Commit Graph

14 Commits (d9f36896ad127231c88df523feced64ba065ba78)

Author SHA1 Message Date
HumanoidSandvichDispenser b687b49e52
Implement all current work-in-progress features (#43)
* Add WIP vendors

* Add TimerExtensions

* chore: Update dialogue manager version

* Add Inventory.EquippedItem signal

* Move files to UI.Inventory namespace

* Modify Hotbar and InventorySlot organization

Made InventorySlot a bit more modular.

* Modify hotbar icons

* Implement request to display shop

* Add forsenLevel placeholder icon

* Add shop UI

* Update UI to use theme and click through

* Update item metadata

Added placeholder icons for items without an icon.

* Add Snus Dealer example vendor NPC

* Implement factions with bitflags instead

* Fix typo in Doc dialogue

* Hide and show shop menu

* Add shaders

* Add newline to console output

* Add modal interface

* wip: new sprites

* Add new tileset

* wip: Redesign Depths of the Arena

* Change tiles

* Implement igniting bow arrows

* Add bow alt-fire ability

* Update Arena redesign

* Add Doc summon sounds

* Add inventory menu

* Add glow to effects

* Add some props to ArenaExterior

* Add alt fire to RangedIdleState

* Add keybinds for inventory menu

* Make arrows remain on fire if bow was set on fire

* Redesign Arena

* Add Sword effects and self knockback

* Update lighting effects

* Add wait/delay for Doc to exit when attacking

* Modify UI
2024-09-16 12:33:29 -07:00
HumanoidSandvichDispenser b8a5e641b6
Implement Vendor NPCs (#37)
* Add WIP vendors

* Add TimerExtensions

* chore: Update dialogue manager version

* Add Inventory.EquippedItem signal

* Move files to UI.Inventory namespace

* Modify Hotbar and InventorySlot organization

Made InventorySlot a bit more modular.

* Modify hotbar icons

* Implement request to display shop

* Add forsenLevel placeholder icon

* Add shop UI

* Update UI to use theme and click through

* Update item metadata

Added placeholder icons for items without an icon.

* Add Snus Dealer example vendor NPC

* Implement factions with bitflags instead

* Fix typo in Doc dialogue

* Hide and show shop menu

* Add shaders

* Add newline to console output

* Add modal interface
2024-06-04 22:12:01 -07:00
John Montagu, the 4th Earl of Sandvich 87b189f779
add player stun postprocessing effect 2024-03-25 23:46:24 -07:00
John Montagu, the 4th Earl of Sandvich f7a2abc949
rename hotbar node "GridContainer" to "Hotbar" 2024-03-07 23:01:04 -08:00
John Montagu, the 4th Earl of Sandvich fb80aa5c12
add vignette pp effect on taking damage 2024-03-01 22:00:18 -08:00
John Montagu, the 4th Earl of Sandvich 9efcea7a70
use 4.3 NodePath array for slots 2024-01-11 01:25:31 -08:00
John Montagu, the 4th Earl of Sandvich 54bde10278
inventory hotbar wip 2023-12-31 05:59:33 -08:00
John Montagu, the 4th Earl of Sandvich fb4681c3cd
assets 2023-12-08 20:28:17 -08:00
John Montagu, the 4th Earl of Sandvich ad29c9cd29
debug console init 2023-09-24 18:51:23 -07:00
John Montagu, the 4th Earl of Sandvich 213358a2ba
vignette 2023-09-23 23:12:54 -07:00
John Montagu, the 4th Earl of Sandvich 385ed4ffdb
leveling up 2023-09-03 17:42:32 -07:00
John Montagu, the 4th Earl of Sandvich 29b146558e
scene transitions 2023-08-17 00:13:24 -07:00
John Montagu, the 4th Earl of Sandvich 24f2c3b9fd
area labels 2023-08-13 20:11:40 -07:00
John Montagu, the 4th Earl of Sandvich 2e1e831195
move UI to its own autoload 2023-08-13 16:49:18 -07:00