John Montagu, the 4th Earl of Sandvich 51e1ebd033 | ||
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Assets | ||
Audio | ||
BoundingBoxes | ||
Characters | ||
Debug | ||
Dialogue | ||
Entities | ||
Events | ||
Exceptions | ||
Extensions | ||
Items | ||
Props | ||
Scenes | ||
Shaders | ||
State | ||
Tests | ||
UI | ||
UnitTests | ||
Utils | ||
addons | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
LICENSE | ||
README.md | ||
SupaLidlGame.csproj | ||
SupaLidlGame.sln | ||
default_bus_layout.tres | ||
export_presets.cfg | ||
global.json | ||
icon.svg | ||
icon.svg.import | ||
project.godot |
README.md
SupaLidlGame
Forsen-related game
Building
[!IMPORTANT] This is currently being developed with Godot 4.3 dev 3 snapshot, which includes a fix for C# generics causing problems and resetting properties to null.
Requires .NET version >=7.0.
Notes
The tilde key (~
) can open the developer console. This allows access to
singletons --- an instance of Utils.World
can be accessed through World
,
and the player character can be accessed through World.CurrentPlayer
.
The default starting scene is res://Scenes/ArenaExterior.tscn
, and running a
non-map scene may spill out errors from SupaLidlGame.Utils.World
. Eventually
this will be fixed to allow main menu scenes.
Attributions
The FontStruction "calamity," (https://fontstruct.com/fontstructions/show/2158964) by "Doph" is licensed under a Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/).