Fix win counter counting wins in replays
parent
12a580c742
commit
2e5daab81e
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@ -60,7 +60,7 @@ function applyPatches(/** @type {ModUtils} */ { replace, replaceOne, replaceRawC
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// Increment win counter on wins
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replaceRawCode(`=function(sE){a8.gD[sE]&&(o.ha(sE,2),b.h9<100?xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0):xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0))`,
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`=function(sE){
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if (${playerId} === sE && !${gIsSingleplayer})
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if (${playerId} === sE && !${gIsSingleplayer} && !${dict.game}.${dict.gIsReplay})
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__fx.wins.count++, window.localStorage.setItem("fx_winCount", __fx.wins.count),
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xD(0,"Your Win Count is now " + __fx.wins.count,3,sE,ad.gN,ad.kl,-1,!0);
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a8.gD[sE]&&(o.ha(sE,2),b.h9<100?xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0):xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0))`);
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