remove print statement
parent
60cd7cdbc0
commit
c964415be2
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@ -34,7 +34,6 @@ public abstract partial class PlayerState : CharacterState
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if (@event.IsActionPressed("interact"))
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if (@event.IsActionPressed("interact"))
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{
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{
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// if looking at a trigger then interact with it
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// if looking at a trigger then interact with it
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GD.Print("interacting");
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player.InteractionRay.Trigger?.InvokeInteraction();
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player.InteractionRay.Trigger?.InvokeInteraction();
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}
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}
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}
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}
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