Compare commits
No commits in common. "5be84f6b845e9d8cb164145759fc81153b07c5f1" and "d63a93bb93ed8d60ef378b0f38645510843fd524" have entirely different histories.
5be84f6b84
...
d63a93bb93
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@ -1,6 +1,6 @@
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||||||
[remap]
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[remap]
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||||||
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||||||
importer="dialogue_manager_compiler_12"
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importer="dialogue_manager_compiler_11"
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||||||
type="Resource"
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type="Resource"
|
||||||
uid="uid://dilmuoilweoeh"
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uid="uid://dilmuoilweoeh"
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||||||
path="res://.godot/imported/books.dialogue-cc272ebae322ae3ca46820dca11a3437.tres"
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path="res://.godot/imported/books.dialogue-cc272ebae322ae3ca46820dca11a3437.tres"
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||||||
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@ -1,6 +1,6 @@
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||||||
[remap]
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[remap]
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||||||
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||||||
importer="dialogue_manager_compiler_12"
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importer="dialogue_manager_compiler_11"
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||||||
type="Resource"
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type="Resource"
|
||||||
uid="uid://c2om4y0fm81yr"
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uid="uid://c2om4y0fm81yr"
|
||||||
path="res://.godot/imported/clone-machine.dialogue-8810934a67eacdad52469e9ef5f970fb.tres"
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path="res://.godot/imported/clone-machine.dialogue-8810934a67eacdad52469e9ef5f970fb.tres"
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||||||
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@ -1,6 +1,6 @@
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||||||
[remap]
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[remap]
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||||||
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||||||
importer="dialogue_manager_compiler_12"
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importer="dialogue_manager_compiler_11"
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||||||
type="Resource"
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type="Resource"
|
||||||
uid="uid://dntkvjjr8mrgf"
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uid="uid://dntkvjjr8mrgf"
|
||||||
path="res://.godot/imported/doc.dialogue-8f95f6a09d3ac685b71d7e07c49df1c6.tres"
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path="res://.godot/imported/doc.dialogue-8f95f6a09d3ac685b71d7e07c49df1c6.tres"
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||||||
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@ -1,34 +0,0 @@
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[remap]
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||||||
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||||||
importer="texture"
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||||||
type="CompressedTexture2D"
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||||||
uid="uid://dc1gcsbhkchvg"
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|
||||||
path="res://.godot/imported/hotbar-active.png-7657e1b4001be05323aa0d0697509f58.ctex"
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|
||||||
metadata={
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|
||||||
"vram_texture": false
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|
||||||
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|
||||||
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|
||||||
[deps]
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|
||||||
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|
||||||
source_file="res://Assets/Sprites/UI/hotbar-active.png"
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|
||||||
dest_files=["res://.godot/imported/hotbar-active.png-7657e1b4001be05323aa0d0697509f58.ctex"]
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||||||
|
|
||||||
[params]
|
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||||||
|
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||||||
compress/mode=0
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||||||
compress/high_quality=false
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||||||
compress/lossy_quality=0.7
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||||||
compress/hdr_compression=1
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|
||||||
compress/normal_map=0
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|
||||||
compress/channel_pack=0
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|
||||||
mipmaps/generate=false
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|
||||||
mipmaps/limit=-1
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|
||||||
roughness/mode=0
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||||||
roughness/src_normal=""
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|
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process/fix_alpha_border=true
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|
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process/premult_alpha=false
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|
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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@ -1,34 +0,0 @@
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|
||||||
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importer="texture"
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|
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type="CompressedTexture2D"
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uid="uid://uhmowtsi3wfh"
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path="res://.godot/imported/menu-rect-no-bg-white.png-5ea2d275879af97991070fb370031211.ctex"
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||||||
metadata={
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|
||||||
"vram_texture": false
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|
||||||
}
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||||||
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||||||
[deps]
|
|
||||||
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|
||||||
source_file="res://Assets/Sprites/UI/menu-rect-no-bg-white.png"
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||||||
dest_files=["res://.godot/imported/menu-rect-no-bg-white.png-5ea2d275879af97991070fb370031211.ctex"]
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||||||
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||||||
[params]
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||||||
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||||||
compress/mode=0
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||||||
compress/high_quality=false
|
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||||||
compress/lossy_quality=0.7
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||||||
compress/hdr_compression=1
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||||||
compress/normal_map=0
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||||||
compress/channel_pack=0
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||||||
mipmaps/generate=false
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||||||
mipmaps/limit=-1
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||||||
roughness/mode=0
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||||||
roughness/src_normal=""
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||||||
process/fix_alpha_border=true
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||||||
process/premult_alpha=false
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||||||
process/normal_map_invert_y=false
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||||||
process/hdr_as_srgb=false
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||||||
process/hdr_clamp_exposure=false
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||||||
process/size_limit=0
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||||||
detect_3d/compress_to=1
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@ -1,6 +1,6 @@
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||||||
[remap]
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[remap]
|
||||||
|
|
||||||
importer="dialogue_manager_compiler_12"
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importer="dialogue_manager_compiler_11"
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||||||
type="Resource"
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type="Resource"
|
||||||
uid="uid://c4n7vhoxybu70"
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uid="uid://c4n7vhoxybu70"
|
||||||
path="res://.godot/imported/snus-dealer.dialogue-69dbddee28632f18888364bae03f393d.tres"
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path="res://.godot/imported/snus-dealer.dialogue-69dbddee28632f18888364bae03f393d.tres"
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||||||
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@ -20,9 +20,6 @@ public partial class Inventory : Node2D
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||||||
[Signal]
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[Signal]
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||||||
public delegate void UsedItemEventHandler(Item item);
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public delegate void UsedItemEventHandler(Item item);
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||||||
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||||||
[Signal]
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||||||
public delegate void EquippedItemEventHandler(Item newItem, Item prevItem);
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||||||
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||||||
public const int MaxCapacity = 3;
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public const int MaxCapacity = 3;
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||||||
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||||||
private Item _selectedItem;
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private Item _selectedItem;
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||||||
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@ -90,8 +87,7 @@ public partial class Inventory : Node2D
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||||||
return false;
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return false;
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||||||
}
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}
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||||||
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||||||
Item prevItem = _selectedItem;
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_selectedItem?.Unequip(Character);
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||||||
prevItem?.Unequip(Character);
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||||||
_selectedIndex = index;
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_selectedIndex = index;
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||||||
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||||||
if (index >= 0)
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if (index >= 0)
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||||||
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@ -104,8 +100,6 @@ public partial class Inventory : Node2D
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||||||
_selectedItem = null;
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_selectedItem = null;
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||||||
}
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}
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||||||
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||||||
EmitSignal(SignalName.EquippedItem, prevItem, _selectedItem);
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||||||
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||||||
GD.Print($"Inventory: {index} is new selected index.");
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GD.Print($"Inventory: {index} is new selected index.");
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||||||
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||||||
return true;
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return true;
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||||||
|
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@ -1,6 +1,7 @@
|
||||||
using Godot;
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using Godot;
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||||||
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using SupaLidlGame.Items;
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||||||
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||||||
namespace SupaLidlGame.UI.Inventory;
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namespace SupaLidlGame.UI;
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||||||
