Add correct faction to Doc NPCs

refactor
HumanoidSandvichDispenser 2024-06-06 09:29:34 -07:00
parent 0f73567aa7
commit 590f440b92
Signed by: sandvich
GPG Key ID: 9A39BE37E602B22D
3 changed files with 3 additions and 0 deletions

View File

@ -152,6 +152,7 @@ Sprite = NodePath("Sprites/Node2D/Character")
Inventory = NodePath("Inventory")
StateMachine = NodePath("StateMachine")
Hurtbox = NodePath("Hurtbox")
Faction = 2
[node name="Stats" type="Node" parent="."]
script = ExtResource("9_bxrs2")

View File

@ -405,6 +405,7 @@ Sprite = NodePath("Sprites/Node2D/Character")
Inventory = NodePath("Inventory")
StateMachine = NodePath("StateMachine")
Hurtbox = NodePath("Hurtbox")
Faction = 2
[node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("InitialState", "Character")]
script = ExtResource("3_lj2a2")

View File

@ -290,6 +290,7 @@ Sprite = NodePath("Sprites/Node2D/Character")
Inventory = NodePath("Inventory")
StateMachine = NodePath("StateMachine")
Hurtbox = NodePath("Hurtbox")
Faction = 2
metadata/_edit_vertical_guides_ = []
[node name="Stats" type="Node" parent="."]