godot-4.2
John Montagu, the 4th Earl of Sandvich 2023-11-09 16:24:22 -08:00
parent 00be67d787
commit 7925e6858c
Signed by: sandvich
GPG Key ID: 9A39BE37E602B22D
6 changed files with 232 additions and 1918 deletions

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@ -22,6 +22,7 @@
[ext_resource type="AudioStream" uid="uid://k6kpdj1kv0jg" path="res://Assets/Sounds/splat.ogg" id="12_iwry7"] [ext_resource type="AudioStream" uid="uid://k6kpdj1kv0jg" path="res://Assets/Sounds/splat.ogg" id="12_iwry7"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_etlnr"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_etlnr"]
resource_local_to_scene = true
shader = ExtResource("1_alo0e") shader = ExtResource("1_alo0e")
shader_parameter/color = Quaternion(1, 1, 1, 1) shader_parameter/color = Quaternion(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
@ -206,7 +207,6 @@ PursueState = NodePath("../Attack")
MinTargetDistance = 24.0 MinTargetDistance = 24.0
PursueOnLineOfSight = true PursueOnLineOfSight = true
MinLineOfSightDistance = 256.0 MinLineOfSightDistance = 256.0
ShouldReturnToOriginalPosition = true
NavigationAgent = NodePath("../../NavigationAgent2D") NavigationAgent = NodePath("../../NavigationAgent2D")
NPC = NodePath("../..") NPC = NodePath("../..")

File diff suppressed because it is too large Load Diff

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@ -12,7 +12,7 @@
[ext_resource type="PackedScene" uid="uid://malbos18dh7l" path="res://BoundingBoxes/CameraBounds.tscn" id="11_j2620"] [ext_resource type="PackedScene" uid="uid://malbos18dh7l" path="res://BoundingBoxes/CameraBounds.tscn" id="11_j2620"]
[ext_resource type="Texture2D" uid="uid://c1a7lvb4uuwfy" path="res://Assets/Sprites/Particles/circle-16.png" id="11_yjp7m"] [ext_resource type="Texture2D" uid="uid://c1a7lvb4uuwfy" path="res://Assets/Sprites/Particles/circle-16.png" id="11_yjp7m"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gjy4i"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_xjdwt"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("5_h8k5p") shader = ExtResource("5_h8k5p")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
@ -139,7 +139,7 @@ visible = false
position = Vector2(120, -112) position = Vector2(120, -112)
[node name="Doc" parent="Entities" index="0" instance=ExtResource("4_ej0f3")] [node name="Doc" parent="Entities" index="0" instance=ExtResource("4_ej0f3")]
material = SubResource("ShaderMaterial_gjy4i") material = SubResource("ShaderMaterial_xjdwt")
[node name="PointLight2D" type="PointLight2D" parent="Entities" index="1"] [node name="PointLight2D" type="PointLight2D" parent="Entities" index="1"]
position = Vector2(168, -42) position = Vector2(168, -42)