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||||||
public partial class Hotbar : GridContainer
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public partial class Hotbar : GridContainer
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||||||
{
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{
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||||||
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@ -12,7 +13,7 @@ public partial class Hotbar : GridContainer
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||||||
Events.EventBus.Instance.PlayerInventoryUpdate += OnInventoryUpdate;
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Events.EventBus.Instance.PlayerInventoryUpdate += OnInventoryUpdate;
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||||||
}
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}
|
||||||
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|
||||||
public void OnInventoryUpdate(Items.Inventory inventory)
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public void OnInventoryUpdate(Inventory inventory)
|
||||||
{
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{
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||||||
GD.Print($"UPDATE: {inventory.SelectedIndex} is selected index.");
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GD.Print($"UPDATE: {inventory.SelectedIndex} is selected index.");
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||||||
for (int i = 0; i < 3; i++)
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for (int i = 0; i < 3; i++)
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@ -1,7 +1,7 @@
|
||||||
[gd_scene load_steps=3 format=3 uid="uid://sfs8dpfitpdu"]
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[gd_scene load_steps=3 format=3 uid="uid://sfs8dpfitpdu"]
|
||||||
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|
||||||
[ext_resource type="Script" path="res://UI/Inventory/Hotbar.cs" id="1_2sak2"]
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[ext_resource type="Script" path="res://UI/Hotbar.cs" id="1_2sak2"]
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||||||
[ext_resource type="PackedScene" uid="uid://dmvu2hjyrwc1y" path="res://UI/Inventory/HotbarSlot.tscn" id="2_3axfe"]
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[ext_resource type="PackedScene" uid="uid://ctad0dkoyw8ad" path="res://UI/InventorySlot.tscn" id="1_ct3cn"]
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||||||
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||||||
[node name="Hotbar" type="GridContainer" node_paths=PackedStringArray("_slots")]
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[node name="Hotbar" type="GridContainer" node_paths=PackedStringArray("_slots")]
|
||||||
anchors_preset = 1
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anchors_preset = 1
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||||||
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@ -15,11 +15,11 @@ columns = 3
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||||||
script = ExtResource("1_2sak2")
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script = ExtResource("1_2sak2")
|
||||||
_slots = [NodePath("InventorySlot"), NodePath("InventorySlot2"), NodePath("InventorySlot3")]
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_slots = [NodePath("InventorySlot"), NodePath("InventorySlot2"), NodePath("InventorySlot3")]
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||||||
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|
||||||
[node name="InventorySlot" parent="." instance=ExtResource("2_3axfe")]
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[node name="InventorySlot" parent="." instance=ExtResource("1_ct3cn")]
|
||||||
layout_mode = 2
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layout_mode = 2
|
||||||
|
|
||||||
[node name="InventorySlot2" parent="." instance=ExtResource("2_3axfe")]
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[node name="InventorySlot2" parent="." instance=ExtResource("1_ct3cn")]
|
||||||
layout_mode = 2
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layout_mode = 2
|
||||||
|
|
||||||
[node name="InventorySlot3" parent="." instance=ExtResource("2_3axfe")]
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[node name="InventorySlot3" parent="." instance=ExtResource("1_ct3cn")]
|
||||||
layout_mode = 2
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layout_mode = 2
|
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@ -1,32 +0,0 @@
|
||||||
using Godot;
|
|
||||||
using GodotUtilities;
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|
||||||
using GodotUtilities.SourceGenerators;
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|
||||||
|
|
||||||
namespace SupaLidlGame.UI.Inventory;
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|
||||||
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|
||||||
[Scene]
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|
||||||
public partial class HotbarSlot : InventorySlot
|
|
||||||
{
|
|
||||||
[Node("TextureRect")]
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|
||||||
private TextureRect _textureRect;
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|
||||||
|
|
||||||
[Node("Selected")]
|
|
||||||
private NinePatchRect _selected;
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|
||||||
|
|
||||||
private static Texture2D _placeholderTexture;
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|
||||||
|
|
||||||
private Items.ItemMetadata _item;
|
|
||||||
|
|
||||||
private bool _isSelected = false;
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|
||||||
|
|
||||||
public bool IsSelected
|
|
||||||
{
|
|
||||||
get => _isSelected;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_isSelected = value;
|
|
||||||
_selected.Visible = _isSelected;
|
|
||||||
_frame.Visible = !_isSelected;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
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|
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@ -1,11 +0,0 @@
|
||||||
[gd_scene load_steps=3 format=3 uid="uid://dmvu2hjyrwc1y"]
|
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://ctad0dkoyw8ad" path="res://UI/Inventory/InventorySlot.tscn" id="1_fb62b"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://dc1gcsbhkchvg" path="res://Assets/Sprites/UI/hotbar-active.png" id="2_bcv71"]
|
|
||||||
|
|
||||||
[node name="InventorySlot" instance=ExtResource("1_fb62b")]
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|
||||||
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|
||||||
[node name="SelectedFrame" type="NinePatchRect" parent="." index="2"]
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|
||||||
visible = false
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|
||||||
layout_mode = 2
|
|
||||||
texture = ExtResource("2_bcv71")
|
|
|
@ -1,59 +0,0 @@
|
||||||
using Godot;
|
|
||||||
using GodotUtilities;
|
|
||||||
using SupaLidlGame.Items;
|
|
||||||
|
|
||||||
namespace SupaLidlGame.UI.Inventory;
|
|
||||||
|
|
||||||
public partial class InventoryGrid : GridContainer
|
|
||||||
{
|
|
||||||
private SupaLidlGame.Items.Inventory _inventorySource;
|
|
||||||
|
|
||||||
[Export]
|
|
||||||
private PackedScene _slotScene;
|
|
||||||
|
|
||||||
public SupaLidlGame.Items.Inventory InventorySource
|
|
||||||
{
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_inventorySource = value;
|
|
||||||
Redraw();
|
|
||||||
}
|
|
||||||
get => _inventorySource;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Redraw()
|
|
||||||
{
|
|
||||||
if (_inventorySource is null)
|
|
||||||
{
|
|
||||||
this.QueueFreeChildren();
|
|
||||||
}
|
|
||||||
|
|
||||||
var children = GetChildren();
|
|
||||||
|
|
||||||
for (int i = children.Count; i < _inventorySource.InventoryCapacity; i++)
|
|
||||||
{
|
|
||||||
AddChild(_slotScene.Instantiate<InventorySlot>());
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = children.Count - 1; i >= _inventorySource.InventoryCapacity; i--)
|
|
||||||
{
|
|
||||||
children[i].QueueFree();
|
|
||||||
}
|
|
||||||
|
|
||||||
children = GetChildren();
|
|
||||||
|
|
||||||
for (int i = 0; i < children.Count; i++)
|
|
||||||
{
|
|
||||||
InventorySlot slot = children[i] as InventorySlot;
|
|
||||||
|
|
||||||
if (i >= _inventorySource.Items.Count)
|
|
||||||
{
|
|
||||||
slot.Item = null;
|
|
||||||
}
|
|
||||||
else if (slot.Item != _inventorySource.Items[i])
|
|
||||||
{
|
|
||||||
slot.Item = _inventorySource.Items[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,14 +0,0 @@
|
||||||
[gd_scene load_steps=3 format=3 uid="uid://chmokkxsy5vas"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://UI/Inventory/InventoryGrid.cs" id="1_7128g"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://ctad0dkoyw8ad" path="res://UI/Inventory/InventorySlot.tscn" id="2_b6vp8"]
|
|
||||||
|
|
||||||
[node name="InventoryGrid" type="GridContainer"]
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
columns = 5
|
|
||||||
script = ExtResource("1_7128g")
|
|
||||||
_slotScene = ExtResource("2_b6vp8")
|
|
|
@ -1,20 +0,0 @@
|
||||||
[gd_scene load_steps=4 format=3 uid="uid://ctad0dkoyw8ad"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://UI/Inventory/InventorySlot.cs" id="1_fju5i"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://dc1gcsbhkchvg" path="res://Assets/Sprites/UI/hotbar-active.png" id="2_m56j3"]
|
|
||||||
|
|
||||||
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_6jbma"]
|
|
||||||
|
|
||||||
[node name="InventorySlot" type="PanelContainer"]
|
|
||||||
custom_minimum_size = Vector2(32, 32)
|
|
||||||
theme_override_styles/panel = SubResource("StyleBoxEmpty_6jbma")
|
|
||||||
script = ExtResource("1_fju5i")
|
|
||||||
|
|
||||||
[node name="TextureRect" type="TextureRect" parent="."]
|
|
||||||
layout_mode = 2
|
|
||||||
stretch_mode = 3
|
|
||||||
|
|
||||||
[node name="Frame" type="NinePatchRect" parent="."]
|
|
||||||
self_modulate = Color(1, 1, 1, 0.5)
|
|
||||||
layout_mode = 2
|
|
||||||
texture = ExtResource("2_m56j3")
|
|
|
@ -1,44 +0,0 @@
|
||||||
[gd_scene load_steps=4 format=3 uid="uid://bsheehtfcdwhh"]
|
|
||||||
|
|
||||||
[ext_resource type="Theme" uid="uid://cksjbu3vrup5" path="res://UI/Themes/supalidl.tres" id="1_elbte"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://dp7osg05ip5oo" path="res://Assets/Sprites/sword.png" id="2_5jpi0"]
|
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_idehr"]
|
|
||||||
bg_color = Color(0.976471, 0.956863, 0.956863, 1)
|
|
||||||
|
|
||||||
[node name="ShopItem" type="BoxContainer"]
|
|
||||||
offset_right = 67.0
|
|
||||||
offset_bottom = 16.0
|
|
||||||
theme = ExtResource("1_elbte")
|
|
||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
|
||||||
layout_mode = 2
|
|
||||||
theme_override_constants/separation = 0
|
|
||||||
|
|
||||||
[node name="Item Margin" type="MarginContainer" parent="VBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/Item Margin"]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/Item Margin/HBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
texture = ExtResource("2_5jpi0")
|
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="VBoxContainer/Item Margin/HBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
text = "Your mom's Item"
|
|
||||||
|
|
||||||
[node name="PanelContainer2" type="PanelContainer" parent="VBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
theme_override_styles/panel = SubResource("StyleBoxFlat_idehr")
|
|
||||||
|
|
||||||
[node name="DescriptionMargin" type="MarginContainer" parent="VBoxContainer/PanelContainer2"]
|
|
||||||
layout_mode = 2
|
|
||||||
theme_override_constants/margin_top = 2
|
|
||||||
theme_override_constants/margin_bottom = 2
|
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="VBoxContainer/PanelContainer2/DescriptionMargin"]
|
|
||||||
layout_mode = 2
|
|
||||||
theme_override_colors/font_color = Color(0, 0, 0, 1)
|
|
||||||
text = "250 Shillings"
|
|
|
@ -1,78 +0,0 @@
|
||||||
[gd_scene load_steps=6 format=3 uid="uid://cyggkyqosjk36"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://uhmowtsi3wfh" path="res://Assets/Sprites/UI/menu-rect-no-bg-white.png" id="2_puklu"]
|
|
||||||
[ext_resource type="FontFile" uid="uid://cgwa8bjiyv534" path="res://Assets/Fonts/alagard.ttf" id="3_aj4jx"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://ctad0dkoyw8ad" path="res://UI/Inventory/InventorySlot.tscn" id="4_wawb8"]
|
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_gm1xk"]
|
|
||||||
bg_color = Color(0, 0, 0, 0.752941)
|
|
||||||
border_width_left = 16
|
|
||||||
border_width_top = 16
|
|
||||||
border_width_right = 16
|
|
||||||
border_width_bottom = 16
|
|
||||||
border_color = Color(0, 0, 0, 0)
|
|
||||||
border_blend = true
|
|
||||||
corner_radius_top_left = 16
|
|
||||||
corner_radius_top_right = 16
|
|
||||||
corner_radius_bottom_right = 16
|
|
||||||
corner_radius_bottom_left = 16
|
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_bvu21"]
|
|
||||||
texture = ExtResource("2_puklu")
|
|
||||||
texture_margin_left = 32.0
|
|
||||||
texture_margin_top = 32.0
|
|
||||||
texture_margin_right = 32.0
|
|
||||||
texture_margin_bottom = 32.0
|
|
||||||
|
|
||||||
[node name="Panel" type="PanelContainer"]
|
|
||||||
anchors_preset = 6
|
|
||||||
anchor_left = 1.0
|
|
||||||
anchor_top = 0.5
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 0.5
|
|
||||||
offset_left = -236.0
|
|
||||||
offset_top = -175.5
|
|
||||||
offset_bottom = 175.5
|
|
||||||
grow_horizontal = 0
|
|
||||||
grow_vertical = 2
|
|
||||||
theme_override_styles/panel = SubResource("StyleBoxFlat_gm1xk")
|
|
||||||
|
|
||||||
[node name="PanelContainer" type="PanelContainer" parent="."]
