OpenGL godrays (testing)
parent
aaeface7e9
commit
63d41323d1
|
@ -0,0 +1,7 @@
|
|||
shader_type canvas_item;
|
||||
|
||||
uniform float alpha : hint_range(0.0, 1.0) = 0.75;
|
||||
|
||||
void fragment() {
|
||||
|
||||
}
|
|
@ -0,0 +1,54 @@
|
|||
[gd_scene load_steps=8 format=3 uid="uid://c6mdm4v1hl11g"]
|
||||
|
||||
[ext_resource type="Shader" path="res://Shaders/GodraysCompatible.gdshader" id="1_ra5uy"]
|
||||
[ext_resource type="Texture2D" uid="uid://c1a7lvb4uuwfy" path="res://Assets/Sprites/Particles/circle-16.png" id="2_cswa3"]
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_7shef"]
|
||||
frequency = 0.1
|
||||
fractal_octaves = 2
|
||||
|
||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_hbf0f"]
|
||||
width = 64
|
||||
height = 64
|
||||
invert = true
|
||||
seamless = true
|
||||
noise = SubResource("FastNoiseLite_7shef")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pf4uj"]
|
||||
shader = ExtResource("1_ra5uy")
|
||||
shader_parameter/tint_color = Color(1, 0.996078, 0.752941, 1)
|
||||
shader_parameter/alpha = 0.75
|
||||
shader_parameter/speed = 0.5
|
||||
shader_parameter/spread = 0.5
|
||||
shader_parameter/opposite_ray_mult = 2.0
|
||||
shader_parameter/negative_intensity = 1.5
|
||||
shader_parameter/negative_ray_speed = 0.157
|
||||
shader_parameter/cutoff = 0.393
|
||||
shader_parameter/smooth_cutoff = 0.101
|
||||
shader_parameter/y_cutoff = 0.0
|
||||
shader_parameter/y_smooth_cutoff = 0.5
|
||||
shader_parameter/angle = -0.423
|
||||
shader_parameter/noise_texture = SubResource("NoiseTexture2D_hbf0f")
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_o88yv"]
|
||||
|
||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_j64mt"]
|
||||
noise = SubResource("FastNoiseLite_o88yv")
|
||||
|
||||
[node name="GodraysShaderTest" type="Node2D"]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture_repeat = 2
|
||||
material = SubResource("ShaderMaterial_pf4uj")
|
||||
scale = Vector2(64, 64)
|
||||
texture = ExtResource("2_cswa3")
|
||||
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="."]
|
||||
position = Vector2(-229, -768)
|
||||
scale = Vector2(0.167969, 1)
|
||||
texture = SubResource("NoiseTexture2D_j64mt")
|
||||
|
||||
[node name="Sprite2D3" type="Sprite2D" parent="."]
|
||||
position = Vector2(-420.5, 520)
|
||||
scale = Vector2(0.388672, 0.1875)
|
||||
texture = SubResource("NoiseTexture2D_j64mt")
|
Loading…
Reference in New Issue