improved map design
parent
316c9e8bc4
commit
52994723b4
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@ -1,22 +1,62 @@
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[gd_scene load_steps=13 format=3 uid="uid://b2x17su05ou5w"]
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[gd_scene load_steps=23 format=3 uid="uid://b2x17su05ou5w"]
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[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ifiic"]
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[ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ifiic"]
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[ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_x0mh7"]
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[ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_x0mh7"]
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[ext_resource type="PackedScene" uid="uid://d2skjvvx6fal0" path="res://Characters/Doc.tscn" id="4_ej0f3"]
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[ext_resource type="PackedScene" uid="uid://d2skjvvx6fal0" path="res://Characters/Doc.tscn" id="4_ej0f3"]
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[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="5_h8k5p"]
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[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="5_h8k5p"]
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[ext_resource type="Texture2D" uid="uid://dl2q3k0w8e4fp" path="res://Assets/Sprites/Props/tree-dark.png" id="5_wlxp1"]
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[ext_resource type="PackedScene" uid="uid://c1w7t6irnohfx" path="res://Entities/Torch.tscn" id="6_1wwor"]
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[ext_resource type="PackedScene" uid="uid://c1w7t6irnohfx" path="res://Entities/Torch.tscn" id="6_1wwor"]
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[ext_resource type="Texture2D" uid="uid://ds0xg848g3jid" path="res://Assets/Sprites/Props/tree-dark-5.png" id="6_flapa"]
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[ext_resource type="PackedScene" uid="uid://ceadk7pam7vab" path="res://Entities/TorchLamp.tscn" id="6_jy3pc"]
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[ext_resource type="PackedScene" uid="uid://ceadk7pam7vab" path="res://Entities/TorchLamp.tscn" id="6_jy3pc"]
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[ext_resource type="Texture2D" uid="uid://d1ukste16yq6v" path="res://Assets/Sprites/Particles/player-light.png" id="7_y7j0e"]
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[ext_resource type="Texture2D" uid="uid://d1ukste16yq6v" path="res://Assets/Sprites/Particles/player-light.png" id="7_y7j0e"]
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[ext_resource type="AudioStream" uid="uid://dy4qjflo1k28b" path="res://Assets/Sounds/calm-storm-ambient.mp3" id="8_wox7d"]
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[ext_resource type="AudioStream" uid="uid://dy4qjflo1k28b" path="res://Assets/Sounds/calm-storm-ambient.mp3" id="8_wox7d"]
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[ext_resource type="Script" path="res://BoundingBoxes/ConnectorBox.cs" id="9_fg062"]
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[ext_resource type="Script" path="res://BoundingBoxes/ConnectorBox.cs" id="9_fg062"]
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[ext_resource type="Texture2D" uid="uid://c1a7lvb4uuwfy" path="res://Assets/Sprites/Particles/circle-16.png" id="11_yjp7m"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_y8wqw"]
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_2sl6o"]
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light_mode = 1
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_mv7qr"]
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light_mode = 1
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_tywlr"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("5_h8k5p")
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shader = ExtResource("5_h8k5p")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="Gradient" id="Gradient_80go6"]
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offsets = PackedFloat32Array(0, 0.2, 0.8, 1)
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colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_gyo0n"]
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gradient = SubResource("Gradient_80go6")
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[sub_resource type="Curve" id="Curve_d18qq"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.5, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_wiyu8"]
