Compare commits
6 Commits
3caca77739
...
7e126834a2
Author | SHA1 | Date |
---|---|---|
HumanoidSandvichDispenser | 7e126834a2 | |
John Montagu, the 4th Earl of Sandvich | 51e1ebd033 | |
John Montagu, the 4th Earl of Sandvich | 4f53411d91 | |
John Montagu, the 4th Earl of Sandvich | 09f90cedfc | |
John Montagu, the 4th Earl of Sandvich | 627598b753 | |
John Montagu, the 4th Earl of Sandvich | 83754105e8 |
|
@ -18,11 +18,10 @@ Doc, The Two Time: Nothing but success.
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||||||
Doc, The Two Time: That's what my life's about. Period.
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Doc, The Two Time: That's what my life's about. Period.
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Doc, The Two Time: And the arena today, ladies and gentlemen...
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Doc, The Two Time: And the arena today, ladies and gentlemen...
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Doc, The Two Time: is wide open, and the crowds are flooding in. VIP seating. Skybox section. Reserved for the Slick Daddy Club.
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Doc, The Two Time: is wide open, and the crowds are flooding in. VIP seating. Skybox section. Reserved for the Slick Daddy Club.
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Doc, The Two Time: The Slick Daddy Club lofoking so damn good today. I'm feeling so damn good. It's obvious.
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Doc, The Two Time: The Slick Daddy Club looking so damn good today. I'm feeling so damn good. It's obvious.
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Doc, The Two Time: The V of success.
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Challenge [b]Doc, The Two Time[/b] to a duel?
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Challenge [b]Doc, The Two Time[/b] to a duel?
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- Yes
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- Yes
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do emit("SummonBoss", "Doc")
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do emit("SummonBoss", "Doc")
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- No => END
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- No, I'm a little chubby cheek wannabe punk kid. => END
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=> END
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=> END
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||||||
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@ -87,7 +87,7 @@ public sealed partial class DebugConsole : Control
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while (fs.GetPosition() < fs.GetLength())
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while (fs.GetPosition() < fs.GetLength())
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||||||
{
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{
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||||||
string line = fs.GetLine();
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string line = fs.GetLine();
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||||||
_output.Text += line;
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_output.Text += line + "\n";
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}
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}
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||||||
};
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};
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timer.Start(DEBUG_REFRESH_INTERVAL);
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timer.Start(DEBUG_REFRESH_INTERVAL);
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||||||
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@ -1,4 +1,4 @@
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||||||
[gd_scene load_steps=22 format=3 uid="uid://cumi1cbg6xfdd"]
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[gd_scene load_steps=23 format=3 uid="uid://cumi1cbg6xfdd"]
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||||||
|
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||||||
[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_oy3cp"]
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[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_oy3cp"]