|
|
||||||
layout_mode = 2
|
|
||||||
theme_override_styles/panel = SubResource("StyleBoxTexture_bvu21")
|
|
||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
theme_override_fonts/font = ExtResource("3_aj4jx")
|
|
||||||
text = "Snus Dealer"
|
|
||||||
|
|
||||||
[node name="GridContainer" type="GridContainer" parent="PanelContainer/VBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
columns = 4
|
|
||||||
|
|
||||||
[node name="InventorySlot" parent="PanelContainer/VBoxContainer/GridContainer" instance=ExtResource("4_wawb8")]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="InventorySlot2" parent="PanelContainer/VBoxContainer/GridContainer" instance=ExtResource("4_wawb8")]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="InventorySlot3" parent="PanelContainer/VBoxContainer/GridContainer" instance=ExtResource("4_wawb8")]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="InventorySlot4" parent="PanelContainer/VBoxContainer/GridContainer" instance=ExtResource("4_wawb8")]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="InventorySlot5" parent="PanelContainer/VBoxContainer/GridContainer" instance=ExtResource("4_wawb8")]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="InventorySlot6" parent="PanelContainer/VBoxContainer/GridContainer" instance=ExtResource("4_wawb8")]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="InventorySlot7" parent="PanelContainer/VBoxContainer/GridContainer" instance=ExtResource("4_wawb8")]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="InventorySlot8" parent="PanelContainer/VBoxContainer/GridContainer" instance=ExtResource("4_wawb8")]
|
|
||||||
layout_mode = 2
|
|
|
@ -2,31 +2,19 @@ using Godot;
|
||||||
using GodotUtilities;
|
using GodotUtilities;
|
||||||
using GodotUtilities.SourceGenerators;
|
using GodotUtilities.SourceGenerators;
|
||||||
|
|
||||||
namespace SupaLidlGame.UI.Inventory;
|
namespace SupaLidlGame.UI;
|
||||||
|
|
||||||
public partial class InventorySlot : Container
|
[Scene]
|
||||||
|
public partial class InventorySlot : ColorRect
|
||||||
{
|
{
|
||||||
private bool _isSelected = false;
|
[Node("TextureRect")]
|
||||||
|
|
||||||
public bool IsSelected
|
|
||||||
{
|
|
||||||
get => _isSelected;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_isSelected = value;
|
|
||||||
if (_selectedFrame is not null)
|
|
||||||
{
|
|
||||||
_selectedFrame.Visible = _isSelected;
|
|
||||||
_frame.Visible = !_isSelected;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private TextureRect _textureRect;
|
private TextureRect _textureRect;
|
||||||
|
|
||||||
private NinePatchRect _frame;
|
[Node("Selected")]
|
||||||
|
private NinePatchRect _selected;
|
||||||
|
|
||||||
private NinePatchRect _selectedFrame;
|
[Node("Unselected")]
|
||||||
|
private NinePatchRect _unselected;
|
||||||
|
|
||||||
private static Texture2D _placeholderTexture;
|
private static Texture2D _placeholderTexture;
|
||||||
|
|
||||||
|
@ -41,6 +29,7 @@ public partial class InventorySlot : Container
|
||||||
|
|
||||||
if (_item is null)
|
if (_item is null)
|
||||||
{
|
{
|
||||||
|
//_textureRect.Texture = _placeholderTexture;
|
||||||
_textureRect.Texture = null;
|
_textureRect.Texture = null;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -50,16 +39,36 @@ public partial class InventorySlot : Container
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool _isSelected = false;
|
||||||
|
|
||||||
|
public bool IsSelected
|
||||||
|
{
|
||||||
|
get => _isSelected;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_isSelected = value;
|
||||||
|
_selected.Visible = _isSelected;
|
||||||
|
_unselected.Visible = !_isSelected;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static InventorySlot()
|
static InventorySlot()
|
||||||
{
|
{
|
||||||
_placeholderTexture = ResourceLoader.Load<Texture2D>(
|
_placeholderTexture = ResourceLoader.Load<Texture2D>(
|
||||||
"res://Assets/Sprites/UI/hotbar-inactive.png");
|
"res://Assets/Sprites/UI/hotbar-inactive.png");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void _Notification(int what)
|
||||||
|
{
|
||||||
|
if (what == NotificationSceneInstantiated)
|
||||||
|
{
|
||||||
|
WireNodes();
|
||||||
|
}
|
||||||
|
base._Notification(what);
|
||||||
|
}
|
||||||
|
|
||||||
public override void _Ready()
|
public override void _Ready()
|
||||||
{
|
{
|
||||||
_textureRect = GetNode<TextureRect>("TextureRect");
|
|
||||||
_frame = GetNode<NinePatchRect>("Frame");
|
|
||||||
_selectedFrame = GetNode<NinePatchRect>("SelectedFrame");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -0,0 +1,39 @@
|
||||||
|
[gd_scene load_steps=4 format=3 uid="uid://ctad0dkoyw8ad"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://UI/InventorySlot.cs" id="1_llonk"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bd81g8aivb2ql" path="res://Assets/Sprites/UI/menu-rect-no-bg-32.png" id="2_vvog5"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://b16461tjso0j7" path="res://Assets/Sprites/UI/hotbar-inactive.png" id="3_jr23q"]
|
||||||
|
|
||||||
|
[node name="InventorySlot" type="ColorRect"]
|
||||||
|
custom_minimum_size = Vector2(32, 32)
|
||||||
|
color = Color(1, 1, 1, 0)
|
||||||
|
script = ExtResource("1_llonk")
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="."]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
stretch_mode = 3
|
||||||
|
|
||||||
|
[node name="Selected" type="NinePatchRect" parent="."]
|
||||||
|
visible = false
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
texture = ExtResource("2_vvog5")
|
||||||
|
|
||||||
|
[node name="Unselected" type="NinePatchRect" parent="."]
|
||||||
|
self_modulate = Color(1, 1, 1, 0.5)
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
texture = ExtResource("3_jr23q")
|
|
@ -206,13 +206,6 @@ namespace DialogueManagerRuntime
|
||||||
|
|
||||||
public partial class DialogueLine : RefCounted
|
public partial class DialogueLine : RefCounted
|
||||||
{
|
{
|
||||||
private string id = "";
|
|
||||||
public string Id
|
|
||||||
{
|
|
||||||
get => id;
|
|
||||||
set => id = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
private string type = "dialogue";
|
private string type = "dialogue";
|
||||||
public string Type
|
public string Type
|
||||||
{
|
{
|
||||||
|
|
|
@ -70,28 +70,26 @@ func _ready() -> void:
|
||||||
|
|
||||||
|
|
||||||
func _gui_input(event: InputEvent) -> void:
|
func _gui_input(event: InputEvent) -> void:
|
||||||
# Handle shortcuts that come from the editor
|
|
||||||
if event is InputEventKey and event.is_pressed():
|
if event is InputEventKey and event.is_pressed():
|
||||||
var shortcut: String = Engine.get_meta("DialogueManagerPlugin").get_editor_shortcut(event)
|
match event.as_text():
|
||||||
match shortcut:
|
"Ctrl+Equal", "Command+Equal":
|
||||||
"toggle_comment":
|
|
||||||
toggle_comment()
|
|
||||||
get_viewport().set_input_as_handled()
|
|
||||||
"move_up":
|
|
||||||
move_line(-1)
|
|
||||||
get_viewport().set_input_as_handled()
|
|
||||||
"move_down":
|
|
||||||
move_line(1)
|
|
||||||
get_viewport().set_input_as_handled()
|
|
||||||
"text_size_increase":
|
|
||||||
self.font_size += 1
|
self.font_size += 1
|
||||||
get_viewport().set_input_as_handled()
|
get_viewport().set_input_as_handled()
|
||||||
"text_size_decrease":
|
"Ctrl+Minus", "Command+Minus":
|
||||||
self.font_size -= 1
|
self.font_size -= 1
|
||||||
get_viewport().set_input_as_handled()
|
get_viewport().set_input_as_handled()
|
||||||
"text_size_reset":
|
"Ctrl+0", "Command+0":
|
||||||
self.font_size = theme_overrides.font_size
|
self.font_size = theme_overrides.font_size
|
||||||
get_viewport().set_input_as_handled()
|
get_viewport().set_input_as_handled()
|
||||||
|
"Ctrl+K", "Command+K":
|
||||||
|
toggle_comment()
|
||||||
|
get_viewport().set_input_as_handled()
|
||||||
|
"Alt+Up":
|
||||||
|
move_line(-1)
|
||||||
|
get_viewport().set_input_as_handled()
|
||||||
|
"Alt+Down":
|
||||||
|
move_line(1)
|
||||||
|
get_viewport().set_input_as_handled()
|
||||||
|
|
||||||
elif event is InputEventMouse:
|
elif event is InputEventMouse:
|
||||||
match event.as_text():
|
match event.as_text():
|
||||||
|
|
|
@ -26,11 +26,11 @@ var regex_dict: RegEx = RegEx.create_from_string("^\\{((?>[^\\{\\}]+|(?R))*)\\}$
|
||||||
var regex_kvdict: RegEx = RegEx.create_from_string("^\\s*(?<left>.*?)\\s*(?<colon>:|=)\\s*(?<right>[^\\/]+)$")
|
var regex_kvdict: RegEx = RegEx.create_from_string("^\\s*(?<left>.*?)\\s*(?<colon>:|=)\\s*(?<right>[^\\/]+)$")
|
||||||
var regex_commas: RegEx = RegEx.create_from_string("([^,]+)(?:\\s*,\\s*)?")
