SupaLidlGame/Items/Weapons/Sword.cs

28 lines
533 B
C#

using Godot;
using SupaLidlGame.BoundingBoxes;
using SupaLidlGame.Characters;
namespace SupaLidlGame.Items.Weapons
{
public partial class Sword : Weapon
{
[Export]
public Hitbox Hitbox { get; set; }
public override void Equip(Character character)
{
base.Equip(character);
}
public override void Use()
{
Hitbox.IsEnabled = true;
}
public override void Deuse()
{
Hitbox.IsEnabled = false;
}
}
}