interactable arena entrance
parent
897ec99d26
commit
5dc8015dbf
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dsxoh88caw3cf"
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path="res://.godot/imported/arena-entrance.png-3f1feefc685b9eaa6cf3bf809d2019b6.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/Sprites/Props/arena-entrance.png"
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dest_files=["res://.godot/imported/arena-entrance.png-3f1feefc685b9eaa6cf3bf809d2019b6.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,6 +1,8 @@
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using Godot;
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using System;
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using SupaLidlGame.Characters;
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using SupaLidlGame.Extensions;
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using SupaLidlGame.Events;
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namespace SupaLidlGame.BoundingBoxes;
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@ -25,7 +27,7 @@ public partial class ConnectorBox : Area2D
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/// the connector
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/// </summary>
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[Export]
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public bool RequiresInteraction { get; set; } = false;
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public InteractionTrigger InteractionTrigger { get; set; }
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[Export]
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public CollisionShape2D Collision { get; set; }
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@ -41,31 +43,32 @@ public partial class ConnectorBox : Area2D
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BodyEntered += (Node2D body) =>
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{
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if (body is Player player)
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if (body is Player && InteractionTrigger is null)
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{
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_player = player;
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OnInteraction();
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}
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};
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BodyExited += (Node2D body) =>
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if (InteractionTrigger is not null)
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{
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if (body is Player)
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{
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_player = null;
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}
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};
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InteractionTrigger.Interaction += OnInteraction;
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}
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}
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public override void _Process(double delta)
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{
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if (Input.IsActionJustReleased("interact"))
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{
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if (_player is not null)
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{
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EmitSignal(SignalName.RequestedEnter, this, _player);
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}
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}
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base._Process(delta);
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}
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protected void OnInteraction()
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{
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var eventBus = this.GetEventBus();
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System.Diagnostics.Debug.Assert(eventBus is not null);
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var args = new Events.RequestAreaArgs
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{
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Area = ToArea,
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Connector = ToConnector,
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};
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eventBus.EmitSignal(EventBus.SignalName.RequestMoveToArea, args);
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}
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}
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@ -35,5 +35,16 @@ public abstract partial class Boss : Enemy
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public override void _Ready()
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{
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base._Ready();
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Death += (Events.HealthChangedArgs args) =>
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{
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UpdateBossStatus(true);
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};
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}
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protected void UpdateBossStatus(bool status)
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{
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GetNode<State.Global.GlobalState>("/root/GlobalState")
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.Progression.BossStatus[SceneFilePath] = status;
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}
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}
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@ -471,13 +471,14 @@ visible = false
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current = true
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[node name="Direction2D" type="Marker2D" parent="."]
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visible = false
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position = Vector2(0, 6)
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position = Vector2(0, -4)
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[node name="InteractionRay" type="RayCast2D" parent="Direction2D"]
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target_position = Vector2(16, 0)
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collision_mask = 64
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hit_from_inside = true
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collide_with_areas = true
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collide_with_bodies = false
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script = ExtResource("13_hs3u1")
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[node name="PointLight2D" type="PointLight2D" parent="."]
