
				
			
			
 | 
			
		|||
											
												Binary file not shown.
											
										
									
								
											
												Binary file not shown.
											
										
									
								| 
		 After Width: | Height: | Size: 1.5 KiB  | 
| 
						 | 
				
			
			@ -0,0 +1,34 @@
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		|||
[remap]
 | 
			
		||||
 | 
			
		||||
importer="texture"
 | 
			
		||||
type="CompressedTexture2D"
 | 
			
		||||
uid="uid://xgy5gihyxgih"
 | 
			
		||||
path="res://.godot/imported/fire-32x32.png-6317a2b0efbef8c9d4ff90f6384746c6.ctex"
 | 
			
		||||
metadata={
 | 
			
		||||
"vram_texture": false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
[deps]
 | 
			
		||||
 | 
			
		||||
source_file="res://Assets/Sprites/Misc/fire-32x32.png"
 | 
			
		||||
dest_files=["res://.godot/imported/fire-32x32.png-6317a2b0efbef8c9d4ff90f6384746c6.ctex"]
 | 
			
		||||
 | 
			
		||||
[params]
 | 
			
		||||
 | 
			
		||||
compress/mode=0
 | 
			
		||||
compress/high_quality=false
 | 
			
		||||
compress/lossy_quality=0.7
 | 
			
		||||
compress/hdr_compression=1
 | 
			
		||||
compress/normal_map=0
 | 
			
		||||
compress/channel_pack=0
 | 
			
		||||
mipmaps/generate=false
 | 
			
		||||
mipmaps/limit=-1
 | 
			
		||||
roughness/mode=0
 | 
			
		||||
roughness/src_normal=""
 | 
			
		||||
process/fix_alpha_border=true
 | 
			
		||||
process/premult_alpha=false
 | 
			
		||||
process/normal_map_invert_y=false
 | 
			
		||||
process/hdr_as_srgb=false
 | 
			
		||||
process/hdr_clamp_exposure=false
 | 
			
		||||
process/size_limit=0
 | 
			
		||||
detect_3d/compress_to=1
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		||||
| 
						 | 
				
			
			@ -804,14 +804,8 @@ script = ExtResource("8_r8ejq")
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		|||
Hotbar = []
 | 
			
		||||
Items = []
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		||||
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		||||
[node name="DocLance" parent="Inventory" node_paths=PackedStringArray("Hitbox", "AnimationPlayer", "ParryParticles", "StateMachine", "Anchor", "HandAnchor") instance=ExtResource("24_2es2r")]
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		||||
[node name="DocLance" parent="Inventory" instance=ExtResource("24_2es2r")]
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		||||
unique_name_in_owner = true
 | 
			
		||||
Hitbox = NodePath("Hitbox")
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		||||
AnimationPlayer = NodePath("AnimationPlayer")
 | 
			
		||||
ParryParticles = NodePath("Anchor/Node2D/Sprite2D/ParryParticles")
 | 
			
		||||
StateMachine = NodePath("State")
 | 
			
		||||
Anchor = NodePath("Anchor")
 | 
			
		||||
HandAnchor = NodePath("Anchor/Node2D/Sprite2D/Hand")
 | 
			
		||||
 | 
			
		||||
[node name="InteractionTrigger" parent="." instance=ExtResource("33_08dyq")]
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		||||
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		||||
| 
						 | 
				
			
			
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		|||
| 
						 | 
				
			
			@ -27,7 +27,6 @@
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		|||
[ext_resource type="Script" path="res://BoundingBoxes/InteractionRay.cs" id="13_hs3u1"]
 | 
			
		||||
[ext_resource type="Script" path="res://State/Character/PlayerHealState.cs" id="13_t103m"]
 | 
			
		||||
[ext_resource type="Script" path="res://State/Character/PlayerMaxLevelState.cs" id="14_1sn10"]
 | 
			
		||||
[ext_resource type="Texture2D" uid="uid://d1ukste16yq6v" path="res://Assets/Sprites/Particles/player-light.png" id="15_3hahh"]
 | 
			
		||||
[ext_resource type="Script" path="res://Utils/DamageTime.cs" id="15_4xl06"]
 | 
			
		||||
[ext_resource type="AudioStream" uid="uid://st8qgqiygy5a" path="res://Assets/Sounds/electricity.wav" id="15_61bua"]
 | 
			