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curve = SubResource("Curve_d18qq")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_h14dv"]
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emission_shape = 3
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emission_box_extents = Vector3(192, 192, 1)
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particle_flag_disable_z = true
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spread = 180.0
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gravity = Vector3(0, 0, 0)
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initial_velocity_min = 8.0
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initial_velocity_max = 32.0
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orbit_velocity_min = 0.0
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orbit_velocity_max = 0.0
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scale_min = 0.1
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scale_max = 0.2
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scale_curve = SubResource("CurveTexture_wiyu8")
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color = Color(0.176471, 0.0901961, 0.172549, 1)
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color_ramp = SubResource("GradientTexture1D_gyo0n")
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turbulence_enabled = true
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_gwpea"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_gwpea"]
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size = Vector2(256, 256)
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size = Vector2(256, 256)
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@ -31,8 +71,8 @@ layer_3/tile_data = PackedInt32Array(-196612, 65536, 1, -131076, 65536, 1, -6554
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layer_4/tile_data = PackedInt32Array(-524296, 327680, 0, -589818, 262144, 0, -589817, 262144, 1, -589819, 327680, 0, -589820, 196608, 1, -589821, 327680, 1, -589822, 131072, 1, -589823, 262144, 1, -589824, 327680, 0, -524289, 131072, 1, -524290, 327680, 0, -524291, 327680, 1, -524292, 327680, 1, -524293, 327680, 0, -524294, 131072, 1, -524295, 262144, 1, -589832, 131072, 2, -589831, 131072, 2, -589830, 131072, 2, -589829, 131072, 2, -589828, 131072, 2, -589827, 131072, 2, -589826, 131072, 2, -589825, 131072, 2, -655360, 131072, 2, -655359, 131072, 2, -655358, 131072, 2, -655357, 131072, 2, -655356, 131072, 2, -655355, 131072, 2, -655354, 131072, 2, -655353, 131072, 2, -655352, 327680, 2, -589833, 262144, 2, -524297, 196608, 3, -458761, 196608, 3, -393225, 196608, 3, -327689, 196608, 3, -262153, 196608, 3, -196617, 196608, 3, -131081, 196608, 3, -65545, 196608, 3, -9, 196608, 3, 65527, 196608, 3, 131063, 196608, 3, 196599, 196608, 3, 262135, 196608, 3, 327671, 196608, 3, 393207, 196608, 3, 458743, 196608, 3, 524279, 196608, 3, 262152, 131072, 3, 327688, 131072, 3, 393224, 131072, 3, 458760, 131072, 3, 196616, 131072, 3, 131080, 131072, 3, 65544, 131072, 3, 8, 131072, 3, -65528, 131072, 3, -131064, 131072, 3, -196600, 131072, 3, -262136, 131072, 3, -589816, 131072, 3, -524280, 131072, 3, -458744, 131072, 3, -393208, 131072, 3, -327672, 131072, 3, 589816, 196608, 2, 589817, 196608, 2, 589818, 196608, 2, 589819, 196608, 2, 589820, 196608, 2, 589821, 196608, 2, 589822, 196608, 2, 524289, 196608, 2, 524290, 196608, 2, 524291, 196608, 2, 524292, 196608, 2, 524293, 196608, 2, 524294, 196608, 2, 524295, 196608, 2, 524296, 327680, 3, 589815, 262144, 3)
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layer_4/tile_data = PackedInt32Array(-524296, 327680, 0, -589818, 262144, 0, -589817, 262144, 1, -589819, 327680, 0, -589820, 196608, 1, -589821, 327680, 1, -589822, 131072, 1, -589823, 262144, 1, -589824, 327680, 0, -524289, 131072, 1, -524290, 327680, 0, -524291, 327680, 1, -524292, 327680, 1, -524293, 327680, 0, -524294, 131072, 1, -524295, 262144, 1, -589832, 131072, 2, -589831, 131072, 2, -589830, 131072, 2, -589829, 131072, 2, -589828, 131072, 2, -589827, 131072, 2, -589826, 131072, 2, -589825, 131072, 2, -655360, 131072, 2, -655359, 131072, 2, -655358, 131072, 2, -655357, 131072, 2, -655356, 131072, 2, -655355, 131072, 2, -655354, 131072, 2, -655353, 131072, 2, -655352, 327680, 2, -589833, 262144, 2, -524297, 196608, 3, -458761, 196608, 3, -393225, 196608, 3, -327689, 196608, 3, -262153, 196608, 3, -196617, 196608, 3, -131081, 196608, 3, -65545, 196608, 3, -9, 196608, 3, 65527, 196608, 3, 131063, 196608, 3, 196599, 196608, 3, 262135, 196608, 3, 327671, 196608, 3, 393207, 196608, 3, 458743, 196608, 3, 524279, 196608, 3, 262152, 131072, 3, 327688, 131072, 3, 393224, 131072, 3, 458760, 131072, 3, 196616, 131072, 3, 131080, 131072, 3, 65544, 131072, 3, 8, 131072, 3, -65528, 131072, 3, -131064, 131072, 3, -196600, 131072, 3, -262136, 131072, 3, -589816, 131072, 3, -524280, 131072, 3, -458744, 131072, 3, -393208, 131072, 3, -327672, 131072, 3, 589816, 196608, 2, 589817, 196608, 2, 589818, 196608, 2, 589819, 196608, 2, 589820, 196608, 2, 589821, 196608, 2, 589822, 196608, 2, 524289, 196608, 2, 524290, 196608, 2, 524291, 196608, 2, 524292, 196608, 2, 524293, 196608, 2, 524294, 196608, 2, 524295, 196608, 2, 524296, 327680, 3, 589815, 262144, 3)