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@ -0,0 +1,36 @@
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[gd_scene load_steps=6 format=3 uid="uid://bou5pccj0147e"]
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[ext_resource type="Texture2D" uid="uid://dsxoh88caw3cf" path="res://Assets/Sprites/Props/arena-entrance.png" id="1_edppa"]
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[ext_resource type="PackedScene" uid="uid://dldnp8eunxj3q" path="res://BoundingBoxes/InteractionTrigger.tscn" id="2_87s4g"]
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[ext_resource type="Script" path="res://BoundingBoxes/ConnectorBox.cs" id="3_4rsih"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_m4g2i"]
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size = Vector2(32, 32)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_djn8q"]
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[node name="ArenaEntrance" type="Node2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_edppa")
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offset = Vector2(0, -14)
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hframes = 2
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[node name="InteractionTrigger" parent="." instance=ExtResource("2_87s4g")]
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[node name="CollisionShape2D" parent="InteractionTrigger" index="0"]
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shape = SubResource("RectangleShape2D_m4g2i")
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[node name="Area2D" type="Area2D" parent="." node_paths=PackedStringArray("InteractionTrigger", "Collision")]
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script = ExtResource("3_4rsih")
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ToArea = "res://Scenes/Maps/Arena.tscn"
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ToConnector = "entrance"
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Identifier = "arena_entrance"
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InteractionTrigger = NodePath("../InteractionTrigger")
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Collision = NodePath("CollisionShape2D")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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shape = SubResource("RectangleShape2D_djn8q")
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debug_color = Color(0, 0.6, 0.701961, 0.419608)
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[editable path="InteractionTrigger"]
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@ -0,0 +1,9 @@
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using Godot;
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namespace SupaLidlGame.Events;
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public partial class EventBus : Node
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{
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[Signal]
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public delegate void RequestMoveToAreaEventHandler(RequestAreaArgs args);
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}
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@ -0,0 +1,8 @@
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namespace SupaLidlGame.Events;
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public partial class RequestAreaArgs : Args
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{
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public string Area { get; set; }
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public string Connector { get; set; }
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}
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@ -51,4 +51,14 @@ public static class NodeExtensions
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return null;
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}
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public static State.Global.GlobalState GetGlobalState(this Node node)
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{
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return node.GetNode<State.Global.GlobalState>("/root/GlobalState");
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}
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public static Events.EventBus GetEventBus(this Node node)
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{
