Add Doc summon sounds
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ffea2c6e30
commit
ddccda70ef
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@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://bskrlh73x1sgp"
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path="res://.godot/imported/doc-summon.mp3-ebe66881fc8469c2b9dc405db43209d0.mp3str"
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[deps]
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source_file="res://Assets/Sounds/doc-summon.mp3"
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dest_files=["res://.godot/imported/doc-summon.mp3-ebe66881fc8469c2b9dc405db43209d0.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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@ -1,4 +1,4 @@
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[gd_scene load_steps=70 format=3 uid="uid://d2skjvvx6fal0"]
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[gd_scene load_steps=71 format=3 uid="uid://d2skjvvx6fal0"]
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[ext_resource type="Script" path="res://Characters/Doc.cs" id="2_3elet"]
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[ext_resource type="Script" path="res://Characters/Doc.cs" id="2_3elet"]
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[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="2_5jxom"]
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[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="2_5jxom"]
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@ -38,6 +38,7 @@
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[ext_resource type="PackedScene" uid="uid://p7oijq6dbvvk" path="res://Items/Weapons/DocLance.tscn" id="24_2es2r"]
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[ext_resource type="PackedScene" uid="uid://p7oijq6dbvvk" path="res://Items/Weapons/DocLance.tscn" id="24_2es2r"]
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[ext_resource type="AudioStream" uid="uid://cqj44je3mvk60" path="res://Assets/Sounds/rauuul.wav" id="26_js7p2"]
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[ext_resource type="AudioStream" uid="uid://cqj44je3mvk60" path="res://Assets/Sounds/rauuul.wav" id="26_js7p2"]
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[ext_resource type="PackedScene" uid="uid://dldnp8eunxj3q" path="res://BoundingBoxes/InteractionTrigger.tscn" id="33_08dyq"]
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[ext_resource type="PackedScene" uid="uid://dldnp8eunxj3q" path="res://BoundingBoxes/InteractionTrigger.tscn" id="33_08dyq"]
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[ext_resource type="AudioStream" uid="uid://bskrlh73x1sgp" path="res://Assets/Sounds/doc-summon.mp3" id="34_g57b0"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_7n7iy"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_7n7iy"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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@ -327,6 +328,21 @@ tracks/2/keys = {
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"update": 0,
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"update": 0,
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"values": [Vector2(1.5, 0.75), Vector2(1, 1)]
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"values": [Vector2(1.5, 0.75), Vector2(1, 1)]
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}
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}
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tracks/3/type = "audio"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("../Effects/SummonCry")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"clips": [{
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"end_offset": 1.1,
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"start_offset": 0.4,
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"stream": ExtResource("34_g57b0")
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}],
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"times": PackedFloat32Array(0)
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}
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tracks/3/use_blend = true
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_rpply"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_rpply"]
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_data = {
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_data = {
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@ -760,6 +776,9 @@ attenuation = 0.5
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[node name="HurtSound" type="AudioStreamPlayer2D" parent="Effects"]
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[node name="HurtSound" type="AudioStreamPlayer2D" parent="Effects"]
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stream = ExtResource("9_stm0e")
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stream = ExtResource("9_stm0e")
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[node name="SummonCry" type="AudioStreamPlayer2D" parent="Effects"]
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attenuation = 4.0
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[node name="Sprite" type="Sprite2D" parent="."]
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[node name="Sprite" type="Sprite2D" parent="."]
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y_sort_enabled = true
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y_sort_enabled = true
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use_parent_material = true
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use_parent_material = true
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