2024-08-24 20:23:17 -07:00
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[gd_scene load_steps=13 format=3 uid="uid://c1w7t6irnohfx"]
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2023-07-19 01:25:02 -07:00
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2024-08-24 20:23:17 -07:00
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[ext_resource type="Texture2D" uid="uid://cyfyelyq3o15s" path="res://Assets/Sprites/Misc/torch-fire.png" id="1_gnoxc"]
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[ext_resource type="Texture2D" uid="uid://bitpf645g0prl" path="res://Assets/Sprites/Misc/torch-base.png" id="2_cwgtj"]
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2023-07-31 01:12:47 -07:00
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[ext_resource type="Texture2D" uid="uid://coarr28adgo1u" path="res://Assets/Sprites/Particles/point-light.png" id="2_hotvd"]
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2023-07-19 01:25:02 -07:00
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2024-08-24 20:23:17 -07:00
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[sub_resource type="AtlasTexture" id="AtlasTexture_vnjya"]
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atlas = ExtResource("1_gnoxc")
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region = Rect2(0, 0, 8, 8)
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2023-07-19 01:25:02 -07:00
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2024-08-24 20:23:17 -07:00
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[sub_resource type="AtlasTexture" id="AtlasTexture_l2emm"]
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atlas = ExtResource("1_gnoxc")
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region = Rect2(8, 0, 8, 8)
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2023-07-19 01:25:02 -07:00
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2024-08-24 20:23:17 -07:00
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[sub_resource type="AtlasTexture" id="AtlasTexture_03weu"]
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atlas = ExtResource("1_gnoxc")
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region = Rect2(16, 0, 8, 8)
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2023-07-19 01:25:02 -07:00
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2024-08-24 20:23:17 -07:00
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[sub_resource type="AtlasTexture" id="AtlasTexture_1fqw1"]
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atlas = ExtResource("1_gnoxc")
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region = Rect2(24, 0, 8, 8)
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2023-07-19 01:25:02 -07:00
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2024-08-24 20:23:17 -07:00
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[sub_resource type="AtlasTexture" id="AtlasTexture_sj1bi"]
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atlas = ExtResource("1_gnoxc")
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region = Rect2(32, 0, 8, 8)
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2023-07-19 01:25:02 -07:00
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2024-08-24 20:23:17 -07:00
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[sub_resource type="AtlasTexture" id="AtlasTexture_1xpxx"]
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atlas = ExtResource("1_gnoxc")
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region = Rect2(40, 0, 8, 8)
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2023-07-19 01:25:02 -07:00
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2024-08-24 20:23:17 -07:00
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[sub_resource type="AtlasTexture" id="AtlasTexture_dxfgw"]
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atlas = ExtResource("1_gnoxc")
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region = Rect2(48, 0, 8, 8)
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2023-07-19 01:25:02 -07:00
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[sub_resource type="SpriteFrames" id="SpriteFrames_gf7ku"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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2024-08-24 20:23:17 -07:00
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"texture": SubResource("AtlasTexture_vnjya")
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2023-07-19 01:25:02 -07:00
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}, {
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"duration": 1.0,
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2024-08-24 20:23:17 -07:00
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"texture": SubResource("AtlasTexture_l2emm")
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2023-07-19 01:25:02 -07:00
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}, {
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"duration": 1.0,
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2024-08-24 20:23:17 -07:00
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"texture": SubResource("AtlasTexture_03weu")
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2023-07-19 01:25:02 -07:00
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}, {
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"duration": 1.0,
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2024-08-24 20:23:17 -07:00
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"texture": SubResource("AtlasTexture_1fqw1")
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2023-07-19 01:25:02 -07:00
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}, {
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"duration": 1.0,
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2024-08-24 20:23:17 -07:00
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"texture": SubResource("AtlasTexture_sj1bi")
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2023-07-19 01:25:02 -07:00
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}, {
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"duration": 1.0,
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2024-08-24 20:23:17 -07:00
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"texture": SubResource("AtlasTexture_1xpxx")
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2023-07-19 01:25:02 -07:00
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}, {
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"duration": 1.0,
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2024-08-24 20:23:17 -07:00
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"texture": SubResource("AtlasTexture_dxfgw")
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2023-07-19 01:25:02 -07:00
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}],
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"loop": true,
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"name": &"default",
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2023-07-21 02:54:13 -07:00
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"speed": 10.0
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2023-07-19 01:25:02 -07:00
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}]
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2023-11-09 16:22:52 -08:00
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[sub_resource type="CircleShape2D" id="CircleShape2D_ljsf5"]
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radius = 4.0
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2023-07-19 01:25:02 -07:00
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[node name="Torch" type="Node2D"]
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y_sort_enabled = true
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2023-07-19 01:25:02 -07:00
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2024-08-24 20:23:17 -07:00
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[node name="Sprites" type="Node2D" parent="."]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Sprites"]
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modulate = Color(3.5, 3.5, 3, 1)
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position = Vector2(0, -14)
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2023-07-19 01:25:02 -07:00
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sprite_frames = SubResource("SpriteFrames_gf7ku")
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autoplay = "default"
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2023-07-21 02:54:13 -07:00
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frame_progress = 0.337799
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2023-07-19 01:25:02 -07:00
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2024-08-24 20:23:17 -07:00
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[node name="Sprite2D" type="Sprite2D" parent="Sprites"]
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position = Vector2(0, -8)
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texture = ExtResource("2_cwgtj")
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2023-07-19 01:25:02 -07:00
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[node name="PointLight2D" type="PointLight2D" parent="."]
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2024-07-11 16:31:33 -07:00
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color = Color(1, 0.811765, 0.537255, 1)
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2024-08-24 20:23:17 -07:00
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energy = 1.2
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2023-07-19 01:25:02 -07:00
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blend_mode = 2
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shadow_enabled = true
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shadow_filter_smooth = 3.0
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2024-08-24 20:23:17 -07:00
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shadow_item_cull_mask = 8
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2023-07-31 01:12:47 -07:00
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texture = ExtResource("2_hotvd")
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2023-07-19 01:25:02 -07:00
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offset = Vector2(0, 2)
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2023-07-31 01:12:47 -07:00
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texture_scale = 0.25
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2023-11-09 16:22:52 -08:00
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[node name="Area2D" type="Area2D" parent="."]
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position = Vector2(0, -8)
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collision_layer = 128
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collision_mask = 0
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monitoring = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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shape = SubResource("CircleShape2D_ljsf5")
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