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return node.GetNode<Events.EventBus>("/root/EventBus");
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}
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}
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=3 uid="uid://b2x17su05ou5w"]
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[gd_scene load_steps=14 format=3 uid="uid://b2x17su05ou5w"]
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[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ifiic"]
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[ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_x0mh7"]
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@ -8,8 +8,10 @@
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[ext_resource type="PackedScene" uid="uid://ceadk7pam7vab" path="res://Entities/TorchLamp.tscn" id="6_jy3pc"]
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[ext_resource type="Texture2D" uid="uid://d1ukste16yq6v" path="res://Assets/Sprites/Particles/player-light.png" id="7_y7j0e"]
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[ext_resource type="AudioStream" uid="uid://dy4qjflo1k28b" path="res://Assets/Sounds/calm-storm-ambient.mp3" id="8_wox7d"]
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[ext_resource type="PackedScene" uid="uid://dldnp8eunxj3q" path="res://BoundingBoxes/InteractionTrigger.tscn" id="9_3401j"]
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[ext_resource type="Script" path="res://BoundingBoxes/ConnectorBox.cs" id="9_fg062"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_onuc5"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_rp1a6"]
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resource_local_to_scene = true
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shader = ExtResource("5_h8k5p")
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shader_parameter/color = Quaternion(1, 1, 1, 1)
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@ -19,8 +21,10 @@ shader_parameter/alpha_modulate = 1.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_gwpea"]
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size = Vector2(256, 256)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_2xagi"]
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size = Vector2(40, 20)
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[node name="TileMap" instance=ExtResource("1_ifiic")]
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position = Vector2(-1, 0)
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tile_set = ExtResource("2_x0mh7")
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layer_0/tile_data = PackedInt32Array(-524281, 458752, 0, -524284, 458752, 0, -262152, 458752, 0, -327673, 458752, 0, -131065, 458752, 0, -65544, 458752, 0, 131064, 458752, 0, 65543, 458752, 0, 262151, 458752, 0, 327672, 458752, 0, 524280, 458752, 0, 524283, 458752, 0, 524286, 458752, 0, 458753, 458752, 0, 458756, 458752, 0, 458759, 458752, 0, -458760, 458752, 0, -458757, 458752, 0, -524287, 458752, 0, -458754, 458752, 0, -524292, 458752, 3, -589821, 458752, 2, -589822, 393216, 3, -524291, 393216, 2, -589817, 393216, 0)
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layer_2/tile_data = PackedInt32Array(1376242, 262144, 2, 1441778, 196608, 3, 1376243, 131072, 2, 1441779, 131072, 1, 1376244, 131072, 2, 1441780, 131072, 1, 1376245, 131072, 2, 1441781, 196608, 1, 1376246, 131072, 2, 1441782, 196608, 1, 1376247, 131072, 2, 1441783, 131072, 1, 1376248, 131072, 2, 1441784, 131072, 1, 1376249, 131072, 2, 1441785, 131072, 1, 1376250, 327680, 2, 1441786, 0, 5, 1441787, 131072, 2, 1441788, 131072, 2, 1441789, 131072, 2, 655358, 196608, 3, 720894, 196608, 3, 786430, 196608, 3, 851966, 196608, 3, 917502, 196608, 3, 983038, 196608, 3, 1048574, 196608, 3, 1114110, 196608, 3, 1179646, 196608, 3, 1245182, 196608, 3, 1310718, 196608, 3, 1376254, 196608, 3, 1441790, 65536, 5, 1507322, 131072, 1, 1507323, 131072, 1, 1507324, 196608, 1, 1507325, 131072, 1, 1507326, 131072, 1, 1507314, 196608, 3, 1572850, 65536, 5, 1638386, 131072, 1, 1900530, 65536, 4, 1966066, 196608, 3, 2031602, 262144, 3, 2031603, 196608, 2, 2031604, 196608, 2, 2031605, 196608, 2, 2031606, 196608, 2, 2031607, 196608, 2, 2031608, 196608, 2, 2031609, 196608, 2, 1703930, 0, 4, 1769466, 131072, 3, 1835002, 131072, 3, 1900538, 131072, 3, 1966074, 131072, 3, 2031610, 327680, 3, 1703931, 196608, 2, 1703932, 196608, 2, 1703933, 196608, 2, 589822, 65536, 4, 1703934, 196608, 2, 1703935, 196608, 2, 1638400, 196608, 2, 524289, 0, 4, 589825, 131072, 3, 655361, 131072, 3, 720897, 131072, 3, 786433, 131072, 3, 851969, 131072, 3, 917505, 131072, 3, 983041, 131072, 3, 1048577, 131072, 3, 1114113, 131072, 3, 1179649, 131072, 3, 1245185, 131072, 3, 1310721, 131072, 3, 1376257, 131072, 3, 1441793, 131072, 3, 1507329, 131072, 3, 1572865, 131072, 3, 1638401, 327680, 3)
