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Values
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leveling up
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2023-09-03 17:42:32 -07:00 |
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AnimationManager.cs
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fix animation inconsistent root nodes
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2023-10-02 00:10:24 -07:00 |
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CacheItem.cs
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manual cache staling
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2023-08-17 01:05:21 -07:00 |
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CacheStore.cs
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manual cache staling
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2023-08-17 01:05:21 -07:00 |
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CharacterStats.cs
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Implement Vendor NPCs (#37)
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2024-06-04 22:12:01 -07:00 |
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CloneableParticles.cs
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shotgun effects (resolves #5)
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2023-08-15 18:27:57 -07:00 |
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DamageTime.cs
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centurion and legionary enemies
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2023-08-08 00:54:00 -07:00 |
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IFaction.cs
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Redesign Arena tilemap (#41)
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2024-06-24 16:07:15 -07:00 |
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IInteractive.cs
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campfire wip 2
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2023-06-10 22:15:55 -07:00 |
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ISave.cs
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Add TimeElapsed property
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2024-10-18 11:10:34 -07:00 |
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ITarget.cs
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character updates
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2023-07-31 01:12:47 -07:00 |
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InteractionTriggerDialogue.cs
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centurion and legionary enemies
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2023-08-08 00:54:00 -07:00 |
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Physics.cs
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rolling gives invincibility frames
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2023-09-17 00:23:18 -07:00 |
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PlayerCamera.cs
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camera bounds
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2023-08-26 01:00:18 -07:00 |
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PlayerCamera.tscn
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camera bounds
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2023-08-26 01:00:18 -07:00 |
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PlayerStats.cs
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Set XP decay timer to be one shot
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2024-10-18 15:06:52 -07:00 |
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ResourcePath.cs
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associate weapon scenes with resources
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2023-12-29 17:46:03 -08:00 |
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Save.cs
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Add TimeElapsed property
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2024-10-18 11:10:34 -07:00 |
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ScenePath.cs
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Implement saving and loading hotbar state (#45)
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2024-10-05 15:46:40 -07:00 |
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Spawner.cs
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Use World singleton
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2024-06-06 09:21:39 -07:00 |
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Spawner.tscn
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spawners
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2023-05-28 10:57:23 -07:00 |
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Trail.cs
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rework spike attack; added unwanted frequency
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2023-07-19 00:17:25 -07:00 |
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Trail.tscn
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rework spike attack; added unwanted frequency
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2023-07-19 00:17:25 -07:00 |
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World.cs
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Add debug commands
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2024-10-18 15:06:52 -07:00 |