change ShungiteSpike to explode into 8 darts
parent
1c8926a7d8
commit
1261248fc0
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@ -109,9 +109,13 @@ public partial class ShungiteSpike : Projectile
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if (!_hasExploded)
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if (!_hasExploded)
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{
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{
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CreateDart(Vector2.Up);
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CreateDart(Vector2.Up);
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CreateDart(Vector2.Down);
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CreateDart((Vector2.Up + Vector2.Right).Normalized());
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CreateDart(Vector2.Left);
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CreateDart(Vector2.Right);
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CreateDart(Vector2.Right);
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CreateDart((Vector2.Down + Vector2.Right).Normalized());
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CreateDart(Vector2.Down);
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CreateDart((Vector2.Down + Vector2.Left).Normalized());
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CreateDart(Vector2.Left);
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CreateDart((Vector2.Up + Vector2.Left).Normalized());
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AnimationPlayer.Play("explode");
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AnimationPlayer.Play("explode");
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_hasExploded = true;
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_hasExploded = true;
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}
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}
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