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@ -31,83 +35,83 @@ ClearColor = Color(0.105882, 0.0470588, 0.117647, 1)
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AreaName = "The Arena"
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MapName = "The Arena"
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[node name="Static@TorchLamp" parent="." index="0" instance=ExtResource("6_jy3pc")]
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[node name="CanvasModulate" parent="." index="0"]
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color = Color(0.317647, 0.184314, 0.345098, 1)
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[node name="Static@TorchLamp" parent="Props" index="0" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(-96, -120)
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[node name="Static@TorchLamp3" parent="." index="1" instance=ExtResource("6_jy3pc")]
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[node name="Static@TorchLamp3" parent="Props" index="1" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(0, -120)
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[node name="Static@TorchLamp5" parent="." index="2" instance=ExtResource("6_jy3pc")]
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[node name="Static@TorchLamp5" parent="Props" index="2" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(96, -120)
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[node name="Static@TorchLamp6" parent="." index="3" instance=ExtResource("6_jy3pc")]
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[node name="Static@TorchLamp6" parent="Props" index="3" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(-120, -96)
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[node name="Static@TorchLamp7" parent="." index="4" instance=ExtResource("6_jy3pc")]
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[node name="Static@TorchLamp7" parent="Props" index="4" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(120, -96)
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[node name="Static@TorchLamp9" parent="." index="5" instance=ExtResource("6_jy3pc")]
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[node name="Static@TorchLamp9" parent="Props" index="5" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(120, -1)
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[node name="Static@TorchLamp11" parent="." index="6" instance=ExtResource("6_jy3pc")]
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[node name="Static@TorchLamp11" parent="Props" index="6" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(120, 95)
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[node name="Static@TorchLamp12" parent="." index="7" instance=ExtResource("6_jy3pc")]
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[node name="Static@TorchLamp12" parent="Props" index="7" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(97, 120)
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|
||||
[node name="Static@TorchLamp14" parent="." index="8" instance=ExtResource("6_jy3pc")]
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[node name="Static@TorchLamp14" parent="Props" index="8" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(0, 120)
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[node name="Static@TorchLamp16" parent="." index="9" instance=ExtResource("6_jy3pc")]
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[node name="Static@TorchLamp16" parent="Props" index="9" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(-96, 120)
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[node name="Static@TorchLamp17" parent="." index="10" instance=ExtResource("6_jy3pc")]
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[node name="Static@TorchLamp17" parent="Props" index="10" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(-120, 95)
