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sandvich
/
SupaLidlGame
mirror of
https://github.com/humanoidsandvichdispenser/SupaLidlgame
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0cd13d5b5b
SupaLidlGame
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State
History
HumanoidSandvichDispenser
5567032557
respect `AttackState.PursueOnLOS` for DashDefensive state
2024-01-11 01:26:17 -08:00
..
Character
handle unhandled input for `CharacterState`
2024-01-06 14:13:11 -08:00
Global
make resources global classes
2023-12-13 18:25:32 -08:00
Health
campfire wip
2023-06-06 18:39:23 -07:00
NPC
fixed doc thinker state
2023-08-06 01:07:30 -07:00
Thinker
respect `AttackState.PursueOnLOS` for DashDefensive state
2024-01-11 01:26:17 -08:00
Weapon
cleanup
2023-09-10 17:51:55 -07:00
IState.cs
refactor file scoped namespace
2023-06-03 18:21:46 -07:00
StateMachine.cs
clean up & some documentation
2023-08-31 19:03:30 -07:00