Commit Graph

28 Commits (master)

Author SHA1 Message Date
HumanoidSandvichDispenser b687b49e52
Implement all current work-in-progress features (#43)
* Add WIP vendors

* Add TimerExtensions

* chore: Update dialogue manager version

* Add Inventory.EquippedItem signal

* Move files to UI.Inventory namespace

* Modify Hotbar and InventorySlot organization

Made InventorySlot a bit more modular.

* Modify hotbar icons

* Implement request to display shop

* Add forsenLevel placeholder icon

* Add shop UI

* Update UI to use theme and click through

* Update item metadata

Added placeholder icons for items without an icon.

* Add Snus Dealer example vendor NPC

* Implement factions with bitflags instead

* Fix typo in Doc dialogue

* Hide and show shop menu

* Add shaders

* Add newline to console output

* Add modal interface

* wip: new sprites

* Add new tileset

* wip: Redesign Depths of the Arena

* Change tiles

* Implement igniting bow arrows

* Add bow alt-fire ability

* Update Arena redesign

* Add Doc summon sounds

* Add inventory menu

* Add glow to effects

* Add some props to ArenaExterior

* Add alt fire to RangedIdleState

* Add keybinds for inventory menu

* Make arrows remain on fire if bow was set on fire

* Redesign Arena

* Add Sword effects and self knockback

* Update lighting effects

* Add wait/delay for Doc to exit when attacking

* Modify UI
2024-09-16 12:33:29 -07:00
HumanoidSandvichDispenser 341f5137eb
change parry to use stagger instead of direct stun 2024-03-29 16:17:19 -07:00
HumanoidSandvichDispenser c5e110f92d
change swords to not deal damage when parrying 2024-03-25 21:13:18 -07:00
HumanoidSandvichDispenser 385ed4ffdb
leveling up 2023-09-03 17:42:32 -07:00
HumanoidSandvichDispenser ce093646aa
clean up & some documentation 2023-08-31 19:03:30 -07:00
HumanoidSandvichDispenser f3452f7d3e
fixed char targets being locked 2023-08-10 23:08:41 -07:00
HumanoidSandvichDispenser 9a3d6fa8e4
centurion and legionary enemies 2023-08-08 00:54:00 -07:00
HumanoidSandvichDispenser 89f2e375cf
changed doc to 3-stage boss 2023-07-25 03:48:02 -07:00
HumanoidSandvichDispenser 0d403044e1
wip: doc lance 2023-07-23 23:39:20 -07:00
HumanoidSandvichDispenser 8071fb2d18
fixed parrying 2023-07-23 11:03:55 -07:00
HumanoidSandvichDispenser 64329f1992
new effects and stuff 2023-07-21 02:54:13 -07:00
HumanoidSandvichDispenser 2833e76175
supa wip 2023-06-13 02:55:30 -07:00
HumanoidSandvichDispenser 706354e813
refactor file scoped namespace 2023-06-03 18:21:46 -07:00
HumanoidSandvichDispenser bcd84e8f39
railgun 2023-05-26 22:28:08 -07:00
HumanoidSandvichDispenser 23e93eb674
move swordstate into weaponstate 2023-05-26 17:42:50 -07:00
HumanoidSandvichDispenser 7dfd061c16
sword rework 2023-05-25 23:36:14 -07:00
HumanoidSandvichDispenser 69e53f78a9
wip 2023-05-23 00:46:20 -07:00
HumanoidSandvichDispenser 4d70037685
sword sprite 2023-04-01 16:25:33 -07:00
HumanoidSandvichDispenser ac14ed0aee
about to sleep 2023-03-19 23:36:36 -07:00
HumanoidSandvichDispenser 613f476cb1
tabs to spaces 2023-03-19 14:13:39 -07:00
HumanoidSandvichDispenser 548e9131f2
add StacksWith property 2023-03-19 13:54:48 -07:00
HumanoidSandvichDispenser f0797388d8
refactor to latest godot api 2023-01-29 12:05:44 -08:00
HumanoidSandvichDispenser 8e0f80c9d6
sound feedback 2022-11-26 14:53:24 -08:00
HumanoidSandvichDispenser ef9da0d80b
NPCs ready up attack 0.1s -> 0.3s
This gives player enough time to react if necessary.
2022-11-26 14:16:54 -08:00
HumanoidSandvichDispenser 983dfba589 camera shaking and autoswing 2022-11-25 11:59:55 -08:00
HumanoidSandvichDispenser 32c5eb395e combat system 2022-11-25 09:11:46 -08:00
HumanoidSandvichDispenser 2c4275eac1 sword weapon 2022-11-19 21:21:12 -08:00
HumanoidSandvichDispenser 613925b085
lol 2022-11-18 13:53:51 -08:00