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[node name="Static@TorchLamp19" parent="." index="11" instance=ExtResource("6_jy3pc")]
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[node name="Static@TorchLamp19" parent="Props" index="11" instance=ExtResource("6_jy3pc")]
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y_sort_enabled = true
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position = Vector2(-120, -1)
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[node name="Static@Torch" parent="." index="12" instance=ExtResource("6_1wwor")]
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[node name="Static@Torch" parent="Props" index="12" instance=ExtResource("6_1wwor")]
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||||
visible = false
|
||||
position = Vector2(-120, -112)
|
||||
|
||||
[node name="Static@Torch2" parent="." index="13" instance=ExtResource("6_1wwor")]
|
||||
[node name="Static@Torch2" parent="Props" index="13" instance=ExtResource("6_1wwor")]
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||||
visible = false
|
||||
position = Vector2(-72, -112)
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||||
|
||||
[node name="Static@Torch3" parent="." index="14" instance=ExtResource("6_1wwor")]
|
||||
[node name="Static@Torch3" parent="Props" index="14" instance=ExtResource("6_1wwor")]
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||||
visible = false
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||||
position = Vector2(-24, -113)
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||||
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||||
[node name="Static@Torch4" parent="." index="15" instance=ExtResource("6_1wwor")]
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||||
[node name="Static@Torch4" parent="Props" index="15" instance=ExtResource("6_1wwor")]
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||||
visible = false
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||||
position = Vector2(24, -112)
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||||
[node name="Static@Torch5" parent="." index="16" instance=ExtResource("6_1wwor")]
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||||
[node name="Static@Torch5" parent="Props" index="16" instance=ExtResource("6_1wwor")]
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||||
visible = false
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position = Vector2(72, -112)
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||||
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||||
[node name="Static@Torch6" parent="." index="17" instance=ExtResource("6_1wwor")]
|
||||
[node name="Static@Torch6" parent="Props" index="17" instance=ExtResource("6_1wwor")]
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||||
visible = false
|
||||
position = Vector2(120, -112)
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||||
|
||||
[node name="CanvasModulate" parent="." index="18"]
|
||||
color = Color(0.317647, 0.184314, 0.345098, 1)
|
||||
|
||||
[node name="Doc" parent="Entities" index="0" instance=ExtResource("4_ej0f3")]
|
||||
material = SubResource("ShaderMaterial_onuc5")
|
||||
material = SubResource("ShaderMaterial_rp1a6")
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Entities" index="1"]
|
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position = Vector2(168, -42)
|
||||
|
@ -127,10 +131,27 @@ stream = ExtResource("8_wox7d")
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|||
volume_db = -5.0
|
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autoplay = true
|
||||
|
||||
[node name="Areas" parent="." index="21"]
|
||||
visible = false
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="Areas" index="0"]
|
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|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/Area2D" index="0"]
|
||||
shape = SubResource("RectangleShape2D_gwpea")
|
||||
|
||||
[node name="Entrance" type="Node2D" parent="Areas" index="1"]
|
||||
position = Vector2(0, 360)
|
||||
|
||||
[node name="InteractionTrigger" parent="Areas/Entrance" index="0" instance=ExtResource("9_3401j")]
|
||||
|
||||
[node name="Connector" type="Area2D" parent="Areas/Entrance" index="1" node_paths=PackedStringArray("InteractionTrigger", "Collision")]
|
||||
collision_layer = 68
|
||||
collision_mask = 0
|
||||
script = ExtResource("9_fg062")
|
||||
ToArea = "res://Scenes/Maps/ArenaExterior.tscn"
|
||||
ToConnector = "arena_entrance"