|
var regex_commas: RegEx = RegEx.create_from_string("([^,]+)(?:\\s*,\\s*)?")
|
||||||
var regex_assignment: RegEx = RegEx.create_from_string("^\\s*(?<var>[a-zA-Z_][a-zA-Z_0-9]*)(?:(?<attr>(?:\\.[a-zA-Z_][a-zA-Z_0-9]*)+)|(?:\\[(?<key>[^\\]]+)\\]))?\\s*(?<op>(?:\\/|\\*|-|\\+)?=)\\s*(?<val>.*)$")
|
var regex_assignment: RegEx = RegEx.create_from_string("^\\s*(?<var>[a-zA-Z_][a-zA-Z_0-9]*)(?:(?<attr>(?:\\.[a-zA-Z_][a-zA-Z_0-9]*)+)|(?:\\[(?<key>[^\\]]+)\\]))?\\s*(?<op>(?:\\/|\\*|-|\\+)?=)\\s*(?<val>.*)$")
|
||||||
var regex_varname: RegEx = RegEx.create_from_string("^\\s*(?!true|false|and|or|&&|\\|\\|not|in|null)(?<var>[a-zA-Z_][a-zA-Z_0-9]*)(?:(?<attr>(?:\\.[a-zA-Z_][a-zA-Z_0-9]*)+)|(?:\\[(?<key>[^\\]]+)\\]))?\\s*$")
|
var regex_varname: RegEx = RegEx.create_from_string("^\\s*(?!true|false|and|or|not|in|null)(?<var>[a-zA-Z_][a-zA-Z_0-9]*)(?:(?<attr>(?:\\.[a-zA-Z_][a-zA-Z_0-9]*)+)|(?:\\[(?<key>[^\\]]+)\\]))?\\s*$")
|
||||||
var regex_keyword: RegEx = RegEx.create_from_string("^\\s*(true|false|null)\\s*$")
|
var regex_keyword: RegEx = RegEx.create_from_string("^\\s*(true|false|null)\\s*$")
|
||||||
var regex_function: RegEx = RegEx.create_from_string("^\\s*([a-zA-Z_][a-zA-Z_0-9]*\\s*)\\(")
|
var regex_function: RegEx = RegEx.create_from_string("^\\s*([a-zA-Z_][a-zA-Z_0-9]*\\s*)\\(")
|
||||||
var regex_comparison: RegEx = RegEx.create_from_string("^(?<left>.*?)\\s*(?<op>==|>=|<=|<|>|!=)\\s*(?<right>.*)$")
|
var regex_comparison: RegEx = RegEx.create_from_string("^(?<left>.*?)\\s*(?<op>==|>=|<=|<|>|!=)\\s*(?<right>.*)$")
|
||||||
var regex_blogical: RegEx = RegEx.create_from_string("^(?<left>.*?)\\s+(?<op>and|or|in|&&|\\|\\|)\\s+(?<right>.*)$")
|
var regex_blogical: RegEx = RegEx.create_from_string("^(?<left>.*?)\\s+(?<op>and|or|in)\\s+(?<right>.*)$")
|
||||||
var regex_ulogical: RegEx = RegEx.create_from_string("^\\s*(?<op>not)\\s+(?<right>.*)$")
|
var regex_ulogical: RegEx = RegEx.create_from_string("^\\s*(?<op>not)\\s+(?<right>.*)$")
|
||||||
var regex_paren: RegEx = RegEx.create_from_string("\\((?<paren>((?:[^\\(\\)]*)|(?:\\((?1)\\)))*?)\\)")
|
var regex_paren: RegEx = RegEx.create_from_string("\\((?<paren>((?:[^\\(\\)]*)|(?:\\((?1)\\)))*?)\\)")
|
||||||
|
|
||||||
|
@ -186,9 +186,9 @@ func _get_dialogue_syntax_highlighting(start_index: int, text: String) -> Dictio
|
||||||
for goto_match in goto_matches:
|
for goto_match in goto_matches:
|
||||||
colors[start_index + goto_match.get_start(0)] = {"color": text_edit.theme_overrides.jumps_color}
|
colors[start_index + goto_match.get_start(0)] = {"color": text_edit.theme_overrides.jumps_color}
|
||||||
if "file" in goto_match.names:
|
if "file" in goto_match.names:
|
||||||
colors[start_index + goto_match.get_start("file")] = {"color": text_edit.theme_overrides.jumps_color}
|
colors[start_index + goto_match.get_start("file")] = {"color": text_edit.theme_overrides.members_color}
|
||||||
colors[start_index + goto_match.get_end("file")] = {"color": text_edit.theme_overrides.symbols_color}
|
colors[start_index + goto_match.get_end("file")] = {"color": text_edit.theme_overrides.symbols_color}
|
||||||
colors[start_index + goto_match.get_start("title")] = {"color": text_edit.theme_overrides.jumps_color}
|
colors[start_index + goto_match.get_start("title")] = {"color": text_edit.theme_overrides.titles_color}
|
||||||
colors[start_index + goto_match.get_end("title")] = {"color": text_edit.theme_overrides.jumps_color}
|
colors[start_index + goto_match.get_end("title")] = {"color": text_edit.theme_overrides.jumps_color}
|
||||||
colors[start_index + goto_match.get_end(0)] = {"color": text_edit.theme_overrides.text_color}
|
colors[start_index + goto_match.get_end(0)] = {"color": text_edit.theme_overrides.text_color}
|
||||||
|
|
||||||
|
|
|
@ -43,7 +43,7 @@ var TOKEN_DEFINITIONS: Dictionary = {
|
||||||
DialogueConstants.TOKEN_DOT: RegEx.create_from_string("^\\."),
|
DialogueConstants.TOKEN_DOT: RegEx.create_from_string("^\\."),
|
||||||
DialogueConstants.TOKEN_STRING: RegEx.create_from_string("^(\".*?\"|\'.*?\')"),
|
DialogueConstants.TOKEN_STRING: RegEx.create_from_string("^(\".*?\"|\'.*?\')"),
|
||||||
DialogueConstants.TOKEN_NOT: RegEx.create_from_string("^(not( |$)|!)"),
|
DialogueConstants.TOKEN_NOT: RegEx.create_from_string("^(not( |$)|!)"),
|
||||||
DialogueConstants.TOKEN_AND_OR: RegEx.create_from_string("^(and|or|&&|\\|\\|)( |$)"),
|
DialogueConstants.TOKEN_AND_OR: RegEx.create_from_string("^(and|or)( |$)"),
|
||||||
DialogueConstants.TOKEN_VARIABLE: RegEx.create_from_string("^[a-zA-Z_][a-zA-Z_0-9]*"),
|
DialogueConstants.TOKEN_VARIABLE: RegEx.create_from_string("^[a-zA-Z_][a-zA-Z_0-9]*"),
|
||||||
DialogueConstants.TOKEN_COMMENT: RegEx.create_from_string("^#.*"),
|
DialogueConstants.TOKEN_COMMENT: RegEx.create_from_string("^#.*"),
|
||||||
DialogueConstants.TOKEN_CONDITION: RegEx.create_from_string("^(if|elif|else)"),
|
DialogueConstants.TOKEN_CONDITION: RegEx.create_from_string("^(if|elif|else)"),
|
||||||
|
@ -230,7 +230,6 @@ func parse(text: String, path: String) -> Error:
|
||||||
line["character"] = first_child.character
|
line["character"] = first_child.character
|
||||||
line["character_replacements"] = first_child.character_replacements
|
line["character_replacements"] = first_child.character_replacements
|
||||||
line["text"] = first_child.text
|
line["text"] = first_child.text
|
||||||
line["text_replacements"] = extract_dialogue_replacements(line.text, indent_size + 2)
|
|
||||||
line["translation_key"] = first_child.translation_key
|
line["translation_key"] = first_child.translation_key
|
||||||
parsed_lines[str(id) + ".2"] = first_child
|
parsed_lines[str(id) + ".2"] = first_child
|
||||||
line["next_id"] = str(id) + ".2"
|
line["next_id"] = str(id) + ".2"
|
||||||
|
@ -692,6 +691,11 @@ func get_line_after_line(id: int, indent_size: int, line: Dictionary) -> String:
|
||||||
var next_nonempty_line_id = get_next_nonempty_line_id(id)
|
var next_nonempty_line_id = get_next_nonempty_line_id(id)
|
||||||
if next_nonempty_line_id != DialogueConstants.ID_NULL \
|
if next_nonempty_line_id != DialogueConstants.ID_NULL \
|
||||||
and indent_size <= get_indent(raw_lines[next_nonempty_line_id.to_int()]):
|
and indent_size <= get_indent(raw_lines[next_nonempty_line_id.to_int()]):
|
||||||
|
# The next line is a title so we need the next nonempty line after that
|
||||||
|
if is_title_line(raw_lines[next_nonempty_line_id.to_int()]):
|
||||||
|
return get_next_nonempty_line_id(next_nonempty_line_id.to_int())
|
||||||
|
# Otherwise it's a normal line
|
||||||
|
else:
|
||||||
return next_nonempty_line_id
|
return next_nonempty_line_id
|
||||||
# Otherwise, we grab the ID from the parents next ID after children
|
# Otherwise, we grab the ID from the parents next ID after children
|
||||||
elif line.has("parent_id") and parsed_lines.has(line.parent_id):
|
elif line.has("parent_id") and parsed_lines.has(line.parent_id):
|
||||||
|