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layer_5/name = "Layer -1"
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layer_5/name = "Layer -1"
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ClearColor = Color(0.105882, 0.0470588, 0.117647, 1)
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ClearColor = Color(0.105882, 0.0470588, 0.117647, 1)
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AreaName = "The Arena"
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AreaName = "The True Arena"
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MapName = "The Arena"
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MapName = "The True Arena"
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[node name="CanvasModulate" parent="." index="0"]
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[node name="CanvasModulate" parent="." index="0"]
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color = Color(0.317647, 0.184314, 0.345098, 1)
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color = Color(0.317647, 0.184314, 0.345098, 1)
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@ -109,8 +149,24 @@ position = Vector2(72, -112)
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visible = false
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visible = false
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position = Vector2(120, -112)
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position = Vector2(120, -112)
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[node name="Tree" type="Node2D" parent="Props" index="18"]
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z_index = 2
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position = Vector2(136, 147)
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[node name="Sprite2D" type="Sprite2D" parent="Props/Tree" index="0"]
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material = SubResource("CanvasItemMaterial_2sl6o")
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texture = ExtResource("5_wlxp1")
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[node name="Tree2" type="Node2D" parent="Props" index="19"]
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z_index = 2
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position = Vector2(168, 51)
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[node name="Sprite2D" type="Sprite2D" parent="Props/Tree2" index="0"]
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material = SubResource("CanvasItemMaterial_mv7qr")
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texture = ExtResource("6_flapa")
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[node name="Doc" parent="Entities" index="0" instance=ExtResource("4_ej0f3")]
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[node name="Doc" parent="Entities" index="0" instance=ExtResource("4_ej0f3")]
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material = SubResource("ShaderMaterial_y8wqw")
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material = SubResource("ShaderMaterial_tywlr")
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[node name="PointLight2D" type="PointLight2D" parent="Entities" index="1"]
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[node name="PointLight2D" type="PointLight2D" parent="Entities" index="1"]
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position = Vector2(168, -42)
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position = Vector2(168, -42)
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@ -128,6 +184,14 @@ stream = ExtResource("8_wox7d")
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volume_db = -5.0
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volume_db = -5.0
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autoplay = true
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autoplay = true
