Change tiles
parent
1c5d89cf1b
commit
de5dc20013
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Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 3.5 KiB |
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@ -26,18 +26,17 @@ vframes = 2
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frame = 9
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frame = 9
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[node name="TopLeft" type="Sprite2D" parent="."]
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[node name="TopLeft" type="Sprite2D" parent="."]
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position = Vector2(-16, -16)
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position = Vector2(-16, 0)
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texture = ExtResource("1_cnrpk")
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texture = ExtResource("1_cnrpk")
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centered = false
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centered = false
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offset = Vector2(0, -16)
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offset = Vector2(0, -32)
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hframes = 8
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hframes = 8
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vframes = 2
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vframes = 2
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[node name="TopRight" type="Sprite2D" parent="."]
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[node name="TopRight" type="Sprite2D" parent="."]
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position = Vector2(0, -16)
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texture = ExtResource("1_cnrpk")
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texture = ExtResource("1_cnrpk")
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centered = false
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centered = false
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offset = Vector2(0, -16)
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offset = Vector2(0, -32)
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hframes = 8
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hframes = 8
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vframes = 2
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vframes = 2
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frame = 1
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frame = 1
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
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@ -463,10 +463,13 @@ texture = ExtResource("4_n70qi")
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1:0/0 = 0
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1:0/0 = 0
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4:0/0 = 0
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4:0/0 = 0
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4:0/0/y_sort_origin = 8
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4:0/0/y_sort_origin = 8
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:0/0 = 0
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5:0/0 = 0
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5:0/0/y_sort_origin = 8
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5:0/0/y_sort_origin = 8
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5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:0/0 = 0
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6:0/0 = 0
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6:0/0/y_sort_origin = 8
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6:0/0/y_sort_origin = 8
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6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:0/0 = 0
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8:0/0 = 0
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9:0/0 = 0
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9:0/0 = 0
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10:0/0 = 0
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10:0/0 = 0
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@ -477,34 +480,48 @@ texture = ExtResource("4_n70qi")
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1:1/0 = 0
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1:1/0 = 0
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4:1/0 = 0
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4:1/0 = 0
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4:1/0/y_sort_origin = 8
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4:1/0/y_sort_origin = 8
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:1/0 = 0
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5:1/0 = 0
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5:1/0/y_sort_origin = 8
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5:1/0/y_sort_origin = 8
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5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:1/0 = 0
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6:1/0 = 0
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6:1/0/y_sort_origin = 8
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6:1/0/y_sort_origin = 8
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6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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7:1/0 = 0
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7:1/0 = 0
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7:1/0/y_sort_origin = 8
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7:1/0/y_sort_origin = 8
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7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:1/0 = 0
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8:1/0 = 0
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8:1/0/y_sort_origin = 8
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8:1/0/y_sort_origin = 8
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8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:1/0 = 0
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9:1/0 = 0
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9:1/0/y_sort_origin = 8
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9:1/0/y_sort_origin = 8
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9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:1/0 = 0
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10:1/0 = 0
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11:1/0 = 0
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11:1/0 = 0
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2:2/0 = 0
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2:2/0 = 0
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2:2/0/y_sort_origin = 8
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2:2/0/y_sort_origin = 8
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:2/0 = 0
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3:2/0 = 0
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3:2/0/y_sort_origin = 8
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3:2/0/y_sort_origin = 8
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3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:2/0 = 0
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4:2/0 = 0
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4:2/0/y_sort_origin = 8
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4:2/0/y_sort_origin = 8
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4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:2/0 = 0
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5:2/0 = 0
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5:2/0/y_sort_origin = 8
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5:2/0/y_sort_origin = 8
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5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:2/0 = 0
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6:2/0 = 0
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6:2/0/y_sort_origin = 8
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6:2/0/y_sort_origin = 8
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6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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7:2/0 = 0
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7:2/0 = 0
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7:2/0/y_sort_origin = 8
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7:2/0/y_sort_origin = 8
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7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:2/0 = 0
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8:2/0 = 0
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8:2/0/y_sort_origin = 8
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8:2/0/y_sort_origin = 8
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8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:2/0 = 0
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9:2/0 = 0
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9:2/0/y_sort_origin = 8
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9:2/0/y_sort_origin = 8
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9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:2/0 = 0
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10:2/0 = 0
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11:2/0 = 0
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11:2/0 = 0
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0:3/0 = 0
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0:3/0 = 0
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@ -515,28 +532,39 @@ texture = ExtResource("4_n70qi")
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2:3/0/y_sort_origin = 8
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2:3/0/y_sort_origin = 8
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3:3/0 = 0
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3:3/0 = 0
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3:3/0/y_sort_origin = 8
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3:3/0/y_sort_origin = 8
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3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:3/0 = 0
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4:3/0 = 0
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4:3/0/y_sort_origin = 8
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4:3/0/y_sort_origin = 8
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4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:3/0 = 0
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8:3/0 = 0
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0:4/0 = 0
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0:4/0 = 0
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0:4/0/y_sort_origin = 8
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0:4/0/y_sort_origin = 8
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0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:4/0 = 0
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2:4/0 = 0
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2:4/0/y_sort_origin = 8
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2:4/0/y_sort_origin = 8
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2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:4/0 = 0
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3:4/0 = 0
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3:4/0/y_sort_origin = 8
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3:4/0/y_sort_origin = 8
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3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:4/0 = 0
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4:4/0 = 0
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4:4/0/y_sort_origin = 8
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4:4/0/y_sort_origin = 8
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4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:4/0 = 0
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5:4/0 = 0
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5:4/0/y_sort_origin = 8
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5:4/0/y_sort_origin = 8
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5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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6:4/0 = 0
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6:4/0 = 0
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6:4/0/y_sort_origin = 8
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6:4/0/y_sort_origin = 8
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6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:4/0 = 0
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9:4/0 = 0
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0:5/0 = 0
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0:5/0 = 0
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0:5/0/y_sort_origin = 8
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0:5/0/y_sort_origin = 8
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0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:5/0 = 0
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1:5/0 = 0
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1:5/0/y_sort_origin = 8
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1:5/0/y_sort_origin = 8
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1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:5/0 = 0
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2:5/0 = 0
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2:5/0/y_sort_origin = 8
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2:5/0/y_sort_origin = 8
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2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:5/0 = 0
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3:5/0 = 0
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4:5/0 = 0
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4:5/0 = 0
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5:3/0 = 0
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5:3/0 = 0
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@ -557,10 +585,20 @@ texture = ExtResource("4_n70qi")
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13:5/0 = 0
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13:5/0 = 0
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13:5/0/texture_origin = Vector2i(0, 8)
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13:5/0/texture_origin = Vector2i(0, 8)
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13:5/0/y_sort_origin = 8
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13:5/0/y_sort_origin = 8
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13:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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12:4/size_in_atlas = Vector2i(1, 3)
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12:4/size_in_atlas = Vector2i(1, 3)
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12:4/0 = 0
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12:4/0 = 0
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12:4/0/texture_origin = Vector2i(0, 16)
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12:4/0/texture_origin = Vector2i(0, 16)
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12:4/0/y_sort_origin = -2
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12:4/0/y_sort_origin = -2
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10:3/0 = 0
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11:3/0 = 0
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12:2/0 = 0
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12:3/0 = 0
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13:3/0 = 0
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13:2/0 = 0
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12:1/0 = 0
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13:1/0 = 0
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14:2/0 = 0
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[resource]
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[resource]
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occlusion_layer_0/light_mask = 1
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occlusion_layer_0/light_mask = 1
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