|
||||
Identifier = "entrance"
|
||||
InteractionTrigger = NodePath("../InteractionTrigger")
|
||||
Collision = NodePath("CollisionShape2D")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/Entrance/Connector" index="0"]
|
||||
shape = SubResource("RectangleShape2D_2xagi")
|
||||
|
||||
[editable path="Areas/Entrance/InteractionTrigger"]
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=37 format=3 uid="uid://c72uqjjtxpi3g"]
|
||||
[gd_scene load_steps=40 format=3 uid="uid://c72uqjjtxpi3g"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ci4ij"]
|
||||
[ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_m6h7j"]
|
||||
|
@ -19,6 +19,7 @@
|
|||
[ext_resource type="Texture2D" uid="uid://cnbl2513g1aec" path="res://Assets/Sprites/Particles/noise-cell-32.png" id="16_u08sn"]
|
||||
[ext_resource type="Texture2D" uid="uid://pirjyyj5i0c7" path="res://Assets/Sprites/Particles/noise-cell-8.png" id="17_p0trg"]
|
||||
[ext_resource type="Texture2D" uid="uid://jxrytll5j50n" path="res://Assets/Sprites/Props/doc-statue.png" id="19_u6j17"]
|
||||
[ext_resource type="PackedScene" uid="uid://bou5pccj0147e" path="res://Entities/ArenaEntrance.tscn" id="20_tcd0x"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_jupxw"]
|
||||
offsets = PackedFloat32Array(0.00740741, 0.2, 1)
|
||||
|
@ -127,19 +128,30 @@ light_mode = 1
|
|||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_6r42m"]
|
||||
shader = ExtResource("15_vlb8v")
|
||||
shader_parameter/level = 0.0
|
||||
shader_parameter/water_albedo = Color(0.6, 0.458824, 0.8, 1)
|
||||
shader_parameter/alpha = 0.75
|
||||
shader_parameter/water_speed = 0.05
|
||||
shader_parameter/wave_distortion = 0.2
|
||||
shader_parameter/reflection_offset = Vector2(-0.08, 0)
|
||||
shader_parameter/noise_texture = ExtResource("16_u08sn")
|
||||
shader_parameter/noise_texture2 = ExtResource("17_p0trg")
|
||||
|
||||
[sub_resource type="CanvasTexture" id="CanvasTexture_44wk8"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vak3n"]
|
||||
shader = ExtResource("15_vlb8v")
|
||||
shader_parameter/alpha = 0.75
|
||||
shader_parameter/water_speed = 0.05
|
||||
shader_parameter/wave_distortion = 0.2
|
||||
shader_parameter/reflection_offset = Vector2(0.02, 0)
|
||||
shader_parameter/noise_texture = ExtResource("16_u08sn")
|
||||
shader_parameter/noise_texture2 = ExtResource("17_p0trg")
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wi532"]
|
||||
size = Vector2(64, 97)
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5pcme"]
|
||||
size = Vector2(18, 6)
|
||||
|
||||
[node name="TileMap" instance=ExtResource("1_ci4ij")]
|
||||
tile_set = ExtResource("2_m6h7j")
|
||||
layer_0/tile_data = PackedInt32Array(-1703963, 393216, 0, -1703954, 393216, 0, -1703953, 458752, 2, -393224, 196608, 4, -262152, 196608, 4, -131080, 196608, 4, 196600, 196608, 4, 327672, 196608, 4, 458744, 196608, 4, -458759, 131072, 4, 589817, 458752, 4, -458757, 131072, 4, 589819, 458752, 4, -458755, 131072, 4, 589821, 458752, 4, -524286, 131072, 4, 524290, 458752, 4, -524284, 131072, 4, 524292, 458752, 4, -524282, 131072, 4, 524294, 458752, 4, -458744, 327680, 4, -327672, 327680, 4, -196600, 327680, 4, 131080, 327680, 4, 262152, 327680, 4, 393224, 327680, 4, -589819, 458752, 2, -524294, 458752, 2, -524292, 393216, 2, -589821, 393216, 2, 131070, 458752, 0, 131068, 458752, 0, 131066, 458752, 0, 262142, 458752, 0, 393214, 458752, 0, 327681, 458752, 0, 196609, 458752, 0, 65537, 458752, 0, 65539, 458752, 0, 65541, 458752, 0, -131067, 458752, 0, -131069, 458752, 0, -131071, 458752, 0, -262143, 458752, 0, -393215, 458752, 0, -327682, 458752, 0, -196610, 458752, 0, -65538, 458752, 0, -65540, 458752, 0, -65542, 458752, 0, -1638415, 131072, 4, -1638426, 131072, 4, -1507340, 131072, 4, -1572862, 131072, 4, -1507333, 131072, 4, -1703960, 393216, 2, 1900541, 131072, 4, 1835010, 131072, 4, 1835020, 131072, 4, 1835025, 131072, 4, 2883581, 458752, 4, 2818050, 458752, 4, 2818055, 458752, 4, 2818060, 458752, 4, 2818065, 458752, 4, 2097152, 458752, 0, 2097156, 458752, 0, 2097160, 458752, 0, 2097164, 458752, 0, 2490380, 458752, 0, 2490376, 458752, 0, 2490372, 458752, 0, 2490368, 458752, 0, 2097162, 458752, 0, 2097154, 458752, 0, 2490370, 458752, 0, 2490374, 458752, 0, 2097158, 458752, 0, 2490378, 458752, 0, 2097166, 458752, 0, 2228238, 458752, 0, 2359310, 458752, 0, 2490382, 458752, 0, 1835015, 131072, 4, 1835039, 786432, 0, 1835040, 851968, 0)
|
||||
|