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||||||
[ext_resource type="Texture2D" uid="uid://c70cn53osy56w" path="res://Assets/Sprites/dev-tileset.png" id="2_2gdry"]
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[ext_resource type="Texture2D" uid="uid://c70cn53osy56w" path="res://Assets/Sprites/dev-tileset.png" id="2_2gdry"]
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||||||
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@ -11,6 +11,7 @@
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||||||
[ext_resource type="Texture2D" uid="uid://chwwo6vmf8iri" path="res://Assets/Sprites/Props/tree-autumn-leaves-2.png" id="8_4laic"]
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[ext_resource type="Texture2D" uid="uid://chwwo6vmf8iri" path="res://Assets/Sprites/Props/tree-autumn-leaves-2.png" id="8_4laic"]
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||||||
[ext_resource type="Texture2D" uid="uid://dhf2f5a1ty502" path="res://Assets/Sprites/Props/tree-autumn-leaves-1.png" id="8_hyhpu"]
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[ext_resource type="Texture2D" uid="uid://dhf2f5a1ty502" path="res://Assets/Sprites/Props/tree-autumn-leaves-1.png" id="8_hyhpu"]
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||||||
[ext_resource type="Texture2D" uid="uid://crvbsxrda5gcj" path="res://Assets/Sprites/Props/tree-autumn-leaves-3.png" id="9_exvkw"]
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[ext_resource type="Texture2D" uid="uid://crvbsxrda5gcj" path="res://Assets/Sprites/Props/tree-autumn-leaves-3.png" id="9_exvkw"]
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||||||
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[ext_resource type="PackedScene" uid="uid://rd08pot25h00" path="res://Characters/SnusDealer.tscn" id="12_eyny2"]
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||||||
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||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_s1h2f"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_s1h2f"]
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texture = ExtResource("2_2gdry")
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texture = ExtResource("2_2gdry")
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@ -458,8 +459,8 @@ cell_size = 16.0
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agent_radius = 8.0
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agent_radius = 8.0
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||||||
[sub_resource type="NavigationPolygon" id="NavigationPolygon_8xwo5"]
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[sub_resource type="NavigationPolygon" id="NavigationPolygon_8xwo5"]
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||||||
vertices = PackedVector2Array(280, -232, 280, -120, 276, -120, 216, -232, 216, -40, 276, -72, 296, -72, 296, -88, 392, -88, 392, -136, 472, -136, 472, -40, 440, -40, 440, 8, 488, 8, 488, 24, 440, 24, 440, 72, 424, 72, 424, 24, 424, 8, 376, 24, 376, 8, 424, -40, 296, -40, 296, -56, 276, -56, 276, -40)
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vertices = PackedVector2Array(392, -88, 392, -136, 472, -136, 472, -40, 440, -40, 440, 8, 488, 8, 488, 24, 440, 24, 440, 72, 424, 72, 424, 24, 424, 8, 376, 24, 376, 8, 424, -40, 216, -40, 280, -88, 216, -232, 280, -232)
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||||||
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(4, 3, 2, 5), PackedInt32Array(6, 7, 8), PackedInt32Array(8, 9, 10, 11, 12), PackedInt32Array(13, 14, 15, 16), PackedInt32Array(16, 17, 18, 19), PackedInt32Array(13, 16, 19, 20), PackedInt32Array(19, 21, 22, 20), PackedInt32Array(12, 13, 20, 23), PackedInt32Array(8, 12, 23), PackedInt32Array(8, 23, 24, 25), PackedInt32Array(6, 8, 25), PackedInt32Array(5, 6, 25, 26), PackedInt32Array(4, 5, 26), PackedInt32Array(4, 26, 27)])
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polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3, 4), PackedInt32Array(5, 6, 7, 8), PackedInt32Array(8, 9, 10, 11), PackedInt32Array(5, 8, 11, 12), PackedInt32Array(11, 13, 14, 12), PackedInt32Array(4, 5, 12, 15), PackedInt32Array(0, 4, 15), PackedInt32Array(0, 15, 16, 17), PackedInt32Array(17, 16, 18, 19)])
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||||||