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=73 format=3 uid="uid://dr3bcvql7burk"] [gd_scene load_steps=75 format=3 uid="uid://dr3bcvql7burk"]
[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ci4ij"] [ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ci4ij"]
[ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_m6h7j"] [ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_m6h7j"]
@ -37,6 +37,7 @@
[ext_resource type="PackedScene" uid="uid://dhamcei7tfta8" path="res://Characters/DocCenturion.tscn" id="30_qfl2k"] [ext_resource type="PackedScene" uid="uid://dhamcei7tfta8" path="res://Characters/DocCenturion.tscn" id="30_qfl2k"]
[ext_resource type="PackedScene" uid="uid://3bcudbixirkj" path="res://Characters/DocCultist.tscn" id="30_xj4yo"] [ext_resource type="PackedScene" uid="uid://3bcudbixirkj" path="res://Characters/DocCultist.tscn" id="30_xj4yo"]
[ext_resource type="PackedScene" uid="uid://malbos18dh7l" path="res://BoundingBoxes/CameraBounds.tscn" id="33_e4gty"] [ext_resource type="PackedScene" uid="uid://malbos18dh7l" path="res://BoundingBoxes/CameraBounds.tscn" id="33_e4gty"]
[ext_resource type="PackedScene" uid="uid://glh1bi8fq0y3" path="res://Characters/Weeb.tscn" id="36_w0bf2"]
[sub_resource type="Gradient" id="Gradient_jupxw"] [sub_resource type="Gradient" id="Gradient_jupxw"]
offsets = PackedFloat32Array(0.00740741, 0.2, 1) offsets = PackedFloat32Array(0.00740741, 0.2, 1)
@ -199,91 +200,98 @@ size = Vector2(64, 97)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5pcme"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_5pcme"]
size = Vector2(18, 6) size = Vector2(18, 6)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_tw04q"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_pbb5y"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bi7yo"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_6i52h"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_p8b3f"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_kiiyr"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vmrhp"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_y56wk"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_i61s6"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_o2vky"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_npxxj"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_6yf0d"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7qb1v"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_ntxic"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_55hw6"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_gs51l"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_soupg"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_fnftc"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0cwwm"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_hujns"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1hjkf"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_upcev"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qtxqm"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_t5irn"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
shader_parameter/intensity = 0.0 shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0 shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_r4txy"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_oe4qf"]
resource_local_to_scene = true
shader = ExtResource("28_b3suq")
shader_parameter/color = Quaternion(1, 1, 1, 1)
shader_parameter/intensity = 0.0
shader_parameter/alpha_modulate = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bw64p"]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("28_b3suq") shader = ExtResource("28_b3suq")
shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/color = Vector4(1, 1, 1, 1)
@ -771,58 +779,62 @@ MapStateKey = "b_arena_depths_2"
position = Vector2(256, -9) position = Vector2(256, -9)
[node name="Campfire2" parent="Entities" index="7" instance=ExtResource("23_mykt8")] [node name="Campfire2" parent="Entities" index="7" instance=ExtResource("23_mykt8")]
position = Vector2(80, 373) position = Vector2(80, 351)
[node name="Centurion" parent="Entities" index="8" instance=ExtResource("30_qfl2k")] [node name="Centurion" parent="Entities" index="8" instance=ExtResource("30_qfl2k")]
