SupaLidlGame/Scenes/BaseMap.tscn

80 lines
2.3 KiB
Plaintext
Raw Normal View History

2023-11-09 16:24:22 -08:00
[gd_scene load_steps=4 format=3 uid="uid://clwv2owvk6abe"]
2023-03-26 10:53:45 -07:00
[ext_resource type="Script" path="res://Scenes/Map.cs" id="2_4m0a1"]
[sub_resource type="TileSet" id="TileSet_18c7j"]
physics_layer_0/collision_layer = 1
2023-05-23 00:25:28 -07:00
physics_layer_1/collision_layer = 16
physics_layer_1/collision_mask = 0
2023-03-26 10:53:45 -07:00
[sub_resource type="Environment" id="Environment_pxx66"]
background_mode = 3
glow_enabled = true
2023-05-20 19:25:58 -07:00
glow_hdr_threshold = 1.4
2023-03-26 10:53:45 -07:00
[node name="TileMap" type="TileMap" node_paths=PackedStringArray("Entities", "Areas", "Spawners", "Markers")]
2023-08-17 00:13:24 -07:00
process_mode = 1
2023-03-26 10:53:45 -07:00
y_sort_enabled = true
texture_filter = 3
tile_set = SubResource("TileSet_18c7j")
format = 2
2023-07-31 01:12:47 -07:00
layer_0/name = "Layer 3"
2023-03-26 10:53:45 -07:00
layer_0/y_sort_enabled = true
2023-07-31 01:12:47 -07:00
layer_1/name = "Layer 2"
2023-03-26 10:53:45 -07:00
layer_1/enabled = true
layer_1/modulate = Color(1, 1, 1, 1)
2023-05-20 19:25:58 -07:00
layer_1/y_sort_enabled = true
2023-03-26 10:53:45 -07:00
layer_1/y_sort_origin = 0
layer_1/z_index = -1
layer_1/tile_data = PackedInt32Array()
2023-07-31 01:12:47 -07:00
layer_2/name = "Layer 1 Overlay"
2023-03-26 10:53:45 -07:00
layer_2/enabled = true
layer_2/modulate = Color(1, 1, 1, 1)
2023-05-20 19:25:58 -07:00
layer_2/y_sort_enabled = true
2023-03-26 10:53:45 -07:00
layer_2/y_sort_origin = 0
layer_2/z_index = -1
layer_2/tile_data = PackedInt32Array()
2023-07-31 01:12:47 -07:00
layer_3/name = "Layer 1"
2023-03-26 10:53:45 -07:00
layer_3/enabled = true
layer_3/modulate = Color(1, 1, 1, 1)
layer_3/y_sort_enabled = true
layer_3/y_sort_origin = 0
layer_3/z_index = -2
layer_3/tile_data = PackedInt32Array()
2023-07-31 01:12:47 -07:00
layer_4/name = "Layer 0"
2023-05-20 19:25:58 -07:00
layer_4/enabled = true
layer_4/modulate = Color(1, 1, 1, 1)
layer_4/y_sort_enabled = true
layer_4/y_sort_origin = 0
layer_4/z_index = -3
layer_4/tile_data = PackedInt32Array()
layer_5/name = "Lower 1"
layer_5/enabled = true
layer_5/modulate = Color(1, 1, 1, 1)
layer_5/y_sort_enabled = false
layer_5/y_sort_origin = 0
layer_5/z_index = -4
layer_5/tile_data = PackedInt32Array()
2023-03-26 10:53:45 -07:00
script = ExtResource("2_4m0a1")
Entities = NodePath("Entities")
Areas = NodePath("Areas")
Spawners = NodePath("Spawners")
Markers = NodePath("Markers")
2023-03-26 10:53:45 -07:00
[node name="CanvasModulate" type="CanvasModulate" parent="."]
2023-08-01 02:10:55 -07:00
[node name="Props" type="Node2D" parent="."]
2023-11-09 16:24:22 -08:00
y_sort_enabled = true
2023-07-31 01:12:47 -07:00
2023-03-26 10:53:45 -07:00
[node name="Entities" type="Node2D" parent="."]
y_sort_enabled = true
[node name="Areas" type="Node2D" parent="."]
[node name="Spawners" type="Node2D" parent="."]
[node name="Markers" type="Node2D" parent="."]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_pxx66")