@ -923,8 +927,8 @@ func find_next_line_after_responses(line_number: int) -> String:
|
||||||
if get_indent(line) <= expected_indent:
|
if get_indent(line) <= expected_indent:
|
||||||
return str(line_number)
|
return str(line_number)
|
||||||
|
|
||||||
# EOF so it's also the end of a block
|
# EOF so must be end of conversation
|
||||||
return DialogueConstants.ID_END
|
return DialogueConstants.ID_END_CONVERSATION
|
||||||
|
|
||||||
|
|
||||||
## Get the names of any autoloads in the project
|
## Get the names of any autoloads in the project
|
||||||
|
@ -1525,15 +1529,10 @@ func build_token_tree(tokens: Array[Dictionary], line_type: String, expected_clo
|
||||||
DialogueConstants.TOKEN_ASSIGNMENT, \
|
DialogueConstants.TOKEN_ASSIGNMENT, \
|
||||||
DialogueConstants.TOKEN_OPERATOR, \
|
DialogueConstants.TOKEN_OPERATOR, \
|
||||||
DialogueConstants.TOKEN_AND_OR, \
|
DialogueConstants.TOKEN_AND_OR, \
|
||||||
DialogueConstants.TOKEN_VARIABLE:
|
DialogueConstants.TOKEN_VARIABLE: \
|
||||||
var value = token.value.strip_edges()
|
|
||||||
if value == "&&":
|
|
||||||
value = "and"
|
|
||||||
elif value == "||":
|
|
||||||
value = "or"
|
|
||||||
tree.append({
|
tree.append({
|
||||||
type = token.type,
|
type = token.type,
|
||||||
value = value
|
value = token.value.strip_edges()
|
||||||
})
|
})
|
||||||
|
|
||||||
DialogueConstants.TOKEN_STRING:
|
DialogueConstants.TOKEN_STRING:
|
||||||
|
|
|
@ -142,7 +142,6 @@ func get_resolved_line_data(data: Dictionary, extra_game_states: Array = []) ->
|
||||||
for replacement in data.text_replacements:
|
for replacement in data.text_replacements:
|
||||||
var value = await resolve(replacement.expression.duplicate(true), extra_game_states)
|
var value = await resolve(replacement.expression.duplicate(true), extra_game_states)
|
||||||
var index: int = text.find(replacement.value_in_text)
|
var index: int = text.find(replacement.value_in_text)
|
||||||
if index > -1:
|
|
||||||
text = text.substr(0, index) + str(value) + text.substr(index + replacement.value_in_text.length())
|
text = text.substr(0, index) + str(value) + text.substr(index + replacement.value_in_text.length())
|
||||||
|
|
||||||
var parser: DialogueManagerParser = DialogueManagerParser.new()
|
var parser: DialogueManagerParser = DialogueManagerParser.new()
|
||||||
|
@ -219,7 +218,6 @@ func get_resolved_character(data: Dictionary, extra_game_states: Array = []) ->
|
||||||
for replacement in data.get(&"character_replacements", []):
|
for replacement in data.get(&"character_replacements", []):
|
||||||
var value = await resolve(replacement.expression.duplicate(true), extra_game_states)
|
var value = await resolve(replacement.expression.duplicate(true), extra_game_states)
|
||||||
var index: int = character.find(replacement.value_in_text)
|
var index: int = character.find(replacement.value_in_text)
|
||||||
if index > -1:
|
|
||||||
character = character.substr(0, index) + str(value) + character.substr(index + replacement.value_in_text.length())
|
character = character.substr(0, index) + str(value) + character.substr(index + replacement.value_in_text.length())
|
||||||
|
|
||||||
# Resolve random groups
|
# Resolve random groups
|
||||||
|
@ -361,10 +359,6 @@ func get_line(resource: DialogueResource, key: String, extra_game_states: Array)
|
||||||
|
|
||||||
var data: Dictionary = resource.lines.get(key)
|
var data: Dictionary = resource.lines.get(key)
|
||||||
|
|
||||||
# This title key points to another title key so we should jump there instead
|
|
||||||
if data.type == DialogueConstants.TYPE_TITLE and data.next_id in resource.titles.values():
|
|
||||||
return await get_line(resource, data.next_id + id_trail, extra_game_states)
|
|
||||||
|
|
||||||
# Check for weighted random lines
|
# Check for weighted random lines
|
||||||
if data.has(&"siblings"):
|
if data.has(&"siblings"):
|
||||||
var target_weight: float = randf_range(0, data.siblings.reduce(func(total, sibling): return total + sibling.weight, 0))
|
var target_weight: float = randf_range(0, data.siblings.reduce(func(total, sibling): return total + sibling.weight, 0))
|
||||||
|
@ -460,7 +454,7 @@ func translate(data: Dictionary) -> String:
|
||||||
|
|
||||||
TranslationSource.Guess:
|
TranslationSource.Guess:
|
||||||
var translation_files: Array = ProjectSettings.get_setting(&"internationalization/locale/translations")
|
var translation_files: Array = ProjectSettings.get_setting(&"internationalization/locale/translations")
|
||||||
if translation_files.filter(func(f: String): return f.get_extension() in [&"po", &"mo"]).size() > 0:
|
if translation_files.filter(func(f: String): return f.get_extension() == &"po").size() > 0:
|
||||||
# Assume PO
|
# Assume PO
|
||||||
return tr(data.text, StringName(data.translation_key))
|
return tr(data.text, StringName(data.translation_key))
|
||||||
else:
|
else:
|
||||||
|
@ -751,16 +745,6 @@ func resolve(tokens: Array, extra_game_states: Array):
|
||||||
token["type"] = "value"
|
token["type"] = "value"
|
||||||
token["value"] = Quaternion(args[0], args[1], args[2], args[3])
|
token["value"] = Quaternion(args[0], args[1], args[2], args[3])
|
||||||
found = true
|
found = true
|
||||||
&"Callable":
|
|
||||||
token["type"] = "value"
|
|
||||||
match args.size():
|
|
||||||
0:
|
|
||||||
token["value"] = Callable()
|
|
||||||
1:
|
|
||||||
token["value"] = Callable(args[0])
|
|
||||||
2:
|
|
||||||
token["value"] = Callable(args[0], args[1])
|
|
||||||
found = true
|
|
||||||
&"Color":
|
&"Color":
|
||||||
token["type"] = "value"
|
token["type"] = "value"
|
||||||
match args.size():
|
match args.size():
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
@icon("./assets/responses_menu.svg")
|
@icon("./assets/responses_menu.svg")
|
||||||
|
|
||||||
## A [Container] for dialogue responses provided by [b]Dialogue Manager[/b].
|
## A VBoxContainer for dialogue responses provided by [b]Dialogue Manager[/b].
|
||||||
class_name DialogueResponsesMenu extends Container
|
class_name DialogueResponsesMenu extends VBoxContainer
|
||||||
|
|
||||||
|
|
||||||
## Emitted when a response is selected.
|
## Emitted when a response is selected.
|
||||||
|
@ -14,10 +14,8 @@ signal response_selected(response)
|
||||||
## The action for accepting a response (is possibly overridden by parent dialogue balloon).
|
## The action for accepting a response (is possibly overridden by parent dialogue balloon).
|
||||||
@export var next_action: StringName = &""
|
@export var next_action: StringName = &""
|
||||||
|
|
||||||
## The list of dialogue responses.
|
# The list of dialogue responses.
|
||||||
var responses: Array = []:
|
var responses: Array = []:
|
||||||
get:
|
|
||||||
return responses
|
|
||||||
set(value):
|
set(value):
|
||||||
responses = value
|
responses = value
|
||||||
|
|
||||||
|
@ -66,25 +64,11 @@ func _ready() -> void:
|
||||||
response_template.hide()
|
response_template.hide()
