SupaLidlGame/Characters/Player.tscn

189 lines
6.1 KiB
Plaintext
Raw Normal View History

2022-11-25 09:11:46 -08:00
[gd_scene load_steps=26 format=3 uid="uid://b2254pup8k161"]
2022-11-10 20:29:53 -08:00
[ext_resource type="Script" path="res://Characters/Player.cs" id="1_flygr"]
2022-11-25 09:11:46 -08:00
[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="2_ngsgt"]
[ext_resource type="Texture2D" uid="uid://dxymfduyrbuvx" path="res://Assets/Sprites/Characters/forsen.png" id="3_ig4hs"]
2022-11-13 15:42:04 -08:00
[ext_resource type="Script" path="res://Characters/States/Machine.cs" id="3_npkjp"]
[ext_resource type="Script" path="res://Characters/States/PlayerIdleState.cs" id="4_4k4mb"]
[ext_resource type="Script" path="res://Characters/States/PlayerMoveState.cs" id="5_tx5rw"]
[ext_resource type="Script" path="res://Characters/States/PlayerRollState.cs" id="6_6bgrj"]
2022-11-25 09:11:46 -08:00
[ext_resource type="PackedScene" uid="uid://d72ehtv1ks0e" path="res://Items/Weapons/Sword.tscn" id="7_4rxuv"]
2022-11-18 13:53:51 -08:00
[ext_resource type="Script" path="res://Items/Inventory.cs" id="7_xyenu"]
2022-11-19 21:21:12 -08:00
[ext_resource type="PackedScene" uid="uid://cjgxyhgcyvsv7" path="res://BoundingBoxes/Hurtbox.tscn" id="9_avyu4"]
2022-11-25 09:11:46 -08:00
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h78y7"]
shader = ExtResource("2_ngsgt")
shader_parameter/color = null
shader_parameter/intensity = 0.0
2022-11-19 21:21:12 -08:00
[sub_resource type="AtlasTexture" id="AtlasTexture_us1ce"]
2022-11-25 09:11:46 -08:00
atlas = ExtResource("3_ig4hs")
2022-11-19 21:21:12 -08:00
region = Rect2(0, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_hn4kf"]
2022-11-25 09:11:46 -08:00
atlas = ExtResource("3_ig4hs")
2022-11-19 21:21:12 -08:00
region = Rect2(24, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_wfbeq"]
2022-11-25 09:11:46 -08:00
atlas = ExtResource("3_ig4hs")
2022-11-19 21:21:12 -08:00
region = Rect2(48, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_qlmwk"]
2022-11-25 09:11:46 -08:00
atlas = ExtResource("3_ig4hs")
2022-11-19 21:21:12 -08:00
region = Rect2(72, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_l1vgu"]
2022-11-25 09:11:46 -08:00
atlas = ExtResource("3_ig4hs")
2022-11-19 21:21:12 -08:00
region = Rect2(96, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_ytlaa"]
2022-11-25 09:11:46 -08:00
atlas = ExtResource("3_ig4hs")
2022-11-19 21:21:12 -08:00
region = Rect2(120, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_1q30d"]
2022-11-25 09:11:46 -08:00
atlas = ExtResource("3_ig4hs")
2022-11-19 21:21:12 -08:00
region = Rect2(144, 0, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_2h7cf"]
animations = [{
"frames": [SubResource("AtlasTexture_us1ce"), SubResource("AtlasTexture_hn4kf")],
"loop": true,
"name": &"idle",
"speed": 5.0
}, {
"frames": [SubResource("AtlasTexture_wfbeq"), SubResource("AtlasTexture_qlmwk"), SubResource("AtlasTexture_l1vgu"), SubResource("AtlasTexture_ytlaa"), SubResource("AtlasTexture_1q30d")],
"loop": true,
"name": &"move",
"speed": 12.0
}]
2022-11-10 20:29:53 -08:00
[sub_resource type="RectangleShape2D" id="RectangleShape2D_bfqew"]
2022-11-19 21:21:12 -08:00
size = Vector2(16, 8)
2022-11-10 20:29:53 -08:00
2022-11-13 15:42:04 -08:00
[sub_resource type="LabelSettings" id="LabelSettings_q5h1n"]
font_size = 24
2022-11-19 21:21:12 -08:00
[sub_resource type="RectangleShape2D" id="RectangleShape2D_cjk6b"]
size = Vector2(16, 24)
2022-11-25 09:11:46 -08:00
[sub_resource type="Animation" id="Animation_dxevc"]
resource_name = "Hurt"
length = 0.6
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:material:shader_parameter/intensity")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6),