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[node name="GPUParticles2D" type="GPUParticles2D" parent="Entities" index="3"]
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amount = 16
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process_material = SubResource("ParticleProcessMaterial_h14dv")
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texture = ExtResource("11_yjp7m")
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lifetime = 2.5
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explosiveness = 0.1
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randomness = 0.2
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[node name="Area2D" type="Area2D" parent="Areas" index="0"]
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[node name="Area2D" type="Area2D" parent="Areas" index="0"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/Area2D" index="0"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/Area2D" index="0"]
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@ -165,77 +165,77 @@ size = Vector2(64, 97)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5pcme"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5pcme"]
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size = Vector2(18, 6)
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size = Vector2(18, 6)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_p4o7n"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_b0g15"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_f1es4"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_e0vkp"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_qchsh"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_w0lgd"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_f2j2j"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_yvgbs"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_js5wo"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ll4ps"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_yn404"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_okuwb"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ooleg"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_e8ijv"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_4woqh"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_x2s81"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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shader_parameter/alpha_modulate = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_dwdwr"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_w56q3"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource("28_b3suq")
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shader = ExtResource("28_b3suq")
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/color = Vector4(1, 1, 1, 1)
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shader_parameter/intensity = 0.0
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shader_parameter/intensity = 0.0
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shader_parameter/alpha_modulate = 1.0
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shader_parameter/alpha_modulate = 1.0
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0xwix"]
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7fwc3"]
|
||||||
resource_local_to_scene = true
|
resource_local_to_scene = true
|
||||||
shader = ExtResource("28_b3suq")
|
shader = ExtResource("28_b3suq")
|
||||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||||
shader_parameter/intensity = 0.0
|
shader_parameter/intensity = 0.0
|
||||||
shader_parameter/alpha_modulate = 1.0
|
shader_parameter/alpha_modulate = 1.0
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_o1rkw"]
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h4cnx"]
|
||||||
resource_local_to_scene = true
|
resource_local_to_scene = true
|
||||||
shader = ExtResource("28_b3suq")
|
shader = ExtResource("28_b3suq")
|
||||||
shader_parameter/color = Vector4(1, 1, 1, 1)
|
shader_parameter/color = Vector4(1, 1, 1, 1)
|
||||||
|
@ -697,47 +697,55 @@ position = Vector2(256, -9)
|
||||||
position = Vector2(80, 373)
|
position = Vector2(80, 373)
|
||||||
|
|
||||||
[node name="Centurion" parent="Entities" index="7" instance=ExtResource("30_qfl2k")]
|
[node name="Centurion" parent="Entities" index="7" instance=ExtResource("30_qfl2k")]
|
||||||
material = SubResource("ShaderMaterial_p4o7n")
|
material = SubResource("ShaderMaterial_b0g15")
|
||||||
position = Vector2(-360, 31)
|
position = Vector2(-360, 31)
|
||||||
|
|
||||||
[node name="Centurion2" parent="Entities" index="8" instance=ExtResource("30_qfl2k")]
|
[node name="Centurion2" parent="Entities" index="8" instance=ExtResource("30_qfl2k")]
