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				| Thinkers | refactor file scoped namespace | 2023-06-03 18:21:46 -07:00 | 
		
			
			
			
			
				| Boss.cs | fully reset boss on player death | 2023-08-17 01:38:29 -07:00 | 
		
			
			
			
			
				| Character.cs | Implement Vendor NPCs (#37) | 2024-06-04 22:12:01 -07:00 | 
		
			
			
			
			
				| Character.tscn | refactoring | 2023-12-08 20:28:46 -08:00 | 
		
			
			
			
			
				| Doc.cs | Make Doc dodge projectiles during lance state | 2024-10-11 12:24:13 -07:00 | 
		
			
			
			
			
				| Doc.tscn | Make Doc dodge projectiles during lance state | 2024-10-11 12:24:13 -07:00 | 
		
			
			
			
			
				| DocCenturion.tscn | Add correct faction to Doc NPCs | 2024-06-06 09:30:21 -07:00 | 
		
			
			
			
			
				| DocCultist.tscn | Implement phantom camera (#39) | 2024-06-07 21:14:35 -07:00 | 
		
			
			
			
			
				| DocLegionary.tscn | Redesign Arena tilemap (#41) | 2024-06-24 16:07:15 -07:00 | 
		
			
			
			
			
				| Enemy.cs | doc boss (wip) | 2023-07-13 23:46:58 -07:00 | 
		
			
			
			
			
				| ExampleEnemy.tscn | fix animation inconsistent root nodes | 2023-10-02 00:10:24 -07:00 | 
		
			
			
			
			
				| ExampleEnemy2.tscn | cultist npc + buttons wip | 2023-08-05 23:50:08 -07:00 | 
		
			
			
			
			
				| NPC.cs | Redesign Arena tilemap (#41) | 2024-06-24 16:07:15 -07:00 | 
		
			
			
			
			
				| Player.cs | Implement phantom camera (#39) | 2024-06-07 21:14:35 -07:00 | 
		
			
			
			
			
				| Player.tscn | Remove Player.InventoryMap | 2024-10-05 16:21:42 -07:00 | 
		
			
			
			
			
				| SnusDealer.tscn | Implement Vendor NPCs (#37) | 2024-06-04 22:12:01 -07:00 | 
		
			
			
			
			
				| Vendor.cs | Implement Vendor NPCs (#37) | 2024-06-04 22:12:01 -07:00 | 
		
			
			
			
			
				| Weeb.tscn | Redesign Arena tilemap (#41) | 2024-06-24 16:07:15 -07:00 |