Merge branch 'master' of github.com:HumanoidSandvichDispenser/SupaLidlGame

godot-4.3
HumanoidSandvichDispenser 2024-01-13 22:29:07 -08:00
commit 1bbdb590de
Signed by: sandvich
GPG Key ID: 9A39BE37E602B22D
1 changed files with 5 additions and 5 deletions

View File

@ -160,22 +160,22 @@ right={
} }
look_up={ look_up={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":4,"axis_value":-1.0,"script":null) "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
] ]
} }
look_down={ look_down={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":4,"axis_value":1.0,"script":null) "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
] ]
} }
look_left={ look_left={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null) "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
] ]
} }
look_right={ look_right={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null) "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
] ]
} }
next_item={ next_item={
@ -222,5 +222,5 @@ locale/translations_pot_files=PackedStringArray("res://Assets/Dialog/doc.dialogu
[rendering] [rendering]
textures/canvas_textures/default_texture_filter=0 textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
environment/defaults/default_clear_color=Color(0.301961, 0.301961, 0.301961, 1) environment/defaults/default_clear_color=Color(0.301961, 0.301961, 0.301961, 1)
viewport/hdr_2d=true