@ -488,14 +500,13 @@ scale = Vector2(64, 84)
|
|||
texture = SubResource("CanvasTexture_44wk8")
|
||||
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="Props/Water" index="1"]
|
||||
material = SubResource("ShaderMaterial_6r42m")
|
||||
material = SubResource("ShaderMaterial_vak3n")
|
||||
position = Vector2(128, 0)
|
||||
scale = Vector2(64, 84)
|
||||
texture = SubResource("CanvasTexture_44wk8")
|
||||
|
||||
[node name="Background" type="Sprite2D" parent="Props/Water" index="2"]
|
||||
visible = false
|
||||
modulate = Color(0.662745, 0.627451, 0.960784, 1)
|
||||
modulate = Color(0.819608, 0.988235, 1, 1)
|
||||
z_index = -3
|
||||
position = Vector2(64, 0)
|
||||
scale = Vector2(192, 84)
|
||||
|
@ -520,21 +531,33 @@ visible = false
|
|||
position = Vector2(0, -5.5)
|
||||
shape = SubResource("RectangleShape2D_wi532")
|
||||
|
||||
[node name="DocStatue" type="Node2D" parent="Props" index="24"]
|
||||
[node name="DocStatue" type="StaticBody2D" parent="Props" index="24"]
|
||||
z_index = -1
|
||||
position = Vector2(544, 408)
|
||||
position = Vector2(544, 410)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Props/DocStatue" index="0"]
|
||||
texture = ExtResource("19_u6j17")
|
||||
|
||||
[node name="DocStatue2" type="Node2D" parent="Props" index="25"]
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/DocStatue" index="1"]
|
||||
position = Vector2(0, 9)
|
||||
shape = SubResource("RectangleShape2D_5pcme")
|
||||
|
||||
[node name="DocStatue2" type="StaticBody2D" parent="Props" index="25"]
|
||||
z_index = -1
|
||||
position = Vector2(608, 408)
|
||||
position = Vector2(608, 410)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Props/DocStatue2" index="0"]
|
||||
texture = ExtResource("19_u6j17")
|
||||
flip_h = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Props/DocStatue2" index="1"]
|
||||
position = Vector2(0, 9)
|
||||
shape = SubResource("RectangleShape2D_5pcme")
|
||||
|
||||
[node name="ArenaEntrance" parent="Entities" index="0" instance=ExtResource("20_tcd0x")]
|
||||
z_index = -1
|
||||
position = Vector2(576, 416)
|
||||
|
||||
[editable path="Props/StaticBookshelf"]
|
||||
[editable path="Props/StaticBookshelf2"]
|
||||
[editable path="Props/StaticBookshelf3"]
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
shader_type canvas_item;
|
||||
|
||||
uniform float level : hint_range(0.0, 1.0) = 0.5;
|
||||
uniform vec4 water_albedo : source_color = vec4(0.26, 0.23, 0.73, 1.0);
|
||||
uniform float alpha : hint_range(0.0, 1.0) = 0.75;
|
||||
uniform float water_speed = 0.05;
|
||||
uniform float wave_distortion = 0.2;
|
||||
uniform sampler2D noise_texture : repeat_enable;
|
||||
uniform sampler2D noise_texture2 : repeat_enable;
|
||||
uniform vec2 reflection_offset = vec2(0, 0);
|
||||
uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap;
|
||||
|
||||
void fragment() {
|
||||
|
@ -14,7 +13,8 @@ void fragment() {
|
|||
vec2 scroll2 = vec2(-water_speed);
|
||||
float depth = texture(noise_texture, UV + scroll1 * TIME).r *
|
||||
texture(noise_texture2, UV + scroll2 * TIME).r;
|
||||
vec4 screen = texture(SCREEN_TEXTURE, SCREEN_UV + wave_distortion * vec2(depth));
|
||||
vec4 screen = texture(SCREEN_TEXTURE,
|
||||
SCREEN_UV + wave_distortion * vec2(depth) + reflection_offset);
|
||||
COLOR = screen;
|
||||
COLOR.a = alpha;
|
||||
}
|
|
@ -5,5 +5,5 @@ namespace SupaLidlGame.State.Global;
|
|||
|
||||
public partial class Progression : Resource
|
||||
{
|
||||
public Dictionary<PackedScene, bool> BossStatus { get; set; }
|
||||
public Dictionary<string, bool> BossStatus { get; set; }
|
||||
}
|
||||
|
|
|
@ -32,6 +32,8 @@ public partial class World : Node2D
|
|||
|
||||
public State.Global.GlobalState GlobalState { get; set; }
|
||||
|
||||
public Events.EventBus EventBus { get; set; }
|
||||
|
||||
private Dictionary<string, Map> _maps;
|
||||
|
||||
private string _currentConnector;
|
||||
|
@ -55,7 +57,7 @@ public partial class World : Node2D
|
|||
{
|
||||
// check if world already exists
|
||||
|
||||
GlobalState = GetNode<State.Global.GlobalState>("/root/GlobalState");
|
||||
GlobalState = this.GetGlobalState();
|
||||
if (GlobalState.World is not null)
|
||||
{
|
||||
throw new System.InvalidOperationException();
|
||||
|
@ -76,7 +78,7 @@ public partial class World : Node2D
|
|||
CurrentPlayer.Death += (Events.HealthChangedArgs args) =>
|
||||
{
|
||||
// TODO: respawn the player at the last campfire.