|
||||||
material = SubResource("ShaderMaterial_f1es4")
|
material = SubResource("ShaderMaterial_e0vkp")
|
||||||
position = Vector2(-224, 131)
|
position = Vector2(-224, 131)
|
||||||
|
|
||||||
[node name="Legionary" parent="Entities" index="9" instance=ExtResource("27_84gw4")]
|
[node name="Centurion3" parent="Entities" index="9" instance=ExtResource("30_qfl2k")]
|
||||||
material = SubResource("ShaderMaterial_qchsh")
|
material = SubResource("ShaderMaterial_e0vkp")
|
||||||
|
position = Vector2(-280, 411)
|
||||||
|
|
||||||
|
[node name="Centurion4" parent="Entities" index="10" instance=ExtResource("30_qfl2k")]
|
||||||
|
material = SubResource("ShaderMaterial_e0vkp")
|
||||||
|
position = Vector2(-232, 728)
|
||||||
|
|
||||||
|
[node name="Legionary" parent="Entities" index="11" instance=ExtResource("27_84gw4")]
|
||||||
|
material = SubResource("ShaderMaterial_w0lgd")
|
||||||
position = Vector2(-214, 72)
|
position = Vector2(-214, 72)
|
||||||
|
|
||||||
[node name="Legionary2" parent="Entities" index="10" instance=ExtResource("27_84gw4")]
|
[node name="Legionary2" parent="Entities" index="12" instance=ExtResource("27_84gw4")]
|
||||||
material = SubResource("ShaderMaterial_f2j2j")
|
material = SubResource("ShaderMaterial_yvgbs")
|
||||||
position = Vector2(-496, 15)
|
position = Vector2(-496, 15)
|
||||||
|
|
||||||
[node name="Legionary3" parent="Entities" index="11" instance=ExtResource("27_84gw4")]
|
[node name="Legionary3" parent="Entities" index="13" instance=ExtResource("27_84gw4")]
|
||||||
material = SubResource("ShaderMaterial_js5wo")
|
material = SubResource("ShaderMaterial_ll4ps")
|
||||||
position = Vector2(-240, 152)
|
position = Vector2(-240, 152)
|
||||||
|
|
||||||
[node name="Legionary4" parent="Entities" index="12" instance=ExtResource("27_84gw4")]
|
[node name="Legionary4" parent="Entities" index="14" instance=ExtResource("27_84gw4")]
|
||||||
material = SubResource("ShaderMaterial_yn404")
|
material = SubResource("ShaderMaterial_okuwb")
|
||||||
position = Vector2(-300, 384)
|
position = Vector2(-300, 384)
|
||||||
|
|
||||||
[node name="Legionary5" parent="Entities" index="13" instance=ExtResource("27_84gw4")]
|
[node name="Legionary5" parent="Entities" index="15" instance=ExtResource("27_84gw4")]
|
||||||
material = SubResource("ShaderMaterial_ooleg")
|
material = SubResource("ShaderMaterial_e8ijv")
|
||||||
position = Vector2(-152, 728)
|
position = Vector2(-152, 728)
|
||||||
|
|
||||||
[node name="Legionary6" parent="Entities" index="14" instance=ExtResource("27_84gw4")]
|
[node name="Legionary6" parent="Entities" index="16" instance=ExtResource("27_84gw4")]
|
||||||
material = SubResource("ShaderMaterial_4woqh")
|
material = SubResource("ShaderMaterial_x2s81")
|
||||||
position = Vector2(-258, 455)
|
position = Vector2(-258, 455)
|
||||||
|
|
||||||
[node name="Legionary7" parent="Entities" index="15" instance=ExtResource("27_84gw4")]
|
[node name="Legionary7" parent="Entities" index="17" instance=ExtResource("27_84gw4")]
|
||||||
material = SubResource("ShaderMaterial_dwdwr")
|
material = SubResource("ShaderMaterial_w56q3")
|
||||||
position = Vector2(-556, 402)
|
position = Vector2(-556, 402)
|
||||||
|
|
||||||
[node name="Legionary8" parent="Entities" index="16" instance=ExtResource("27_84gw4")]
|
[node name="Legionary8" parent="Entities" index="18" instance=ExtResource("27_84gw4")]
|
||||||
material = SubResource("ShaderMaterial_0xwix")
|
material = SubResource("ShaderMaterial_7fwc3")
|
||||||
position = Vector2(-404, 505)
|
position = Vector2(-404, 505)
|
||||||
|
|
||||||
[node name="Cultist" parent="Entities" index="17" instance=ExtResource("30_xj4yo")]
|
[node name="Cultist" parent="Entities" index="19" instance=ExtResource("30_xj4yo")]
|
||||||
material = SubResource("ShaderMaterial_o1rkw")
|
material = SubResource("ShaderMaterial_h4cnx")
|
||||||
position = Vector2(191, 567)
|
position = Vector2(191, 567)
|
||||||
|
|
||||||
[node name="ArenaEntrance" type="Marker2D" parent="Markers" index="0"]
|
[node name="ArenaEntrance" type="Marker2D" parent="Markers" index="0"]
|
||||||
|
|
|
@ -7,6 +7,8 @@ uniform float alpha_modulate : hint_range(0.0, 1.0) = 1.0;
|
||||||
void fragment() {
|
void fragment() {
|
||||||
vec4 tex = texture(TEXTURE, UV);
|
vec4 tex = texture(TEXTURE, UV);
|
||||||
tex.rgb = mix(tex.rgb, color.rgb, intensity);
|
tex.rgb = mix(tex.rgb, color.rgb, intensity);
|
||||||
COLOR = tex;
|
COLOR.r = tex.r;
|
||||||
|
COLOR.g = tex.g;
|
||||||
|
COLOR.b = tex.b;
|
||||||
COLOR.a *= alpha_modulate;
|
COLOR.a *= alpha_modulate;
|
||||||
}
|
}
|
Loading…
Reference in New Issue