outlines = Array[PackedVector2Array]([PackedVector2Array(208, -240, 208, -32, 416, -32, 416.001, -15.9759, 368.001, -15.9787, 368, 32, 416, 32, 416, 80, 448, 80, 448, 32, 496, 32, 496.001, -15.9713, 448.001, -15.9741, 448, -32, 480, -32, 480.008, -143.972, 384.008, -143.978, 384.006, -95.9778, 288, -96, 288, -240)])
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outlines = Array[PackedVector2Array]([PackedVector2Array(208, -240, 208, -32, 416, -32, 416.001, -15.9759, 368.001, -15.9787, 368, 32, 416, 32, 416, 80, 448, 80, 448, 32, 496, 32, 496.001, -15.9713, 448.001, -15.9741, 448, -32, 480, -32, 480.008, -143.972, 384.008, -143.978, 384.006, -95.9778, 288, -96, 288, -240)])
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||||||
source_geometry_mode = 1
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source_geometry_mode = 1
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||||||
source_geometry_group_name = &"navigation"
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source_geometry_group_name = &"navigation"
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||||||
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@ -479,6 +480,9 @@ Markers = NodePath("Markers")
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AreaName = "Forest"
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AreaName = "Forest"
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MapName = "Forest"
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MapName = "Forest"
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[node name="CanvasModulate" parent="." index="7"]
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position = Vector2(0, 1)
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||||||
[node name="StaticBody2D" type="StaticBody2D" parent="Props" index="0"]
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[node name="StaticBody2D" type="StaticBody2D" parent="Props" index="0"]
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||||||
y_sort_enabled = true
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y_sort_enabled = true
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||||||
position = Vector2(0, -96)
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position = Vector2(0, -96)
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@ -843,6 +847,13 @@ position = Vector2(1272, 0)
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[node name="Campfire" parent="Entities" index="0" instance=ExtResource("3_ve4i2")]
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[node name="Campfire" parent="Entities" index="0" instance=ExtResource("3_ve4i2")]
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position = Vector2(-24, -8)
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position = Vector2(-24, -8)
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[node name="SnusDealer" parent="Entities" index="1" node_paths=PackedStringArray("ThinkerStateMachine", "Sprite", "Inventory", "StateMachine") instance=ExtResource("12_eyny2")]
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position = Vector2(79, -6)
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||||||
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ThinkerStateMachine = NodePath("Thinker")
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Sprite = NodePath("Sprites/Sprite")
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Inventory = NodePath("Inventory")
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StateMachine = NodePath("StateMachine")
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[node name="Areas" parent="." index="10"]
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[node name="Areas" parent="." index="10"]
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visible = false
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visible = false
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||||||
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||||||
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@ -3,9 +3,5 @@ shader_type canvas_item;
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||||||
uniform float amount : hint_range(0.5, 1.0, 0.01) = 1;
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uniform float amount : hint_range(0.5, 1.0, 0.01) = 1;
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||||||
