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John Montagu, the 4th Earl of Sandvich f5444dd55f
Add wait/delay for Doc to exit when attacking
2024-09-16 12:23:32 -07:00
Assets Redesign Arena 2024-09-16 12:17:18 -07:00
Audio updated AudioManager to handle multiple sublayers 2023-09-09 15:14:53 -07:00
BoundingBoxes Add some props to ArenaExterior 2024-08-25 23:56:01 -07:00
Characters Add wait/delay for Doc to exit when attacking 2024-09-16 12:23:32 -07:00
Debug Remove parentheses check in parser 2024-06-05 12:13:36 -07:00
Dialogue Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Entities Update lighting effects 2024-09-16 12:23:14 -07:00
Events Add inventory menu 2024-08-21 16:20:35 -07:00
Exceptions debug console init 2023-09-24 18:51:23 -07:00
Extensions Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
Items Add Sword effects and self knockback 2024-09-16 12:22:30 -07:00
Props Update Arena redesign 2024-07-11 16:31:33 -07:00
Scenes Redesign Arena 2024-09-16 12:17:18 -07:00
Shaders Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
State Add wait/delay for Doc to exit when attacking 2024-09-16 12:23:32 -07:00
Tests OpenGL godrays (testing) 2023-09-11 10:15:54 -07:00
UI Add inventory menu 2024-08-21 16:20:35 -07:00
UnitTests debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
Utils Merge branch 'master' into wip 2024-06-09 08:51:07 -07:00
addons Implement phantom camera (#39) 2024-06-07 21:14:35 -07:00
.gitattributes fixed linguist detecting incorrect repo language 2023-08-02 13:05:55 -07:00
.gitignore building and export presets 2023-08-29 11:34:13 -07:00
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README.md Update Godot to 4.3 beta 1 2024-06-07 06:51:41 -07:00
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SupaLidlGame.sln debug console transpiles GDScript to GD Expression 2023-09-26 10:23:04 -07:00
default_bus_layout.tres centurion and legionary enemies 2023-08-08 00:54:00 -07:00
export_presets.cfg building and export presets 2023-08-29 11:34:13 -07:00
global.json combat system 2022-11-25 09:11:46 -08:00
icon.svg init 2022-11-10 20:29:53 -08:00
icon.svg.import upgrade to godot 4.1 2023-03-22 21:22:51 -07:00
project.godot Add keybinds for inventory menu 2024-08-25 23:57:48 -07:00

README.md

SupaLidlGame

Forsen-related game

Building

[!IMPORTANT] This is currently being developed with Godot 4.3 beta 1, which > includes a fix for C# generics causing problems and resetting properties to > null.

Requires .NET version >=7.0.

Notes

The tilde key (~) can open the developer console. This allows access to singletons --- an instance of Utils.World can be accessed through World, and the player character can be accessed through World.CurrentPlayer.

The default starting scene is res://Scenes/ArenaExterior.tscn, and running a non-map scene may spill out errors from SupaLidlGame.Utils.World. Eventually this will be fixed to allow main menu scenes.

Attributions

The FontStruction "calamity," (https://fontstruct.com/fontstructions/show/2158964) by "Doph" is licensed under a Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/).