		||||
[ext_resource type="PackedScene" uid="uid://ce0ph4wk0ylra" path="res://UI/TargetTracer.tscn" id="22_hxi53"]
 | 
			
		||||
| 
						 | 
				
			
			@ -39,6 +38,7 @@
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		|||
[ext_resource type="Resource" uid="uid://cl7jvdu2lnv2d" path="res://Items/Weapons/Sword.tres" id="33_3qyfl"]
 | 
			
		||||
[ext_resource type="Resource" uid="uid://cjsh0dcgbfn77" path="res://Items/Weapons/Bow.tres" id="34_70ron"]
 | 
			
		||||
[ext_resource type="Resource" uid="uid://iqe6rgnb3jur" path="res://Items/Weapons/Pugio.tres" id="35_4pap1"]
 | 
			
		||||
[ext_resource type="Texture2D" uid="uid://coarr28adgo1u" path="res://Assets/Sprites/Particles/point-light.png" id="38_6udj8"]
 | 
			
		||||
 | 
			
		||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h78y7"]
 | 
			
		||||
shader = ExtResource("2_ngsgt")
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		||||
| 
						 | 
				
			
			@ -871,12 +871,12 @@ script = ExtResource("13_hs3u1")
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		|||
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		||||
[node name="PointLight2D" type="PointLight2D" parent="."]
 | 
			
		||||
position = Vector2(0, -4)
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		||||
blend_mode = 2
 | 
			
		||||
energy = 0.2
 | 
			
		||||
shadow_enabled = true
 | 
			
		||||
shadow_filter = 2
 | 
			
		||||
shadow_filter_smooth = 3.0
 | 
			
		||||
texture = ExtResource("15_3hahh")
 | 
			
		||||
height = 10.0
 | 
			
		||||
texture = ExtResource("38_6udj8")
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		||||
texture_scale = 0.5
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		||||
 | 
			
		||||
[node name="DamageTime" type="Node" parent="."]
 | 
			
		||||
script = ExtResource("15_4xl06")
 | 
			
		||||
| 
						 | 
				
			
			
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		|||
| 
						 | 
				
			
			@ -84,9 +84,7 @@ texture = ExtResource("2_cwgtj")
 | 
			
		|||
color = Color(1, 0.811765, 0.537255, 1)
 | 
			
		||||
energy = 1.2
 | 
			
		||||
blend_mode = 2
 | 
			
		||||
shadow_enabled = true
 | 
			
		||||
shadow_filter_smooth = 3.0
 | 
			
		||||
shadow_item_cull_mask = 8
 | 
			
		||||
texture = ExtResource("2_hotvd")
 | 
			
		||||
offset = Vector2(0, 2)
 | 
			
		||||
texture_scale = 0.25
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -206,6 +206,11 @@ public partial class Sword : Weapon, IParryable
 | 
			
		|||
                    this);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (Hitbox.Hits.Count > 0)
 | 
			
		||||
        {
 | 
			
		||||
            Character.ApplyImpulse(-Character.Target.Normalized() * Knockback);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void AttemptParry(Weapon otherWeapon)
 | 
			
		||||
| 
						 | 
				
			
			
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		|||
| 
						 | 
				
			
			@ -103,6 +103,18 @@ tracks/5/keys = {
 | 
			
		|||
"update": 1,
 | 
			
		||||
"values": [true]
 | 
			
		||||
}
 | 
			
		||||
tracks/6/type = "value"
 | 
			
		||||
tracks/6/imported = false
 | 
			
		||||
tracks/6/enabled = true
 | 
			
		||||
tracks/6/path = NodePath("SwingSprite:position")
 | 
			
		||||
tracks/6/interp = 1
 | 
			
		||||
tracks/6/loop_wrap = true
 | 
			
		||||
tracks/6/keys = {
 | 
			
		||||
"times": PackedFloat32Array(0),
 | 
			
		||||
"transitions": PackedFloat32Array(1),
 | 
			
		||||
"update": 0,
 | 
			
		||||
"values": [Vector2(0, 0)]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
[sub_resource type="Animation" id="Animation_ameas"]
 | 
			