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||||||
void fragment() {
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void fragment() {
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||||||
// Place fragment code here.
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COLOR.a *= step(UV.x, amount) * step(1.0 - amount, UV.x);
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||||||
//COLOR = texture(TEXTURE, UV);
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||||||
if (UV.x > amount || UV.x < 1.0 - amount) {
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|
||||||
COLOR.a = 0.0;
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|
||||||
}
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|
||||||
}
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}
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||||||
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@ -0,0 +1,10 @@
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||||||
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shader_type canvas_item;
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||||||
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||||||
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uniform float x_amount : hint_range(0.5, 1.0, 0.01) = 1;
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||||||
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uniform float y_amount : hint_range(0.5, 1.0, 0.01) = 0.5;
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||||||
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||||||
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void fragment() {
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||||||
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COLOR.a *= step(UV.x, x_amount) * step(1.0 - x_amount, UV.x);
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||||||
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//COLOR.a *= step(1.0 - y_amount, UV.y) * step(UV.y, y_amount);
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||||||
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COLOR.a *= 1.0 - (step(1.0 - y_amount, UV.y) * step(UV.y, y_amount));
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||||||
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}
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32
UI/Base.tscn
32
UI/Base.tscn
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@ -1,4 +1,4 @@
|
||||||
[gd_scene load_steps=18 format=3 uid="uid://c271rdjhd1gfo"]
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[gd_scene load_steps=14 format=3 uid="uid://c271rdjhd1gfo"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://UI/UIController.cs" id="2_b4b6l"]
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[ext_resource type="Script" path="res://UI/UIController.cs" id="2_b4b6l"]
|
||||||
[ext_resource type="PackedScene" uid="uid://bxo553hblp6nf" path="res://UI/HealthBar.tscn" id="3_j1j6h"]
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[ext_resource type="PackedScene" uid="uid://bxo553hblp6nf" path="res://UI/HealthBar.tscn" id="3_j1j6h"]
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||||||
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@ -11,18 +11,8 @@
|
||||||
[ext_resource type="PackedScene" uid="uid://2afbrf8asy2a" path="res://UI/PostProcessing/Vignette.tscn" id="9_p1ubd"]
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[ext_resource type="PackedScene" uid="uid://2afbrf8asy2a" path="res://UI/PostProcessing/Vignette.tscn" id="9_p1ubd"]
|
||||||
[ext_resource type="PackedScene" uid="uid://b1wsryv4bn0cn" path="res://UI/PostProcessing/StunEffect.tscn" id="10_646ma"]
|
[ext_resource type="PackedScene" uid="uid://b1wsryv4bn0cn" path="res://UI/PostProcessing/StunEffect.tscn" id="10_646ma"]
|
||||||
[ext_resource type="Shader" path="res://Shaders/Grayscale.gdshader" id="11_w4gn1"]
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[ext_resource type="Shader" path="res://Shaders/Grayscale.gdshader" id="11_w4gn1"]
|
||||||
[ext_resource type="Theme" uid="uid://cksjbu3vrup5" path="res://UI/Themes/supalidl.tres" id="11_wtdum"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://bw052v8ikfget" path="res://icon.svg" id="12_tyv35"]
|
[ext_resource type="Texture2D" uid="uid://bw052v8ikfget" path="res://icon.svg" id="12_tyv35"]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_a504f"]
