add stats node to more characters

pull/36/head
HumanoidSandvichDispenser 2024-03-29 16:16:51 -07:00
parent 57c821b55c
commit fc5ea41e3a
Signed by: sandvich
GPG Key ID: 9A39BE37E602B22D
2 changed files with 10 additions and 3 deletions

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=68 format=3 uid="uid://d2skjvvx6fal0"] [gd_scene load_steps=70 format=3 uid="uid://d2skjvvx6fal0"]
[ext_resource type="Script" path="res://Characters/Doc.cs" id="2_3elet"] [ext_resource type="Script" path="res://Characters/Doc.cs" id="2_3elet"]
[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="2_5jxom"] [ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="2_5jxom"]
@ -7,8 +7,10 @@
[ext_resource type="Script" path="res://State/Character/CharacterStateMachine.cs" id="3_t5jjc"] [ext_resource type="Script" path="res://State/Character/CharacterStateMachine.cs" id="3_t5jjc"]
[ext_resource type="Texture2D" uid="uid://dpepm54hjuyga" path="res://Assets/Sprites/Characters/forsen-hand.png" id="4_8lqj6"] [ext_resource type="Texture2D" uid="uid://dpepm54hjuyga" path="res://Assets/Sprites/Characters/forsen-hand.png" id="4_8lqj6"]
[ext_resource type="Script" path="res://State/Character/NPCIdleState.cs" id="4_b35px"] [ext_resource type="Script" path="res://State/Character/NPCIdleState.cs" id="4_b35px"]
[ext_resource type="Script" path="res://Utils/PlayerStats.cs" id="5_a7fiw"]
[ext_resource type="Script" path="res://State/Character/NPCMoveState.cs" id="5_pejsd"] [ext_resource type="Script" path="res://State/Character/NPCMoveState.cs" id="5_pejsd"]
[ext_resource type="Script" path="res://State/NPC/NPCStateMachine.cs" id="6_kjpug"] [ext_resource type="Script" path="res://State/NPC/NPCStateMachine.cs" id="6_kjpug"]
[ext_resource type="Script" path="res://Utils/Values/DoubleValue.cs" id="6_kyulo"]
[ext_resource type="Script" path="res://State/Character/CharacterDashState.cs" id="7_0ks57"] [ext_resource type="Script" path="res://State/Character/CharacterDashState.cs" id="7_0ks57"]
[ext_resource type="Script" path="res://State/NPC/Doc/DocTelegraphState.cs" id="7_tfwbh"] [ext_resource type="Script" path="res://State/NPC/Doc/DocTelegraphState.cs" id="7_tfwbh"]
[ext_resource type="PackedScene" uid="uid://cjgxyhgcyvsv7" path="res://BoundingBoxes/Hurtbox.tscn" id="7_tnve0"] [ext_resource type="PackedScene" uid="uid://cjgxyhgcyvsv7" path="res://BoundingBoxes/Hurtbox.tscn" id="7_tnve0"]
@ -571,6 +573,12 @@ Inventory = NodePath("Inventory")
StateMachine = NodePath("StateMachine") StateMachine = NodePath("StateMachine")
Hurtbox = NodePath("Hurtbox") Hurtbox = NodePath("Hurtbox")
[node name="Stats" type="Node" parent="."]
script = ExtResource("5_a7fiw")
[node name="StaggerDamage" type="Node" parent="Stats"]
script = ExtResource("6_kyulo")
[node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("InitialState", "Character")] [node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("InitialState", "Character")]
script = ExtResource("3_t5jjc") script = ExtResource("3_t5jjc")
InitialState = NodePath("Idle") InitialState = NodePath("Idle")

View File

@ -576,7 +576,7 @@ size = Vector2(8, 8)
closed = false closed = false
polygon = PackedVector2Array(-3, 0, 2, 0) polygon = PackedVector2Array(-3, 0, 2, 0)
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("Camera", "DirectionMarker", "Stats", "Stats", "Sprite", "Inventory", "StateMachine", "Hurtbox")] [node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("Camera", "DirectionMarker", "Stats", "Sprite", "Inventory", "StateMachine", "Hurtbox")]
y_sort_enabled = true y_sort_enabled = true
texture_filter = 3 texture_filter = 3
material = SubResource("ShaderMaterial_h78y7") material = SubResource("ShaderMaterial_h78y7")
@ -585,7 +585,6 @@ collision_mask = 17
script = ExtResource("1_flygr") script = ExtResource("1_flygr")
Camera = NodePath("Camera2D") Camera = NodePath("Camera2D")
DirectionMarker = NodePath("Direction2D") DirectionMarker = NodePath("Direction2D")
Stats = NodePath("Stats")
Speed = 80.0 Speed = 80.0
Stats = NodePath("Stats") Stats = NodePath("Stats")
HandTexture = ExtResource("3_3dqh7") HandTexture = ExtResource("3_3dqh7")