SupaLidlGame/Utils
John Montagu, the 4th Earl of Sandvich 534f9436ee
Set XP decay timer to be one shot
2024-10-18 15:06:52 -07:00
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Values leveling up 2023-09-03 17:42:32 -07:00
AnimationManager.cs fix animation inconsistent root nodes 2023-10-02 00:10:24 -07:00
CacheItem.cs manual cache staling 2023-08-17 01:05:21 -07:00
CacheStore.cs manual cache staling 2023-08-17 01:05:21 -07:00
CharacterStats.cs Implement Vendor NPCs (#37) 2024-06-04 22:12:01 -07:00
CloneableParticles.cs shotgun effects (resolves #5) 2023-08-15 18:27:57 -07:00
DamageTime.cs centurion and legionary enemies 2023-08-08 00:54:00 -07:00
IFaction.cs Redesign Arena tilemap (#41) 2024-06-24 16:07:15 -07:00
IInteractive.cs campfire wip 2 2023-06-10 22:15:55 -07:00
ISave.cs Add TimeElapsed property 2024-10-18 11:10:34 -07:00
ITarget.cs character updates 2023-07-31 01:12:47 -07:00
InteractionTriggerDialogue.cs centurion and legionary enemies 2023-08-08 00:54:00 -07:00
Physics.cs rolling gives invincibility frames 2023-09-17 00:23:18 -07:00
PlayerCamera.cs camera bounds 2023-08-26 01:00:18 -07:00
PlayerCamera.tscn camera bounds 2023-08-26 01:00:18 -07:00
PlayerStats.cs Set XP decay timer to be one shot 2024-10-18 15:06:52 -07:00
ResourcePath.cs associate weapon scenes with resources 2023-12-29 17:46:03 -08:00
Save.cs Add TimeElapsed property 2024-10-18 11:10:34 -07:00
ScenePath.cs Implement saving and loading hotbar state (#45) 2024-10-05 15:46:40 -07:00
Spawner.cs Use World singleton 2024-06-06 09:21:39 -07:00
Spawner.tscn spawners 2023-05-28 10:57:23 -07:00
Trail.cs rework spike attack; added unwanted frequency 2023-07-19 00:17:25 -07:00
Trail.tscn rework spike attack; added unwanted frequency 2023-07-19 00:17:25 -07:00
World.cs Add debug commands 2024-10-18 15:06:52 -07:00