|
|
||||||
bg_color = Color(0.906763, 0, 0.280984, 1)
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|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_gheod"]
|
|
||||||
bg_color = Color(1, 0.315507, 0.447521, 1)
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|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_1nm23"]
|
|
||||||
bg_color = Color(0.951511, 0.387714, 0.416256, 1)
|
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_kbd61"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_kbd61"]
|
||||||
shader = ExtResource("11_w4gn1")
|
shader = ExtResource("11_w4gn1")
|
||||||
shader_parameter/grayscale_intensity = 0.0
|
shader_parameter/grayscale_intensity = 0.0
|
||||||
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@ -30,15 +20,6 @@ shader_parameter/grayscale_intensity = 0.0
|
||||||
[node name="BaseUI" type="CanvasLayer"]
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[node name="BaseUI" type="CanvasLayer"]
|
||||||
process_mode = 3
|
process_mode = 3
|
||||||
|
|
||||||
[node name="Button" type="Button" parent="."]
|
|
||||||
offset_left = 536.0
|
|
||||||
offset_right = 592.0
|
|
||||||
offset_bottom = 31.0
|
|
||||||
theme_override_styles/focus = SubResource("StyleBoxFlat_a504f")
|
|
||||||
theme_override_styles/hover = SubResource("StyleBoxFlat_gheod")
|
|
||||||
theme_override_styles/normal = SubResource("StyleBoxFlat_1nm23")
|
|
||||||
text = "sdfsdf"
|
|
||||||
|
|
||||||
[node name="PostProcessing" type="CanvasLayer" parent="."]
|
[node name="PostProcessing" type="CanvasLayer" parent="."]
|
||||||
|
|
||||||
[node name="Vignette" parent="PostProcessing" instance=ExtResource("9_p1ubd")]
|
[node name="Vignette" parent="PostProcessing" instance=ExtResource("9_p1ubd")]
|
||||||
|
@ -139,7 +120,9 @@ grow_horizontal = 0
|
||||||
grow_vertical = 2
|
grow_vertical = 2
|
||||||
alignment = 2
|
alignment = 2
|
||||||
|
|
||||||
[node name="Panel" parent="SubViewportContainer/UIViewport/MainUILayer/Main/BoxContainer" node_paths=PackedStringArray("_inventoryGrid") instance=ExtResource("8_ep3ae")]
|
[node name="ShopMenu" parent="SubViewportContainer/UIViewport/MainUILayer/Main/BoxContainer" node_paths=PackedStringArray("_inventoryGrid") instance=ExtResource("8_ep3ae")]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
_inventoryGrid = NodePath("PanelContainer/VBoxContainer/ScrollContainer/InventoryGrid")
|
_inventoryGrid = NodePath("PanelContainer/VBoxContainer/ScrollContainer/InventoryGrid")
|
||||||
|
|
||||||
|
@ -158,13 +141,6 @@ alignment = 1
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Button" type="Button" parent="SubViewportContainer/UIViewport/MainUILayer/Main/Bottom"]
|
|
||||||
layout_mode = 2
|
|
||||||
theme = ExtResource("11_wtdum")
|
|
||||||
theme_type_variation = &"InventorySlotButton"
|
|
||||||
theme_override_styles/hover = SubResource("StyleBoxFlat_gheod")
|
|
||||||
text = "sdfsdfa"
|
|
||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main"]
|
[node name="VBoxContainer" type="VBoxContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main"]
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
|
|
|
@ -0,0 +1,6 @@
|
||||||
|
namespace SupaLidlGame.UI;
|
||||||
|
|
||||||
|
public interface IModal
|
||||||
|
{
|
||||||
|
public void HideModal();
|
||||||
|
}
|
|
@ -12,7 +12,6 @@ public partial class ShopMenu : Control, IModal
|
||||||
get => _source;
|
get => _source;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
GD.Print("Set ShopMenu source");
|
|
||||||
_source = value;
|
_source = value;
|
||||||
_inventoryGrid.Source = value;
|
_inventoryGrid.Source = value;
|
||||||
}
|
}
|
||||||
|
@ -23,24 +22,31 @@ public partial class ShopMenu : Control, IModal
|
||||||
|
|
||||||
private InventorySlot _selected;
|
private InventorySlot _selected;
|
||||||
|
|
||||||
|
public void ShowModal()
|
||||||
|
{
|
||||||
|
Show();
|
||||||
|
var animPlayer = GetNode<AnimationPlayer>("%AnimationPlayer");
|
||||||
|
animPlayer.Play("open");
|
||||||
|
}
|
||||||
|
|
||||||
public void HideModal()
|
public void HideModal()
|
||||||
{
|
{
|
||||||
Hide();
|
Hide();
|
||||||
_source = null;
|
_source = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public async void Close()
|
||||||
|
{
|
||||||
|
var animPlayer = GetNode<AnimationPlayer>("%AnimationPlayer");
|
||||||
|