"transitions": PackedFloat32Array(4, 4, 4, 4, 4, 4, 4),
"update": 0,
"values": [0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0]
}
[sub_resource type="Animation" id="Animation_k6l16"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:material:shader_parameter/intensity")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_xe5eq"]
_data = {
"Hurt": SubResource("Animation_dxevc"),
"RESET": SubResource("Animation_k6l16")
}
2022-11-19 21:21:12 -08:00
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("Sprite", "Inventory", "StateMachine")]
texture_filter = 3
2022-11-25 09:11:46 -08:00
material = SubResource("ShaderMaterial_h78y7")
2022-11-19 21:21:12 -08:00
y_sort_enabled = true
2022-11-25 09:11:46 -08:00
collision_layer = 2
2022-11-10 20:29:53 -08:00
script = ExtResource("1_flygr")
2022-11-18 13:53:51 -08:00
Speed = 64.0
2022-11-19 21:21:12 -08:00
Mass = 1.0
2022-11-25 09:11:46 -08:00
Health = 100.0
2022-11-19 21:21:12 -08:00
Sprite = NodePath("Sprite")
Inventory = NodePath("Inventory")
2022-11-13 15:42:04 -08:00
StateMachine = NodePath("StateMachine")
2022-11-19 21:21:12 -08:00
Faction = 1
2022-11-10 20:29:53 -08:00
2022-11-19 21:21:12 -08:00
[node name="Sprite" type="AnimatedSprite2D" parent="."]
2022-11-25 09:11:46 -08:00
use_parent_material = true
2022-11-19 21:21:12 -08:00
frames = SubResource("SpriteFrames_2h7cf")
animation = &"move"
playing = true
2022-11-10 20:29:53 -08:00
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 8)
shape = SubResource("RectangleShape2D_bfqew")
[node name="Camera2D" type="Camera2D" parent="."]
current = true
2022-11-12 16:45:04 -08:00
zoom = Vector2(4, 4)
2022-11-13 15:42:04 -08:00
[node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("InitialState", "Character")]
script = ExtResource("3_npkjp")
InitialState = NodePath("Idle")
Character = NodePath("..")
DebugLevel = 2
2022-11-19 21:21:12 -08:00
[node name="Idle" type="Node" parent="StateMachine" node_paths=PackedStringArray("MoveState", "IdleState")]
2022-11-13 15:42:04 -08:00
script = ExtResource("4_4k4mb")
MoveState = NodePath("../Move")
2022-11-19 21:21:12 -08:00
IdleState = NodePath("")
2022-11-13 15:42:04 -08:00
2022-11-19 21:21:12 -08:00
[node name="Move" type="Node" parent="StateMachine" node_paths=PackedStringArray("RollState", "IdleState")]
2022-11-13 15:42:04 -08:00
script = ExtResource("5_tx5rw")
RollState = NodePath("../Roll")
2022-11-19 21:21:12 -08:00
IdleState = NodePath("../Idle")
2022-11-13 15:42:04 -08:00
[node name="Roll" type="Node" parent="StateMachine" node_paths=PackedStringArray("IdleState")]
script = ExtResource("6_6bgrj")
IdleState = NodePath("../Idle")
[node name="Debug" type="Control" parent="."]
layout_mode = 3
anchors_preset = 0
[node name="State" type="Label" parent="Debug"]
offset_left = -20.0
offset_top = -60.0
offset_right = 20.0
offset_bottom = -34.0
text = "lol"
label_settings = SubResource("LabelSettings_q5h1n")
horizontal_alignment = 1
[node name="Node" type="Node" parent="."]
2022-11-13 19:52:09 -08:00
[node name="Inventory" type="Node2D" parent="."]
2022-11-19 21:21:12 -08:00
y_sort_enabled = true
2022-11-18 13:53:51 -08:00
script = ExtResource("7_xyenu")
[node name="Sword" parent="Inventory" instance=ExtResource("7_4rxuv")]
2022-11-19 21:21:12 -08:00
[node name="Hurtbox" parent="." instance=ExtResource("9_avyu4")]
Faction = 1
[node name="CollisionShape2D" parent="Hurtbox" index="0"]
shape = SubResource("RectangleShape2D_cjk6b")
2022-11-25 09:11:46 -08:00
[node name="FlashAnimation" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_xe5eq")
}
2022-11-19 21:21:12 -08:00
[connection signal="ReceivedDamage" from="Hurtbox" to="." method="_on_hurtbox_received_damage"]
[editable path="Hurtbox"]