pull/4/head
HumanoidSandvichDispenser 2023-07-19 01:25:02 -07:00
parent 2979f69405
commit 4ac4590cae
Signed by: sandvich
GPG Key ID: 9A39BE37E602B22D
17 changed files with 352 additions and 26 deletions

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View File

@ -34,6 +34,21 @@ orbit_velocity_min = 0.0
orbit_velocity_max = 2.0
color_ramp = SubResource("GradientTexture1D_yfhnr")
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length = 0.001
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tracks/0/imported = false
tracks/0/enabled = true
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resource_name = "death"
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@ -50,21 +65,6 @@ tracks/0/keys = {
"values": [-16.0, -64.0]
}
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0:0/0 = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:0/0/physics_layer_0/angular_velocity = 0.0
@ -252,7 +249,7 @@ physics_layer_0/collision_layer = 1
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sources/0 = SubResource("TileSetAtlasSource_fcd6d")
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resource_local_to_scene = true
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shader_parameter/color = Quaternion(1, 1, 1, 1)
@ -265,9 +262,42 @@ layer_3/tile_data = PackedInt32Array(-196612, 65536, 1, -131076, 65536, 1, -6554
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color = Color(0.753984, 0.753984, 0.753984, 1)
color = Color(0.501961, 0.501961, 0.501961, 1)
[node name="Doc" parent="Entities" index="0" instance=ExtResource("4_c0csw")]
material = SubResource("ShaderMaterial_h6m08")
material = SubResource("ShaderMaterial_im5g2")
PreferredWeightDistance = 256.0
MaxWeightDistance = 32.0
[node name="Torch" parent="Entities" index="1" instance=ExtResource("6_1wwor")]
position = Vector2(-120, -112)
[node name="Torch2" parent="Entities" index="2" instance=ExtResource("6_1wwor")]
position = Vector2(-72, -112)
[node name="Torch3" parent="Entities" index="3" instance=ExtResource("6_1wwor")]
position = Vector2(-24, -113)
[node name="Torch4" parent="Entities" index="4" instance=ExtResource("6_1wwor")]
position = Vector2(24, -112)
[node name="Torch5" parent="Entities" index="5" instance=ExtResource("6_1wwor")]
position = Vector2(72, -112)
[node name="Torch6" parent="Entities" index="6" instance=ExtResource("6_1wwor")]
position = Vector2(120, -112)
[node name="TorchLamp" parent="." index="6" instance=ExtResource("6_jy3pc")]
position = Vector2(-96, -120)
[node name="TorchLamp2" parent="." index="7" instance=ExtResource("6_jy3pc")]
position = Vector2(-48, -120)
[node name="TorchLamp3" parent="." index="8" instance=ExtResource("6_jy3pc")]
position = Vector2(0, -120)
[node name="TorchLamp4" parent="." index="9" instance=ExtResource("6_jy3pc")]
position = Vector2(48, -120)
[node name="TorchLamp5" parent="." index="10" instance=ExtResource("6_jy3pc")]
position = Vector2(96, -120)

View File

@ -32,8 +32,8 @@ public partial class DocChooseAttackState : NPCState
private void ResetStates()
{
//_possibleStates.Add(DartState);
//_possibleStates.Add(SpikeState);
_possibleStates.Add(DartState);
_possibleStates.Add(SpikeState);
_possibleStates.Add(UnwantedFrequencyState);
}

View File

@ -38,6 +38,7 @@ public partial class World : Node2D
public override void _Ready()
{
Godot.RenderingServer.SetDefaultClearColor(Godot.Colors.Black);
if (StartingArea is not null)
{
LoadScene(StartingArea);