|
||||||
|
|
||||||
|
|
||||||
## Get the selectable items in the menu.
|
# This is deprecated.
|
||||||
func get_menu_items() -> Array:
|
|
||||||
var items: Array = []
|
|
||||||
for child in get_children():
|
|
||||||
if not child.visible: continue
|
|
||||||
if "Disallowed" in child.name: continue
|
|
||||||
items.append(child)
|
|
||||||
|
|
||||||
return items
|
|
||||||
|
|
||||||
|
|
||||||
## [b]DEPRECATED[/b]. Do not use.
|
|
||||||
func set_responses(next_responses: Array) -> void:
|
func set_responses(next_responses: Array) -> void:
|
||||||
self.responses = next_responses
|
self.responses = next_responses
|
||||||
|
|
||||||
|
|
||||||
#region Internal
|
|
||||||
|
|
||||||
|
|
||||||
# Prepare the menu for keyboard and mouse navigation.
|
# Prepare the menu for keyboard and mouse navigation.
|
||||||
func _configure_focus() -> void:
|
func _configure_focus() -> void:
|
||||||
var items = get_menu_items()
|
var items = get_menu_items()
|
||||||
|
@ -116,9 +100,18 @@ func _configure_focus() -> void:
|
||||||
items[0].grab_focus()
|
items[0].grab_focus()
|
||||||
|
|
||||||
|
|
||||||
#endregion
|
## Get the selectable items in the menu.
|
||||||
|
func get_menu_items() -> Array:
|
||||||
|
var items: Array = []
|
||||||
|
for child in get_children():
|
||||||
|
if not child.visible: continue
|
||||||
|
if "Disallowed" in child.name: continue
|
||||||
|
items.append(child)
|
||||||
|
|
||||||
#region Signals
|
return items
|
||||||
|
|
||||||
|
|
||||||
|
### Signals
|
||||||
|
|
||||||
|
|
||||||
func _on_response_mouse_entered(item: Control) -> void:
|
func _on_response_mouse_entered(item: Control) -> void:
|
||||||
|
@ -136,6 +129,3 @@ func _on_response_gui_input(event: InputEvent, item: Control, response) -> void:
|
||||||
response_selected.emit(response)
|
response_selected.emit(response)
|
||||||
elif event.is_action_pressed(&"ui_accept" if next_action.is_empty() else next_action) and item in get_menu_items():
|
elif event.is_action_pressed(&"ui_accept" if next_action.is_empty() else next_action) and item in get_menu_items():
|
||||||
response_selected.emit(response)
|
response_selected.emit(response)
|
||||||
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
|
@ -105,21 +105,6 @@ namespace DialogueManagerRuntime
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public override async void _Notification(int what)
|
|
||||||
{
|
|
||||||
// Detect a change of locale and update the current dialogue line to show the new language
|
|
||||||
if (what == NotificationTranslationChanged)
|
|
||||||
{
|
|
||||||
float visibleRatio = dialogueLabel.VisibleRatio;
|
|
||||||
DialogueLine = await DialogueManager.GetNextDialogueLine(resource, DialogueLine.Id, temporaryGameStates);
|
|
||||||
if (visibleRatio < 1.0f)
|
|
||||||
{
|
|
||||||
dialogueLabel.Call("skip_typing");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public async void Start(Resource dialogueResource, string title, Array<Variant> extraGameStates = null)
|
public async void Start(Resource dialogueResource, string title, Array<Variant> extraGameStates = null)
|
||||||
{
|
{
|
||||||
temporaryGameStates = extraGameStates ?? new Array<Variant>();
|
temporaryGameStates = extraGameStates ?? new Array<Variant>();
|
||||||
|
|
|
@ -89,15 +89,6 @@ func _unhandled_input(_event: InputEvent) -> void:
|
||||||
get_viewport().set_input_as_handled()
|
get_viewport().set_input_as_handled()
|
||||||
|
|
||||||
|
|
||||||
func _notification(what: int) -> void:
|
|
||||||
# Detect a change of locale and update the current dialogue line to show the new language
|
|
||||||
if what == NOTIFICATION_TRANSLATION_CHANGED:
|
|
||||||
var visible_ratio = dialogue_label.visible_ratio
|
|
||||||
self.dialogue_line = await resource.get_next_dialogue_line(dialogue_line.id)
|
|
||||||
if visible_ratio < 1:
|
|
||||||
dialogue_label.skip_typing()
|
|
||||||
|
|
||||||
|
|
||||||
## Start some dialogue
|
## Start some dialogue
|
||||||
func start(dialogue_resource: DialogueResource, title: String, extra_game_states: Array = []) -> void:
|
func start(dialogue_resource: DialogueResource, title: String, extra_game_states: Array = []) -> void:
|
||||||
temporary_game_states = [self] + extra_game_states
|
temporary_game_states = [self] + extra_game_states
|
||||||
|
@ -111,7 +102,7 @@ func next(next_id: String) -> void:
|
||||||
self.dialogue_line = await resource.get_next_dialogue_line(next_id, temporary_game_states)
|
self.dialogue_line = await resource.get_next_dialogue_line(next_id, temporary_game_states)
|
||||||
|
|
||||||
|
|
||||||
#region Signals
|
### Signals
|
||||||
|
|
||||||
|
|
||||||
func _on_mutated(_mutation: Dictionary) -> void:
|
func _on_mutated(_mutation: Dictionary) -> void:
|
||||||
|
@ -148,6 +139,3 @@ func _on_balloon_gui_input(event: InputEvent) -> void:
|
||||||
|
|
||||||
func _on_responses_menu_response_selected(response: DialogueResponse) -> void:
|
func _on_responses_menu_response_selected(response: DialogueResponse) -> void:
|
||||||
next(response.next_id)
|
next(response.next_id)
|
||||||
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
|
@ -8,7 +8,7 @@ signal compiled_resource(resource: Resource)
|
||||||
const DialogueResource = preload("./dialogue_resource.gd")
|
const DialogueResource = preload("./dialogue_resource.gd")
|
||||||
const DialogueManagerParseResult = preload("./components/parse_result.gd")
|
const DialogueManagerParseResult = preload("./components/parse_result.gd")
|
||||||
|
|
||||||
const compiler_version = 12
|
const compiler_version = 11
|
||||||
|
|
||||||
|
|
||||||
func _get_importer_name() -> String:
|
func _get_importer_name() -> String:
|
||||||
|
|
|
@ -4,7 +4,7 @@ msgstr ""
|
||||||
"POT-Creation-Date: \n"
|
"POT-Creation-Date: \n"
|
||||||
"PO-Revision-Date: \n"
|
"PO-Revision-Date: \n"
|
||||||
"Last-Translator: \n"
|
"Last-Translator: \n"
|
||||||
"Language-Team: penghao123456、憨憨羊の宇航鸽鸽、ABShinri\n"
|
"Language-Team: penghao123456、憨憨羊の宇航鸽鸽\n"
|
||||||
"Language: zh\n"
|
"Language: zh\n"
|
||||||
"MIME-Version: 1.0\n"
|
"MIME-Version: 1.0\n"
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
|
@ -29,9 +29,6 @@ msgstr "清空历史记录"
|
||||||
msgid "save_all_files"
|
msgid "save_all_files"
|
||||||
msgstr "保存所有文件"
|
msgstr "保存所有文件"
|
||||||
|
|
||||||
msgid "find_in_files"
|
|
||||||
msgstr "在文件中查找"
|
|
||||||
|
|
||||||
msgid "test_dialogue"
|
msgid "test_dialogue"
|
||||||
msgstr "测试对话"
|
msgstr "测试对话"
|
||||||
|
