Fix y-sort not applying to TileMapLayers
parent
2ddf6dca5a
commit
8512bfd2de
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@ -23,6 +23,7 @@ Spawners = NodePath("Spawners")
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Markers = NodePath("Markers")
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[node name="Layers" type="Node2D" parent="."]
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y_sort_enabled = true
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[node name="z-index 0" type="TileMapLayer" parent="Layers"]
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y_sort_enabled = true
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@ -55,7 +55,6 @@ size = Vector2(40, 20)
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size = Vector2(64, 360)
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[node name="Arena" node_paths=PackedStringArray("Entities", "Areas", "Spawners", "Markers") instance=ExtResource("1_ifiic")]
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tile_set = ExtResource("2_x0mh7")
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Entities = NodePath("Entities")
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Areas = NodePath("Areas")
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Spawners = NodePath("Spawners")
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@ -89,7 +88,7 @@ tile_set = ExtResource("2_x0mh7")
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[node name="z-index 0 (walls)" parent="Layers" index="6"]
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tile_set = ExtResource("2_x0mh7")
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[node name="CanvasModulate" parent="." index="2"]
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[node name="CanvasModulate" parent="." index="1"]
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color = Color(0.317647, 0.184314, 0.345098, 1)
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[node name="Static@TorchLamp" parent="Props" index="0" instance=ExtResource("6_jy3pc")]
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@ -384,7 +384,7 @@ tile_set = ExtResource("2_m6h7j")
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[node name="z-index 0 (walls)" parent="Layers" index="6"]
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tile_set = ExtResource("2_m6h7j")
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[node name="CanvasModulate" parent="." index="1"]
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[node name="CanvasModulate" parent="." index="2"]
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color = Color(0.5, 0.5, 0.5, 1)
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[node name="Static@Godrays" type="Node2D" parent="Props" index="0"]
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