		||||
resource_name = "anticipate"
 | 
			
		||||
| 
						 | 
				
			
			@ -173,7 +185,7 @@ tracks/0/path = NodePath("Anchor:rotation")
 | 
			
		|||
tracks/0/interp = 1
 | 
			
		||||
tracks/0/loop_wrap = true
 | 
			
		||||
tracks/0/keys = {
 | 
			
		||||
"times": PackedFloat32Array(0, 0.15, 0.35),
 | 
			
		||||
"times": PackedFloat32Array(0, 0.1, 0.35),
 | 
			
		||||
"transitions": PackedFloat32Array(1, 1, 1),
 | 
			
		||||
"update": 1,
 | 
			
		||||
"values": [-1.5708, 1.5708, 1.5708]
 | 
			
		||||
| 
						 | 
				
			
			@ -209,10 +221,10 @@ tracks/3/path = NodePath("Anchor/Node2D:rotation")
 | 
			
		|||
tracks/3/interp = 1
 | 
			
		||||
tracks/3/loop_wrap = true
 | 
			
		||||
tracks/3/keys = {
 | 
			
		||||
"times": PackedFloat32Array(0, 0.15),
 | 
			
		||||
"transitions": PackedFloat32Array(1, 1),
 | 
			
		||||
"times": PackedFloat32Array(0.1),
 | 
			
		||||
"transitions": PackedFloat32Array(1),
 | 
			
		||||
"update": 1,
 | 
			
		||||
"values": [0.0, 2.35619]
 | 
			
		||||
"values": [2.35619]
 | 
			
		||||
}
 | 
			
		||||
tracks/4/type = "method"
 | 
			
		||||
tracks/4/imported = false
 | 
			
		||||
| 
						 | 
				
			
			@ -235,10 +247,34 @@ tracks/5/path = NodePath("Anchor/Node2D/Sprite2D:visible")
 | 
			
		|||
tracks/5/interp = 1
 | 
			
		||||
tracks/5/loop_wrap = true
 | 
			
		||||
tracks/5/keys = {
 | 
			
		||||
"times": PackedFloat32Array(0, 0.35),
 | 
			
		||||
"transitions": PackedFloat32Array(1, 1),
 | 
			
		||||
"times": PackedFloat32Array(0, 0.1, 0.35),
 | 
			
		||||
"transitions": PackedFloat32Array(1, 1, 1),
 | 
			
		||||
"update": 1,
 | 
			
		||||
"values": [true, false]
 | 
			
		||||
"values": [false, true, false]
 | 
			
		||||
}
 | 
			
		||||
tracks/6/type = "value"
 | 
			
		||||
tracks/6/imported = false
 | 
			
		||||
tracks/6/enabled = true
 | 
			
		||||
tracks/6/path = NodePath("SwingSprite:modulate")
 | 
			
		||||
tracks/6/interp = 1
 | 
			
		||||
tracks/6/loop_wrap = true
 | 
			
		||||
tracks/6/keys = {
 | 
			
		||||
"times": PackedFloat32Array(0, 0.2, 0.35),
 | 
			
		||||
"transitions": PackedFloat32Array(1, 1, 1),
 | 
			
		||||
"update": 0,
 | 
			
		||||
"values": [Color(2, 2, 2, 1), Color(2, 2, 2, 1), Color(2, 2, 2, 0)]
 | 
			
		||||
}
 | 
			
		||||
tracks/7/type = "value"
 | 
			
		||||
tracks/7/imported = false
 | 
			
		||||
tracks/7/enabled = true
 | 
			
		||||
tracks/7/path = NodePath("SwingSprite:position")
 | 
			
		||||
tracks/7/interp = 1
 | 
			
		||||
tracks/7/loop_wrap = true
 | 
			
		||||
tracks/7/keys = {
 | 
			
		||||
"times": PackedFloat32Array(0, 0.2, 0.35),
 | 
			
		||||
"transitions": PackedFloat32Array(1, 1, 1),
 | 
			
		||||
"update": 0,
 | 
			
		||||
"values": [Vector2(0, 0), Vector2(0, 0), Vector2(2, 0)]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
[sub_resource type="Animation" id="Animation_pclfs"]
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
											
												
													File diff suppressed because one or more lines are too long
												
											
										
									
								
											
												