|
||||||
|
@ -54,10 +51,10 @@ msgid "docs"
|
||||||
msgstr "文档"
|
msgstr "文档"
|
||||||
|
|
||||||
msgid "insert.wave_bbcode"
|
msgid "insert.wave_bbcode"
|
||||||
msgstr "波浪效果"
|
msgstr "BBCode [lb]wave[rb]"
|
||||||
|
|
||||||
msgid "insert.shake_bbcode"
|
msgid "insert.shake_bbcode"
|
||||||
msgstr "抖动效果"
|
msgstr "BBCode [lb]wave[rb]"
|
||||||
|
|
||||||
msgid "insert.typing_pause"
|
msgid "insert.typing_pause"
|
||||||
msgstr "输入间隔"
|
msgstr "输入间隔"
|
||||||
|
@ -98,9 +95,6 @@ msgstr "结束对话"
|
||||||
msgid "generate_line_ids"
|
msgid "generate_line_ids"
|
||||||
msgstr "生成行 ID"
|
msgstr "生成行 ID"
|
||||||
|
|
||||||
msgid "save_characters_to_csv"
|
|
||||||
msgstr "保存角色到 CSV"
|
|
||||||
|
|
||||||
msgid "save_to_csv"
|
msgid "save_to_csv"
|
||||||
msgstr "生成 CSV"
|
msgstr "生成 CSV"
|
||||||
|
|
||||||
|
@ -140,9 +134,6 @@ msgstr "在 Godot 侧边栏中显示"
|
||||||
msgid "settings.revert_to_default_test_scene"
|
msgid "settings.revert_to_default_test_scene"
|
||||||
msgstr "重置测试场景设定"
|
msgstr "重置测试场景设定"
|
||||||
|
|
||||||
msgid "settings.default_balloon_hint"
|
|
||||||
msgstr "设置调用 \"DialogueManager.show_balloon()\" 时使用的对话框"
|
|
||||||
|
|
||||||
msgid "settings.autoload"
|
msgid "settings.autoload"
|
||||||
msgstr "Autoload"
|
msgstr "Autoload"
|
||||||
|
|
||||||
|
@ -159,10 +150,10 @@ msgid "settings.missing_keys_hint"
|
||||||
msgstr "如果你使用静态键,这将会帮助你寻找未添加至翻译文件的键。"
|
msgstr "如果你使用静态键,这将会帮助你寻找未添加至翻译文件的键。"
|
||||||
|
|
||||||
msgid "settings.characters_translations"
|
msgid "settings.characters_translations"
|
||||||
msgstr "在翻译文件中导出角色名"
|
msgstr "在翻译文件中导出角色名。"
|
||||||
|
|
||||||
msgid "settings.wrap_long_lines"
|
msgid "settings.wrap_long_lines"
|
||||||
msgstr "文本编辑器自动换行"
|
msgstr "自动折行"
|
||||||
|
|
||||||
msgid "settings.include_failed_responses"
|
msgid "settings.include_failed_responses"
|
||||||
msgstr "在判断条件失败时仍显示回复选项"
|
msgstr "在判断条件失败时仍显示回复选项"
|
||||||
|
@ -185,39 +176,9 @@ msgstr "当一个 Autoload 在这里被勾选,他的所有成员会被映射
|
||||||
msgid "settings.states_hint"
|
msgid "settings.states_hint"
|
||||||
msgstr "比如,当你开启对于“Foo”的映射时,你可以将“Foo.bar”简写成“bar”。"
|
msgstr "比如,当你开启对于“Foo”的映射时,你可以将“Foo.bar”简写成“bar”。"
|
||||||
|
|
||||||
msgid "settings.recompile_warning"
|
|
||||||
msgstr "更改这些选项会强制重新编译所有的对话框,当你清楚在做什么的时候更改。"
|
|
||||||
|
|
||||||
msgid "settings.create_lines_for_responses_with_characters"
|
|
||||||
msgstr "回复项带角色名时(- char: response),会自动生成为选择后的下一句对话"
|
|
||||||
|
|
||||||
msgid "settings.include_characters_in_translations"
|
|
||||||
msgstr "导出 CSV 时包括角色名"
|
|
||||||
|
|
||||||
msgid "settings.include_notes_in_translations"
|
|
||||||
msgstr "导出 CSV 时包括注释(## comments)"
|
|
||||||
|
|
||||||
msgid "settings.check_for_updates"
|
|
||||||
msgstr "检查升级"
|
|
||||||
|
|
||||||
msgid "n_of_n"
|
msgid "n_of_n"
|
||||||
msgstr "第{index}个,共{total}个"
|
msgstr "第{index}个,共{total}个"
|
||||||
|
|
||||||
msgid "search.find"
|
|
||||||
msgstr "查找:"
|
|
||||||
|
|
||||||
msgid "search.find_all"
|
|
||||||
msgstr "查找全部..."
|
|
||||||
|
|
||||||
msgid "search.placeholder"
|
|
||||||
msgstr "请输入查找的内容"
|
|
||||||
|
|
||||||
msgid "search.replace_placeholder"
|
|
||||||
msgstr "请输入替换的内容"
|
|
||||||
|
|
||||||
msgid "search.replace_selected"
|
|
||||||
msgstr "替换勾选"
|
|
||||||
|
|
||||||
msgid "search.previous"
|
msgid "search.previous"
|
||||||
msgstr "查找上一个"
|
msgstr "查找上一个"
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ msgstr ""
|
||||||
"POT-Creation-Date: \n"
|
"POT-Creation-Date: \n"
|
||||||
"PO-Revision-Date: \n"
|
"PO-Revision-Date: \n"
|
||||||
"Last-Translator: \n"
|
"Last-Translator: \n"
|
||||||
"Language-Team: 憨憨羊の宇航鴿鴿、ABShinri\n"
|
"Language-Team: 憨憨羊の宇航鴿鴿\n"
|
||||||
"Language: zh_TW\n"
|
"Language: zh_TW\n"
|
||||||
"MIME-Version: 1.0\n"
|
"MIME-Version: 1.0\n"
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
|
@ -29,9 +29,6 @@ msgstr "清空歷史記錄"
|
||||||
msgid "save_all_files"
|
msgid "save_all_files"
|
||||||
msgstr "儲存所有檔案"
|
msgstr "儲存所有檔案"
|
||||||
|
|
||||||
msgid "find_in_files"
|
|
||||||
msgstr "在檔案中查找"
|
|
||||||
|
|
||||||
msgid "test_dialogue"
|
msgid "test_dialogue"
|
||||||
msgstr "測試對話"
|
msgstr "測試對話"
|
||||||
|
|
||||||
|
@ -54,10 +51,10 @@ msgid "docs"
|
||||||
msgstr "文檔"
|
msgstr "文檔"
|
||||||
|
|
||||||
msgid "insert.wave_bbcode"
|
msgid "insert.wave_bbcode"
|
||||||
msgstr "波浪特效"
|
msgstr "BBCode [lb]wave[rb]"
|
||||||
|
|
||||||
msgid "insert.shake_bbcode"
|
msgid "insert.shake_bbcode"
|
||||||
msgstr "震動特效"
|
msgstr "BBCode [lb]wave[rb]"
|
||||||
|
|
||||||
msgid "insert.typing_pause"
|
msgid "insert.typing_pause"
|
||||||
msgstr "輸入間隔"
|
msgstr "輸入間隔"
|
||||||
|
@ -98,9 +95,6 @@ msgstr "結束對話"
|
||||||
msgid "generate_line_ids"
|
msgid "generate_line_ids"
|
||||||
msgstr "生成行 ID"
|
msgstr "生成行 ID"
|
||||||
|
|
||||||
msgid "save_characters_to_csv"
|
|
||||||
msgstr "保存角色到 CSV"
|
|
||||||
|
|
||||||
msgid "save_to_csv"
|
msgid "save_to_csv"
|
||||||
msgstr "生成 CSV"
|
msgstr "生成 CSV"
|
||||||
|
|
||||||
|
@ -140,9 +134,6 @@ msgstr "在 Godot 側邊欄中顯示"
|
||||||
msgid "settings.revert_to_default_test_scene"
|
msgid "settings.revert_to_default_test_scene"
|
||||||
msgstr "重置測試場景設定"
|
msgstr "重置測試場景設定"
|
||||||
|
|
||||||
msgid "settings.default_balloon_hint"
|
|
||||||
msgstr "設置使用 \"DialogueManager.show_balloon()\" 时的对话框"
|
|
||||||
|
|
||||||
msgid "settings.autoload"
|
msgid "settings.autoload"
|
||||||
msgstr "Autoload"
|
msgstr "Autoload"
|
||||||
|
|
||||||
|
@ -185,39 +176,9 @@ msgstr "當一個 Autoload 在這裏被勾選,他的所有成員會被映射
|
||||||
msgid "settings.states_hint"
|
msgid "settings.states_hint"
|
||||||
msgstr "比如,當你開啓對於“Foo”的映射時,你可以將“Foo.bar”簡寫成“bar”。"
|
msgstr "比如,當你開啓對於“Foo”的映射時,你可以將“Foo.bar”簡寫成“bar”。"
|
||||||
|
|
||||||
msgid "settings.recompile_warning"
|
|
||||||
msgstr "更改這些選項會強制重新編譯所有的對話框,當你清楚在做什麼的時候更改。"
|
|
||||||
|
|
||||||
msgid "settings.create_lines_for_responses_with_characters"
|
|
||||||
msgstr "回覆項目帶角色名稱時(- char: response),會自動產生為選擇後的下一句對話"
|
|
||||||
|
|
||||||
msgid "settings.include_characters_in_translations"
|
|
||||||
msgstr "匯出 CSV 時包含角色名"
|
|
||||||
|
|
||||||
msgid "settings.include_notes_in_translations"
|
|
||||||
msgstr "匯出 CSV 時包括註解(## comments)"
|
|
||||||
|
|
||||||
msgid "settings.check_for_updates"
|
|
||||||
msgstr "檢查升級"
|
|
||||||
|
|
||||||
msgid "n_of_n"
|
msgid "n_of_n"
|
||||||
msgstr "第{index}個,共{total}個"
|
msgstr "第{index}個,共{total}個"
|
||||||
|
|
||||||
msgid "search.find"
|
|
||||||
msgstr "搜尋:"
|
|
||||||
|
|
||||||
msgid "search.find_all"
|
|
||||||
msgstr "搜尋全部..."