material = SubResource("ShaderMaterial_tw04q") material = SubResource("ShaderMaterial_pbb5y")
position = Vector2(-360, 31) position = Vector2(-360, 31)
[node name="Centurion2" parent="Entities" index="9" instance=ExtResource("30_qfl2k")] [node name="Centurion2" parent="Entities" index="9" instance=ExtResource("30_qfl2k")]
material = SubResource("ShaderMaterial_bi7yo") material = SubResource("ShaderMaterial_6i52h")
position = Vector2(-224, 131) position = Vector2(-224, 131)
[node name="Centurion3" parent="Entities" index="10" instance=ExtResource("30_qfl2k")] [node name="Centurion3" parent="Entities" index="10" instance=ExtResource("30_qfl2k")]
material = SubResource("ShaderMaterial_p8b3f") material = SubResource("ShaderMaterial_kiiyr")
position = Vector2(-280, 411) position = Vector2(-280, 411)
[node name="Centurion4" parent="Entities" index="11" instance=ExtResource("30_qfl2k")] [node name="Centurion4" parent="Entities" index="11" instance=ExtResource("30_qfl2k")]
material = SubResource("ShaderMaterial_vmrhp") material = SubResource("ShaderMaterial_y56wk")
position = Vector2(-232, 728) position = Vector2(-232, 728)
[node name="Legionary" parent="Entities" index="12" instance=ExtResource("27_84gw4")] [node name="Legionary" parent="Entities" index="12" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_i61s6") material = SubResource("ShaderMaterial_o2vky")
position = Vector2(-214, 72) position = Vector2(-214, 72)
[node name="Legionary2" parent="Entities" index="13" instance=ExtResource("27_84gw4")] [node name="Legionary2" parent="Entities" index="13" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_npxxj") material = SubResource("ShaderMaterial_6yf0d")
position = Vector2(-496, 15) position = Vector2(-496, 15)
[node name="Legionary3" parent="Entities" index="14" instance=ExtResource("27_84gw4")] [node name="Legionary3" parent="Entities" index="14" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_7qb1v") material = SubResource("ShaderMaterial_ntxic")
position = Vector2(-384, 118) position = Vector2(-384, 118)
[node name="Legionary4" parent="Entities" index="15" instance=ExtResource("27_84gw4")] [node name="Legionary4" parent="Entities" index="15" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_55hw6") material = SubResource("ShaderMaterial_gs51l")
position = Vector2(-300, 384) position = Vector2(-300, 384)
[node name="Legionary5" parent="Entities" index="16" instance=ExtResource("27_84gw4")] [node name="Legionary5" parent="Entities" index="16" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_soupg") material = SubResource("ShaderMaterial_fnftc")
position = Vector2(-152, 728) position = Vector2(-152, 728)
[node name="Legionary6" parent="Entities" index="17" instance=ExtResource("27_84gw4")] [node name="Legionary6" parent="Entities" index="17" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_0cwwm") material = SubResource("ShaderMaterial_hujns")
position = Vector2(-258, 455) position = Vector2(-258, 455)
[node name="Legionary7" parent="Entities" index="18" instance=ExtResource("27_84gw4")] [node name="Legionary7" parent="Entities" index="18" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_1hjkf") material = SubResource("ShaderMaterial_upcev")
position = Vector2(-556, 402) position = Vector2(-556, 402)
[node name="Legionary8" parent="Entities" index="19" instance=ExtResource("27_84gw4")] [node name="Legionary8" parent="Entities" index="19" instance=ExtResource("27_84gw4")]
material = SubResource("ShaderMaterial_qtxqm") material = SubResource("ShaderMaterial_t5irn")
position = Vector2(-404, 505) position = Vector2(-404, 505)
[node name="Cultist" parent="Entities" index="20" instance=ExtResource("30_xj4yo")] [node name="Weeb" parent="Entities" index="20" instance=ExtResource("36_w0bf2")]
material = SubResource("ShaderMaterial_r4txy") material = SubResource("ShaderMaterial_oe4qf")
position = Vector2(-111, 1)
[node name="Cultist" parent="Entities" index="21" instance=ExtResource("30_xj4yo")]
material = SubResource("ShaderMaterial_bw64p")
position = Vector2(191, 567) position = Vector2(191, 567)
[node name="CameraBounds" parent="Areas" index="0" instance=ExtResource("33_e4gty")] [node name="CameraBounds" parent="Areas" index="0" instance=ExtResource("33_e4gty")]

