Change tiles

pull/41/head
John Montagu, the 4th Earl of Sandvich 2024-06-20 20:35:13 -07:00
parent 1c5d89cf1b
commit de5dc20013
Signed by: sandvich
GPG Key ID: 9A39BE37E602B22D
6 changed files with 82 additions and 17 deletions

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@ -26,18 +26,17 @@ vframes = 2
frame = 9 frame = 9
[node name="TopLeft" type="Sprite2D" parent="."] [node name="TopLeft" type="Sprite2D" parent="."]
position = Vector2(-16, -16) position = Vector2(-16, 0)
texture = ExtResource("1_cnrpk") texture = ExtResource("1_cnrpk")
centered = false centered = false
offset = Vector2(0, -16) offset = Vector2(0, -32)
hframes = 8 hframes = 8
vframes = 2 vframes = 2
[node name="TopRight" type="Sprite2D" parent="."] [node name="TopRight" type="Sprite2D" parent="."]
position = Vector2(0, -16)
texture = ExtResource("1_cnrpk") texture = ExtResource("1_cnrpk")
centered = false centered = false
offset = Vector2(0, -16) offset = Vector2(0, -32)
hframes = 8 hframes = 8
vframes = 2 vframes = 2
frame = 1 frame = 1

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@ -463,10 +463,13 @@ texture = ExtResource("4_n70qi")
1:0/0 = 0 1:0/0 = 0
4:0/0 = 0 4:0/0 = 0
4:0/0/y_sort_origin = 8 4:0/0/y_sort_origin = 8
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:0/0 = 0 5:0/0 = 0
5:0/0/y_sort_origin = 8 5:0/0/y_sort_origin = 8
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:0/0 = 0 6:0/0 = 0
6:0/0/y_sort_origin = 8 6:0/0/y_sort_origin = 8
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:0/0 = 0 8:0/0 = 0
9:0/0 = 0 9:0/0 = 0
10:0/0 = 0 10:0/0 = 0
@ -477,34 +480,48 @@ texture = ExtResource("4_n70qi")
1:1/0 = 0 1:1/0 = 0
4:1/0 = 0 4:1/0 = 0
4:1/0/y_sort_origin = 8 4:1/0/y_sort_origin = 8
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:1/0 = 0 5:1/0 = 0
5:1/0/y_sort_origin = 8 5:1/0/y_sort_origin = 8
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:1/0 = 0 6:1/0 = 0
6:1/0/y_sort_origin = 8 6:1/0/y_sort_origin = 8
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:1/0 = 0 7:1/0 = 0
7:1/0/y_sort_origin = 8 7:1/0/y_sort_origin = 8
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:1/0 = 0 8:1/0 = 0
8:1/0/y_sort_origin = 8 8:1/0/y_sort_origin = 8
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:1/0 = 0 9:1/0 = 0
9:1/0/y_sort_origin = 8 9:1/0/y_sort_origin = 8
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:1/0 = 0 10:1/0 = 0
11:1/0 = 0 11:1/0 = 0
2:2/0 = 0 2:2/0 = 0
2:2/0/y_sort_origin = 8 2:2/0/y_sort_origin = 8
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:2/0 = 0 3:2/0 = 0
3:2/0/y_sort_origin = 8 3:2/0/y_sort_origin = 8
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:2/0 = 0 4:2/0 = 0
4:2/0/y_sort_origin = 8 4:2/0/y_sort_origin = 8
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:2/0 = 0 5:2/0 = 0
5:2/0/y_sort_origin = 8 5:2/0/y_sort_origin = 8
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:2/0 = 0 6:2/0 = 0
6:2/0/y_sort_origin = 8 6:2/0/y_sort_origin = 8
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:2/0 = 0 7:2/0 = 0
7:2/0/y_sort_origin = 8 7:2/0/y_sort_origin = 8
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:2/0 = 0 8:2/0 = 0
8:2/0/y_sort_origin = 8 8:2/0/y_sort_origin = 8
8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:2/0 = 0 9:2/0 = 0
9:2/0/y_sort_origin = 8 9:2/0/y_sort_origin = 8
9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:2/0 = 0 10:2/0 = 0
11:2/0 = 0 11:2/0 = 0
0:3/0 = 0 0:3/0 = 0
@ -515,28 +532,39 @@ texture = ExtResource("4_n70qi")
2:3/0/y_sort_origin = 8 2:3/0/y_sort_origin = 8
3:3/0 = 0 3:3/0 = 0
3:3/0/y_sort_origin = 8 3:3/0/y_sort_origin = 8
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:3/0 = 0 4:3/0 = 0
4:3/0/y_sort_origin = 8 4:3/0/y_sort_origin = 8
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:3/0 = 0 8:3/0 = 0
0:4/0 = 0 0:4/0 = 0
0:4/0/y_sort_origin = 8 0:4/0/y_sort_origin = 8
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:4/0 = 0 2:4/0 = 0
2:4/0/y_sort_origin = 8 2:4/0/y_sort_origin = 8
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:4/0 = 0 3:4/0 = 0
3:4/0/y_sort_origin = 8 3:4/0/y_sort_origin = 8
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:4/0 = 0 4:4/0 = 0
4:4/0/y_sort_origin = 8 4:4/0/y_sort_origin = 8
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:4/0 = 0 5:4/0 = 0
5:4/0/y_sort_origin = 8 5:4/0/y_sort_origin = 8
5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:4/0 = 0 6:4/0 = 0
6:4/0/y_sort_origin = 8 6:4/0/y_sort_origin = 8
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:4/0 = 0 9:4/0 = 0
0:5/0 = 0 0:5/0 = 0
0:5/0/y_sort_origin = 8 0:5/0/y_sort_origin = 8
0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:5/0 = 0 1:5/0 = 0
1:5/0/y_sort_origin = 8 1:5/0/y_sort_origin = 8
1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:5/0 = 0 2:5/0 = 0
2:5/0/y_sort_origin = 8 2:5/0/y_sort_origin = 8
2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:5/0 = 0 3:5/0 = 0
4:5/0 = 0 4:5/0 = 0
5:3/0 = 0 5:3/0 = 0
@ -557,10 +585,20 @@ texture = ExtResource("4_n70qi")
13:5/0 = 0 13:5/0 = 0
13:5/0/texture_origin = Vector2i(0, 8) 13:5/0/texture_origin = Vector2i(0, 8)
13:5/0/y_sort_origin = 8 13:5/0/y_sort_origin = 8
13:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:4/size_in_atlas = Vector2i(1, 3) 12:4/size_in_atlas = Vector2i(1, 3)
12:4/0 = 0 12:4/0 = 0
12:4/0/texture_origin = Vector2i(0, 16) 12:4/0/texture_origin = Vector2i(0, 16)
12:4/0/y_sort_origin = -2 12:4/0/y_sort_origin = -2
10:3/0 = 0
11:3/0 = 0
12:2/0 = 0
12:3/0 = 0
13:3/0 = 0
13:2/0 = 0
12:1/0 = 0
13:1/0 = 0
14:2/0 = 0
[resource] [resource]
occlusion_layer_0/light_mask = 1 occlusion_layer_0/light_mask = 1