SupaLidlGame/State
HumanoidSandvichDispenser 5567032557
respect `AttackState.PursueOnLOS` for DashDefensive state
2024-01-11 01:26:17 -08:00
..
Character handle unhandled input for `CharacterState` 2024-01-06 14:13:11 -08:00
Global make resources global classes 2023-12-13 18:25:32 -08:00
Health campfire wip 2023-06-06 18:39:23 -07:00
NPC fixed doc thinker state 2023-08-06 01:07:30 -07:00
Thinker respect `AttackState.PursueOnLOS` for DashDefensive state 2024-01-11 01:26:17 -08:00
Weapon cleanup 2023-09-10 17:51:55 -07:00
IState.cs refactor file scoped namespace 2023-06-03 18:21:46 -07:00
StateMachine.cs clean up & some documentation 2023-08-31 19:03:30 -07:00