													File diff suppressed because one or more lines are too long
												
											
										
									
								| 
						 | 
				
			
			@ -15,24 +15,39 @@ public partial class DocExitState : NPCState
 | 
			
		|||
 | 
			
		||||
    private double _currentDuration = 0;
 | 
			
		||||
 | 
			
		||||
    private bool _hasPlayedExitAnim = false;
 | 
			
		||||
 | 
			
		||||
    private bool _previouslyCouldAttack = false;
 | 
			
		||||
 | 
			
		||||
    public override NPCState Enter(IState<NPCState> previousState)
 | 
			
		||||
    {
 | 
			
		||||
        _currentDuration = Duration;
 | 
			
		||||
        TelegraphAnimationPlayer.Play("exit_out");
 | 
			
		||||
        NPC.ShouldMove = false;
 | 
			
		||||
        _hasPlayedExitAnim = false;
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public override void Exit(IState<NPCState> nextState)
 | 
			
		||||
    {
 | 
			
		||||
 | 
			
		||||
        NPC.CanAttack = _previouslyCouldAttack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public override NPCState Process(double delta)
 | 
			
		||||
    {
 | 
			
		||||
        if ((_currentDuration -= delta) <= 0)
 | 
			
		||||
        if (!NPC.Inventory.IsUsingItem)
 | 
			
		||||
        {
 | 
			
		||||
            return TelegraphState;
 | 
			
		||||
            if (!_hasPlayedExitAnim)
 | 
			
		||||
            {
 | 
			
		||||
                _hasPlayedExitAnim = true;
 | 
			
		||||
                _previouslyCouldAttack = NPC.CanAttack;
 | 
			
		||||
                NPC.CanAttack = false;
 | 
			
		||||
                TelegraphAnimationPlayer.Play("exit_out");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if ((_currentDuration -= delta) <= 0)
 | 
			
		||||
            {
 | 
			
		||||
                return TelegraphState;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -33,8 +33,19 @@ public partial class DocTelegraphState : NPCState
 | 
			
		|||
 | 
			
		||||
        do
 | 
			
		||||
        {
 | 
			
		||||
            float randX = GD.RandRange(-112, 112);
 | 
			
		||||
            float randY = GD.RandRange(-112, 112);
 | 
			
		||||
            float randX = GD.RandRange(32, 112);
 | 
			
		||||
            float randY = GD.RandRange(32, 112);
 | 
			
		||||
 | 
			
		||||
            if (GD.Randi() % 2 == 0)
 | 
			
		||||
            {
 | 
			
		||||
                randX = -randX;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (GD.Randi() % 2 == 0)
 | 
			
		||||
            {
 | 
			
		||||
                randY = -randY;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            randVec = new Vector2(randX, randY);
 | 
			
		||||
        }
 | 
			
		||||
        while (randVec.DistanceSquaredTo(player.GlobalPosition) < 9216);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -113,9 +113,8 @@ layout_mode = 2
 | 
			
		|||
theme_override_constants/margin_top = 16
 | 
			
		||||
theme_override_constants/margin_right = 16
 | 
			
		||||
 | 
			
		||||
[node name="Hotbar" parent="SubViewportContainer/UIViewport/MainUILayer/Main/Top/Right" node_paths=PackedStringArray("_slots") instance=ExtResource("5_mmp18")]
 | 
			
		||||
[node name="Hotbar" parent="SubViewportContainer/UIViewport/MainUILayer/Main/Top/Right" instance=ExtResource("5_mmp18")]
 | 
			
		||||
layout_mode = 2
 | 
			
		||||
_slots = [NodePath("InventorySlot"), NodePath("InventorySlot2"), NodePath("InventorySlot3")]
 | 
			
		||||
 | 
			
		||||
[node name="BoxContainer" type="HBoxContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main"]
 | 
			
		||||
layout_mode = 1
 | 
			
		||||
| 
						 | 
				
			
			@ -128,17 +127,15 @@ grow_horizontal = 0
 | 
			
		|||
grow_vertical = 2
 | 
			
		||||
alignment = 2
 | 
			
		||||
 | 
			
		||||
[node name="ShopMenu" parent="SubViewportContainer/UIViewport/MainUILayer/Main/BoxContainer" node_paths=PackedStringArray("_inventoryGrid") instance=ExtResource("8_ep3ae")]
 | 
			
		||||
[node name="ShopMenu" parent="SubViewportContainer/UIViewport/MainUILayer/Main/BoxContainer" instance=ExtResource("8_ep3ae")]
 | 
			