|
||||
GetTree().CreateTimer(1).Timeout += () =>
|
||||
GetTree().CreateTimer(3).Timeout += () =>
|
||||
{
|
||||
SpawnPlayer();
|
||||
};
|
||||
|
@ -89,6 +91,13 @@ public partial class World : Node2D
|
|||
bar.ProgressBar.Value = args.NewHealth;
|
||||
};
|
||||
|
||||
EventBus = this.GetEventBus();
|
||||
EventBus.RequestMoveToArea += (Events.RequestAreaArgs args) =>
|
||||
{
|
||||
GD.Print("request move to area");
|
||||
MoveToArea(args.Area, args.Connector);
|
||||
};
|
||||
|
||||
base._Ready();
|
||||
}
|
||||
|
||||
|
@ -172,14 +181,15 @@ public partial class World : Node2D
|
|||
|
||||
private void InitTilemap(Map map)
|
||||
{
|
||||
// this is being replaced with interaction triggers
|
||||
var children = map.Areas.GetChildren();
|
||||
foreach (Node node in children)
|
||||
{
|
||||
if (node is BoundingBoxes.ConnectorBox connector)
|
||||
{
|
||||
// this reconnects the EventHandler if it is connected
|
||||
connector.RequestedEnter -= _on_area_2d_requested_enter;
|
||||
connector.RequestedEnter += _on_area_2d_requested_enter;
|
||||
//connector.RequestedEnter -= _on_area_2d_requested_enter;
|
||||
//connector.RequestedEnter += _on_area_2d_requested_enter;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -187,16 +197,18 @@ public partial class World : Node2D
|
|||
private void MovePlayerToConnector(string name)
|
||||
{
|
||||
// find the first connector with the specified name
|
||||
var connector = CurrentMap.Areas.GetChildren().First((child) =>
|
||||
{
|
||||
if (child is BoundingBoxes.ConnectorBox connector)
|
||||
{
|
||||
return connector.Identifier == name;
|
||||
}
|
||||
return false;
|
||||
}) as BoundingBoxes.ConnectorBox;
|
||||
// TODO: replace this with event buses
|
||||
//var connector = CurrentMap.Areas.GetChildren().First((child) =>
|
||||
//{
|
||||
// if (child is BoundingBoxes.ConnectorBox connector)
|
||||
// {
|
||||
// return connector.Identifier == name;
|
||||
// }
|
||||
// return false;
|
||||
//}) as BoundingBoxes.ConnectorBox;
|
||||
|
||||
CurrentPlayer.GlobalPosition = connector.GlobalPosition;
|
||||
//CurrentPlayer.GlobalPosition = connector.GlobalPosition;
|
||||
CurrentPlayer.GlobalPosition = Vector2.Zero;
|
||||
}
|
||||
|
||||
public void MoveToArea(string path, string connector)
|
||||
|
@ -205,7 +217,7 @@ public partial class World : Node2D
|
|||
if (path != _currentMapResourcePath)
|
||||
{
|
||||
var scene = ResourceLoader.Load<PackedScene>(path);
|
||||
LoadScene(scene);
|
||||
LoadScene(path);
|
||||
_currentMapResourcePath = path;
|
||||
}
|
||||
|
||||
|
|
|
@ -20,6 +20,7 @@ config/icon="res://icon.svg"
|
|||
DebugConsole="*res://Debug/DebugConsole.cs"
|
||||
DialogueManager="*res://addons/dialogue_manager/dialogue_manager.gd"
|
||||
GlobalState="*res://State/Global/GlobalState.cs"
|
||||
EventBus="*res://Events/EventBus.cs"
|
||||
|
||||
[dialogue_manager]
|
||||
|
||||
|
|
Loading…
Reference in New Issue