Fix win counter counting wins in replays
parent
12a580c742
commit
2e5daab81e
|
@ -60,7 +60,7 @@ function applyPatches(/** @type {ModUtils} */ { replace, replaceOne, replaceRawC
|
||||||
// Increment win counter on wins
|
// Increment win counter on wins
|
||||||
replaceRawCode(`=function(sE){a8.gD[sE]&&(o.ha(sE,2),b.h9<100?xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0):xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0))`,
|
replaceRawCode(`=function(sE){a8.gD[sE]&&(o.ha(sE,2),b.h9<100?xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0):xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0))`,
|
||||||
`=function(sE){
|
`=function(sE){
|
||||||
if (${playerId} === sE && !${gIsSingleplayer})
|
if (${playerId} === sE && !${gIsSingleplayer} && !${dict.game}.${dict.gIsReplay})
|
||||||
__fx.wins.count++, window.localStorage.setItem("fx_winCount", __fx.wins.count),
|
__fx.wins.count++, window.localStorage.setItem("fx_winCount", __fx.wins.count),
|
||||||
xD(0,"Your Win Count is now " + __fx.wins.count,3,sE,ad.gN,ad.kl,-1,!0);
|
xD(0,"Your Win Count is now " + __fx.wins.count,3,sE,ad.gN,ad.kl,-1,!0);
|
||||||
a8.gD[sE]&&(o.ha(sE,2),b.h9<100?xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0):xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0))`);
|
a8.gD[sE]&&(o.ha(sE,2),b.h9<100?xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0):xD(0,__L([a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0))`);
|
||||||
|
|
Loading…
Reference in New Issue