		||||
unique_name_in_owner = true
 | 
			
		||||
visible = false
 | 
			
		||||
layout_mode = 2
 | 
			
		||||
_inventoryGrid = NodePath("PanelContainer/VBoxContainer/ScrollContainer/InventoryGrid")
 | 
			
		||||
 | 
			
		||||
[node name="InventoryMenu" parent="SubViewportContainer/UIViewport/MainUILayer/Main/BoxContainer" node_paths=PackedStringArray("_inventoryGrid") instance=ExtResource("10_5m8qa")]
 | 
			
		||||
[node name="InventoryMenu" parent="SubViewportContainer/UIViewport/MainUILayer/Main/BoxContainer" instance=ExtResource("10_5m8qa")]
 | 
			
		||||
unique_name_in_owner = true
 | 
			
		||||
visible = false
 | 
			
		||||
layout_mode = 2
 | 
			
		||||
_inventoryGrid = NodePath("PanelContainer/VBoxContainer/ScrollContainer/InventoryGrid")
 | 
			
		||||
 | 
			
		||||
[node name="Bottom" type="HBoxContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main"]
 | 
			
		||||
layout_mode = 1
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,6 +1,6 @@
 | 
			
		|||
[gd_scene load_steps=15 format=3 uid="uid://cyggkyqosjk36"]
 | 
			
		||||
 | 
			
		||||
[ext_resource type="StyleBox" path="res://UI/Themes/Panel.tres" id="1_2ffty"]
 | 
			
		||||
[ext_resource type="StyleBox" uid="uid://bqhotx2ogucye" path="res://UI/Themes/Panel.tres" id="1_2ffty"]
 | 
			
		||||
[ext_resource type="Script" path="res://UI/Inventory/ShopMenu.cs" id="1_8c1y7"]
 | 
			
		||||
[ext_resource type="Shader" path="res://Shaders/WipeXY.gdshader" id="2_jqery"]
 | 
			
		||||
[ext_resource type="FontFile" uid="uid://cgwa8bjiyv534" path="res://Assets/Fonts/alagard.ttf" id="3_aj4jx"]
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,11 +1,11 @@
 | 
			
		|||
[gd_resource type="Theme" load_steps=11 format=3 uid="uid://cksjbu3vrup5"]
 | 
			
		||||
 | 
			
		||||
[ext_resource type="FontFile" uid="uid://6bvgjbmqovau" path="res://Assets/Fonts/calamity/calamity.ttf" id="1_334fe"]
 | 
			
		||||
[ext_resource type="StyleBox" path="res://UI/Themes/InventorySlotButtonFocus.tres" id="2_3w5h1"]
 | 
			
		||||
[ext_resource type="StyleBox" uid="uid://nvb4etac7ee2" path="res://UI/Themes/InventorySlotButtonFocus.tres" id="2_3w5h1"]
 | 
			
		||||
[ext_resource type="Texture2D" uid="uid://b16461tjso0j7" path="res://Assets/Sprites/UI/hotbar-inactive.png" id="2_6sv27"]
 | 
			
		||||
[ext_resource type="StyleBox" path="res://UI/Themes/Panel.tres" id="2_jlgx8"]
 | 
			
		||||
[ext_resource type="StyleBox" path="res://UI/Themes/InventorySlotButtonNormal.tres" id="3_nuiio"]
 | 
			
		||||
[ext_resource type="StyleBox" path="res://UI/Themes/InventorySlotButtonPressed.tres" id="4_mllnb"]
 | 
			
		||||
[ext_resource type="StyleBox" uid="uid://bqhotx2ogucye" path="res://UI/Themes/Panel.tres" id="2_jlgx8"]
 | 
			
		||||
[ext_resource type="StyleBox" uid="uid://cfqp0ycwvwx7c" path="res://UI/Themes/InventorySlotButtonNormal.tres" id="3_nuiio"]
 | 
			
		||||
[ext_resource type="StyleBox" uid="uid://pqtn0115bqtp" path="res://UI/Themes/InventorySlotButtonPressed.tres" id="4_mllnb"]
 | 
			
		||||
 | 
			
		||||
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_wk5ww"]
 | 
			
		||||
content_margin_left = 4.0
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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		Reference in New Issue