View File

@ -1,10 +1,9 @@
[gd_scene load_steps=18 format=3 uid="uid://bxtpv6jqodj4v"] [gd_scene load_steps=12 format=3 uid="uid://bxtpv6jqodj4v"]
[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_vly6f"] [ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_vly6f"]
[ext_resource type="Texture2D" uid="uid://dl2h266oa2x31" path="res://Assets/Sprites/night-grass.png" id="2_ote21"] [ext_resource type="Texture2D" uid="uid://dl2h266oa2x31" path="res://Assets/Sprites/night-grass.png" id="2_ote21"]
[ext_resource type="PackedScene" uid="uid://bf55wbq7m1gpp" path="res://Characters/ExampleEnemy.tscn" id="3_hwof6"]
[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="4_mwgaq"]
[ext_resource type="PackedScene" uid="uid://5nvn1tw56m8e" path="res://Utils/Spawner.tscn" id="4_pi4df"] [ext_resource type="PackedScene" uid="uid://5nvn1tw56m8e" path="res://Utils/Spawner.tscn" id="4_pi4df"]
[ext_resource type="PackedScene" uid="uid://cdj50hb84aujp" path="res://Characters/DocLegionary.tscn" id="5_7upx6"]
[ext_resource type="PackedScene" uid="uid://dhl071rj5wyvx" path="res://Entities/Campfire.tscn" id="6_r6kxn"] [ext_resource type="PackedScene" uid="uid://dhl071rj5wyvx" path="res://Entities/Campfire.tscn" id="6_r6kxn"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dvbe3"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dvbe3"]
@ -212,36 +211,6 @@ physics_layer_0/collision_mask = 16
physics_layer_1/collision_layer = 1 physics_layer_1/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_dvbe3") sources/0 = SubResource("TileSetAtlasSource_dvbe3")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5ho8d"]
resource_local_to_scene = true
shader = ExtResource("4_mwgaq")
shader_parameter/color = Quaternion(1, 1, 1, 1)
shader_parameter/intensity = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_tic7i"]
resource_local_to_scene = true
shader = ExtResource("4_mwgaq")
shader_parameter/color = Quaternion(1, 1, 1, 1)
shader_parameter/intensity = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_oh7dr"]
resource_local_to_scene = true
shader = ExtResource("4_mwgaq")
shader_parameter/color = Quaternion(1, 1, 1, 1)
shader_parameter/intensity = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_x6kxt"]
resource_local_to_scene = true
shader = ExtResource("4_mwgaq")
shader_parameter/color = Quaternion(1, 1, 1, 1)
shader_parameter/intensity = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_uuq2q"]
resource_local_to_scene = true
shader = ExtResource("4_mwgaq")
shader_parameter/color = Quaternion(1, 1, 1, 1)
shader_parameter/intensity = 0.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_oods2"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_oods2"]
size = Vector2(128, 64) size = Vector2(128, 64)
@ -267,28 +236,7 @@ layer_3/tile_data = PackedInt32Array(786426, 262144, 1, 851962, 262144, 1, 91749
layer_4/tile_data = PackedInt32Array(1114105, 196608, 3, 1114106, 262144, 3, 1114107, 262144, 3, 1114108, 262144, 3, 1179644, 458752, 2, 1179641, 393216, 2, 1179642, 458752, 2, 1179643, 458752, 2, 1310716, 196608, 3, 1310717, 262144, 3, 1310718, 262144, 3, 1245182, 262144, 3, 1048572, 262144, 3, 1572862, 196608, 3, 1507340, 327680, 3, 1572863, 262144, 3, 1507328, 262144, 3, 1507329, 262144, 3, 1507330, 262144, 3, 1507331, 262144, 3, 1507332, 262144, 3, 1507333, 262144, 3, 1507334, 262144, 3, 1507335, 262144, 3, 1507336, 262144, 3, 1507337, 262144, 3, 1507338, 262144, 3, 1507339, 262144, 3, 1245177, 393216, 3, 1245178, 458752, 3, 1245179, 458752, 3, 1245180, 458752, 3, 1376253, 458752, 2, 1638399, 458752, 2, 1572875, 458752, 2, 1572874, 458752, 2, 1572873, 458752, 2, 1572872, 458752, 2, 1572871, 458752, 2, 1572870, 458752, 2, 1572869, 458752, 2, 1572868, 458752, 2, 1572867, 458752, 2, 1572866, 458752, 2, 1572865, 458752, 2, 1572864, 458752, 2, 1638398, 393216, 2, 1572876, 524288, 2, 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[node name="ExampleEnemy" parent="Entities" index="0" instance=ExtResource("3_hwof6")] [node name="Campfire" parent="Entities" index="0" instance=ExtResource("6_r6kxn")]
material = SubResource("ShaderMaterial_5ho8d")
position = Vector2(169, 115)
[node name="ExampleEnemy2" parent="Entities" index="1" instance=ExtResource("3_hwof6")]
material = SubResource("ShaderMaterial_tic7i")
position = Vector2(75, 130)
[node name="ExampleEnemy3" parent="Entities" index="2" instance=ExtResource("3_hwof6")]
material = SubResource("ShaderMaterial_oh7dr")
position = Vector2(140, 177)
[node name="ExampleEnemy4" parent="Entities" index="3" instance=ExtResource("3_hwof6")]
material = SubResource("ShaderMaterial_x6kxt")
position = Vector2(14, 159)
[node name="ExampleEnemy5" parent="Entities" index="4" instance=ExtResource("3_hwof6")]
material = SubResource("ShaderMaterial_uuq2q")
position = Vector2(10, 22)
Faction = 1
[node name="Campfire" parent="Entities" index="5" instance=ExtResource("6_r6kxn")]
position = Vector2(155, -27) position = Vector2(155, -27)
[node name="PointLight2D" parent="Entities/Campfire" index="1"] [node name="PointLight2D" parent="Entities/Campfire" index="1"]
@ -296,13 +244,13 @@ color = Color(0.996078, 0.780392, 0.501961, 1)
[node name="Spawner" parent="Spawners" index="0" instance=ExtResource("4_pi4df")] [node name="Spawner" parent="Spawners" index="0" instance=ExtResource("4_pi4df")]
position = Vector2(250, 512) position = Vector2(250, 512)
Character = ExtResource("3_hwof6") Character = ExtResource("5_7upx6")
SpawnTime = 5.0 SpawnTime = 5.0
[node name="CollisionShape2D" parent="Spawners/Spawner/Area2D" index="0"] [node name="CollisionShape2D" parent="Spawners/Spawner/Area2D" index="0"]
shape = SubResource("RectangleShape2D_oods2") shape = SubResource("RectangleShape2D_oods2")
[node name="WorldEnvironment" parent="." index="5"] [node name="WorldEnvironment" parent="." index="6"]
environment = SubResource("Environment_c0b2h") environment = SubResource("Environment_c0b2h")
[editable path="Entities/Campfire"] [editable path="Entities/Campfire"]

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