Add new Doc theme
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309adaf317
commit
516d79d86f
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@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://cboxekwt0xc6o"
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path="res://.godot/imported/alleyways.mp3-4be87baeb71799fa6e64746fe04d2985.mp3str"
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[deps]
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source_file="res://Assets/Music/alleyways.mp3"
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dest_files=["res://.godot/imported/alleyways.mp3-4be87baeb71799fa6e64746fe04d2985.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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@ -2,7 +2,7 @@
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[ext_resource type="Script" path="res://Characters/Doc.cs" id="2_3elet"]
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[ext_resource type="Script" path="res://Characters/Doc.cs" id="2_3elet"]
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[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="2_5jxom"]
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[ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="2_5jxom"]
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[ext_resource type="AudioStream" uid="uid://ipss4y2gkk3y" path="res://Assets/Music/gillette.mp3" id="3_eo4lg"]
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[ext_resource type="AudioStream" uid="uid://cboxekwt0xc6o" path="res://Assets/Music/alleyways.mp3" id="3_qnxmu"]
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[ext_resource type="Texture2D" uid="uid://baiuqgrqipppt" path="res://Assets/Sprites/Characters/doc.png" id="3_rs44f"]
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[ext_resource type="Texture2D" uid="uid://baiuqgrqipppt" path="res://Assets/Sprites/Characters/doc.png" id="3_rs44f"]
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[ext_resource type="Script" path="res://State/Character/CharacterStateMachine.cs" id="3_t5jjc"]
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[ext_resource type="Script" path="res://State/Character/CharacterStateMachine.cs" id="3_t5jjc"]
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[ext_resource type="Texture2D" uid="uid://dpepm54hjuyga" path="res://Assets/Sprites/Characters/forsen-hand.png" id="4_8lqj6"]
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[ext_resource type="Texture2D" uid="uid://dpepm54hjuyga" path="res://Assets/Sprites/Characters/forsen-hand.png" id="4_8lqj6"]
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@ -562,7 +562,7 @@ script = ExtResource("2_3elet")
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Lance = NodePath("Inventory/DocLance")
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Lance = NodePath("Inventory/DocLance")
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BossStateMachine = NodePath("BossStateMachine")
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BossStateMachine = NodePath("BossStateMachine")
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BossName = "Doc, The Two-Time"
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BossName = "Doc, The Two-Time"
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Music = ExtResource("3_eo4lg")
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Music = ExtResource("3_qnxmu")
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MaxHealth = 900.0
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MaxHealth = 900.0
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DefaultSelectedItem = NodePath("Inventory/DocLance")
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DefaultSelectedItem = NodePath("Inventory/DocLance")
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ThinkerStateMachine = NodePath("ThinkerStateMachine")
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ThinkerStateMachine = NodePath("ThinkerStateMachine")
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