animPlayer.Play("close");
|
||||||
|
await ToSignal(animPlayer, AnimationPlayer.SignalName.AnimationFinished);
|
||||||
|
HideModal();
|
||||||
|
}
|
||||||
|
|
||||||
public override void _Ready()
|
public override void _Ready()
|
||||||
{
|
{
|
||||||
Events.EventBus.Instance.EnterShop += (string path) =>
|
|
||||||
{
|
|
||||||
var shop = ResourceLoader.Load<Items.Shop>(path);
|
|
||||||
GD.Print("Loaded shop");
|
|
||||||
Source = shop;
|
|
||||||
};
|
|
||||||
|
|
||||||
_inventoryGrid.SlotFocused += (InventorySlot slot) =>
|
_inventoryGrid.SlotFocused += (InventorySlot slot) =>
|
||||||
{
|
{
|
||||||
GD.Print("SlotFocused " + slot.Name);
|
|
||||||
if (slot.Item is not null)
|
if (slot.Item is not null)
|
||||||
{
|
{
|
||||||
SetTooltipItem(slot);
|
SetTooltipItem(slot);
|
||||||
|
@ -59,10 +65,11 @@ public partial class ShopMenu : Control, IModal
|
||||||
GetNode<Button>("%BuyButton").GrabFocus();
|
GetNode<Button>("%BuyButton").GrabFocus();
|
||||||
};
|
};
|
||||||
|
|
||||||
GetNode<Button>("%BuyButton").GuiInput += (Godot.InputEvent @event) =>
|
GetNode<Button>("%BuyButton").GuiInput += (InputEvent @event) =>
|
||||||
{
|
{
|
||||||
if (@event.IsAction("ui_cancel"))
|
if (@event.IsActionPressed("ui_cancel"))
|
||||||
{
|
{
|
||||||
|
GetViewport().SetInputAsHandled();
|
||||||
_selected?.GrabFocus();
|
_selected?.GrabFocus();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -81,4 +88,13 @@ public partial class ShopMenu : Control, IModal
|
||||||
GetNode<Button>("%BuyButton").Disabled = true;
|
GetNode<Button>("%BuyButton").Disabled = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void _UnhandledInput(InputEvent @event)
|
||||||
|
{
|
||||||
|
if (@event.IsActionPressed("ui_cancel"))
|
||||||
|
{
|
||||||
|
GetViewport().SetInputAsHandled();
|
||||||
|
Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,7 +1,8 @@
|
||||||
[gd_scene load_steps=9 format=3 uid="uid://cyggkyqosjk36"]
|
[gd_scene load_steps=15 format=3 uid="uid://cyggkyqosjk36"]
|
||||||
|
|
||||||
[ext_resource type="StyleBox" uid="uid://bqhotx2ogucye" path="res://UI/Themes/Panel.tres" id="1_2ffty"]
|
[ext_resource type="StyleBox" uid="uid://bqhotx2ogucye" path="res://UI/Themes/Panel.tres" id="1_2ffty"]
|
||||||
[ext_resource type="Script" path="res://UI/Inventory/ShopMenu.cs" id="1_8c1y7"]
|
[ext_resource type="Script" path="res://UI/Inventory/ShopMenu.cs" id="1_8c1y7"]
|
||||||
|
[ext_resource type="Shader" path="res://Shaders/WipeXY.gdshader" id="2_jqery"]
|
||||||
[ext_resource type="FontFile" uid="uid://cgwa8bjiyv534" path="res://Assets/Fonts/alagard.ttf" id="3_aj4jx"]
|
[ext_resource type="FontFile" uid="uid://cgwa8bjiyv534" path="res://Assets/Fonts/alagard.ttf" id="3_aj4jx"]
|
||||||
[ext_resource type="PackedScene" uid="uid://bsheehtfcdwhh" path="res://UI/Inventory/ItemTooltip.tscn" id="4_n61n7"]
|
[ext_resource type="PackedScene" uid="uid://bsheehtfcdwhh" path="res://UI/Inventory/ItemTooltip.tscn" id="4_n61n7"]
|
||||||
[ext_resource type="PackedScene" uid="uid://chmokkxsy5vas" path="res://UI/Inventory/InventoryGrid.tscn" id="4_sl632"]
|
[ext_resource type="PackedScene" uid="uid://chmokkxsy5vas" path="res://UI/Inventory/InventoryGrid.tscn" id="4_sl632"]
|
||||||
|
@ -21,6 +22,138 @@ corner_radius_top_right = 16
|
||||||
corner_radius_bottom_right = 16
|
corner_radius_bottom_right = 16
|
||||||
corner_radius_bottom_left = 16
|
corner_radius_bottom_left = 16
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2hdh3"]
|
||||||
|
shader = ExtResource("2_jqery")
|
||||||
|
shader_parameter/x_amount = 1.0
|
||||||
|
shader_parameter/y_amount = 0.5
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_yj24f"]
|
||||||
|
length = 0.001
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath(".:modulate")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Color(1, 1, 1, 1)]
|
||||||
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/path = NodePath("PanelContainer:material:shader_parameter/y_amount")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [0.5]
|
||||||
|
}
|
||||||
|
tracks/2/type = "value"
|
||||||
|
tracks/2/imported = false
|
||||||
|
tracks/2/enabled = true
|
||||||
|
tracks/2/path = NodePath("PanelContainer:material:shader_parameter/x_amount")
|
||||||
|
tracks/2/interp = 1
|
||||||
|
tracks/2/loop_wrap = true
|
||||||
|