|
|
||||||
|
|
||||||
msgid "search.placeholder"
|
|
||||||
msgstr "請輸入搜尋的內容"
|
|
||||||
|
|
||||||
msgid "search.replace_placeholder"
|
|
||||||
msgstr "請輸入替換的內容"
|
|
||||||
|
|
||||||
msgid "search.replace_selected"
|
|
||||||
msgstr "替換勾選"
|
|
||||||
|
|
||||||
msgid "search.previous"
|
msgid "search.previous"
|
||||||
msgstr "搜尋上一個"
|
msgstr "搜尋上一個"
|
||||||
|
|
||||||
|
|
|
@ -3,5 +3,5 @@
|
||||||
name="Dialogue Manager"
|
name="Dialogue Manager"
|
||||||
description="A simple but powerful branching dialogue system"
|
description="A simple but powerful branching dialogue system"
|
||||||
author="Nathan Hoad"
|
author="Nathan Hoad"
|
||||||
version="2.39.1"
|
version="2.38.0"
|
||||||
script="plugin.gd"
|
script="plugin.gd"
|
||||||
|
|
|
@ -145,80 +145,6 @@ func _build() -> bool:
|
||||||
return true
|
return true
|
||||||
|
|
||||||
|
|
||||||
## Get the shortcuts used by the plugin
|
|
||||||
func get_editor_shortcuts() -> Dictionary:
|
|
||||||
var shortcuts: Dictionary = {
|
|
||||||
toggle_comment = [
|
|
||||||
_create_event("Ctrl+K"),
|
|
||||||
_create_event("Ctrl+Slash")
|
|
||||||
],
|
|
||||||
move_up = [
|
|
||||||
_create_event("Alt+Up")
|
|
||||||
],
|
|
||||||
move_down = [
|
|
||||||
_create_event("Alt+Down")
|
|
||||||
],
|
|
||||||
save = [
|
|
||||||
_create_event("Ctrl+Alt+S")
|
|
||||||
],
|
|
||||||
close_file = [
|
|
||||||
_create_event("Ctrl+W")
|
|
||||||
],
|
|
||||||
find_in_files = [
|
|
||||||
_create_event("Ctrl+Shift+F")
|
|
||||||
],
|
|
||||||
|
|
||||||
run_test_scene = [
|
|
||||||
_create_event("Ctrl+F5")
|
|
||||||
],
|
|
||||||
text_size_increase = [
|
|
||||||
_create_event("Ctrl+Equal")
|
|
||||||
],
|
|
||||||
text_size_decrease = [
|
|
||||||
_create_event("Ctrl+Minus")
|
|
||||||
],
|
|
||||||
text_size_reset = [
|
|
||||||
_create_event("Ctrl+0")
|
|
||||||
]
|
|
||||||
}
|
|
||||||
|
|
||||||
var paths = get_editor_interface().get_editor_paths()
|
|
||||||
var settings = load(paths.get_config_dir() + "/editor_settings-4.tres")
|
|
||||||
|
|
||||||
if not settings: return shortcuts
|
|
||||||
|
|
||||||
for s in settings.get("shortcuts"):
|
|
||||||
for key in shortcuts:
|
|
||||||
if s.name == "script_text_editor/%s" % key or s.name == "script_editor/%s" % key:
|
|
||||||
shortcuts[key] = []
|
|
||||||
for event in s.shortcuts:
|
|
||||||
if event is InputEventKey:
|
|
||||||
shortcuts[key].append(event)
|
|
||||||
|
|
||||||
return shortcuts
|
|
||||||
|
|
||||||
|
|
||||||
func _create_event(string: String) -> InputEventKey:
|
|
||||||
var event: InputEventKey = InputEventKey.new()
|
|
||||||
var bits = string.split("+")
|
|
||||||
event.keycode = OS.find_keycode_from_string(bits[bits.size() - 1])
|
|
||||||
event.shift_pressed = bits.has("Shift")
|
|
||||||
event.alt_pressed = bits.has("Alt")
|
|
||||||
if bits.has("Ctrl") or bits.has("Command"):
|
|
||||||
event.command_or_control_autoremap = true
|
|
||||||
return event
|
|
||||||
|
|
||||||
|
|
||||||
## Get the editor shortcut that matches an event
|
|
||||||
func get_editor_shortcut(event: InputEventKey) -> String:
|
|
||||||
var shortcuts: Dictionary = get_editor_shortcuts()
|
|
||||||
for key in shortcuts:
|
|
||||||
for shortcut in shortcuts.get(key, []):
|
|
||||||
if event.is_match(shortcut):
|
|
||||||
return key
|
|
||||||
return ""
|
|
||||||
|
|
||||||
|
|
||||||
## Get the current version
|
## Get the current version
|
||||||
func get_version() -> String:
|
func get_version() -> String:
|
||||||
var config: ConfigFile = ConfigFile.new()
|
var config: ConfigFile = ConfigFile.new()
|
||||||
|
|
|
@ -176,5 +176,9 @@ static func has_dotnet_solution() -> bool:
|
||||||
var has_dotnet_solution: bool = FileAccess.file_exists("res://%s/%s.sln" % [directory, file_name])
|
var has_dotnet_solution: bool = FileAccess.file_exists("res://%s/%s.sln" % [directory, file_name])
|
||||||
set_user_value("has_dotnet_solution", has_dotnet_solution)
|
set_user_value("has_dotnet_solution", has_dotnet_solution)
|
||||||
return has_dotnet_solution
|
return has_dotnet_solution
|
||||||
|
else:
|
||||||
|
var plugin_path: String = new().get_script().resource_path.get_base_dir()
|
||||||
|
if not ResourceLoader.exists(plugin_path + "/DialogueManager.cs"): return false
|
||||||
|
if load(plugin_path + "/DialogueManager.cs") == null: return false
|
||||||
|
|
||||||
return false
|
return true
|
||||||
|
|
|
@ -11,8 +11,7 @@ const SUPPORTED_BUILTIN_TYPES = [
|
||||||
TYPE_DICTIONARY,
|
TYPE_DICTIONARY,
|
||||||
TYPE_QUATERNION,
|
TYPE_QUATERNION,
|
||||||
TYPE_COLOR,
|
TYPE_COLOR,
|
||||||
TYPE_SIGNAL,
|
TYPE_SIGNAL
|
||||||
TYPE_CALLABLE
|
|
||||||
]
|
]
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -181,20 +181,19 @@ func _unhandled_input(event: InputEvent) -> void:
|
||||||
if not visible: return
|
if not visible: return
|
||||||
|
|
||||||
if event is InputEventKey and event.is_pressed():
|
if event is InputEventKey and event.is_pressed():
|
||||||
var shortcut: String = Engine.get_meta("DialogueManagerPlugin").get_editor_shortcut(event)
|
match event.as_text():
|
||||||
match shortcut:
|
"Ctrl+Alt+S", "Command+Alt+S":
|
||||||
"close_file":
|
|
||||||
get_viewport().set_input_as_handled()
|
|
||||||
close_file(current_file_path)
|
|
||||||
"save":
|
|
||||||
get_viewport().set_input_as_handled()
|
get_viewport().set_input_as_handled()
|
||||||
save_file(current_file_path)
|
save_file(current_file_path)
|
||||||
"find_in_files":
|
"Ctrl+W", "Command+W":
|
||||||
get_viewport().set_input_as_handled()
|
get_viewport().set_input_as_handled()
|
||||||
_on_find_in_files_button_pressed()
|
close_file(current_file_path)
|
||||||
"run_test_scene":
|
"Ctrl+F5", "Command+F5":
|
||||||
get_viewport().set_input_as_handled()
|
get_viewport().set_input_as_handled()
|
||||||
_on_test_button_pressed()
|
_on_test_button_pressed()
|
||||||
|
"Ctrl+Shift+F", "Command+Shift+F":
|
||||||
|
get_viewport().set_input_as_handled()
|
||||||
|
_on_find_in_files_button_pressed()
|
||||||
|
|
||||||
|
|
||||||
func apply_changes() -> void:
|
func apply_changes() -> void:
|
||||||
|
@ -1045,11 +1044,9 @@ func _on_files_list_file_middle_clicked(path: String):
|
||||||
func _on_files_popup_menu_about_to_popup() -> void:
|
func _on_files_popup_menu_about_to_popup() -> void:
|
||||||
files_popup_menu.clear()
|
files_popup_menu.clear()
|
||||||
|
|
||||||
var shortcuts: Dictionary = Engine.get_meta("DialogueManagerPlugin").get_editor_shortcuts()
|
files_popup_menu.add_item(DialogueConstants.translate(&"buffer.save"), ITEM_SAVE, KEY_MASK_CTRL | KEY_MASK_ALT | KEY_S)
|
||||||
|
|
||||||
files_popup_menu.add_item(DialogueConstants.translate(&"buffer.save"), ITEM_SAVE, OS.find_keycode_from_string(shortcuts.get("save")[0].as_text_keycode()))
|
|
||||||
files_popup_menu.add_item(DialogueConstants.translate(&"buffer.save_as"), ITEM_SAVE_AS)
|
files_popup_menu.add_item(DialogueConstants.translate(&"buffer.save_as"), ITEM_SAVE_AS)
|
||||||
files_popup_menu.add_item(DialogueConstants.translate(&"buffer.close"), ITEM_CLOSE, OS.find_keycode_from_string(shortcuts.get("close_file")[0].as_text_keycode()))
|
files_popup_menu.add_item(DialogueConstants.translate(&"buffer.close"), ITEM_CLOSE, KEY_MASK_CTRL | KEY_W)
|
||||||
files_popup_menu.add_item(DialogueConstants.translate(&"buffer.close_all"), ITEM_CLOSE_ALL)
|
files_popup_menu.add_item(DialogueConstants.translate(&"buffer.close_all"), ITEM_CLOSE_ALL)
|
||||||
files_popup_menu.add_item(DialogueConstants.translate(&"buffer.close_other_files"), ITEM_CLOSE_OTHERS)
|
files_popup_menu.add_item(DialogueConstants.translate(&"buffer.close_other_files"), ITEM_CLOSE_OTHERS)
|
||||||
files_popup_menu.add_separator()
|
files_popup_menu.add_separator()
|
||||||
|
|
Loading…
Reference in New Issue