tracks/2/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [1.0]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_tm2as"]
|
||||||
|
resource_name = "close"
|
||||||
|
length = 0.5
|
||||||
|
step = 0.05
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath(".:modulate")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0, 0.4),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
|
||||||
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/path = NodePath("PanelContainer:material:shader_parameter/y_amount")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PackedFloat32Array(0, 0.1),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [0.5, 1.0]
|
||||||
|
}
|
||||||
|
tracks/2/type = "value"
|
||||||
|
tracks/2/imported = false
|
||||||
|
tracks/2/enabled = true
|
||||||
|
tracks/2/path = NodePath("PanelContainer:material:shader_parameter/x_amount")
|
||||||
|
tracks/2/interp = 1
|
||||||
|
tracks/2/loop_wrap = true
|
||||||
|
tracks/2/keys = {
|
||||||
|
"times": PackedFloat32Array(0.05, 0.15),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [1.0, 0.5]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_fgj27"]
|
||||||
|
resource_name = "open"
|
||||||
|
length = 0.5
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath(".:modulate")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0, 0.3),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
|
||||||
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/path = NodePath("PanelContainer:material:shader_parameter/y_amount")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PackedFloat32Array(0, 0.5),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [1.0, 0.5]
|
||||||
|
}
|
||||||
|
tracks/2/type = "value"
|
||||||
|
tracks/2/imported = false
|
||||||
|
tracks/2/enabled = true
|
||||||
|
tracks/2/path = NodePath("PanelContainer:material:shader_parameter/x_amount")
|
||||||
|
tracks/2/interp = 1
|
||||||
|
tracks/2/loop_wrap = true
|
||||||
|
tracks/2/keys = {
|
||||||
|
"times": PackedFloat32Array(0, 0.3),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [0.5, 1.0]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_0glcp"]
|
||||||
|
_data = {
|
||||||
|
"RESET": SubResource("Animation_yj24f"),
|
||||||
|
"close": SubResource("Animation_tm2as"),
|
||||||
|
"open": SubResource("Animation_fgj27")
|
||||||
|
}
|
||||||
|
|
||||||
[node name="Panel" type="PanelContainer" node_paths=PackedStringArray("_inventoryGrid")]
|
[node name="Panel" type="PanelContainer" node_paths=PackedStringArray("_inventoryGrid")]
|
||||||
anchors_preset = 6
|
anchors_preset = 6
|
||||||
anchor_left = 1.0
|
anchor_left = 1.0
|
||||||
|
@ -37,6 +170,7 @@ script = ExtResource("1_8c1y7")
|
||||||
_inventoryGrid = NodePath("PanelContainer/VBoxContainer/ScrollContainer/InventoryGrid")
|
_inventoryGrid = NodePath("PanelContainer/VBoxContainer/ScrollContainer/InventoryGrid")
|
||||||
|
|
||||||
[node name="PanelContainer" type="PanelContainer" parent="."]
|
[node name="PanelContainer" type="PanelContainer" parent="."]
|
||||||
|
material = SubResource("ShaderMaterial_2hdh3")
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_styles/panel = ExtResource("1_2ffty")
|
theme_override_styles/panel = ExtResource("1_2ffty")
|
||||||
|
|
||||||
|
@ -75,3 +209,9 @@ layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
theme = ExtResource("7_rvp1r")
|
theme = ExtResource("7_rvp1r")
|
||||||
text = "Buy"
|
text = "Buy"
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
libraries = {
|
||||||
|
"": SubResource("AnimationLibrary_0glcp")
|
||||||
|
}
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
using Godot;
|
using Godot;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace SupaLidlGame.UI;
|
namespace SupaLidlGame.UI;
|
||||||
|
|
||||||
|
@ -9,4 +10,17 @@ public partial class UIController : Control
|
||||||
|
|
||||||
[Export]
|
[Export]
|
||||||
public BossBar BossBar { get; set; }
|
public BossBar BossBar { get; set; }
|
||||||
|
|
||||||
|
private Stack<IModal> _modals;
|
||||||
|
|
||||||
|
public override void _Ready()
|
||||||
|
{
|
||||||
|
Events.EventBus.Instance.EnterShop += (string path) =>
|
||||||
|
{
|
||||||
|
var shop = ResourceLoader.Load<Items.Shop>(path);
|
||||||
|
var shopMenu = GetNode<Inventory.ShopMenu>("%ShopMenu");
|
||||||
|
shopMenu.Source = shop;
|
||||||
|
shopMenu.ShowModal();
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue